Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 09:06:35 Player: Tereza Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3587) 3587 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 7777 Bonus ------- High Alert Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 290/290 System Corruption 8% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Medium Matter Pod (100) Core Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Medium Matter Pod Recoil Stabilizer Weapon Cycler Improved Light Armor Plating Gauss Cannon Gauss Cannon EMP Blaster Plasma Cutter [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . 2 1 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 74 | 6 5 8 16 5 16 12 6 Power 15 | 1 1 1 2 1 4 4 1 Engine 12 | 1 1 1 2 1 2 3 1 Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 24 | 2 . 4 5 1 6 5 1 Treads 6 | 2 . . . . 4 . . Leg 18 | . . 4 5 1 2 5 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 3 6 1 . 1 2 Device 6 | . 1 1 2 . . 1 1 Storage 3 | 1 . . 2 . . . . Processor 4 | . . 1 2 1 . . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 20 | 2 3 . 3 2 6 2 2 Energy Gun 6 | 2 . . 1 . 2 1 . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 6 | . 1 . 1 1 2 . 1 Ballistic Cannon 4 | . . . 1 1 1 1 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Parts Lost 38 | . . 4 5 . 12 3 14 Power 7 | . . 1 1 . 3 1 1 Propulsion 13 | . . 1 2 . 6 . 4 Utility 7 | . . 2 . . . 1 4 Weapon 11 | . . . 2 . 3 1 5 Highest Loss Streak 12 | . . 4 3 . 6 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 97 88 95 91 99 82 Engine 8 | . 14 11 6 7 5 6 6 Treads 14 | . 28 10 . . 18 15 4 Leg 11 | . . 11 23 26 6 14 17 Device 7 | . 10 19 8 5 . 1 5 Storage 9 | . 14 11 9 7 7 7 5 Processor 12 | . . . 14 16 23 21 15 Hackware 6 | . . 11 9 7 7 7 7 Energy Gun 5 | . 9 . 1 . 4 13 4 Energy Cannon 4 | . 10 11 3 . . . . Ballistic Gun 8 | . 8 11 9 13 6 7 5 Ballistic Cannon 3 | . . . 4 8 7 . 4 Peak Build Rating 38 | 6 11 15 29 38 38 34 34 Average Rating 22 | 4 9 14 20 34 31 31 27 On Entrance 20 | . 6 11 14 29 38 31 34 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 16 17 27 33 34 44 44 Greatest Support 80 | 40 40 40 35 53 80 60 30 Greatest Overweight (x) 14 | 1 . . 1 . 6 1 14 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 8 Most Carried 10 | 8 8 8 8 10 10 10 10 Average Carried 8 | 4 7 7 7 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 6 8 8 8 10 10 10 3 Class Distribution -------------------- 45% | Scavenger-Gunner 28% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Matter Collected 2262 | 149 340 171 377 175 809 241 . Remotely . | . . . . . . . . Salvage Created 3308 | . 639 360 657 229 812 513 98 Parts 192 | . 60 23 30 7 38 30 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 78 | . 17 10 13 5 22 9 2 Guns 36 | . 12 4 5 . 8 6 1 Cannons 40 | . 3 6 8 5 14 3 1 AOE 2 | . 2 . . . . . . Classes Destroyed 13 | . 7 . 4 . 1 1 . Worker 4 | . . . 3 . . 1 . Builder 3 | . 2 . 1 . . . . Recycler 4 | . 2 . 1 . . 1 . Mechanic 1 | . 1 . . . . . . Operator 3 | . 3 . . . . . . Watcher 6 | . 2 2 1 . . 1 . Swarmer 23 | . 12 3 3 1 4 . . Grunt 37 | . 5 7 7 2 9 6 1 Brawler 4 | . . . 1 2 . 1 . Sentry 8 | . . . 1 . 6 . 1 Hunter 1 | . . . 1 . . . . Programmer 4 | . . . . . 3 1 . Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | . 7 3 6 3 7 4 2 Combat Bots Only 7 | . 5 3 5 3 7 3 2 Max Kills in Single Turn 3 | . 2 1 3 1 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Hostile Shots Fired 705 | . 50 50 95 10 236 45 219 Missed 209 | . 16 15 29 4 78 12 55 Damage Taken 5833 | . 410 469 914 159 1824 625 1432 Core 983 | . 62 82 134 17 345 36 307 Absorbed by Shields 91 | . . . . . 91 . . Core Remaining (%) 82 | 100 75 79 75 . . . . Volleys Fired 236 | . 51 37 47 8 56 25 12 Largest 3 | . 2 2 2 3 3 3 3 Hottest 173 | . 100 91 91 99 173 173 131 Shots Fired 536 | . 102 74 94 24 144 74 24 Gun 327 | . 66 37 53 16 70 69 16 Cannon 208 | . 36 37 41 8 74 5 7 Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 338 | . 29 37 69 24 129 30 20 Thermal 157 | . 51 37 25 . 15 28 1 Explosive . | . . . . . . . . Electromagnetic 41 | . 22 . . . . 16 3 Robot Hit Streak 14 | . 6 11 8 9 14 10 9 Robot Miss Streak 5 | . 4 3 4 4 5 4 3 Penetration Max 1 | . . . 1 . 1 . . Secondary Targets 3 | . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 333 | . 48 52 54 16 88 53 22 Core Hits 197 | . 32 17 29 9 47 46 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . 4 1 6 1 1 Blast 13 | . . . 4 1 6 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7224 | . 968 925 1243 353 2163 1013 559 Guns 3851 | . 536 412 483 189 926 917 388 Cannons 3205 | . 275 513 760 164 1237 96 160 Explosions 157 | . 157 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4976 | . 243 412 987 353 1939 528 514 Thermal 1858 | . 501 513 256 . 224 353 11 Explosive 58 | . 58 . . . . . . Electromagnetic 332 | . 166 . . . . 132 34 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 6 8 8 Average Corruption 6 | . . . . . 5 6 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . . 21 18 5 Message Errors 14 | . . . . . 8 5 1 Matter Fused 4 | . . . . . 1 3 . Heat Flow Errors 8 | . . . . . 2 4 2 Energy Discharges 5 | . . . . . 3 1 1 Data Loss (minor) 5 | . . . . . 2 3 . Data Loss (major) 3 | . . . . . 2 1 . Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 71 | . 20 7 21 . 23 . . Projectiles 61 | . 10 7 21 . 23 . . Explosions 10 | . 10 . . . . . . Melee . | . . . . . . . . Knockbacks 15 | . . . 6 . 9 . . Impact . | . . . . . . . . Kinetic 15 | . . . 6 . 9 . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . 94 . . . . . . Shots 1 | . 1 . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 417 | . 328 218 9 45 333 393 417 Average Temperature 124 | . 96 76 4 21 124 154 218 Received Heat Transfer 1965 | . 96 249 243 27 597 207 546 Effects 12 | . 1 . . . 5 5 1 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 6 | . 1 . . . 3 2 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 3 | . . . . . 2 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 3725 | . 988 925 518 . 463 794 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Peak Influence 567 | . 400 437 401 256 567 384 234 Initial 297 | . . 137 43 131 47 297 146 Average 260 | . 273 254 193 173 337 315 163 Maximum Alert Level 2 | . 2 2 2 1 2 1 1 Low Security (%) 29 | 100 15 28 39 66 19 8 76 Level 1 59 | . 82 62 60 33 37 91 23 Level 2 10 | . 2 9 . . 43 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 1 1 . . 2 1 Investigation 4 | . 1 1 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Distress Signals 6 | . 2 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 33 18 24 6 22 12 5 Peak Tracking Total 8 | . 5 4 8 3 5 3 5 Tactical Retreats 7 | . 1 2 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Traps Triggered 12 | . 1 1 . 2 4 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Disabled 11 | . 8 . 1 . 2 . . Max in Single Turn 1 | . 1 . 1 . 1 . . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Accessed 10 | . 3 3 2 1 . . 1 Terminals 9 | . 3 3 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 22 | . 12 6 2 1 . . 1 Successful 10 | . 3 3 2 1 . . 1 Failed 12 | . 9 3 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 4 1 2 . . . . Terminals 21 | . 12 6 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 6 | . 3 2 . . . . 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 3 | . . 1 2 . . . . Terminals 3 | . . 1 2 . . . . Botnet 3 | . . 1 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 2 . 1 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . 11 . . Machine Destruction 8 | . . . . . 8 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Turns Passed 4027 | 65 915 503 505 447 847 575 170 Spaces Moved 2119 | 34 461 265 258 329 411 303 58 Core 11 | 5 . . . . 3 . 3 Treads 1089 | 29 461 123 . . 320 156 . Legs 1019 | . . 142 258 329 88 147 55 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 50 Average Speed 144 | 146 160 138 120 120 152 150 192 Slowest Speed 750 | 160 160 160 190 120 350 190 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 65 25 34 11 42 8 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . 19 . 8 . . 4 3 Melee . | . . . . . . . . Projectile 15 | . . . 8 . . 4 3 AOE 19 | . 19 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total 2620 | 47 541 330 359 365 516 369 93 Wait 90 | . 9 11 25 9 9 11 16 Move 2109 | 33 460 264 257 328 407 302 58 Hop . | . . . . . . . . Pick Up 51 | 8 7 6 6 8 9 7 . Fast Attach 30 | 4 3 2 6 2 7 4 2 Attach 27 | 2 . 5 5 2 6 3 4 Detach . | . . . . . . . . Swap 17 | . 2 1 5 1 3 5 . Drop 47 | . 9 4 8 7 7 12 . Fire 236 | . 51 37 47 8 56 25 12 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . 12 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 919 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Derelicts attacked the area 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x2 996 | -9/Materials | Identified exit to Mines 1289 | -9/Materials | Build established: Scavenger-Mutant 1372 | -9/Materials | Discovered new exit (range 10) 1466 | -9/Materials | Lost 4 parts (1p1n2u) 1483 | -9/Materials | Identified exit to Materials 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1571 | -8/Materials | Garrison activated, responded to threat 1706 | -8/Materials | Lost 3 parts (1p2w) 1978 | -8/Materials | Discovered new exit (range 10) 1988 | -8/Materials | Identified exit to Factory 1989 | -8/Materials | Entered Factory 1989 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2292 | -7/Factory | Build established: Scavenger-Gunner 2432 | -7/Factory | Identified exit to Garrison 2436 | -7/Factory | Entered Garrison 2480 | -7/Garrison | Triggered checkpoint 2643 | -7/Garrison | Destroyed 7 combat bots 2652 | -7/Garrison | Lost 6 parts (2p2n2w) 2844 | -7/Garrison | Discovered new exit (range 10) 2857 | -7/Garrison | Identified exit to Factory 2880 | -7/Garrison | Triggered checkpoint 2918 | -7/Garrison | Garrison Relay disabled 2922 | -7/Garrison | Triggered checkpoint 2990 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3114 | -7/Garrison | Triggered checkpoint 3134 | -7/Garrison | Garrison Relay disabled 3222 | -7/Garrison | Discovered exit to Factory (range 15) 3231 | -7/Garrison | Core integrity fell below 50% 3272 | -7/Garrison | Installed Relay Interface Framework 3283 | -7/Garrison | Entered Factory 3797 | -7/Factory | Discovered new exit (range 10) 3856 | -7/Factory | Identified exit to Storage 3858 | -7/Factory | Entered Storage 3988 | -7/Storage | Core integrity fell below 20% 4021 | -7/Storage | Lost 12 parts (1p4n2u5w) 4028 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Y-54 Guardian. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Gauss Cannon destroyed. IB=VLACLKHIIZ=NT1YHWLH