Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.18 @ 18:10:25 Player: morimori Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3257) 3257 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 7899 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Friendly Fire -59 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Hacking Suite Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- Beamcaster Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Large Battery Structural Scanner Improved Sensor Array Transmission Jammer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Authchip [Device] Gatling Laser Flak Gun Flak Gun Proton Missile Launcher Proton Missile Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 183 | 9 13 2 18 2 28 97 6 1 7 Power 14 | 1 . 1 3 1 2 4 . . 2 Engine 13 | 1 . 1 3 1 1 4 . . 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 35 | 2 3 1 5 . 8 13 1 1 1 Treads . | . . . . . . . . . . Leg 28 | . . . 5 . 7 13 1 1 1 Wheel 7 | 2 3 1 . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 76 | 3 2 . . . 10 57 1 . 3 Device 58 | 2 . . . . 6 49 . . 1 Storage 5 | 1 2 . . . . 2 . . . Processor 2 | . . . . . 1 1 . . . Hackware 5 | . . . . . 1 1 1 . 2 Protection 6 | . . . . . 2 4 . . . Artifact . | . . . . . . . . . . Weapon 58 | 3 8 . 10 1 8 23 4 . 1 Energy Gun 16 | 2 . . 4 . 4 6 . . . Energy Cannon 14 | . . . . . . 11 3 . . Ballistic Gun 11 | 1 5 . 3 . . 2 . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 15 | . 3 . 3 1 2 4 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . 2 . . . . System Corruption 7 | . . . . . 7 . . . . Parts Lost 19 | . . . 1 1 1 6 2 . 8 Power 3 | . . . . . . 1 1 . 1 Propulsion 5 | . . . . 1 . 2 . . 2 Utility 6 | . . . . . 1 1 . . 4 Weapon 5 | . . . 1 . . 2 1 . 1 Highest Loss Streak 8 | . . . 1 1 1 1 2 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 96 98 98 83 72 64 Engine 9 | . 14 14 11 11 9 6 2 . 1 Leg 22 | . . . 21 18 29 29 26 26 26 Wheel 10 | . 27 28 22 22 6 . . . . Device 14 | . 14 14 11 11 17 15 15 15 17 Storage 9 | . 14 14 11 11 9 7 3 . . Processor 5 | . . . . . . 13 15 15 5 Hackware 4 | . . . . . 6 7 11 15 13 Energy Gun 5 | . . . 8 7 12 4 . . . Energy Cannon 2 | . . . . . . 6 6 . . Ballistic Gun 8 | . 27 28 12 11 . 1 . . . Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 70 | 13 53 52 57 57 63 70 69 2 3 Greatest Support 69 | 26 26 24 24 24 58 69 63 3 3 Greatest Overweight (x) 4 | . 2 2 2 2 4 1 1 . . Average Overweight (x) . | . . 2 2 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 14 20 20 20 20 19 12 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 5 5 Average Carried 18 | 4 11 19 19 19 19 19 11 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 20 20 19 20 20 19 5 5 3 Class Distribution -------------------- 65% | Mutant 25% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Matter Collected 3044 | 397 527 44 456 34 516 1070 . . . Remotely . | . . . . . . . . . . Salvage Created 4049 | 230 218 181 797 14 781 1828 . . . Parts 250 | 20 23 1 62 . 58 86 . . . Haulers Intercepted 8 | . 2 . 3 . 2 1 . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 83 | . 8 . 18 5 16 36 . . . Guns 44 | . 1 . 14 . 13 16 . . . Cannons 11 | . . . . . . 11 . . . AOE 25 | . 7 . 4 5 3 6 . . . Classes Destroyed 15 | 3 4 . 3 1 3 1 . . . Worker 6 | 2 . . . . 3 1 . . . Builder 4 | . . . . . 2 2 . . . Tunneler 6 | 5 . . 1 . . . . . . Hauler 8 | . 2 . 3 . 2 1 . . . Recycler 4 | 1 . 2 1 . . . . . . Operator 5 | . . . 1 . 3 1 . . . Watcher 6 | . 3 . 2 . 1 . . . . Swarmer 26 | . 6 . 9 . 6 5 . . . Grunt 29 | . 2 . 3 . 3 21 . . . Brawler 2 | . . . . . 1 1 . . . Duelist 1 | . . . 1 . . . . . . Sentry 12 | . . . 5 . 4 3 . . . Hunter 2 | . . . . . 2 . . . . Programmer 6 | . . . . . . 6 . . . Assembled 5 | . . . . 5 . . . . . Best Kill Streak 8 | 8 6 2 6 5 8 4 . . . Combat Bots Only 5 | . 3 . 4 5 4 4 . . . Max Kills in Single Turn 4 | 1 3 1 4 3 3 2 . . . Gunslinging 1 | . . . 1 . 1 . . . . Exploded 4 | . 2 . 4 3 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Damage Taken 5144 | . 147 . 698 126 782 2437 77 . 877 Core 944 | . 40 . 97 19 74 211 . . 503 Absorbed by Shields 62 | . . . . . . . . . 62 Redirected to Shielding 103 | . . . . . . 103 . . . Regen/Repaired (Parts) 187 | . 32 . . . . 155 . . . Core Remaining (%) 85 | 100 . 84 . 71 86 . . . . Volleys Fired 309 | 18 20 3 62 5 74 122 5 . . Largest 2 | 2 2 2 2 2 2 2 2 . . Hottest 165 | 60 56 46 98 98 160 165 159 . . Shots Fired 547 | 36 40 6 123 10 114 208 10 . . Gun 373 | 36 34 6 120 6 68 103 . . . Cannon 144 | . . . . . 38 96 10 . . Launcher 30 | . 6 . 3 4 8 9 . . . Special . | . . . . . . . . . . Kinetic 181 | 18 34 6 73 5 38 7 . . . Thermal 303 | 13 . . 47 1 68 173 1 . . Explosive 13 | . 6 . 3 4 . . . . . Electromagnetic 50 | 5 . . . . 8 28 9 . . Robot Hit Streak 21 | 7 4 7 9 3 13 21 5 . . Robot Miss Streak 8 | 1 3 1 4 2 8 5 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 3 . 1 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . Shots Hit Robots 336 | 25 21 4 72 3 67 137 7 . . Core Hits 197 | 10 15 2 35 10 49 76 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 9 | 1 . . 4 . 1 3 . . . Burn 7 | . . . 4 . . 3 . . . Destroy 1 | 1 . . . . . . . . . Blast 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8905 | 338 792 67 1601 409 1597 4054 47 . . Guns 4694 | 277 280 67 1270 69 997 1734 . . . Cannons 1849 | . . . . . 190 1612 47 . . Explosions 2362 | 61 512 . 331 340 410 708 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1470 | 76 280 67 699 48 190 110 . . . Thermal 4846 | 193 . . 571 21 1037 2993 31 . . Explosive 1147 | . 476 . 331 340 . . . . . Electromagnetic 1442 | 69 36 . . . 370 951 16 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . 7 12 25 25 30 Average Corruption 7 | . . . . . 5 5 17 25 26 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . . . . 59 6 . 10 Message Errors 21 | . . . . . . 16 3 . 2 Matter Fused 12 | . . . . . . 12 . . . Heat Flow Errors 10 | . . . . . . 7 1 . 2 Energy Discharges 14 | . . . . . . 12 1 . 1 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 4 1 . . Data Loss (major) 5 | . . . . . . 5 . . . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 189 | 9 12 . 7 . 28 133 . . . Projectiles 129 | . . . . . 19 110 . . . Explosions 60 | 9 12 . 7 . 9 23 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 413 | . 85 . 15 36 6 271 . . . Shots 11 | . 3 . 1 1 2 4 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 300 | 40 24 6 272 30 300 287 252 . 175 Average Temperature 66 | 24 7 4 70 15 84 61 115 . 84 Received Heat Transfer 1019 | . 6 . 201 20 153 639 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 9 | . . . . . 3 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 16 | . . . 2 . . 14 . . . Heat Transferred 9449 | 400 . . 1295 37 2325 5342 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | 1 2 . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Peak Influence 435 | 40 247 16 435 162 335 431 130 90 63 Initial 140 | . 26 2 . 140 . 114 130 87 63 Average 160 | 22 110 5 257 126 94 225 120 89 48 Maximum Alert Level 2 | . 1 . 2 . 1 2 . . . Low Security (%) 55 | 100 74 100 15 100 85 29 100 100 100 Level 1 43 | . 25 . 83 . 14 69 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 1 1 . 3 11 . 1 2 Investigation 5 | . 1 . . . 1 2 . 1 . Extermination 6 | . . . . . . 6 . . . Reinforcement 8 | . . . 1 . 2 3 . . 2 Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Distress Signals 7 | . 1 . 2 . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 13 . 29 10 26 41 5 . 11 Peak Tracking Total 9 | . 5 . 5 7 6 5 5 . 9 Tactical Retreats 5 | . . . 2 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Traps Triggered 10 | . 1 . . . 2 6 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Machines Disabled 16 | . 3 . 3 . 3 7 . . . Max in Single Turn 5 | . 2 . 1 . 1 5 . . . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Machines Accessed 53 | . 9 2 4 . 10 26 . 2 . Terminals 33 | . 6 1 2 . 7 16 . 1 . Fabricators 4 | . . . . . . 4 . . . Repair Stations 4 | . 1 . 1 . . 2 . . . Recycling Units 5 | . 2 . . . 1 1 . 1 . Scanalyzers 4 | . . . 1 . 1 2 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 139 | . 23 5 14 . 22 69 . 6 . Successful 59 | . 10 3 11 . 6 27 . 2 . Failed 78 | . 12 2 3 . 15 42 . 4 . Catastrophic 8 | . 1 . . . 1 5 . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . Manual 53 | . 13 . 3 . 10 27 . . . Terminals 83 | . 16 4 4 . 17 40 . 2 . Fabricators 11 | . . . . . . 11 . . . Repair Stations 11 | . 2 . 2 . . 7 . . . Recycling Units 14 | . 5 . . . 2 3 . 4 . Scanalyzers 15 | . . . 8 . 1 6 . . . Garrison Access 4 | . . . . . 2 2 . . . Terminal Hacks 19 | . 3 3 . . 3 9 . 1 . Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 6 | . 2 . . . 1 3 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 3 | . 1 . . . . 2 . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 2 | . . . . . . 2 . . . Repair Station Hacks 7 | . 2 . 1 . . 4 . . . Scan Component 5 | . 1 . 1 . . 3 . . . Repair 2 | . 1 . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . 1 1 . 1 . Retrieve Components 5 | . 2 . . . 1 1 . 1 . Scanalyzer 14 | . . . 8 . . 6 . . . Insert Component 6 | . . . 4 . . 2 . . . Analyze 8 | . . . 4 . . 4 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 10 | . 3 . 2 . 1 4 . . . Terminals 7 | . 3 . 2 . 1 1 . . . Assimilate 2 | . 1 . . . 1 . . . . Botnet 5 | . 2 . 2 . . 1 . . . Fabricators 3 | . . . . . . 3 . . . Fabnet 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 8 1 4 . 7 24 . 1 . Full Trace Events 2 | . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . Time 82 | . 32 . . . . 50 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 10 . . . 3 1 . 2 . Parts Scanalyzed 6 | . . . 4 . . 2 . . . Part Schematics Acquired 6 | . . . 4 . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Total Allies 2 | . 1 1 . . . . . . . Largest Group 2 | . 1 2 2 . . . . . . Highest-Rated Group 41 | . 10 41 41 . . . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . Total Damage 105 | . . . 105 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Turns Passed 9294 | 171 954 901 1188 453 1650 3693 127 21 136 Spaces Moved 6121 | 106 782 669 714 351 1058 2140 123 39 139 Core 287 | 6 . . . . . . 103 39 139 Treads . | . . . . . . . . . . Legs 2878 | . . . . . 718 2140 20 . . Wheels 2956 | 100 782 669 714 351 340 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 85 120 120 120 115 97 50 50 50 Average Speed 120 | 87 103 120 120 120 119 136 68 50 50 Slowest Speed 400 | 90 120 120 120 120 400 200 195 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 87 93 51 70 65 53 70 1 70 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 45 | . . . 13 . 12 20 . . . Terrain Destroyed 219 | 1 54 . 33 28 15 88 . . . Melee . | . . . . . . . . . . Projectile 50 | . . . . . 15 35 . . . AOE 169 | 1 54 . 33 28 . 53 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac DSF Total 7532 | 152 896 766 935 372 1325 2688 154 39 205 Wait 689 | 2 48 80 121 15 122 237 16 . 48 Move 6113 | 105 781 668 713 350 1057 2140 122 38 139 Hop . | . . . . . . . . . . Pick Up 105 | 12 20 6 7 . 18 37 3 . 2 Fast Attach 26 | 8 2 . 1 . 7 5 1 1 1 Attach 24 | . . . 3 . 4 11 2 . 4 Detach 7 | 1 . . . . . 4 . . 2 Swap 133 | 1 11 2 14 2 17 81 3 . 2 Drop 120 | 5 14 7 14 . 26 51 2 . 1 Fire 309 | 18 20 3 62 5 74 122 5 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 172 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 470 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Central database locked down 639 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 4) 755 | -10/Materials | Discovered new exit (range 14) 923 | -10/Materials | Repaired Arm. Wheel 1126 | -10/Materials | Entered Mines 1126 | -10/Mines | Accompanied by 1 ally 1195 | -10/Mines | Met a Derelict bent on vengeance 1259 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1317 | -10/Mines | Discovered new exit (range 12) 1509 | -10/Mines | Discovered new exit (range 9) 1630 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1677 | -10/Mines | Learned location of Storage (-7) 1797 | -10/Mines | Met a Derelict testing a Signal Generator 2027 | -10/Mines | Entered Materials 2027 | -9/Materials | Accompanied by 2 allies 2027 | -9/Materials | Evolved 2 slots: Propulsion x2 2300 | -9/Materials | Discovered new exit (range 9) 2330 | -9/Materials | Build established: Scavenger-Mutant 2882 | -9/Materials | Discovered new exit (range 4) 2967 | -9/Materials | Discovered new exit (range 8) 3215 | -9/Materials | Entered Mines 3247 | -9/Mines | Discovered new exit (range 16) 3407 | -9/Mines | Learned location of Zion (-7) 3507 | -9/Mines | Assembled infested the area 3668 | -9/Mines | Entered Materials 3668 | -8/Materials | Evolved 2 slots: Utility x2 3806 | -8/Materials | Build established: Mutant 3987 | -8/Materials | Central database locked down 4042 | -8/Materials | Discovered new exit (range 7) 5317 | -8/Materials | Identified exit to Factory 5318 | -8/Materials | Entered Factory 5318 | -7/Factory | Evolved 2 slots: Utility x2 5465 | -7/Factory | Identified exit to DSF 5987 | -7/Factory | Discovered new exit (range 16) 6001 | -7/Factory | Identified exit to Storage 6073 | -7/Factory | Discovered new exit (range 6) 6078 | -7/Factory | Identified exit to Factory 6982 | -7/Factory | Discovered exit to Factory (range 15) 7357 | -7/Factory | Repaired Hvy. Plasma Cannon 7577 | -7/Factory | Discovered exit to Factory (range 14) 8688 | -7/Factory | System corruption reached 10% 9011 | -7/Factory | Sucked down chute 9011 | -7/Factory | Entered Waste 9026 | -7/Waste | EMP discharged 9036 | -7/Waste | Spotted C-40 Crusher 9064 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9072 | -7/Waste | Spotted C-40 Crusher 9077 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9109 | -7/Waste | Spotted C-40 Crusher 9115 | -7/Waste | Spotted C-40 Crusher 9117 | -7/Waste | Spotted C-40 Crusher 9126 | -7/Waste | EMP discharged 9126 | -7/Waste | Spotted C-40 Crusher 9128 | -7/Waste | Discovered new exit (range 14) 9137 | -7/Waste | Identified exit to Factory 9138 | -7/Waste | Entered Factory 9141 | -7/Factory | Identified exit to DSF 9159 | -7/Factory | Entered DSF 9174 | -7/DSF | Additional patrols routed to DSF 9257 | -7/DSF | System corruption reached 30% 9284 | -7/DSF | Core integrity fell below 50% 9292 | -7/DSF | Core integrity fell below 20% 9295 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09280_ Titanium Leg severed. 09282_ Imp. Hacking Suite destroyed. 09282_ Triggered Stasis Trap. 09282_ A bubble of rippling energy engulfs the area. 09282_ Field strength at 94. 09282_ C-30 ARC bursts open, deploying its payload. 09282_ S-27 Virus unfolds itself. 09283_ Field strength at 81. 09284_ Field strength at 72. 09285_ Field strength at 58. 09285_ Imp. Carbon-fiber Leg severed. 09285_ Imp. Hacking Suite destroyed. 09286_ Field strength at 36. 09287_ Field strength at 30. 09288_ Field strength at 20. 09288_ Stasis field depleted. 09288_ Imp. Heat Sink severed. 09290_ Knocked back. 09292_ System corrupted: Heat flow error (+132). 09293_ Knocked back. 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Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumDiametricGuard Manual? 0 Play Time 01:50:39 Cumulative 145.3 hours Start 2024.02.18 @ 16:21:35 End 2024.02.18 @ 18:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed992a5-2c08-4289-a546-c1457b1e1d66