Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:41:06 Player: CONM Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1533) 1533 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4556 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 666/700 Matter 5/300 Energy 42/200 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Small Battery Structural Scanner Advanced Visual Processing Unit > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (15) --- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Small Storage Unit Improved Terrain Scanner Reaction Control System Improved Shield Generator Assault Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Small Battery Structural Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Small Storage Unit Improved Terrain Scanner Reaction Control System Improved Shield Generator Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 55 | 6 5 31 12 . 1 Power 4 | 1 . 3 . . . Engine 3 | 1 . 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 18 | 2 . 10 6 . . Treads 12 | 2 . 7 3 . . Leg 6 | . . 3 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 5 2 . . Device 5 | 2 1 2 . . . Storage 3 | . 2 1 . . . Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 21 | 1 2 13 4 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 4 . . . Ballistic Cannon 5 | . . 2 2 . 1 Launcher 4 | . . 3 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 13 1 . 2 Power 4 | . . 3 . . 1 Propulsion 7 | . . 6 1 . . Utility . | . . . . . . Weapon 5 | . . 4 . . 1 Highest Loss Streak 4 | . . 4 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 92 81 69 65 Engine 7 | . 14 4 9 7 3 Core 2 | . . 4 . . . Treads 18 | . 28 18 18 . . Leg 8 | . . 10 6 23 23 Device 12 | . 20 11 9 7 7 Storage 14 | . 7 16 18 15 15 Processor 3 | . . 5 1 7 7 Ballistic Gun 8 | . 26 4 . . . Ballistic Cannon 3 | . . 3 7 7 8 Launcher 3 | . . 4 7 . . Impact Weapon 3 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 40 | 9 30 33 40 31 33 Greatest Support 69 | 40 40 69 60 51 51 Greatest Overweight (x) 2 | . . 2 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 8 15 15 15 15 Most Carried 15 | 5 7 14 15 15 15 Average Carried 9 | 2 4 9 12 14 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 2 6 13 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1140 | 276 131 609 124 . . Remotely . | . . . . . . Salvage Created 1336 | 18 182 973 163 . . Parts 88 | 4 20 57 7 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 39 | . 8 25 6 . . Melee 3 | . . 3 . . . Guns 17 | . 8 9 . . . Cannons 2 | . . 1 1 . . AOE 15 | . . 10 5 . . Classes Destroyed 9 | 1 2 5 1 . . Worker 7 | . . 7 . . . Tunneler 3 | 1 1 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 2 | . . . 2 . . Swarmer 6 | . 6 . . . . Grunt 25 | . 2 20 3 . . Sentry 8 | . . 5 3 . . Best Kill Streak 5 | 1 3 5 5 . . Combat Bots Only 5 | . 3 4 5 . . Max Kills in Single Turn 3 | 1 1 3 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 388 | . 53 212 46 . 77 Missed 127 | . 14 67 10 . 36 Damage Taken 3512 | . 400 2070 633 . 409 Core 555 | . 87 382 52 . 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 65 4 90 . . Volleys Fired 132 | 13 21 79 18 . 1 Largest 2 | 1 2 2 2 . 2 Hottest 87 | 20 40 40 78 . 87 Shots Fired 180 | 13 40 98 27 . 2 Gun 126 | 13 40 73 . . . Cannon 16 | . . 3 11 . 2 Launcher 38 | . . 22 16 . . Special . | . . . . . . Kinetic 142 | 13 40 76 11 . 2 Thermal . | . . . . . . Explosive 38 | . . 22 16 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 4 11 11 . 12 Robot Miss Streak 9 | 6 9 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 130 | 5 15 89 20 . 1 Core Hits 97 | 1 10 62 24 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 5 | . . 5 . . . Destroy 2 | . . 2 . . . Smash 3 | . . 3 . . . Melee Attacks 28 | . . 28 . . . Impact 22 | . . 22 . . . Slashing 6 | . . 6 . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3784 | 59 229 2684 778 . 34 Guns 1069 | 57 229 783 . . . Cannons 273 | . . 58 191 . 24 Explosions 2003 | . . 1422 581 . . Melee 421 | . . 421 . . . Ramming 18 | 2 . . 6 . 10 Kinetic 1342 | 57 229 841 191 . 24 Thermal . | . . . . . . Explosive 2003 | . . 1422 581 . . Electromagnetic . | . . . . . . Impact 371 | . . 371 . . . Slashing 50 | . . 50 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 117 | . . 117 . . . Projectiles . | . . . . . . Explosions 43 | . . 43 . . . Melee 74 | . . 74 . . . Knockbacks 5 | . . 1 4 . . Impact 1 | . . 1 . . . Kinetic 3 | . . . 3 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 326 | . . 277 49 . . Shots 12 | . . 8 4 . . Rammed 3 | 1 . . 2 . . Targets Rammed 7 | 1 . . 3 . 3 Kicked 4 | . . . 1 . 3 Crushed . | . . . . . . Highest Temperature 126 | . 15 23 126 . . Average Temperature 44 | . 15 8 55 . . Received Heat Transfer 1488 | . 162 966 306 . 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions 4 | . . 4 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 487 | 5 184 471 487 137 110 Initial 163 | . 3 31 163 137 95 Average 152 | 2 43 173 336 137 101 Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 71 | 100 100 64 17 100 100 Level 1 22 | . . 30 56 . . Level 2 6 | . . 5 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 3 2 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 2 2 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 18 34 11 . 4 Peak Tracking Total 5 | . 4 5 5 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 7 | . . 4 3 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 6 | . 3 1 1 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 7 3 2 1 . Successful 10 | . 6 1 2 1 . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . 2 1 . . . Record 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 203 | . 203 . . . . Retrieved Matter 203 | . 203 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3467 | 236 702 1709 453 292 75 Spaces Moved 1776 | 118 380 793 213 223 49 Core 10 | 10 . . . . . Treads 1094 | 108 380 464 142 . . Legs 672 | . . 329 71 223 49 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 130 130 130 Average Speed 161 | 150 160 172 172 130 130 Slowest Speed 260 | 160 160 260 260 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 8 59 38 24 7 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 188 | . . 111 77 . . Melee 3 | . . 3 . . . Projectile 1 | . . . 1 . . AOE 184 | . . 108 76 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2140 | 163 434 987 273 226 57 Wait 58 | 18 19 17 1 . 3 Move 1771 | 117 379 792 212 222 49 Hop . | . . . . . . Pick Up 65 | 8 8 31 16 2 . Fast Attach . | . . . . . . Attach 33 | 6 2 16 8 . 1 Detach 2 | . 1 . 1 . . Swap 22 | . 3 15 4 . . Drop 23 | . 1 10 10 2 . Fire 132 | 13 21 79 18 . 1 Melee 27 | . . 27 . . . Ram . | . . . . . . Kick 4 | . . . 1 . 3 Crush 3 | 1 . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 12) 911 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1948 | -9/Materials | Core integrity fell below 50% 1976 | -9/Materials | Lost 4 parts (3n1w) 2434 | -9/Materials | Lost 3 parts (1p1n1w) 2439 | -9/Materials | Core integrity fell below 20% 2547 | -9/Materials | Discovered new exit (range 9) 2648 | -9/Materials | Entered another Materials area 2648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -8/Materials | Discovered new exit (range 4) 3101 | -8/Materials | Entered Factory 3101 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3160 | -7/Factory | Identified exit to Garrison 3393 | -7/Factory | Entered Garrison 3468 | -7/Garrison | Self-destructed Last Messages --------------- Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... K-01 Serf collects debris. Dropped VTOL Module. Acquired Imp. Carbon-fiber Leg. Dropped ECM Suite. Acquired Gauss Cannon. Connecting with Fabricator... K-01 Serf cleans the Nuclear Reactor. LOCATION=GARRISON GOAL=ESCAPE Ion Engine destroyed. Kicked S-27 Virus out of the way. Kicked S-27 Virus. Kicked S-27 Virus out of the way. Slug penetrates Wall. Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | #### ###########################?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | ###################### ##### #?????????????????? | | ?????????????????????# #???????#?????????????????? | | ?????????????????????# ####??????????????????????? | | ?????????????????????# ## ??????????????????????? | | ?????????????????????# ##%#??????????????????????? | | ??????????????????#### ##+#??????????????????????? | | ??????????????????#!!# #|s#??????????????????????? | | ??????????????????#!!# #s@#??????????????????????? | | ??????????????????# + Ys #??????????????????????? | | ??????????????????#!!# #[[#??????????????????????? | | ??????????????????#!!# #[[#??????????????????????? | | ??????????????????#### ####??????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# T?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Made in Tau Ceti IV Safety First Shopping List Challenges ------------ None Game ------ Seed MetafiberNovaMicrothruster Manual? 0 Play Time 00:55:50 Cumulative 4.0 hours Start 2024.04.01 @ 19:43:19 End 2024.04.01 @ 20:41:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fc02a30-ff95-4d33-8dbf-da35db6a1063