Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 12:24:14 Player: Megaknight51 Result: Destroyed by I1-JEM(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (379) 379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 879 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 103/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Light Ion Engine > --- PROPULSION (2+1) - Spiked Treads Aluminum Leg > --- UTILITY (2+1) ---- Small Storage Unit Seismic Detector (+) Rainbow Chip > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (8) ---- Improved Heat Sink Scrap Shield Grenade Launcher Multitool Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Rainbow Chip > --- WEAPON ----------- Subdweller Laser Makeshift Axe > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Scrap Shield Battle Rifle Barrage Gun Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Rainbow Chip Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 . 20 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 . 12 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 9 | 2 . 7 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 5 | . . 5 To Critical Strikes 2 | . . 2 Average Backups 6 | . 5 6 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 2 2 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 80 | . 100 79 Engine 10 | . 14 10 Treads 3 | . . 3 Leg 13 | . . 14 Wheel 3 | . 28 1 Device 8 | . 14 8 Storage 10 | . 14 10 Processor 8 | . . 8 Energy Gun 7 | . . 7 Ballistic Gun 13 | . 28 12 Peak Build Rating 25 | 7 7 25 Average Rating 21 | 5 7 22 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 7 | . . 7 Naked Turns . | . . . Heaviest Build 18 | 15 15 18 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 7 8 Average Carried 7 | . 5 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 6 Class Distribution -------------------- 49% | Mutant 38% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 859 | 300 66 493 Remotely . | . . . Salvage Created 551 | 137 50 364 Parts 51 | 15 6 30 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 2 8 Guns 10 | . 2 8 Classes Destroyed 5 | 2 2 1 Builder 1 | . 1 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Swarmer 2 | . 2 . Subdweller 8 | . . 8 Best Kill Streak 5 | 5 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 78 | . 22 56 Missed 17 | . 5 12 Hits 61 | . 17 44 Projectile 61 | . 17 44 Critical Strikes 2 | . . 2 Damage Taken 1414 | . 151 1263 Core 270 | . 28 242 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 9 7 93 Largest 3 | 2 2 3 Hottest 100 | 40 40 100 Shots Fired 195 | 18 14 163 Gun 171 | 18 14 139 Cannon . | . . . Launcher 3 | . . 3 Special 21 | . . 21 Kinetic 132 | 18 14 100 Thermal 60 | . . 60 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 13 | 8 3 13 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 75 | 11 6 58 Core Hits 28 | 6 4 18 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 3 | . . 3 Impact . | . . . Slashing 3 | . . 3 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1019 | 135 105 779 Guns 933 | 135 105 693 Cannons . | . . . Explosions 86 | . . 86 Melee . | . . . Ramming . | . . . Kinetic 787 | 135 105 547 Thermal 146 | . . 146 Explosive 86 | . . 86 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . . 79 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 22 | . 5 22 Average Temperature 6 | . 5 6 Received Heat Transfer 204 | . 30 174 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 45 | 15 45 . Initial 3 | . 3 . Average 13 | 3 22 . Influence Increases 70 | 25 45 . Destroy 0b10 Robot/C 40 | . 40 . Destroy 0b10 Robot/NC 30 | 25 5 . Influence Decreases 70 | 20 35 15 Entered New Map 10 | . 2 8 Time Decay 60 | 20 33 7 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 5 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 1 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 5 | . . 5 Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 4 | . . 4 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2025 | 21 95 1909 Seismic 2025 | 21 95 1909 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2590 | 94 95 2401 Spaces Moved 1616 | 60 56 1500 Core 12 | 5 . 7 Treads 508 | . . 508 Legs 886 | . . 886 Wheels 210 | 55 56 99 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 128 | 87 90 132 Slowest Speed 200 | 100 90 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 12 80 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 9 | . . 9 Spaces Dug 1 | . . 1 Terrain Destroyed 24 | . . 24 Melee 1 | . . 1 Projectile 1 | . . 1 AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1887 | 80 86 1721 Wait 99 | . 21 78 Move 1614 | 59 55 1500 Hop . | . . . Pick Up 16 | 5 3 8 Fast Attach 14 | 6 . 8 Attach 8 | 1 . 7 Detach 2 | . . 2 Swap 11 | . . 11 Drop 11 | . . 11 Fire 109 | 9 7 93 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Discovered new exit (range 5) 190 | -10/Materials | Entered Subcaves 191 | -10/Subcaves | Continued accompanying wandering Federalists (4) 252 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 304 | -10/Subcaves | Build established: Mutant 310 | -10/Subcaves | A Subdweller sparked back to life 310 | -10/Subcaves | A Subdweller sparked back to life 354 | -10/Subcaves | Core integrity fell below 50% 360 | -10/Subcaves | Lost 4 allies 380 | -10/Subcaves | Lost 5 parts (2n1u2w) 405 | -10/Subcaves | Found Prototype Processor 405 | -10/Subcaves | Identified Rainbow Chip 406 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 477 | -10/Subcaves | Discovered new exit (range 7) 495 | -10/Subcaves | Core integrity fell below 20% 812 | -10/Subcaves | Disturbed a concealed Subdweller 981 | -10/Subcaves | Build established: Scavenger-Mutant 1254 | -10/Subcaves | Discovered new exit (range 13) 1267 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1589 | -10/Subcaves | Visited Clippyterm 1592 | -10/Subcaves | Learned Factory trap positions 1592 | -10/Subcaves | Learned Factory garrison access intel 1614 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1653 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1742 | -10/Subcaves | Learned location of Zion (-7) 1742 | -10/Subcaves | Met a Zionite searching for "candidates" 1771 | -10/Subcaves | Learned Materials garrison access intel 1974 | -10/Subcaves | Build established: Mutant 2171 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2591 | -10/Subcaves | Destroyed by I1-JEM(R) with Subdweller Laser Last Messages --------------- 02400_ Acquired 26 matter. 02400_ Searching scrap... 02400_ Found Sub. Optics. 02400_ Found 49 Matter. 02405_ Searching scrap... 02405_ Found Mak. Axe. 02405_ Found Sub. Beam Cannon. 02405_ Found 41 Matter. 02408_ Searching scrap... 02408_ Found Sub. Shrapnel Launcher. 02408_ Found Battle Cannon. 02408_ Found 61 Matter. 02431_ Searching scrap... 02431_ Found Sub. Beam Cannon. 02431_ Found 54 Matter. 02434_ Subatomizers dissect the Sub. Beam Cannon. 02440_ Dropped Mak. Axe. 02440_ Acquired Mak. Axe. 02587_ Sub. Laser destroyed. 02589_ Barrage Gun destroyed. 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""# #??? #????????????????????????????????? | | ####""# " #### #????????????????????????????????? | | "" """ # # ???????????????????????????????? | | # "" """"" ?????????????????????????????????? | | ##### <"""="" ????????????????????????????????? | | ????## " # ??????????????????????????????????? | | ?????## "#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodePoweredCore Manual? 0 Play Time 00:16:35 Cumulative 136.1 hours Start 2026.05.31 @ 12:13:24 End 2026.05.31 @ 12:24:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a49eae77-580c-4df6-8c80-f3fd4a7502eb