Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 17:33:38 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (2997) 2997 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 6529 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 360 Friendly Fire -185 Cogmind --------- Core Integrity 517/700 Matter 316/500 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit High-capacity Matter Pod Machine Analyzer Target Analyzer > --- WEAPON (3) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Improved Sensor Array Transport Network Coupler Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating System Shield Drone Bay (2/2) Arc Projector Heavy Hammer Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Wheel Compact Wheel Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Sensor Array Improved Sensor Array Transport Network Coupler Energy Filter Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating System Shield Drone Bay Arc Projector Light EM Pulse Cannon Enhanced Autogun Gauss Rifle Heavy Hammer Heavy Flail [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . . 1 Parts Attached 128 | 1 12 40 31 19 25 Power 14 | . . 6 2 2 4 Engine 13 | . . 6 1 2 4 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 39 | . 3 12 11 7 6 Treads 13 | . 2 6 3 2 . Leg 20 | . 1 6 7 4 2 Wheel 6 | . . . 1 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 2 10 8 4 6 Device 14 | 1 1 6 4 1 1 Storage 4 | . 1 1 . 1 1 Processor 6 | . . 1 3 1 1 Hackware 1 | . . 1 . . . Protection 6 | . . 1 1 1 3 Artifact . | . . . . . . Weapon 44 | . 7 12 10 6 9 Energy Gun 7 | . 4 1 1 . 1 Energy Cannon 5 | . 1 2 . . 2 Ballistic Gun 22 | . 1 9 3 4 5 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon 1 | . 1 . . . . Impact Weapon 7 | . . . 4 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 53 | . 1 18 15 3 16 Power 6 | . . 3 1 . 2 Propulsion 24 | . 1 8 6 3 6 Utility 12 | . . 4 4 . 4 Weapon 11 | . . 3 4 . 4 Highest Loss Streak 13 | . 1 8 10 1 13 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 94 | . 98 96 88 91 91 Engine 11 | . 14 10 8 9 12 Treads 7 | . 14 5 4 12 . Leg 19 | . 12 25 24 10 24 Wheel 1 | . . . . 5 3 Device 11 | . 14 18 5 7 5 Storage 10 | . 14 11 9 9 7 Processor 6 | . . 1 15 18 9 Protection 1 | . . 1 3 1 4 Energy Gun 6 | . 15 5 4 . . Ballistic Gun 12 | . 11 15 7 11 18 Impact Weapon 1 | . . . 3 6 1 Peak Build Rating 46 | 8 10 17 26 35 46 Average Rating 18 | 6 8 14 21 27 38 On Entrance 15 | 6 8 9 14 20 35 Naked Turns . | . . . . . . Heaviest Build 120 | 14 32 37 38 99 120 Greatest Support 60 | 20 40 60 60 60 55 Greatest Overweight (x) 6 | . 2 2 3 6 6 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 15 | 8 12 15 15 17 25 Most Carried 25 | 8 13 15 15 23 25 Average Carried 14 | 6 10 14 13 16 22 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 23 | 8 13 15 14 23 17 Class Distribution -------------------- 49% | Scavenger-Mutant 34% | Mutant 6% | Scavenger-Gladiator 4% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3738 | 255 248 1240 849 440 706 Remotely 520 | 42 212 209 57 . . Salvage Created 4564 | 126 561 1091 1187 860 739 Parts 259 | 10 40 87 44 34 44 Haulers Intercepted 10 | . 1 4 . 3 2 Recyclers Shooed 4 | . . . 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 71 | . 12 21 17 9 12 Melee 4 | . . . 2 2 . Guns 55 | . 11 19 9 5 11 Cannons 2 | . . 2 . . . AOE 6 | . 1 . 4 . 1 Classes Destroyed 16 | 2 7 2 2 1 2 Worker 7 | . 1 3 1 1 1 Builder 12 | . 3 1 6 1 1 Tunneler 5 | 3 . . 2 . . Hauler 10 | . 1 4 . 3 2 Recycler 8 | 1 . . 2 4 1 Mechanic 2 | . . . 1 . 1 Operator 2 | . 1 1 . . . Drone 1 | . . . . 1 . Watcher 7 | . 3 3 1 . . Swarmer 19 | . 6 7 1 . 5 Grunt 23 | . 6 5 9 2 1 Brawler 2 | . . . 2 . . Duelist 3 | . . 2 . 1 . Sentry 20 | . . 7 5 6 2 Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 4 5 6 8 4 5 Combat Bots Only 6 | . 3 5 6 2 4 Max Kills in Single Turn 2 | 1 2 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . 1 . 1 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 713 | . 67 218 142 53 233 Missed 170 | . 6 56 35 13 60 Damage Taken 7333 | . 724 2052 1935 666 1956 Core 1099 | . 191 287 363 75 183 Absorbed by Shields 184 | . . . . . 184 Redirected to Shielding 101 | . . . . . 101 Ignored by Resistances 4 | . . . . 4 . Core Remaining (%) 42 | 100 23 28 . 20 . Volleys Fired 329 | 15 52 101 81 32 48 Largest 3 | 2 2 2 2 2 3 Hottest 106 | 60 100 83 86 50 106 Shots Fired 655 | 30 103 193 143 61 125 Gun 612 | 30 96 181 126 61 118 Cannon 25 | . 6 12 . . 7 Launcher 17 | . . . 17 . . Special 1 | . 1 . . . . Kinetic 474 | 15 39 163 78 61 118 Thermal 121 | 15 30 28 48 . . Explosive 9 | . . . 9 . . Electromagnetic 51 | . 34 2 8 . 7 Robot Hit Streak 14 | 11 6 14 9 7 8 Robot Miss Streak 9 | 2 5 9 4 2 7 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 443 | 21 49 131 106 63 73 Core Hits 181 | 5 27 54 43 18 34 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 7 | . . 1 3 2 1 Critical Strikes 14 | . 2 2 6 3 1 Burn 4 | . . 1 3 . . Destroy 3 | . 1 1 . . 1 Corrupt 1 | . 1 . . . . Smash 6 | . . . 3 3 . Melee Attacks 55 | . . . 21 33 1 Impact 55 | . . . 21 33 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . . 5 7 . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . 2 3 . Damage Inflicted 8926 | 248 796 1771 2697 1972 1442 Guns 5782 | 248 655 1665 1295 720 1199 Cannons 247 | . 53 106 . . 88 Explosions 855 | . 88 . 615 . 152 Melee 2039 | . . . 787 1252 . Ramming 3 | . . . . . 3 Kinetic 4514 | 116 206 1502 771 720 1199 Thermal 1490 | 132 307 250 649 . 152 Explosive 275 | . . . 275 . . Electromagnetic 605 | . 283 19 215 . 88 Impact 2039 | . . . 787 1252 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 3 . 11 11 1 Average Corruption 6 | . 2 . 10 11 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . 11 . 10 30 1 Message Errors 13 | . 1 . 2 9 1 Matter Fused 8 | . 2 . 2 4 . Heat Flow Errors 13 | . 2 . 2 9 . Energy Discharges 6 | . 3 . 1 2 . Data Loss (minor) 7 | . 2 . 2 3 . Data Loss (major) 2 | . 1 . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1031 | . 70 . 418 528 15 Projectiles . | . . . . . . Explosions 182 | . 70 . 97 . 15 Melee 849 | . . . 321 528 . Knockbacks 3 | . . . 2 1 . Impact 3 | . . . 2 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 332 | . 76 . 232 . 24 Shots 13 | . 1 . 11 . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 317 | 20 254 56 294 272 317 Average Temperature 76 | 18 76 15 100 96 87 Received Heat Transfer 1909 | . 273 615 756 216 49 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 8 | . 1 . 4 3 . Combat Hostiles 3 | . . . 1 2 . Parts Fried 28 | . 8 . 12 8 . Impact Corruptions 30 | . . . 15 15 . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | 1 1 . 1 . 1 Heat Transferred 3416 | 300 681 666 1569 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 . 4 . 2 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 731 | 20 282 278 515 731 511 Initial 263 | . 13 32 42 184 263 Average 208 | 9 126 156 202 412 344 Maximum Alert Level 3 | . 1 1 2 3 2 Low Security (%) 58 | 100 83 72 65 6 . Level 1 32 | . 16 27 18 57 85 Level 2 8 | . . . 16 30 14 Level 3 . | . . . . 5 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . 1 3 5 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 7 | . 2 . 1 1 3 Assault . | . . . . . . Garrison 3 | . . . . 2 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 16 | . 2 5 4 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 22 36 28 24 21 Peak Tracking Total 10 | . 4 7 10 4 6 Tactical Retreats 12 | . 1 2 6 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 6 | . 3 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 6 | . 2 2 1 1 . Max in Single Turn 2 | . 2 1 1 1 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 30 | . 7 11 2 8 2 Terminals 25 | . 7 9 . 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 79 | . 18 34 3 20 4 Successful 54 | . 13 21 2 14 4 Failed 25 | . 5 13 1 6 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 32 | . 12 10 . 10 . Terminals 69 | . 18 29 . 18 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 6 | . . 4 2 . . Garrison Access 3 | . . . 1 2 . Terminal Hacks 30 | . 6 12 . 8 4 Part Schematic 1 | . . 1 . . . Robot Schematic 2 | . . . . 1 1 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . 2 . Emergency Access Points 2 | . . 1 . . 1 Fabricator Index 1 | . . . . 1 . Alert Level 4 | . 1 1 . 2 . Unreport Threat 2 | . 1 1 . . . Locate Traps 5 | . 1 3 . 1 . Security Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 3 | . 1 1 . 1 . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 4 | . . 3 1 . . Insert Component 3 | . . 2 1 . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 17 | . 7 5 . 5 . Terminals 17 | . 7 5 . 5 . Skim 17 | . 7 5 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used 2 | . 1 1 . . . Hacking Detections 24 | . 7 9 1 5 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 173 | . . . . 173 16 Highest-Rated Ally 29 | . . . . 29 16 Total Orders . | . . . . . . Ally Attacks 85 | . . . . 74 11 Total Damage 934 | . . . . 832 102 Kills 14 | . . . . 13 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . . 6 . Drone Recoveries 2 | . . . . 1 1 Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 6068 | 99 1569 1922 1038 857 583 Spaces Moved 2533 | 36 562 861 501 380 193 Core . | . . . . . . Treads 611 | . 149 191 99 172 . Legs 1640 | 36 413 670 386 23 112 Wheels 282 | . . . 16 185 81 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 122 125 135 Average Speed 163 | 120 146 180 134 160 223 Slowest Speed 262 | 120 260 260 240 262 262 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 90 63 38 72 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . 1 . . 3 1 Terrain Destroyed 87 | . 27 . 49 3 8 Melee 4 | . . . . 3 1 Projectile 1 | . 1 . . . . AOE 81 | . 26 . 49 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3834 | 61 1204 1055 689 548 277 Wait 685 | 6 567 17 34 61 . Move 2528 | 35 561 860 500 379 193 Hop . | . . . . . . Pick Up 56 | 3 7 16 12 14 4 Fast Attach 41 | 1 1 17 10 7 5 Attach 30 | . 1 10 8 . 11 Detach 4 | . 1 1 1 . 1 Swap 57 | . 10 13 13 12 9 Drop 54 | 1 4 20 13 12 4 Fire 329 | 15 52 101 81 32 48 Melee 47 | . . . 17 29 1 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 635 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Core integrity fell below 50% 895 | -10/Materials | Discovered new exit (range 8) 1097 | -10/Materials | Discovered new exit (range 6) 1244 | -10/Materials | Learned 2 Storage zone layouts 1310 | -10/Materials | Identified exit to Subcaves 1366 | -10/Materials | Identified exit to Mines 1451 | -10/Materials | Learned location of 1 exit from Recycling 1552 | -10/Materials | Learned location of 2 exits from Subcaves 1669 | -10/Materials | Entered another Materials area 1669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1953 | -9/Materials | Lost 8 parts (1p4n2u1w) 1977 | -9/Materials | Discovered new exit (range 12) 2168 | -9/Materials | Discovered new exit (range 10) 2220 | -9/Materials | Core integrity fell below 50% 2251 | -9/Materials | Build established: Scavenger-Mutant 2737 | -9/Materials | Discovered new exit (range 16) 3200 | -9/Materials | Discovered new exit (range 15) 3337 | -9/Materials | Identified exit to Materials 3563 | -9/Materials | Loaded intel: 18 interactive machine locations 3591 | -9/Materials | Entered another Materials area 3591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4334 | -8/Materials | System corruption reached 10% 4381 | -8/Materials | Discovered new exit (range 16) 4385 | -8/Materials | Lost 10 parts (1p4n2u3w) 4437 | -8/Materials | Core integrity fell below 50% 4629 | -8/Materials | Entered Storage 4630 | -8/Storage | Identified exit to Recycling 4761 | -8/Storage | Build established: Scavenger-Gladiator 5095 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5203 | -8/Storage | Garrison activated, responded to threat 5264 | -8/Storage | Met 01-MTF 5308 | -8/Storage | Discovered new exit (range 15) 5328 | -8/Storage | Lost 9 allies 5359 | -8/Storage | Learned 8 Factory zone layouts 5397 | -8/Storage | Learned location of Zion (-6) 5423 | -8/Storage | Loaded intel: 1 garrison access location 5440 | -8/Storage | Learned 2 Lower Caves zone layouts 5454 | -8/Storage | Learned location of 1 exit from Lower Caves 5476 | -8/Storage | Learned location of 1 exit from Storage 5486 | -8/Storage | Entered Factory 5486 | -7/Factory | Accompanied by 6 allies (01-MTF) 5486 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5489 | -7/Factory | 01-MTF left 5590 | -7/Factory | Build established: Mutant 5781 | -7/Factory | Garrison activated, responded to threat 6053 | -7/Factory | Lost 13 parts (2p4n3u4w) 6069 | -7/Factory | Self-destructed Last Messages --------------- 06041_ Acquired 40 matter. 06042_ K-01 Serf collects debris. 06042_ U-05 Engineer builds a Door. 06042_ Slug penetrates Wall. 06045_ K-01 Serf collects debris. 06056_ Slug penetrates Wall. 06058_ Triggered Blade Trap. 06058_ Massive razor-sharp blades shoot up from within the floor. 06058_ Wheel severed. 06058_ Imp. Aluminum Leg severed. 06059_ Slug penetrates Wall. 06060_ K-01 Serf collects debris. 06062_ Penetrated by Slug. 06062_ Com. Wheel destroyed. 06063_ Slug penetrates Wall. 06064_ Wall collapses. 06064_ U-05 Engineer builds a Wall. 06066_ Slug penetrates U-05 Engineer. 06066_ U-05 Engineer destroyed. 06068_ K-01 Serf collects debris. 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Aluminum Leg | -9/Materials | Scanalyzed Wheel | -9/Materials | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked I-36 Angel | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSniperGuard Manual? 0 Play Time 01:18:02 Cumulative 183.1 hours Start 2024.10.28 @ 22:42:40 End 2024.11.06 @ 17:33:38 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 326 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da165381-e476-42d1-b8af-022410ce72d5