Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.16 @ 12:48:35 Player: deadnoob Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (189) 945 Value Destroyed (6850) 6850 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (6148) 6148 TOTAL SCORE: 23023 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 1628 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -3296 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Warm (178) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Mini Fusion Reactor Enhanced Armored Leg Advanced Energy Well (500) Improved Matter Compressor (300) Advanced Terrain Scanner Advanced Transmission Jammer Experimental Weapon Shielding Heavy Regenerative Plating Experimental Hacking Suite Deep Network Scanner Advanced Component Analysis Suite Core Regenerator Tachyon Dispersion Ray Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Quantum Capacitor Experimental Weapon Shielding Heavy Regenerative Plating Advanced Shield Generator > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Guided Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Improved Matter Compressor Advanced Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Force Field Deep Network Scanner Transdimensional Reconstructor Core Regenerator Tachyon Dispersion Ray Advanced Plasma Cannon YI-UF0's Doublenader RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer [Rating: 151] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Makeshift Hammer Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 Utility 9 | . . . 1 . . . 4 . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | . 12 5 36 8 9 26 39 8 3 . 4 29 1 2 12 9 17 13 12 47 Power 20 | . . 1 2 . 2 3 2 1 . . . 4 . . 1 . . 1 . 3 Engine 10 | . . 1 2 . 1 2 1 1 . . . 2 . . . . . . . . Core 5 | . . . . . 1 1 1 . . . . 2 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 . 3 Propulsion 58 | . 3 2 8 2 5 5 6 . 1 . 1 5 . . . . 3 . 1 16 Treads 32 | . 3 1 7 2 5 . 4 . . . . 4 . . . . 3 . 1 2 Leg 17 | . . . . . . 5 2 . 1 . 1 1 . . . . . . . 7 Wheel 8 | . . 1 . . . . . . . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 108 | . 5 . 7 2 1 10 16 1 . . . 13 . 2 7 5 9 9 6 15 Device 69 | . 3 . 2 . . 4 7 1 . . . 11 . 2 4 5 7 7 4 12 Storage 4 | . 2 . . . . . . . . . . . . . 2 . . . . . Processor 7 | . . . . 1 1 . 3 . . . . 1 . . . . . 1 . . Hackware 2 | . . . . . . . 2 . . . . . . . . . . . . . Protection 26 | . . . 5 1 . 6 4 . . . . 1 . . 1 . 2 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 4 2 19 4 1 8 15 6 2 . 3 7 1 . 4 4 5 3 5 13 Energy Gun 13 | . 1 . 7 . . . . . . . . . . . . . . 1 2 2 Energy Cannon 22 | . . . . . . . 4 2 1 . . 3 1 . 1 2 3 1 . 4 Ballistic Gun 16 | . 1 2 8 2 . 3 . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . 8 2 . . . . . . . . . . . . Launcher 19 | . 1 . 4 2 . 2 3 1 . . 1 2 . . 2 1 . . . . Special Weapon 9 | . . . . . . . . . . . 1 . . . . . . 1 2 5 Impact Weapon 16 | . . . . . 1 3 . 1 1 . 1 2 . . 1 1 2 . 1 2 Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 1 . . 1 . . . 1 1 . . 5 . . 1 5 2 Corrupted Parts 3 | . . . . . . 2 . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . 7 . . . . . . . . . . . 2 . . Parts Lost 56 | . 2 4 4 . 1 6 6 . . . 1 1 . . . . 4 . 2 25 Power 11 | . . 1 . . . 2 2 . . . 1 . . . . . 1 . 1 3 Propulsion 20 | . 1 2 . . . 1 3 . . . . . . . . . 1 . . 12 Utility 16 | . 1 . 2 . . 2 1 . . . . 1 . . . . . . 1 8 Weapon 9 | . . 1 2 . 1 1 . . . . . . . . . . 2 . . 2 Highest Loss Streak 19 | . 2 3 1 . 1 3 3 . . . 1 1 . . . . 3 . 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 100 99 99 85 76 80 80 79 81 82 82 81 82 75 79 84 75 Engine 6 | . 14 14 11 11 3 7 5 9 13 13 12 9 . . . . . . . . Core 2 | . . . . . 7 3 3 . . . . 1 11 11 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 6 7 8 Treads 21 | . 26 14 29 33 32 8 9 26 23 20 19 18 23 23 23 23 21 21 21 1 Leg 4 | . 1 . . . . 24 13 . 2 6 6 4 . . . . . . . 18 Device 12 | . 13 14 10 . . 5 11 11 13 13 13 18 17 17 16 15 19 20 21 19 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 6 5 5 5 4 Processor 3 | . . . . 4 11 . 7 . . . . 3 5 5 5 5 5 9 8 3 Protection 7 | . . . 11 17 11 16 8 6 6 6 6 5 5 5 5 5 6 9 8 7 Energy Gun 1 | . 1 . 11 . . . . . . . . . . . . . . 1 5 2 Energy Cannon 2 | . . . . . . . 2 3 2 6 6 3 . 5 6 9 7 . . 2 Ballistic Gun 5 | . 24 13 9 21 19 11 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 6 5 3 . . . . . . . . . . . Launcher 1 | . . 14 . . . . . 1 3 . 3 1 4 . . 1 . . . . Impact Weapon 2 | . . . . . 2 9 1 1 2 6 2 4 5 5 3 . . 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 13 51 51 61 62 57 66 85 89 85 85 89 92 91 102 123 125 136 114 108 124 Greatest Support 108 | 20 40 16 66 66 66 70 90 80 80 60 60 108 108 108 108 108 108 81 108 108 Greatest Overweight (x) 6 | . 1 3 3 . 2 1 1 1 1 1 2 3 . . 1 1 1 1 1 6 Average Overweight (x) . | . . 3 . . . . . . 1 1 1 . . . . 1 . 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 8 10 18 19 19 19 19 19 19 20 20 19 19 19 19 20 19 18 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 12 19 20 20 20 20 20 20 20 20 19 20 20 20 20 19 16 19 15 Class Distribution -------------------- 38% | Mutant 20% | Scavenger-Mutant 13% | Scavenger-Assassin 12% | Assassin 5% | Scavenger-Skirmisher 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Alien-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 5531 | 200 209 71 849 342 116 565 536 196 81 . 175 552 117 20 63 91 371 286 245 446 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7311 | . 479 140 1293 401 . 676 386 91 115 . 662 907 43 20 34 179 389 368 86 1042 Parts 288 | . 28 6 87 24 . 17 15 . 1 . 10 15 1 . . 8 17 10 2 47 Haulers Intercepted 7 | . 1 . 4 . . . . . . . . . . . . . . . . 2 Recyclers Shooed 7 | . 2 1 2 . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 1 21 . 8 9 . 11 . 1 1 . 2 . . . . Prevented 5 | . . . . . 1 2 . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 139 | . 11 7 21 13 . 13 11 . . . 16 8 1 . . 7 7 6 1 17 Melee 5 | . . . . . . 1 . . . . 2 1 . . . . . 1 . . Guns 32 | . 6 . 14 6 . 4 . . . . . . . . . . . . 1 1 Cannons 18 | . . . . . . . 6 . . . 1 2 . . . . 5 2 . 2 AOE 72 | . 5 7 7 7 . 6 4 . . . 12 4 1 . . 6 . 1 . 12 Classes Destroyed 21 | . 7 . 1 2 . 2 3 1 1 . 1 . . 1 . 1 . . . 1 Worker 10 | . 1 . 1 . . . 1 . . . . 3 . . . . . . . 4 Builder 11 | . 1 . 4 . . . 1 . . . . 2 . . . . . . . 3 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 4 . . . . . . . . . . . . . . . . 2 Recycler 10 | . 1 1 2 1 . . . . . . . 4 . . . . . . . 1 Minesweeper 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Swarmer 37 | . 3 3 3 11 . 5 . . . . 1 4 . . . 4 . . . 3 Grunt 59 | . 8 4 12 1 . 6 4 . . . 9 2 . . . 1 1 3 1 7 Brawler 4 | . . . . 1 . . . . . . 3 . . . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . . . . Sentry 11 | . . . 6 . . 1 1 . . . 1 . . . . . . 1 . 1 Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 . . . . . 1 . . . 2 . . 2 Programmer 12 | . . . . . . 1 2 . . . . 2 . . . . 4 2 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Samaritan 4 | . . . . . . . . 2 1 . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 4 6 4 . 7 5 . 1 . 11 5 1 . . 4 2 3 1 14 Combat Bots Only 12 | . 5 3 4 4 . 7 5 . . . 12 4 1 . . 4 2 3 1 7 Max Kills in Single Turn 6 | . 3 2 4 4 . 4 1 1 1 . 6 2 1 1 1 3 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 3 4 . 3 1 . . . 5 2 1 . . 3 . 1 . 2 Melee 1 | . . . . . . 1 . . . . 1 1 . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 16186 | . 739 171 1092 380 87 1169 945 26 . . 740 520 57 148 39 124 1848 896 417 6788 Core 2271 | . 110 41 142 20 . 99 81 . . . 52 76 15 . 10 34 300 17 24 1250 Absorbed by Shields 1134 | . . . . . . . . . . . . . . 40 40 130 . 336 . 588 Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . . . . 108 Regen/Repaired (Parts) 583 | . . . 138 . . . 66 . . . . . . . . . . . . 379 Core Remaining (%) 67 | 100 . 39 . . . 34 . . . . 84 . . . . 86 . . 63 . Volleys Fired 508 | . 72 13 81 41 . 18 37 12 4 . 21 15 6 6 5 16 39 9 43 70 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 2 1 1 1 1 1 1 1 1 2 Hottest 138 | . 60 50 90 70 . 93 138 138 48 . 90 98 98 98 98 98 105 98 63 113 Shots Fired 734 | . 139 17 153 79 . 34 54 16 4 . 25 15 6 6 5 16 39 9 43 74 Gun 458 | . 134 4 146 76 . 31 . . . . . . . . . . . . 43 24 Cannon 190 | . . . . . . . 48 16 4 . 10 10 5 6 2 13 39 8 . 29 Launcher 59 | . 5 13 7 3 . 3 6 . . . 10 5 1 . 3 3 . . . . Special 27 | . . . . . . . . . . . 5 . . . . . . 1 . 21 Kinetic 360 | . 126 4 85 76 . 31 30 4 4 . . . . . . . . . . . Thermal 178 | . . . . . . . 18 8 . . 10 10 5 6 1 6 34 8 43 29 Explosive 84 | . 5 13 7 3 . 3 6 . . . 15 5 1 . 3 3 . 1 . 19 Electromagnetic 110 | . 8 . 61 . . . . 4 . . . . . . 1 7 5 . . 24 Robot Hit Streak 18 | . 8 5 11 10 . 6 11 18 3 . 6 6 . . 7 5 7 7 6 14 Robot Miss Streak 5 | . 3 1 3 2 . 5 1 2 1 . 1 . . . . 2 1 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . 4 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . Capacitor 130 | . . . . . . . . . . . . . . . . . 37 8 43 42 Shots Hit Robots 515 | . 93 4 115 54 1 34 36 12 6 . 14 18 . 1 1 8 23 15 23 57 Core Hits 329 | . 39 12 67 22 . 24 26 4 2 . 38 12 1 . 1 7 6 7 10 51 Critical Kills 4 | . . . . . . 1 . . . . 1 . . . . . . . . 2 Critical Parts Destroyed 13 | . 1 . . . . 3 1 . 1 . . 3 . . . . . 3 . 1 Critical Strikes 26 | . 2 . . . . 4 5 . 1 . 2 3 . . . . . 3 1 5 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 . Meltdown 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . 4 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . 4 1 . 1 . . 3 . . . . . 3 . 1 Sever 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Melee Attacks 215 | . 13 . . . 2 32 11 12 21 1 13 41 6 4 2 2 5 19 14 17 Impact 202 | . . . . . 2 32 11 12 21 1 13 41 6 4 2 2 5 19 14 17 Slashing 13 | . 13 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 2 2 3 . 4 6 . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23217 | . 1238 713 2563 1247 39 1437 1661 431 376 . 3930 1402 29 86 21 560 992 937 334 5221 Guns 4272 | . 780 17 1848 817 . 348 . . . . . . . . . . . . 334 128 Cannons 3470 | . . . . . . . 671 242 80 . 85 195 . . 21 198 894 287 . 797 Explosions 10870 | . 417 696 660 413 . 624 668 . . . 3194 320 29 . . 362 . 294 . 3193 Melee 3612 | . . . . . 39 465 300 189 296 . 486 887 . 86 . . 92 328 . 444 Ramming 165 | . 41 . 55 17 . . 22 . . . . . . . . . 6 . . 24 Kinetic 3464 | . 694 17 850 817 . 348 574 84 80 . . . . . . . . . . . Thermal 3023 | . . . 188 57 . . 97 141 . . 85 195 . . . . 749 287 334 890 Explosive 10404 | . 417 696 472 356 . 624 668 . . . 3194 320 29 . . 362 . 294 . 2972 Electromagnetic 1721 | . 86 . 998 . . . . 17 . . . . . . 21 198 145 . . 256 Impact 3612 | . . . . . 39 465 300 189 296 . 486 887 . 86 . . 92 328 . 444 Slashing 828 | . . . . . . . . . . . 165 . . . . . . 28 . 635 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 . . . . . . . . . . 2 6 6 7 Average Corruption 5 | . . . . . . 8 . . . . . . . . . . 1 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . 41 . . . . . . . . . . 2 7 20 10 Message Errors 22 | . . . . . . 6 . . . . . . . . . . 1 4 8 3 Matter Fused 18 | . . . . . . 14 . . . . . . . . . . 1 . 2 1 Heat Flow Errors 15 | . . . . . . 9 . . . . . . . . . . . . 2 4 Energy Discharges 4 | . . . . . . 2 . . . . . . . . . . . . 2 . Parts Rejected 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . 6 . . . . . . . . . . . 1 5 1 Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . . . 1 1 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1928 | . 3 . 24 30 . 185 130 185 130 . 238 438 . 76 . 13 41 147 . 288 Projectiles 161 | . . . . . . . . . . . . . . . . . 39 3 . 119 Explosions 160 | . 3 . 24 30 . 8 3 . . . 61 . . . . 13 . . . 18 Melee 1607 | . . . . . . 177 127 185 130 . 177 438 . 76 . . 2 144 . 151 Knockbacks 17 | . . . . . . 1 8 . 2 . . 3 . 1 . . . 2 . . Impact 10 | . . . . . . 1 1 . 2 . . 3 . 1 . . . 2 . . Kinetic 6 | . . . . . . . 6 . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 484 | . 10 63 82 101 . . 19 . . . 76 . . . 79 25 . . . 29 Shots 19 | . 1 4 2 3 . . 2 . . . 2 . . . 2 2 . . . 1 Rammed 21 | . 7 . 8 1 . . 2 . . . . . . . . . 1 . . 2 Targets Rammed 23 | . 8 . 8 1 . . 2 . . . . . . . . . 1 . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 666 | . 165 23 398 106 . 367 92 288 96 . 198 248 140 210 93 288 666 298 293 411 Average Temperature 94 | . 30 8 84 32 . 133 23 110 49 . 84 94 69 105 41 93 153 145 107 120 Received Heat Transfer 2544 | . 438 51 417 6 . 189 117 . . . 126 162 . 44 . 11 189 282 . 512 Effects 14 | . . . 5 . . 2 . . . . . . . . . . 6 . . 1 Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . . . Parts Fried 45 | . 1 . 1 . . 3 1 1 3 . 4 20 . 1 . 5 2 3 . . Impact Corruptions 74 | . . . . . . 6 4 16 13 . 9 13 . 3 . . 1 4 . 5 Robots Melted 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 11 | . . . 1 . . . 1 . . . 2 . . . . . 3 4 . . Heat Transferred 3513 | . . . 250 50 . . 124 200 . . 103 250 . . . . 629 350 791 766 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 5 . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 569 | . 275 308 539 447 . . 470 . . . . 569 . . . . 229 308 . 462 Initial 227 | . . 106 41 192 . . 227 . . . . 172 . . . . . 102 . . Average 207 | . 36 150 279 304 . . 326 . . . . 302 . . . . 57 131 . 131 Maximum Alert Level 2 | . 1 1 2 2 . . 2 . . . . 2 . . . . 1 1 . 2 Low Security (%) 52 | . 97 84 34 6 . . 10 . . . . 25 . . . . 92 87 . 87 Level 1 33 | . 2 15 31 87 . . 70 . . . . 45 . . . . 7 12 . 6 Level 2 13 | . . . 33 6 . . 19 . . . . 29 . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 3 . . 1 8 . . . 1 5 . . . . 5 2 . 15 Investigation 11 | . 1 . 2 . . 1 . . . . . 3 . . . . 3 1 . . Extermination 9 | . . . . . . . 3 . . . . 1 . . . . 2 1 . 2 Reinforcement 10 | . 2 . 1 . . . 2 . . . . . . . . . . . . 5 Assault 2 | . . . . . . . . . . . 1 1 . . . . . . . . Garrison 9 | . . . . . . . 3 . . . . . . . . . . . . 6 Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 3 . . . . 1 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses 5 | . . . . . . . . . . . . 3 . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . 2 . . . . . 4 . . Distress Signals 6 | . . . . . . . . . . . . 2 . . . . . 4 . . Times Spotted 244 | . 21 7 30 15 1 15 16 5 1 . 23 19 3 5 . 6 15 17 4 41 Peak Tracking Total 11 | . 4 3 6 4 1 5 5 4 2 . 9 5 2 5 . 4 7 6 4 11 Tactical Retreats 10 | . 1 . . 1 . . . . . . . 1 . . . . . 4 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 31 | . 3 . 3 1 . 1 1 . . . 2 7 . 1 1 . 1 3 4 3 Max in Single Turn 2 | . 2 . 1 1 . 1 1 . . . 1 2 . 1 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 39 | . 4 . 10 1 . 1 5 . 1 3 . 3 3 1 4 1 2 . . . Terminals 12 | . 3 . 5 1 . 1 . . . . . . 1 . . 1 . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 5 | . . . 2 . . . 2 . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 124 | . 10 . 30 3 . 3 16 . 1 22 . 6 8 1 17 1 6 . . . Successful 93 | . 5 . 18 1 . 3 7 . 1 22 . 6 8 1 17 1 3 . . . Failed 30 | . 4 . 12 2 . . 9 . . . . . . . . . 3 . . . Catastrophic 5 | . 1 . 1 . . . 1 . . . . . . . . . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 63 | . 4 . 13 3 . . 5 . . . . 23 . . . . 5 . 6 4 Terminals 36 | . 9 . 19 3 . 3 . . . . . . 1 . . 1 . . . . Fabricators 6 | . . . . . . . 2 . . . . . . . . . 4 . . . Repair Stations 13 | . . . 4 . . . 7 . . . . . . . . . 2 . . . Recycling Units 7 | . 1 . 3 . . . . . . . . 3 . . . . . . . . Scanalyzers 10 | . . . 4 . . . 4 . . . . 2 . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Terminal Hacks 66 | . 4 . 8 1 . 3 . . 1 22 . . 8 1 17 1 . . . . Record 18 | . . . . . . 3 . . . 2 . . 7 . 5 1 . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . 3 . . . . 4 . . . . . Open Door 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . 4 . . . 3 . . . . . . . . . 1 . . . Scan Component 5 | . . . 2 . . . 2 . . . . . . . . . 1 . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 4 . . . . 2 . . . . . . . . Insert Component 5 | . . . 2 . . . 2 . . . . 1 . . . . . . . . Analyze 5 | . . . 2 . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . . . . . . . . 3 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . . . . 3 . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 6 1 . 1 5 . . . . 2 . . . 1 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 2 . . . 1 . . 12 . 21 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Time 87 | . . . 52 . . . 35 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 2 . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 1 . . . . . . . . . . . . . . 1 . 2 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 24 | . . . 1 1 9 . 1 . . . 1 . . . . . . 1 2 8 Largest Group 8 | . . . 1 1 8 8 1 1 1 1 2 1 . . . . . 1 2 6 Highest-Rated Group 276 | . . . 7 31 220 220 180 180 180 180 276 164 . . . . . 48 192 239 Highest-Rated Ally 180 | . . . 7 31 39 39 180 180 180 180 180 164 . . . . . 48 96 96 Zionite Dispatches 1 | . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . 1 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 252 | . . . 8 4 7 36 21 15 5 . 30 8 . . . . . 6 50 62 Total Damage 7362 | . . . 63 22 134 826 646 719 249 . 1038 207 . . . . . 252 1161 2045 Kills 54 | . . . . . 1 13 7 5 3 . 10 2 . . . . . 2 2 9 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . 2 . 1 1 2 . 1 2 . 2 . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . 1 . . . . 4 . . . . . . . 1 Main Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 25891 | . 1319 702 1432 849 2010 1550 1401 1957 2858 187 2221 1587 1422 828 638 1443 718 657 1097 1015 Spaces Moved 11814 | 1 540 429 684 454 1218 1010 711 912 1142 77 855 704 738 414 257 534 246 201 272 415 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 9279 | . 492 . 492 454 1218 207 262 912 1142 77 855 480 738 414 257 534 246 201 272 26 Legs 1893 | 1 48 . . . . 803 449 . . . . 224 . . . . . . . 368 Wheels 642 | . . 429 192 . . . . . . . . . . . . . . . . 21 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 120 120 145 145 160 160 126 127 165 243 243 243 170 170 170 170 250 170 250 170 108 Average Speed 191 | 120 187 145 156 160 160 133 158 205 244 243 246 199 170 170 228 250 249 250 217 185 Slowest Speed 470 | 120 240 145 240 160 320 240 240 245 245 243 325 410 170 170 250 250 250 250 250 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 61 | 2 61 94 60 78 89 99 14 96 98 69 92 29 81 53 70 69 8 15 97 12 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 11 | . 1 . 2 . 2 1 . 1 . 1 . . . . 3 . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 . . Scrap Searched 31 | . . 1 . 1 2 4 . 3 13 . 1 . 2 2 . 2 . . . . Spaces Dug 204 | . 5 . 7 28 . 15 17 8 18 1 20 46 11 6 3 4 5 4 . 6 Terrain Destroyed 734 | . 26 73 49 52 . 36 55 12 19 1 144 61 25 9 18 25 16 18 . 95 Melee 89 | . 5 . . . . 15 7 7 18 1 1 17 6 3 2 2 . 4 . 1 Projectile 81 | . . . . . . . 17 5 1 . 7 5 5 6 1 6 16 1 . 11 AOE 564 | . 21 73 49 52 . 21 31 . . . 136 39 14 . 15 17 . 13 . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 14291 | . 694 492 908 511 1275 1132 915 964 1188 77 928 830 893 528 299 621 344 332 763 597 Wait 1167 | . 36 42 45 . 19 31 78 18 13 . 35 20 142 98 10 61 22 82 407 8 Move 11792 | . 539 428 683 453 1217 1009 710 911 1141 76 854 703 737 413 256 533 245 198 271 415 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . Pick Up 114 | . 8 4 26 4 13 10 13 2 2 . . 6 1 3 4 . 4 2 5 7 Fast Attach 91 | . 4 . 9 1 2 4 13 1 1 . 1 9 . . 6 . 5 5 8 22 Attach 54 | . 1 4 6 . 5 6 8 . 1 . . 3 . . 1 . 4 3 2 10 Detach 22 | . 1 . 2 . . . 4 . . . . 1 . . . . 3 . 2 9 Swap 153 | . 7 1 21 7 2 16 18 7 1 . 3 17 1 2 6 9 8 6 4 17 Drop 145 | . 5 . 26 4 15 6 21 1 3 . 1 15 . 2 9 . 8 3 7 19 Fire 508 | . 72 13 81 41 . 18 37 12 4 . 21 15 6 6 5 16 39 9 43 70 Melee 215 | . 13 . . . 2 32 11 12 21 1 13 41 6 4 2 2 5 19 14 17 Ram 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush 19 | . 8 . 7 1 . . 2 . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . 1 . . . . . 1 . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Arm]) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 60 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 1176 | -10/Materials | Discovered new exit (range 5) 1320 | -10/Materials | Entered Mines 1324 | -10/Mines | Met a Derelict bent on vengeance 1326 | -10/Mines | Core integrity fell below 50% 1345 | -10/Mines | Discovered new exit (range 11) 1354 | -10/Mines | Lost 3 parts (1p2n) 1720 | -10/Mines | Discovered new exit (range 6) 1768 | -10/Mines | Found a hidden stash of uninstalled traps 1865 | -10/Mines | Discovered new exit (range 16) 1910 | -10/Mines | Learned Materials trap positions 2022 | -10/Mines | Entered Materials 2022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -9/Materials | Loaded intel: 17 trap records 2109 | -9/Materials | Repaired Seismic Detector 2266 | -9/Materials | Repaired Lgt. Treads? 3229 | -9/Materials | Discovered new exit (range 10) 3443 | -9/Materials | Discovered new exit (range 8) 3454 | -9/Materials | Entered Mines 3454 | -9/Mines | Accompanied by 1 ally 3588 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3590 | -9/Mines | Discovered new exit (range 5) 3638 | -9/Mines | Discovered new exit (range 10) 3724 | -9/Mines | Learned Materials stockpile data 3849 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3896 | -9/Mines | Discovered new exit (range 5) 3921 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3969 | -9/Mines | Destroyed YI-UF0 3983 | -9/Mines | Found Prototype Launcher 3983 | -9/Mines | Identified YI-UF0's Doublenader 4174 | -9/Mines | Received a Mining Laser from a helpful Derelict 4303 | -9/Mines | Entered Zion 4303 | -7/Zion | Accompanied by 1 ally 4393 | -7/Zion | Discovered new exit (range 15) 4649 | -7/Zion | Given A8's code to call for help 4783 | -7/Zion | Learned location of Data Miner (-6) 4868 | -7/Zion | Learned Factory interactive machine intel 4917 | -7/Zion | Learned location of Quarantine (-2) 5271 | -7/Zion | Found Prototype Special Weapon 5274 | -7/Zion | Found Prototype Special Weapon 5276 | -7/Zion | Found Prototype Special Weapon 5279 | -7/Zion | Found Prototype Special Weapon 5319 | -7/Zion | Received a visual enhancement algorithm 5711 | -7/Zion | Imprinted 5714 | -7/Zion | Declared Zion's savior 6196 | -7/Zion | Gained Derelict followers 6313 | -7/Zion | Entered Proximity Caves 6313 | -6/Proximity Caves | Accompanied by 8 allies 6316 | -6/Proximity Caves | Spotter reported a threat 6669 | -6/Proximity Caves | Ambushed by research squad 6717 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6881 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6893 | -6/Proximity Caves | Core integrity fell below 50% 6927 | -6/Proximity Caves | Destroyed 7 combat bots 6930 | -6/Proximity Caves | Learned Extension security intel 6930 | -6/Proximity Caves | Learned Factory security intel 6972 | -6/Proximity Caves | Build established: Scavenger-Mutant 7010 | -6/Proximity Caves | Learned Factory garrison access intel 7043 | -6/Proximity Caves | Discovered new exit (range 13) 7863 | -6/Proximity Caves | Entered Factory 7863 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 7865 | -6/Factory | Loaded intel: 52 interactive machine locations 7866 | -6/Factory | Loaded intel: 4 garrison access locations 7962 | -6/Factory | Discovered new exit (range 13) 8100 | -6/Factory | Repaired Broken Proton Cannon 8479 | -6/Factory | Discovered new exit (range 14) 8593 | -6/Factory | Retrieved Zion intel report: Main Access 8593 | -6/Factory | Identified exit to Factory 8594 | -6/Factory | Zion hero teleported in (7V-RTL) 8721 | -6/Factory | Garrison activated, responded to threat 8760 | -6/Factory | Lost 3 parts (2p1n) 8816 | -6/Factory | Found Prototype Device 8816 | -6/Factory | Identified Active Sensor Suite 9104 | -6/Factory | Build established: Scavenger-Skirmisher 9246 | -6/Factory | Identified exit to Lower Caves 9264 | -6/Factory | Entered Lower Caves 9264 | -6/Lower Caves | Accompanied by 1 ally (7V-RTL) 9751 | -6/Lower Caves | Discovered new exit (range 9) 9771 | -6/Lower Caves | Identified exit to Lower Caves 9842 | -6/Lower Caves | Build established: Scavenger-Assassin 10074 | -6/Lower Caves | Spotted B-75 Beast 10092 | -6/Lower Caves | Allies destroyed B-75 Beast 10379 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11221 | -6/Lower Caves | Entered another Lower Caves area 11221 | -6/Lower Caves | Accompanied by 1 ally (7V-RTL) 11256 | -6/Lower Caves | Discovered exit to Factory (range 12) 11307 | -6/Lower Caves | Build established: Scavenger-Mutant 12220 | -6/Lower Caves | Identified exit to Data Miner 12417 | -6/Lower Caves | Encountered a Warlord checkpoint 12573 | -6/Lower Caves | Learned Factory machine intel 13106 | -6/Lower Caves | Build established: Scavenger-Assassin 14079 | -6/Lower Caves | Entered Data Miner 14079 | -6/Data Miner | Accompanied by 1 ally (7V-RTL) 14079 | -6/Data Miner | Discovered new exit (range 6) 14130 | -6/Data Miner | Met Data Miner 14181 | -6/Data Miner | Learned location of Section 7 (-2) 14181 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14213 | -6/Data Miner | Received God Mode back door access code from Data Miner 14264 | -6/Data Miner | Identified exit to Proximity Caves 14266 | -6/Data Miner | Entered Proximity Caves 14266 | -5/Proximity Caves | Accompanied by 1 ally (7V-RTL) 14918 | -5/Proximity Caves | Escorted by Enhanced Grunt 15205 | -5/Proximity Caves | Learned Factory interactive machine intel 15208 | -5/Proximity Caves | Learned Factory stockpile data 15306 | -5/Proximity Caves | Build established: Scavenger-Mutant 16236 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16236 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 16297 | -5/Proximity Caves | Destroyed 12 combat bots 16311 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16487 | -5/Proximity Caves | Entered Factory 16487 | -5/Factory | Accompanied by 1 ally (7V-RTL) 16487 | -5/Factory | Evolved 2 slots: Utility x2 16489 | -5/Factory | Loaded intel: 267 machine locations 16490 | -5/Factory | Loaded intel: 50 interactive machine locations 16612 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16679 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16953 | -5/Factory | Build established: Scavenger-Assassin 17237 | -5/Factory | Retrieved Zion intel report: Component Schematics 17368 | -5/Factory | Discovered new exit (range 6) 17377 | -5/Factory | Identified exit to Factory 17428 | -5/Factory | Build established: Assassin 17476 | -5/Factory | Retrieved Zion intel report: Main Access 17524 | -5/Factory | Incoming investigation squad redirected 17687 | -5/Factory | First assault squad dispatched 17705 | -5/Factory | Incoming assault squad redirected 17890 | -5/Factory | Terminal network hard line cut 17962 | -5/Factory | Incoming investigation squad redirected 17987 | -5/Factory | Search patrols dispatched 17991 | -5/Factory | Discovered new exit (range 13) 18072 | -5/Factory | Identified exit to Upper Caves 18074 | -5/Factory | Entered Upper Caves 18245 | -5/Upper Caves | Learned Factory terminal intel 18281 | -5/Upper Caves | Encountered a Warlord checkpoint 18402 | -5/Upper Caves | Learned Factory terminal intel 18694 | -5/Upper Caves | Learned Extension trap positions 18694 | -5/Upper Caves | Learned 8 Factory zone layouts 18694 | -5/Upper Caves | Learned Armory emergency access door positions 18694 | -5/Upper Caves | Learned Factory terminal intel 19327 | -5/Upper Caves | Discovered new exit (range 18) 19494 | -5/Upper Caves | Identified exit to Upper Caves 19496 | -5/Upper Caves | Entered another Upper Caves area 20123 | -5/Upper Caves | Discovered new exit (range 13) 20322 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20322 | -5/Upper Caves | Identified exit to Zhirov 20324 | -5/Upper Caves | Entered Zhirov 20324 | -5/Zhirov | Discovered new exit (range 3) 20355 | -5/Zhirov | Met Zhirov 20395 | -5/Zhirov | Found Alien Artifact 20395 | -5/Zhirov | Identified Integrated Reactor 20395 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20516 | -5/Zhirov | Found Alien Artifact 20567 | -5/Zhirov | Learned location of Testing (-3) 20567 | -5/Zhirov | Learned location of Command (-1) 20612 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20727 | -5/Zhirov | Cloak Generator disabled 20727 | -5/Zhirov | Attacked by Zhirov 20751 | -5/Zhirov | Zhirov detonated his lab 20951 | -5/Zhirov | Identified exit to Proximity Caves 20962 | -5/Zhirov | Entered Proximity Caves 20997 | -4/Proximity Caves | Learned 12 Research zone layouts 21133 | -4/Proximity Caves | Build established: Mutant 21268 | -4/Proximity Caves | Learned 4 Research zone layouts 22279 | -4/Proximity Caves | Build established: Skirmisher 22405 | -4/Proximity Caves | Entered Factory 22405 | -4/Factory | Evolved 2 slots: Utility x2 22406 | -4/Factory | Identified exit to Research 22407 | -4/Factory | Loaded intel: 26 terminal locations 22468 | -4/Factory | Incoming investigation squad redirected 22500 | -4/Factory | Found Quantum Capacitor 22802 | -4/Factory | Build established: Mutant 22970 | -4/Factory | Discovered new exit (range 19) 23123 | -4/Factory | Entered Armory 23153 | -4/Armory | Incoming investigation squad redirected 23153 | -4/Armory | Lost 3 parts (1p1n1w) 23598 | -4/Armory | Identified Transdimensional Reconstructor 23598 | -4/Armory | Warped through subspace to slip node 23598 | -4/Armory | Discovered new exit (range 1) 23780 | -4/Armory | Entered Lab 23792 | -4/Lab | Discovered exit to Research (range 9) 23825 | -4/Lab | Unable to decrypt terminal 23825 | -4/Lab | Opened the door to a hidden lab 23826 | -4/Lab | Gained access to the hidden lab's interior 23831 | -4/Lab | Enhanced Grunt warped into view, answering call for help 23833 | -4/Lab | Enhanced Grunt warped into view, answering call for help 23833 | -4/Lab | Unable to decrypt terminal 23833 | -4/Lab | Unable to decrypt terminal 24327 | -4/Lab | Found Alien Artifact 24328 | -4/Lab | Identified Core Reset Matrix 24328 | -4/Lab | Used Core Reset Matrix 24332 | -4/Lab | Sensed 3 artifacts in vicinity 24334 | -4/Lab | Detected by scanners 24343 | -4/Lab | Confronted by A5 24366 | -4/Lab | Disabled Active System Cloaker 24392 | -4/Lab | MAIN.C forces arrive to investigate 24410 | -4/Lab | Discovered exit to Research (range 8) 24490 | -4/Lab | Found Prototype Protection 24490 | -4/Lab | Identified Hvy. Regenerative Plating 24497 | -4/Lab | Found Prototype Energy Gun 24497 | -4/Lab | Identified Hyp. EM Gauss Rifle 24504 | -4/Lab | Found Prototype Energy Gun 24504 | -4/Lab | Identified Tachyon Dispersion Ray 24543 | -4/Lab | Found Prototype Special Weapon 24543 | -4/Lab | Identified Gui. Remote Datajack 24597 | -4/Lab | Found Prototype Hackware 24653 | -4/Lab | Found Integrated Reactor 24653 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24666 | -4/Lab | Found Transdimensional Reconstructor 24685 | -4/Lab | Found Core Regenerator 24877 | -4/Lab | Entered Research 24877 | -3/Research | Accompanied by 2 allies 24877 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24987 | -3/Research | Build established: Alien-Mutant 25077 | -3/Research | Identified Deep Network Scanner 25224 | -3/Research | Spotted B-86 Titan 25320 | -3/Research | Garrison activated, responded to threat 25428 | -3/Research | Retrieved Zion intel report: Branch Access 25428 | -3/Research | Identified exit to Testing 25470 | -3/Research | P-80 Master assimilated allied Veteran 8b 25477 | -3/Research | Warped through subspace 25547 | -3/Research | Intercept squad dispatched 25578 | -3/Research | Spotted Tracker 25614 | -3/Research | Destroyed Tracker 25638 | -3/Research | Spotted Combat Programmer 25649 | -3/Research | Destroyed Combat Programmer 25718 | -3/Research | Spotted B-86 Titan 25754 | -3/Research | Lost 4 parts (1p2n1u) 25780 | -3/Research | Destroyed B-86 Titan 25812 | -3/Research | Found Prototype Hackware 25814 | -3/Research | Destroyed 7 combat bots 25838 | -3/Research | Core integrity fell below 50% 25859 | -3/Research | Emitted hypermatrix ping 25864 | -3/Research | Assembled emerged from beneath the floor 25887 | -3/Research | Core integrity fell below 20% 25892 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 25882_ Penetrated by Slug. 25882_ Slug penetrates T-07 Excavator. 25882_ T-07 Excavator destroyed. 25882_ Com. Wheel destroyed. 25883_ Slammed into S-43 Plague. 25883_ Adv. Terrain Scan Processor destroyed. 25883_ System corrupted by crushing effect (+2). 25884_ Penetrated by Slug. 25884_ Slug penetrates S-43 Plague. 25884_ Com. Wheel destroyed. 25884_ Slammed into H-77 Assassin. 25885_ Penetrated by Slug. 25885_ Slug penetrates S-43 Plague. 25885_ S-43 Plague destroyed. 25886_ Slug penetrates Wall. 25888_ Penetrated by Slug. 25888_ Gui. Remote Datajack destroyed. 25891_ System corrupted: Heat flow error (+215). 25891_ Penetrated by Slug. 25891_ S-43 Plague destroyed. 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Y" #???????????? | | ?????????????????????##+#???# """ # ????????? | | ???????????# ## ####== # ? ??? | | ???????????# + !>h@=%+%* # ?? | | ???????????# ## Y ####= + ?? | | ?????????????????????##s#???# # "?? | | ????????????????????? ????##+"###### ""? | | ???????????????????? ?????# ! # ""? | | ??????????????????? ??????# # G? | | ?????????????????? ???????# # ""# | | ?????????????????+###???????# # "" | | ????????????????????????????# % = ""# | | ????????????????????????????# #%! %# | | ???? ???????????????????????# #=! % # | | ??? ???????????? ????#?????# % " % # | | ???? ??#????? ??????##?????# %%! | | ??? ????? ?? ??????????#?####### # | | ##????????# ? ?? ? ?????#???#?#?# #### % | | #?### ?#?? ??? ? ??###?##?#### # | | ##### ######?##??##??#####?##### # # | | ? ##########?###??## # # | | # ###?##???######### =* # | | # #####?##### ! %! % + | | "" "?" # ] ###?####### |%%* # | | F """ # #?##?##### ^ !% %+ | | """ # #?###??### ! [ # | | "" # ######### [[#### #" [%### | | "" " !! * %% # *%#%##"#"""""+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 77 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 1200 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed BackupThermicOptics Manual? 0 Play Time 02:24:28 Cumulative 238.8 hours Start 2023.08.16 @ 10:23:48 End 2023.08.16 @ 12:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ef1265-bce0-4dc2-af10-07da7fce9f62