Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 11:09:08 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3659) 3659 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (11252) 11252 TOTAL SCORE: 22121 Bonus ------- Follower Combat Kills 102 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5150 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/950 Matter 91/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (9) ------ Advanced Coolant Injector > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Machine Analyzer Advanced Transmission Jammer Focal Shield Improved System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Quantum Rifle Helical Railgun Multirail Linear Accelerator Powered Hammer > --- INVENTORY -------- Improved Ion Engine [Rating: 152] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 2 2 . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 . 1 . 2 1 . . Utility 6 | . . . . 2 1 1 . . . 1 1 . Weapon 4 | . . . 2 . . . 1 . . . 1 . Parts Attached 130 | 7 13 . 15 8 10 31 2 4 9 14 8 9 Power 17 | 1 3 . 1 2 2 4 . . 1 2 1 . Engine 9 | 1 2 . 1 2 1 2 . . . . . . Core 6 | . 1 . . . 1 2 . . 1 . 1 . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 40 | 2 4 . 6 2 2 8 1 4 2 3 1 5 Treads 12 | . 2 . 5 2 1 2 . . . . . . Leg 4 | 2 2 . . . . . . . . . . . Wheel 5 | . . . . . 1 3 1 . . . . . Hover 12 | . . . . . . 2 . 4 2 3 1 . Flight 7 | . . . 1 . . 1 . . . . . 5 Utility 34 | 2 3 . 1 3 3 8 1 . 5 4 3 1 Device 19 | 1 1 . . 1 1 4 1 . 4 2 3 1 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 4 | . . . . 1 1 1 . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 7 | . 1 . . 1 1 3 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 . 7 1 3 11 . . 1 5 3 3 Energy Gun 5 | . 1 . . . 1 . . . . 2 . 1 Energy Cannon 4 | . 1 . 3 . . . . . . . . . Ballistic Gun 21 | 2 . . 3 . 1 9 . . 1 1 3 1 Ballistic Cannon 5 | . . . 1 1 1 1 . . . 1 . . Launcher 2 | . . . . . . 1 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 1 . 1 . . 1 1 1 2 Parts Lost 84 | . 7 . 2 . 6 22 . . 1 11 14 21 Power 13 | . 2 . . . 1 3 . . 1 2 3 1 Propulsion 19 | . 2 . . . 1 3 . . . 2 3 8 Utility 22 | . 1 . . . 1 6 . . . 4 4 6 Weapon 30 | . 2 . 2 . 3 10 . . . 3 4 6 Highest Loss Streak 21 | . 3 . 1 . 6 7 . . 1 5 6 21 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 7 | 1 8 10 9 9 9 7 3 4 3 4 2 3 Power . | . . . . 1 1 1 . . . 1 . . Propulsion 1 | . 2 2 1 1 1 . . . 1 . . 1 Utility 3 | . 3 7 7 6 6 4 1 1 . . . . Weapon 1 | . 2 1 1 1 . 1 1 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . . . 1 2 . 12 . 4 . 2 1 3 Power . | . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . . 2 . 2 1 2 Utility 11 | . . . . 2 . 8 . 1 . . . . Weapon 6 | . . . . . . 4 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 100 96 98 91 66 44 50 76 86 82 57 Engine 6 | . 9 14 11 8 6 3 5 5 5 . . 2 Core 2 | . 1 . . . . 3 5 5 9 5 5 . Treads 8 | . 7 28 20 18 14 2 . . . . . . Leg 4 | . 16 . . . . . . . . . . . Wheel 1 | . . . . . 3 4 2 2 . . . . Hover 5 | . . . . . . 1 5 7 23 25 21 14 Device 15 | . 9 14 11 17 18 15 6 11 20 24 23 21 Storage 7 | . 14 14 11 9 7 3 . . . . . . Processor 2 | . . . . 5 7 4 . . . 3 1 . Protection 2 | . 2 . . 3 3 4 . . 1 1 . . Energy Gun 2 | . 6 14 2 . 3 . . . . 3 1 . Energy Cannon 1 | . 5 . 4 . . . . . . . . . Ballistic Gun 14 | . 16 14 26 23 9 10 17 8 6 9 11 7 Ballistic Cannon 4 | . . . 8 12 13 6 . . . . 2 . Peak Build Rating 152 | 9 20 20 29 39 50 67 55 72 119 137 152 136 Average Rating 47 | 5 9 20 26 36 44 48 50 65 103 117 135 94 On Entrance 52 | . 9 20 20 28 39 44 47 54 72 119 124 100 Avg Prop Armor Cover (%) 6 | . . . 1 . 7 4 6 4 . . . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 11 20 18 31 34 44 57 34 35 55 55 64 52 Greatest Support 94 | 20 40 40 43 43 43 34 34 53 81 94 94 70 Greatest Overweight (x) 4 | . 3 . 1 . 4 4 1 1 . . . 2 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 6 9 10 10 10 10 8 5 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 10 10 4 5 5 5 5 5 Average Carried 7 | 1 8 10 9 9 9 7 3 4 3 4 2 3 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 10 10 10 2 5 5 5 5 5 . Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Scavenger-Skirmisher 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Matter Collected 3720 | 234 446 . 430 79 210 1040 . 78 86 595 481 41 Remotely 231 | . . . . . . . . . 86 145 . . Salvage Created 4153 | 28 802 . 711 277 191 452 . 58 86 821 678 49 Parts 210 | 8 41 . 53 15 10 21 . 5 6 22 27 2 Haulers Intercepted 8 | . 2 . 3 2 . 1 . . . . . . Recyclers Shooed 8 | 1 1 . 1 1 . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Combat Hostiles Destroyed 75 | . 15 . 15 3 5 13 . 1 1 8 11 3 Melee 3 | . . . . . . . . 1 1 1 . . Guns 37 | . 11 . 4 2 1 4 . . . 6 9 . Cannons 25 | . 4 . 10 1 4 4 . . . . 2 . AOE 9 | . . . 1 . . 5 . . . . . 3 Classes Destroyed 15 | 1 5 . 4 . 2 . . 1 . 1 . 1 Worker 8 | . . . 1 1 1 . . . . 1 2 2 Builder 1 | . . . 1 . . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . Hauler 8 | . 2 . 3 2 . 1 . . . . . . Recycler 6 | . 1 . 1 . . . . . . 4 . . Mechanic 2 | . 1 . . . . . . . . 1 . . Watcher 2 | . . . . . 1 . . . . 1 . . Swarmer 24 | . 3 . 4 . . 5 . . . 4 5 3 Cutter 2 | . . . . . . . . . . 2 . . Grunt 25 | . 12 . 4 2 . 5 . . . . 2 . Duelist 1 | . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 17 | . . . 6 1 3 2 . . 1 . 4 . Specialist 1 | . . . . . . . . 1 . . . . Programmer 5 | . . . . . 2 1 . . . 2 . . Best Kill Streak 10 | 2 4 . 5 3 2 7 . 1 1 6 10 4 Combat Bots Only 9 | . 3 . 4 2 1 7 . 1 1 4 9 3 Max Kills in Single Turn 3 | 1 2 . 2 1 1 2 . 1 1 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 . . . . . 3 Melee 1 | . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Hostile Shots Fired 1189 | . 107 . 72 11 161 480 . 41 2 80 100 135 Missed 390 | . 33 . 20 3 58 161 . 11 . 31 33 40 Hits 799 | . 74 . 52 8 103 319 . 30 2 49 67 95 Melee 44 | . . . 1 . 27 . . . . 13 3 . Projectile 755 | . 74 . 51 8 76 319 . 30 2 36 64 95 AOE 3 | . . . . . 2 . . . . 1 . . Critical Strikes 24 | . 2 . 1 . . 3 . 1 . 6 2 9 Part Disruptions 2 | . . . . . . . . . . 2 . . Damage Taken 12323 | . 926 . 626 113 940 3639 . 571 39 1560 1577 2332 Core 2213 | . 111 . 129 30 70 565 . 184 . 159 195 770 Absorbed by Shields 253 | . . . . . . . . 181 12 60 . . Ignored by Resistances 302 | . . . . . . . . . . 82 220 . Regen/Repaired (Parts) 304 | . . . . . 141 . . . . . 163 . Core Remaining (%) 80 | 100 . 70 82 93 88 43 . 71 100 80 . . Volleys Fired 299 | 9 98 . 41 12 27 40 . 5 . 37 26 4 Largest 4 | 2 2 . 4 4 4 4 . 3 . 4 4 1 Hottest 261 | 40 100 . 176 120 185 148 . 45 . 261 231 30 Shots Fired 734 | 18 189 . 135 48 50 91 . 7 . 103 89 4 Gun 538 | 18 153 . 87 32 15 49 . 7 . 101 75 1 Cannon 188 | . 35 . 48 16 35 38 . . . 2 14 . Launcher 7 | . . . . . . 4 . . . . . 3 Special 1 | . 1 . . . . . . . . . . . Kinetic 602 | 18 119 . 107 48 46 87 . 7 . 92 77 1 Thermal 120 | . 70 . 28 . 4 . . . . 6 12 . Explosive 7 | . . . . . . 4 . . . . . 3 Electromagnetic 5 | . . . . . . . . . . 5 . . Robot Hit Streak 23 | 4 7 . 11 7 23 15 . 10 . 7 17 7 Robot Miss Streak 9 | 2 3 . 6 2 9 6 . 1 . 5 4 2 Penetration Max 1 | . . . . . . 1 . . . 1 1 . Secondary Targets 6 | . 3 . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . Shots Hit Robots 474 | 12 115 . 82 24 37 66 . 7 2 66 59 4 Core Hits 217 | 4 44 . 34 12 14 42 . 2 1 20 33 11 Critical Kills 4 | . 2 . . 1 . . . . . . 1 . Critical Parts Destroyed 8 | 1 2 . 1 . . 1 . . . 3 . . Critical Strikes 20 | 1 4 . 2 3 2 3 . . 1 3 1 . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 9 | 1 3 . 1 1 . 1 . . . 1 1 . Blast 7 | . . . 1 2 2 2 . . . . . . Smash 2 | . . . . . . . . . . 2 . . Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 45 | . . . . . . . . 2 2 34 4 3 Impact 41 | . . . . . . . . . . 34 4 3 Slashing 4 | . . . . . . . . 2 2 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 3 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11748 | 106 1360 . 1382 359 842 2076 . 253 216 2005 2208 941 Guns 6160 | 106 853 . 529 225 113 916 . 116 . 1457 1825 20 Cannons 2950 | . 386 . 684 134 729 603 . . . 42 372 . Explosions 1619 | . 111 . 169 . . 548 . . . . . 791 Melee 980 | . . . . . . . . 137 216 506 . 121 Ramming 39 | . 10 . . . . 9 . . . . 11 9 Kinetic 7655 | 106 602 . 938 359 791 1519 . 116 . 1293 1911 20 Thermal 1499 | . 748 . 275 . 51 . . . . 139 286 . Explosive 1508 | . . . 169 . . 548 . . . . . 791 Electromagnetic 67 | . . . . . . . . . . 67 . . Impact 627 | . . . . . . . . . . 506 . 121 Slashing 353 | . . . . . . . . 137 216 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 5 5 . 4 . 6 Average Corruption 3 | . . . . . . 3 2 5 . 3 . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . . . . 18 1 3 . 9 . 1 Message Errors 7 | . . . . . . 5 . 1 . . . 1 Matter Fused 7 | . . . . . . 2 1 . . 4 . . Heat Flow Errors 4 | . . . . . . 2 . 1 . 1 . . Energy Discharges 3 | . . . . . . 1 . . . 2 . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . 1 . . Misfires 2 | . . . . . . 2 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 420 | . 124 . 10 . 31 . . 28 . 202 . 25 Projectiles 41 | . . . 10 . 31 . . . . . . . Explosions 124 | . 124 . . . . . . . . . . . Melee 255 | . . . . . . . . 28 . 202 . 25 Knockbacks 10 | . . . . 1 1 1 . . . 5 1 1 Impact 6 | . . . . . . . . . . 4 1 1 Kinetic 3 | . . . . 1 1 1 . . . . . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 123 | . 90 . . . . 24 . . . . 5 4 Shots 2 | . 1 . . . . 1 . . . . . . Rammed 6 | . . . . . . 3 . . . . 1 2 Targets Rammed 7 | . 1 . . . . 3 . . . . 1 2 Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 529 | . 249 . 434 135 364 529 . 240 28 171 199 . Average Temperature 113 | . 58 . 140 52 119 203 . 109 12 123 100 . Received Heat Transfer 1984 | . 420 . 189 54 162 877 . 51 6 36 90 99 Effects 12 | . . . 5 . 2 5 . . . . . . Shutdowns 5 | . . . 1 . . 4 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 4 | . . . 3 . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 6 | . . . . . . . . . . 5 . 1 Impact Corruptions 10 | . . . . . . . . . . 9 . 1 Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . . . 1 . . Heat Transferred 2601 | . 1414 . 532 . 100 . . . . 185 370 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Maximum Alert Level 1 | . . . 1 . . . . . . . 1 1 Low Security (%) 87 | 100 100 100 24 100 100 100 100 100 100 100 42 67 Level 1 12 | . . . 75 . . . . . . . 57 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Peak Influence 390 | 5 136 30 281 131 45 166 5 110 72 102 325 390 Initial 168 | . . 30 3 87 39 . . 3 57 27 . 168 Average 73 | . 51 21 193 99 10 43 . 46 52 49 231 202 Influence Increases 3193 | 10 491 . 498 140 188 451 5 107 45 366 580 312 Destroy 0b10 Robot/C 1560 | . 300 . 300 60 100 260 . 60 20 160 220 80 Destroy 0b10 Robot/NC 150 | 10 25 . 30 15 10 5 . . . 35 10 10 Destroy Leader 400 | . 84 . 86 14 52 62 . 10 10 32 50 . Allied During Kill 5 | . . . . . . . . 5 . . . . Successful Hack 34 | . . . . . 3 . 5 . . 24 2 . Select Force Hacks 20 | . . . . . 20 . . . . . . . Disable Machine 135 | . 45 . . 45 . 15 . . . . . 30 Destroy Structure 435 | . 22 . 52 6 3 64 . 2 . 40 54 192 Partial Spotted 45 | . . . 15 . . . . . 15 15 . . Lose Combat Pursuer 225 | . 15 . 15 . . 45 . 30 . 60 60 . Miscellaneous 184 | . . . . . . . . . . . 184 . Influence Decreases 2983 | 10 414 67 299 262 275 449 2 2 103 418 280 402 Entered New Map 438 | . . 47 7 122 48 . 2 2 53 25 . 132 Time Decay 1766 | 10 349 20 282 140 196 246 . . 40 283 140 60 Lost Part 779 | . 65 . 10 . 31 203 . . 10 110 140 210 Squads Dispatched 29 | . 4 . . . 4 4 . 1 . 9 5 2 Investigation 5 | . 1 . . . 2 . . . . 1 1 . Extermination 6 | . . . . . 2 1 . . . 2 1 . Reinforcement 13 | . 3 . . . . . . 1 . 4 3 2 Assault 2 | . . . . . . . . . . 2 . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Distress Signals 8 | . 4 . 2 . . . . . . . 2 . Communications Jammed 30 | . . . . . . . . . . 6 24 . Distress Signals 18 | . . . . . . . . . . 4 14 . Times Spotted 165 | . 37 . 22 3 6 33 . 7 1 22 20 14 Peak Tracking Total 10 | . 6 . 6 1 2 5 . 3 . 4 7 10 Tactical Retreats 14 | . 1 . 1 . . 2 . 2 . 5 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Traps Triggered 19 | . 1 . . . . 8 4 3 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Machines Disabled 10 | . 3 . . 3 . 1 . . . . . 3 Max in Single Turn 2 | . 2 . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Machines Accessed 20 | . 1 . 1 2 4 . 2 . . 5 2 3 Terminals 11 | . 1 . 1 2 1 . 1 . . 3 . 2 Fabricators 4 | . . . . . 2 . 1 . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 44 | . 1 . 3 4 7 . 2 . . 11 11 5 Successful 18 | . 1 . . . 3 . 1 . . 2 7 4 Failed 25 | . . . 3 4 4 . 1 . . 9 3 1 Catastrophic 10 | . . . 1 2 1 . 1 . . 4 . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 17 | . 1 . 3 4 5 . . . . 2 2 . Terminals 24 | . 1 . 3 4 2 . 1 . . 9 . 4 Fabricators 5 | . . . . . 3 . 1 . . . . 1 Repair Stations 4 | . . . . . 2 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . 2 9 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . . . . . 1 . . 2 . 3 Record 3 | . . . . . . . . . . . . 3 Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . 6 . Insert Component 1 | . . . . . . . . . . . 1 . Retrieve Study 5 | . . . . . . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Download 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 2 3 . 1 . . 5 1 2 Full Trace Events 3 | . . . 1 . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 5 . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 142 | . . . . . . . . 142 . . . . Highest-Rated Ally 142 | . . . . . . . . 142 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . Total Damage 335 | . . . . . . . . 335 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 188 | . 5 . 15 . . 45 15 . . 20 15 73 Good Acts 29 | . 1 . 5 . . 5 . 3 2 10 2 1 Bad Acts 26 | . . . . . 6 11 . . . . 7 2 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Active Infowar (turns) 3480 | 19 961 . . 263 813 430 . . 69 621 294 10 Sensors 1022 | . . . . . 813 209 . . . . . . Terrain 1922 | 19 961 . . 263 341 338 . . . . . . Machine Analysis 658 | . . . . . . . . . . 547 111 . Jamming 994 | . . . . . . . . . 69 621 294 10 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Turns Passed 5861 | 115 1550 50 671 284 813 1054 38 158 82 621 294 131 Spaces Moved 3792 | 69 738 32 288 139 383 918 44 131 60 603 239 148 Core 175 | 5 59 . . . . 93 . . . . . 18 Treads 1068 | . 232 32 288 139 313 64 . . . . . . Legs 511 | 64 447 . . . . . . . . . . . Wheels 406 | . . . . . 70 286 14 36 . . . . Hover 1580 | . . . . . . 451 30 95 60 603 239 102 Flight 52 | . . . . . . 24 . . . . . 28 Fastest Speed 34 | 50 120 160 160 160 95 35 60 56 63 53 56 34 Average Speed 110 | 114 142 160 168 160 179 94 74 75 63 55 60 61 Slowest Speed 320 | 120 200 160 240 160 320 240 115 115 66 77 65 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . 2 . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 97 14 35 18 14 30 2 89 2 26 8 24 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 22 | . . . 1 . . . . . . 17 4 . Terrain Destroyed 304 | . 22 . 60 6 2 77 . . . 19 16 102 Melee 21 | . . . . . . . . . . 17 4 . Projectile 40 | . . . 10 6 2 8 . . . 2 12 . AOE 243 | . 22 . 50 . . 69 . . . . . 102 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Res Res Tes Total 4868 | 87 1072 31 401 179 468 1056 48 185 96 750 317 178 Wait 402 | . 203 . 37 8 38 11 . 4 22 49 30 . Move 3781 | 68 737 31 287 138 382 917 43 130 59 602 239 148 Hop . | . . . . . . . . . . . . . Pick Up 65 | 3 12 . 2 4 5 19 2 6 2 2 5 3 Fast Attach 99 | 7 3 . 12 4 7 26 2 3 7 18 6 4 Attach 40 | . 5 . . 2 3 12 . 1 3 3 4 7 Detach 8 | . . . . . 1 2 1 . 1 1 . 2 Swap 24 | . 8 . 6 3 1 2 . 1 . 1 2 . Drop 73 | . 5 . 16 8 4 24 . 9 . 3 1 3 Fire 299 | 9 98 . 41 12 27 40 . 5 . 37 26 4 Melee 45 | . . . . . . . . 2 2 34 4 3 Ram 5 | . . . . . . 3 . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 24 . . . 2 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 653 | -10/Materials | Discovered new exit (range 7) 838 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Discovered new exit (range 11) 1111 | -10/Materials | Lost 3 parts (1p1n1u) 1149 | -10/Materials | Discovered new exit (range 15) 1531 | -10/Materials | Discovered new exit (range 10) 1554 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1609 | -10/Materials | Core integrity restored by X0-1V1 (+37) 1666 | -10/Materials | Entered Mines 1697 | -10/Mines | Discovered new exit (range 7) 1716 | -10/Mines | Entered Materials 1716 | -9/Materials | Evolved 2 slots: Weapon x2 1849 | -9/Materials | X0-1V1 sent you to a vault 1940 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2020 | -9/Materials | Identified exit to Materials 2020 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2132 | -9/Materials | Build established: Scavenger-Gunner 2387 | -9/Materials | Entered another Materials area 2387 | -8/Materials | Evolved 2 slots: Utility x2 2631 | -8/Materials | Discovered new exit (range 9) 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -7/Factory | Build established: Scavenger-Skirmisher 3049 | -7/Factory | Lost 6 parts (1p1n1u3w) 3181 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 3199 | -7/Factory | Repaired Assault Cannon 3334 | -7/Factory | Build established: Scavenger-Tank 3406 | -7/Factory | Discovered new exit (range 4) 3413 | -7/Factory | Identified exit to Factory 3456 | -7/Factory | Rnf. Fission Core reconfigured into Item Mimic 3484 | -7/Factory | Entered another Factory area 3484 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3486 | -6/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 3566 | -6/Factory | Sensors blinded by X0-1V1 3897 | -6/Factory | Garrison activated, responded to threat 3960 | -6/Factory | Destroyed 7 combat bots 3986 | -6/Factory | Lost 7 parts (1p1n2u3w) 4101 | -6/Factory | Lost 3 parts (1p1n1u) 4177 | -6/Factory | Lost 7 parts (1p2u4w) 4206 | -6/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4250 | -6/Factory | Sterilization system engaged 4250 | -6/Factory | Non-combat units ordered to evacuate 4253 | -6/Factory | X0-1V1 announced a LAN party 4257 | -6/Factory | Mass support permanently improved by X0-1V1 (+14; -280 max core) 4350 | -6/Factory | Combat units ordered to evacuate 4399 | -6/Factory | X0-1V1 enhanced Transport squad support 4433 | -6/Factory | X0-1V1 mutated your Weapon slot to Power slot 4441 | -6/Factory | X0-1V1 downgraded hostiles (x5) 4447 | -6/Factory | Allied Derelicts emerged from ambush trap array 4457 | -6/Factory | Core integrity fell below 50% 4490 | -6/Factory | Lost 4 parts (1u3w) 4522 | -6/Factory | Discovered new exit (range 15) 4538 | -6/Factory | Entered another Factory area 4538 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4575 | -5/Factory | Identified exit to DSF 4576 | -5/Factory | Entered DSF 4615 | -5/DSF | Additional patrols routed to DSF 4681 | -5/DSF | X0-1V1 turns hostiles against one another 4713 | -5/DSF | Discovered new exit (range 14) 4734 | -5/DSF | Entered Factory 4734 | -4/Factory | Evolved 2 slots: Propulsion x2 4760 | -4/Factory | Discovered new exit (range 15) 4764 | -4/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 4816 | -4/Factory | Entered Research 4816 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4871 | -3/Research | X0-1V1 released a cloud of subatomizers 5046 | -3/Research | Lost 3 parts (2p1u) 5154 | -3/Research | X0-1V1 foreshadows a heat wave 5155 | -3/Research | Lost 5 parts (2n1u2w) 5192 | -3/Research | Identified exit to Research 5192 | -3/Research | X0-1V1 revealed exit location to -2/Research 5231 | -3/Research | X0-1V1 activates XOMVISION 5251 | -3/Research | Ambient heat levels rising (+10) 5295 | -3/Research | X0-1V1 sent you to a vault 5301 | -3/Research | Found Prototype Ballistic Gun 5315 | -3/Research | Cargo convoy interrupted 5340 | -3/Research | Ambient heat levels rising (+10) 5407 | -3/Research | Ambient heat levels falling (-10) 5437 | -3/Research | Entered another Research area 5437 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5440 | -2/Research | Identified Multirail 5454 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 5505 | -2/Research | Identified exit to Testing 5505 | -2/Research | X0-1V1 revealed exit location to -2/Testing 5539 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 5599 | -2/Research | Lost 5 parts (1p1n2u1w) 5634 | -2/Research | Destroyed 9 combat bots 5637 | -2/Research | Central database locked down 5644 | -2/Research | Lost 3 parts (1n1u1w) 5717 | -2/Research | Found Prototype Launcher 5721 | -2/Research | Discovered exit to Testing (range 10) 5731 | -2/Research | Entered Testing 5736 | -2/Testing | Identified Tactical Quantum Warhead 5761 | -2/Testing | Lost 6 parts (2p1n1u2w) 5779 | -2/Testing | Found Prototype Energy Gun 5779 | -2/Testing | Identified Warp Gun 5818 | -2/Testing | X0-1V1 sent you into danger 5823 | -2/Testing | Scanned by Researcher 5828 | -2/Testing | Spotted PP-6FR8YD8O15 5844 | -2/Testing | Core integrity fell below 50% 5859 | -2/Testing | Core integrity fell below 20% 5862 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05845_ U-05 Engineer lays Concrete. 05846_ Penetrated by Slug. 05849_ Q-thruster destroyed. 05850_ Slug penetrates Wall. 05850_ Warp Gun destroyed. 05850_ X0-1V1 is amused. 05851_ HJJW= BDERBUVRCVFO95G