Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 18:33:45 Player: canerib Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1313) 1313 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3519 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 35/100 System Corruption 3% Temperature Danger (426) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit Improved Terrain Scanner Utility Shielding Field Laser Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Terrain Scanner Utility Shielding Field Laser Advanced Beam Cannon Mini Grenade Launcher Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 47 | 7 3 13 4 20 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 2 7 Treads 6 | . . 2 2 2 Leg 2 | 2 . . . . Wheel 1 | . . . . 1 Hover 4 | . . . . 4 Flight . | . . . . . Utility 12 | 2 1 4 1 4 Device 4 | 1 . 1 . 2 Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 17 | 2 2 4 1 8 Energy Gun 7 | 1 1 . 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon 3 | . 1 . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . . 5 Parts Lost 15 | . . 4 5 6 Power 3 | . . 2 . 1 Propulsion 5 | . . . 2 3 Utility 3 | . . 2 1 . Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . 2 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 100 90 90 94 Engine 10 | . 14 10 9 9 Treads 14 | . . 18 22 15 Leg 8 | . 28 3 . . Device 13 | . 14 13 9 16 Storage 14 | . 14 15 18 9 Processor 1 | . . . . 8 Protection 7 | . . 6 15 9 Energy Gun 8 | . 13 7 . 14 Ballistic Gun 10 | . 14 8 15 . Ballistic Cannon 2 | . . 5 . . Peak Build Rating 25 | 7 8 17 19 25 Average Rating 12 | 6 7 12 17 20 On Entrance 9 | . 7 8 17 13 Naked Turns . | . . . . . Heaviest Build 41 | 11 26 40 41 37 Greatest Support 66 | 20 20 46 66 46 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 4 11 15 15 14 Average Carried 10 | 2 6 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 15 14 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1103 | 294 19 354 377 59 Remotely . | . . . . . Salvage Created 1673 | 156 119 546 485 367 Parts 108 | 17 16 34 28 13 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 35 | . 5 13 12 5 Melee 1 | . . . 1 . Guns 21 | . 5 3 11 2 Cannons 10 | . . 10 . . AOE 3 | . . . . 3 Classes Destroyed 11 | 3 2 3 1 2 Worker 5 | 2 . 2 1 . Builder 2 | . . . . 2 Tunneler 5 | 4 1 . . . Recycler 3 | 1 . . . 2 Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 9 | . 5 . 4 . Grunt 19 | . . 9 5 5 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 5 | . . 3 2 . Best Kill Streak 8 | 2 4 5 3 8 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 3 | 1 2 2 1 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 195 | . 9 71 80 35 Missed 51 | . 1 21 24 5 Damage Taken 2581 | . 65 690 826 1000 Core 664 | . 8 91 63 502 Absorbed by Shields . | . . . . . Redirected to Shielding 73 | . . 30 27 16 Core Remaining (%) 91 | 100 96 77 . . Volleys Fired 152 | 24 16 42 48 22 Largest 2 | 2 2 2 2 2 Hottest 129 | 60 100 79 46 129 Shots Fired 287 | 46 30 84 93 34 Gun 246 | 46 28 54 93 25 Cannon 31 | . . 30 . 1 Launcher 5 | . . . . 5 Special 5 | . 2 . . 3 Kinetic 185 | 24 14 54 93 . Thermal 97 | 22 16 30 . 29 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 6 10 12 8 Robot Miss Streak 3 | 3 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 185 | 23 18 56 68 20 Core Hits 90 | 12 9 24 26 19 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | . . 1 2 2 Burn 2 | . . . . 2 Destroy 2 | . . . 2 . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3442 | 225 178 945 1022 1072 Guns 2273 | 225 176 503 998 371 Cannons 463 | . . 442 . 21 Explosions 680 | . . . . 680 Melee . | . . . . . Ramming 26 | . 2 . 24 . Kinetic 1917 | 95 89 735 998 . Thermal 819 | 130 87 210 . 392 Explosive 680 | . . . . 680 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 3 3 Average Corruption 2 | . . 1 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 3 4 7 Message Errors 6 | . . 2 1 3 Matter Fused 3 | . . 1 1 1 Heat Flow Errors 3 | . . . 1 2 Data Loss (minor) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles . | . . . . . Explosions 61 | . . . . 61 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 173 | . . . . 173 Shots 4 | . . . . 4 Rammed 2 | . . . 2 . Targets Rammed 4 | . 1 . 3 . Kicked 1 | . 1 . . . Crushed 1 | . . . 1 . Highest Temperature 632 | 60 40 24 164 632 Average Temperature 123 | 21 18 8 26 319 Received Heat Transfer 897 | . . 240 387 270 Effects 18 | . . . . 18 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 5 | . . . . 5 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1789 | 300 200 475 . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 500 | 35 216 232 500 351 Initial 211 | . 22 27 93 211 Average 162 | 18 138 106 336 253 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 64 | 100 81 89 14 . Level 1 29 | . 18 10 48 100 Level 2 6 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 4 . . Investigation 5 | . 1 4 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 2 2 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 8 15 23 8 Peak Tracking Total 7 | . 4 6 7 6 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . . 3 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 2 3 2 3 Terminals 10 | . 2 3 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 9 8 5 9 Successful 16 | . 4 5 2 5 Failed 15 | . 5 3 3 4 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 22 | . 6 7 4 5 Terminals 31 | . 9 8 5 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 2 1 3 Open Door 1 | . . . . 1 Alert Level 3 | . 1 . 1 1 Unreport Threat 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 3 1 2 Terminals 7 | . 1 3 1 2 Botnet 7 | . 1 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 3 2 3 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1878 | 227 388 687 337 239 Spaces Moved 809 | 126 194 296 115 78 Core 4 | 4 . . . . Treads 422 | . . 234 115 73 Legs 378 | 122 194 62 . . Wheels . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 157 | 117 163 166 160 165 Slowest Speed 240 | 120 190 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 7 40 42 17 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 16 | . 2 1 . 13 Melee . | . . . . . Projectile 4 | . 2 1 . 1 AOE 12 | . . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1132 | 160 232 410 181 149 Wait 79 | . 10 43 12 14 Move 805 | 125 193 295 114 78 Hop . | . . . . . Pick Up 26 | 4 8 8 . 6 Fast Attach 20 | 7 . 8 3 2 Attach 12 | . . 1 1 10 Detach 2 | . . 1 . 1 Swap 15 | . 3 4 . 8 Drop 17 | . 1 8 . 8 Fire 152 | 24 16 42 48 22 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Discovered new exit (range 15) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -8/Materials | Discovered new exit (range 13) 1633 | -8/Materials | Lost 4 parts (1n1u2w) 1640 | -8/Materials | Entered Storage 1712 | -8/Storage | Build established: Scavenger-Mutant 1862 | -8/Storage | Core integrity fell below 50% 1868 | -8/Storage | Core integrity fell below 20% 1879 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01868_ R-06 Scavenger destroyed. 01868_ Lgt. Treads destroyed. 01868_ Destroyed Lgt. Treads. 01869_ Overheating: Mni. Grenade Launcher damaged (-34). 01870_ U-05 Engineer destroyed. 01870_ M-13 Machinist destroyed. 01871_ The unstable cave ceiling collapses. 01871_ U-05 Engineer lays Concrete. 01874_ Adv. Beam Rifle destroyed. 01874_ Destroyed Adv. Beam Rifle. 01874_ Mni. Grenade Launcher destroyed. 01874_ Destroyed Mni. Grenade Launcher. 01874_ Hvy. Ion Engine destroyed. 01874_ Destroyed Hvy. Ion Engine. 01874_ G-47 Trooper destroyed. 01875_ U-05 Engineer lays Concrete. 01876_ Identified Adv. Beam Cannon. 01876_ U-05 Engineer lays Concrete. 01878_ U-05 Engineer builds a Wall. 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