Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.26 @ 20:40:20 Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (915) 915 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2660 Bonus ------- None Cogmind --------- Core Integrity 68/550 Matter 285/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (9) ---- Advanced Treads Advanced Treads Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- EM Shotgun Shock Rifle Autogun > --- INVENTORY -------- Advanced Treads Advanced Treads Hacking Suite Grenade Launcher Datajack Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 31 | 1 12 13 5 Power 5 | . 2 3 . Engine 5 | . 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 3 2 . Treads 4 | . 2 2 . Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 6 1 Device 3 | . . 2 1 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware 3 | . . 3 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 1 5 2 4 Energy Gun 7 | . 4 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 18 | . 3 4 11 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 11 | . 3 2 6 Highest Loss Streak 11 | . 1 2 11 Average Slot Usage (%) 96 | . 97 97 83 Engine 11 | . 14 9 8 Treads 14 | . 6 22 15 Leg 9 | . 21 . . Device 3 | . . 6 8 Storage 12 | . 14 11 9 Processor 10 | . 11 11 8 Hackware 8 | . . 13 18 Energy Gun 16 | . 24 11 8 Ballistic Gun 7 | . 3 11 6 Naked Turns . | . . . . Heaviest Build 24 | 14 21 24 22 Greatest Support 44 | 20 40 44 44 Greatest Overweight (x) 7 | . . 7 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 9 | 7 9 9 9 Average Capacity 8 | 7 8 9 9 Most Carried 9 | 6 9 9 7 Average Carried 7 | 5 6 8 6 Final Capacity 9 | 7 9 9 9 Final Carried 8 | 3 8 7 3 Class Distribution -------------------- 55% | Mutant 35% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 616 | 210 136 240 30 Remotely . | . . . . Salvage Created 1049 | . 400 554 95 Parts 59 | . 31 25 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 11 12 2 Guns 22 | . 11 11 . AOE 2 | . . 1 1 Classes Destroyed 5 | . 3 1 1 Watcher 4 | . 1 3 . Swarmer 6 | . 3 3 . Grunt 13 | . 8 5 . Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 9 | . 3 9 1 Combat Bots Only 9 | . 3 9 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2290 | . 571 604 1115 Core 707 | . 104 121 482 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 58 69 . Volleys Fired 76 | . 33 33 10 Largest 3 | . 2 2 3 Hottest 118 | . 105 68 118 Shots Fired 141 | . 65 61 15 Gun 139 | . 65 61 13 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 46 | . 11 32 3 Thermal 40 | . 40 . . Explosive 2 | . . . 2 Electromagnetic 53 | . 14 29 10 Robot Hit Streak 12 | . 9 12 7 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 115 | . 45 45 25 Core Hits 50 | . 19 28 3 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 17 | . . . 17 Impact 15 | . . . 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1983 | . 541 865 577 Guns 1385 | . 538 721 126 Cannons . | . . . . Explosions 434 | . . 144 290 Melee 161 | . . . 161 Ramming 3 | . 3 . . Kinetic 374 | . 106 252 16 Thermal 445 | . 301 144 . Explosive 290 | . . . 290 Electromagnetic 710 | . 131 469 110 Impact 161 | . . . 161 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Effects 9 | . 2 7 . Message Errors 5 | . 1 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles . | . . . . Explosions 32 | . . . 32 Melee 9 | . . . 9 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . . 21 80 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 288 | . 288 112 125 Average Temperature 76 | . 102 29 79 Received Heat Transfer 990 | . 261 225 504 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . 2 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1016 | . 816 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 311 | . 146 311 155 Initial 131 | . . . 131 Average 79 | . 49 95 134 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 84 100 Level 1 7 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 16 29 5 Peak Tracking Total 10 | . 3 10 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 6 1 Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 49 | . 17 28 4 Successful 28 | . 6 20 2 Failed 21 | . 11 8 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 44 | . 17 23 4 Terminals 43 | . 17 22 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 16 | . 4 10 2 Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 2 | . 1 1 . Dispatch Records 2 | . . 2 . Security Status 2 | . . 1 1 Patrol Status 3 | . 1 1 1 Investigation Status 1 | . 1 . . Garrison Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Track 1 | . . 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 6 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2067 | 4 904 963 196 Spaces Moved 1095 | 2 537 482 74 Core 2 | . . 1 1 Treads 663 | . 109 481 73 Legs 430 | 2 428 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 145 145 Average Speed 138 | 120 128 149 146 Slowest Speed 400 | 120 160 400 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 71 38 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . 2 14 Melee . | . . . . Projectile . | . . . . AOE 16 | . . 2 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1488 | 5 688 671 124 Wait 221 | . 81 123 17 Move 1092 | 1 536 481 74 Hop . | . . . . Pick Up 30 | . 17 12 1 Fast Attach 3 | . . 3 . Attach 17 | 1 4 7 5 Detach . | . . . . Swap 11 | . 8 3 . Drop 20 | 3 8 9 . Fire 76 | . 33 33 10 Melee 17 | . . . 17 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Discovered new exit (range 3) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Identified exit to Mines 1542 | -9/Materials | Build established: Hacker-Mutant 1560 | -9/Materials | Discovered new exit (range 15) 1751 | -9/Materials | Destroyed 9 combat bots 1872 | -9/Materials | Entered another Materials area 1872 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1977 | -8/Materials | Discovered new exit (range 13) 2056 | -8/Materials | Core integrity fell below 50% 2064 | -8/Materials | Core integrity fell below 20% 2068 | -8/Materials | Self-destructed Last Messages --------------- 02058_ K-01 Serf cleans the Atomic Centrifuge. 02059_ Hammer destroyed. 02059_ Destroyed Hammer. 02059_ Atomic Centrifuge disabled. 02059_ H-55 Commando destroyed. 02060_ U-05 Engineer builds a Wall. 02061_ K-01 Serf collects debris. 02061_ Destroyed Particle Gun. 02061_ Grenade Launcher destroyed. 02061_ Destroyed Grenade Launcher. 02061_ Atomic Centrifuge disabled. 02064_ K-01 Serf collects debris. 02064_ U-05 Engineer lays Concrete. 02066_ U-05 Engineer builds a Wall. 02066_ Jacked G-47 Trooper... 02066_ U-05 Engineer builds a Wall. 02067_ The unstable cave ceiling collapses. 02067_ Gauss Rifle crushed. 02067_ K-01 Serf collects debris. 02068_ Datajack destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ??????????????????### ###????????????????? | | ??????????????????# #??#########?????? | | ??????????????????# #??# #?????? | | ??????????????????+ T #??# #?????? | | ??????????????????# #??# #?????? | | ??????????????????# #??# #####?????? | | ??????????????????## ##??# #?????????? | | ????????????######## #???# #?????????? | | ????????????# # #???# #?????????? | | ?????????????# + #???# #?????????? | | ?????????????# # #???# #?????????? | | ?????????????####### #??## ##????????? | | ???????????????????# #### #????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ???????????????????# u #????????? | | ???????????????????### # #????????? | | ???????????????????# [%########???????? | | ???????????????????# " g @ u #?? | | ???????????????????# " ### < #?? | | ???????????????????# "" g #????????????? | | ???????????????????# #????????????? | | ???????????????????#k" " | #????????????? | | ???????????????????# """ ###????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# #??????????????? | | ???????????????????########??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteDroneCleaver Manual? 0 Play Time 01:06:08 Cumulative 76.5 hours Start 2021.01.26 @ 06:22:34 End 2021.01.26 @ 20:40:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7026a528-f220-4132-bd5e-d15ce384ed79