Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 14:18:48 Player: Zyalin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (177) 885 Value Destroyed (7211) 7211 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (21579) 21579 TOTAL SCORE: 38355 Bonus ------- Scavenger 8000 Sticky Parts 4000 Unstable Evolution 4000 High Alert Combat Kills 1155 Follower Combat Kills 4787 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Friendly Fire -1563 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Improved Core Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Core Analyzer Advanced Weapon Cycler Makeshift Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Gauss Rifle KE Penetrator Hypervelocity Coil Gun Railgun Railgun Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Heavy Siege Treads High-capacity Matter Pod Centrium Medium Armor Plating Heavy Reflective Plating Mini Drone Bay KE Penetrator Railgun Heavy Missile Launcher [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 2 . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 8 | . . 2 . 1 . . . . . . . . . . 1 1 . . . 1 2 Weapon 5 | . . . . 1 . . . . . 2 . . . . . 1 . . . 1 . Parts Attached 122 | 5 5 13 3 10 2 12 2 1 2 3 2 2 . 6 9 6 1 3 . 3 32 Power 15 | 1 1 1 . 1 1 3 . . . 1 . . . 1 1 . . . . . 4 Engine 7 | 1 1 1 . 1 . 2 . . . 1 . . . . . . . . . . . Core 4 | . . . . . 1 1 . . . . . . . 1 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 26 | 2 . 2 2 1 1 3 . . 1 . 1 1 . 2 1 1 . . . . 8 Treads 22 | 2 . 2 2 1 1 3 . . 1 . 1 1 . 2 1 1 . . . . 4 Leg 4 | . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 36 | . 2 6 . 4 . 3 . 1 . . . . . 1 4 1 1 2 . 2 9 Device 15 | . . 3 . . . 1 . . . . . . . . 2 1 1 . . 1 6 Storage 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . Processor 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 1 3 . 3 . 1 . 1 . . . . . 1 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 4 1 4 . 3 2 . 1 2 1 1 . 2 3 4 . 1 . 1 11 Energy Gun 16 | 1 1 3 1 1 . . . . 1 . . . . . . 2 . 1 . . 5 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 24 | 1 1 1 . 3 . 2 2 . . 1 1 1 . 1 3 2 . . . 1 4 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . . . . . . . . 1 . 2 . . 1 Parts Lost 120 | . 4 10 3 9 . 13 3 . 2 . 2 1 . 6 7 5 2 2 . 1 50 Power 15 | . 1 1 . 1 . 3 1 . . . . . . 1 1 . . . . . 6 Propulsion 25 | . . 2 2 1 . 3 . . 1 . 1 . . 2 . 1 1 . . . 11 Utility 34 | . 1 3 . 3 . 4 . . . . . . . 1 3 1 1 1 . 1 15 Weapon 46 | . 2 4 1 4 . 3 2 . 1 . 1 1 . 2 3 3 . 1 . . 18 Highest Loss Streak 25 | . 4 5 3 3 . 10 3 . 2 . 1 1 . 4 3 3 1 1 . 1 25 Average Slot Usage (%) 93 | . 81 88 100 94 100 86 85 84 91 98 99 99 100 98 93 98 94 91 94 91 76 Engine 3 | . 14 10 11 8 7 7 1 . . 5 6 6 6 3 . . . . . . . Core 6 | . . . . . 7 2 7 7 7 6 6 6 6 8 7 10 10 10 10 9 5 Treads 18 | . 28 21 22 17 23 23 23 23 23 20 19 19 20 20 22 21 20 15 15 14 8 Device 7 | . . 12 22 13 7 7 7 7 7 6 6 6 6 6 8 13 11 5 5 4 9 Storage 11 | . 1 11 11 14 15 15 15 15 15 13 13 13 13 13 12 10 10 10 10 9 7 Processor 4 | . . . . . . 6 7 7 7 6 6 6 6 2 . . . 2 5 6 10 Protection 9 | . 9 12 11 15 15 4 . . 7 6 6 6 6 9 10 10 10 14 15 14 8 Energy Gun 5 | . 10 9 22 12 7 . . . 1 6 2 . . . . 2 5 9 10 9 5 Ballistic Gun 19 | . 16 10 . 11 15 15 21 23 21 20 23 25 26 23 17 24 26 21 21 22 12 Ballistic Cannon 1 | . . . . . . . . . . 6 6 6 6 6 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 6 16 26 26 52 57 57 48 45 47 67 67 69 69 78 94 89 87 94 92 98 101 Greatest Support 145 | 40 40 40 43 43 60 60 60 60 70 70 70 78 78 84 112 112 112 84 84 84 145 Greatest Overweight (x) 24 | . . 1 . 1 . . . . . . 1 1 . . . . 1 1 1 1 24 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 4 8 8 8 14 14 14 14 14 14 14 14 14 14 14 20 16 16 16 16 16 16 Average Capacity 14 | 4 4 8 8 11 14 14 14 14 14 14 14 14 14 14 16 16 16 16 16 16 15 Most Carried 16 | . 2 8 8 14 14 14 14 14 14 14 14 14 14 14 14 16 16 16 16 16 16 Average Carried 12 | . . 5 5 11 13 9 10 13 13 13 13 13 13 13 10 13 15 15 16 15 9 Final Capacity 16 | 4 8 8 8 14 14 14 14 14 14 14 14 14 14 14 16 16 16 16 16 16 10 Final Carried 16 | . 1 8 6 14 14 9 14 13 13 14 14 14 14 13 14 15 16 16 16 16 1 Class Distribution -------------------- 35% | Messiah-Executioner 24% | Scavenger-Gunner 12% | Scavenger-Mutant 8% | Messiah-Gunner 6% | Scavenger-Tank 6% | Messiah-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Executioner | -4/Factory Messiah-Executioner | -4/Extension Messiah-Executioner | -4/Cetus Messiah-Executioner | -4/Archives Messiah-Executioner | -3/Research Messiah-Executioner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Matter Collected 5021 | 174 148 230 20 233 68 302 55 . 117 83 168 213 . 692 368 266 546 81 . 140 1117 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8165 | . 295 725 136 900 105 376 170 . 70 158 161 173 . 839 608 426 830 69 . 339 1785 Parts 406 | . 18 45 17 49 10 15 6 . 4 8 5 14 . 38 37 24 30 3 . 8 75 Haulers Intercepted 9 | . 2 1 . 3 . . . . . 1 . . . . . . . . . 2 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . 12 5 . 11 . 7 16 1 33 . . . . . . . Prevented 16 | . . . . . . 1 . . . . . . . 15 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Combat Hostiles Destroyed 144 | . 5 16 5 14 2 10 8 . 1 1 3 5 . 21 14 8 6 . . 2 23 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 107 | . 5 15 5 14 2 3 1 . 1 1 3 5 . 15 6 6 6 . . 2 17 Cannons 3 | . . . . . . . . . . . . . . 1 2 . . . . . . AOE 32 | . . 1 . . . 7 7 . . . . . . 5 6 2 . . . . 4 Classes Destroyed 19 | . 4 3 . 2 1 3 . . 1 . . 1 . . . 1 2 . . . 1 Worker 6 | . 2 1 . 1 . . . . . . . . . . . . 1 . . . 1 Builder 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . Tunneler 4 | . . 1 2 . . . . . . . . . . . . . 1 . . . . Hauler 9 | . 2 1 . 3 . . . . . 1 . . . . . . . . . 2 . Recycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Watcher 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 40 | . 3 4 5 2 . 1 4 . . . . 2 . 11 4 4 . . . . . Grunt 48 | . 2 8 . 5 . 5 . . . . 1 1 . 9 3 2 3 . . 1 8 Brawler 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . . 1 1 . . . . 1 Sentry 24 | . . 4 . 5 1 1 . . . 1 1 . . 1 2 1 2 . . 1 4 Hunter 7 | . . . . 2 . . . . . . 1 . . . 1 . . . . . 3 Programmer 10 | . . . . . 1 . . . . . . 1 . . 2 . . . . . 6 Behemoth 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Mutant 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 4 3 6 1 8 8 . 1 1 1 2 . 8 9 3 3 . . 2 7 Combat Bots Only 8 | . 3 3 3 2 1 8 8 . 1 1 1 2 . 8 7 3 2 . . 1 6 Max Kills in Single Turn 4 | . 1 2 1 2 1 3 3 . 1 1 1 1 . 2 4 2 2 1 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . . . 1 1 Exploded 3 | . . 1 . . . 3 3 . . . . . . 2 2 2 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Damage Taken 17067 | . 427 1121 224 758 151 1521 171 . 191 118 276 204 . 1048 1001 399 939 41 . 30 8447 Core 2242 | . 58 110 15 72 22 105 62 . 37 . 27 . . 103 111 21 36 11 . . 1452 Absorbed by Shields 230 | . . . . . . . . . . . . . . . . . 62 16 . . 152 Reduced by Siege Mode 84 | . . . . . . . . . . . . . . . . . . . . . 84 Core Remaining (%) 84 | 100 76 . 68 86 . . . . 67 . . . . 84 88 . . . 94 100 . Volleys Fired 399 | . 33 56 15 34 8 33 5 . 12 3 10 11 . 41 26 11 20 2 . 5 74 Largest 7 | . 2 2 2 3 3 3 3 . 3 4 5 5 . 5 4 6 6 6 . 7 7 Hottest 325 | . 60 85 101 124 93 95 76 . 76 152 205 164 . 164 144 238 238 290 . 325 281 Shots Fired 1167 | . 64 101 26 94 21 72 7 . 34 12 41 46 . 143 80 49 120 12 . 34 211 Gun 1112 | . 64 101 26 94 21 68 3 . 34 12 38 40 . 131 63 47 120 12 . 34 204 Cannon 28 | . . . . . . . . . . . 3 6 . 7 12 . . . . . . Launcher 27 | . . . . . . 4 4 . . . . . . 5 5 2 . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 898 | . 37 56 . 53 16 66 3 . 34 9 36 46 . 138 75 40 100 8 . 25 156 Thermal 162 | . 1 43 14 14 . . . . . 3 5 . . . . 7 20 4 . 9 42 Explosive 27 | . . . . . . 4 4 . . . . . . 5 5 2 . . . . 7 Electromagnetic 80 | . 26 2 12 27 5 2 . . . . . . . . . . . . . . 6 Robot Hit Streak 45 | . 12 15 8 14 9 45 8 . 10 8 11 5 . 20 12 10 15 4 . 14 28 Robot Miss Streak 10 | . 4 3 2 3 1 1 2 . 2 1 3 8 . 10 7 9 3 2 . 1 3 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 3 . . 1 2 Secondary Targets 20 | . 2 2 1 1 . . . . . . 1 . . 3 1 3 1 . . 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . 1 . . 1 1 1 1 . . 1 1 Shots Hit Robots 865 | . 43 80 20 67 17 65 4 . 26 9 35 25 . 88 60 29 91 7 . 23 176 Core Hits 493 | . 15 29 7 39 5 30 12 . 13 6 17 7 . 69 55 29 51 1 . 12 96 Critical Hits 37 | . 1 1 1 . . . . . . 1 . 1 . . 1 . 14 1 . 1 15 Critical Kills 11 | . 1 . 1 . . . . . . 1 . 1 . . 1 . 3 1 . . 2 Critical Parts Destroyed 21 | . . 1 . . . . . . . . . . . . . . 9 . . 1 10 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20642 | . 447 1121 223 1078 159 1613 462 . 345 168 600 406 . 2228 1885 955 2322 42 . 600 5988 Guns 15971 | . 403 1045 215 1078 159 999 34 . 345 165 503 369 . 1466 1002 663 2311 42 . 576 4596 Cannons 424 | . . . . . . . . . . . 97 35 . 88 204 . . . . . . Explosions 4136 | . 43 67 . . . 614 428 . . . . . . 674 673 292 . . . . 1345 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 111 | . 1 9 8 . . . . . . 3 . 2 . . 6 . 11 . . 24 47 Kinetic 13254 | . 174 606 . 541 157 973 34 . 345 104 537 404 . 1554 1206 542 1890 15 . 357 3815 Thermal 2384 | . 53 472 106 159 . . . . . 61 63 . . . . 121 421 27 . 219 682 Explosive 4026 | . . . . . . 614 428 . . . . . . 674 673 292 . . . . 1345 Electromagnetic 867 | . 219 34 109 378 2 26 . . . . . . . . . . . . . . 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 2 2 2 2 . . 1 1 . 10 . 1 1 1 . 20 Average Corruption 2 | . . . . . 1 2 2 2 2 . . 1 1 . 7 . 1 1 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . 2 6 7 . 8 . . 3 . . 16 . . 1 9 . 30 Message Errors 24 | . . . . . 1 1 5 . 4 . . 2 . . 4 . . 1 3 . 3 Matter Fused 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 Heat Flow Errors 10 | . . . . . . 2 2 . 2 . . . . . 2 . . . . . 2 Energy Discharges 13 | . . . . . . 1 . . 1 . . 1 . . 2 . . . 4 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 7 | . . . . . 1 . . . 1 . . . . . 2 . . . 2 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 14 | . . . . . . 2 . . . . . . . . 2 . . . . . 10 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . 15 11 . . . . . . 5 2 . . . . . 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 41 | . . . . . . 15 11 . . . . . . 5 2 . . . . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 4 3 . 3 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 3 3 . 3 1 . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 227 | . 27 . . . . . 29 . . . . . . . 111 60 . . . . . Shots 5 | . 1 . . . . . 1 . . . . . . . 2 1 . . . . . Rammed 17 | . 1 2 2 . . . . . . 1 . 1 . . 1 . 1 . . 2 6 Targets Rammed 21 | . 1 3 2 . . . . . . 1 . 1 . . 1 . 1 . . 2 9 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Highest Temperature 816 | . 168 14 3 49 92 129 184 . 234 18 126 30 . 116 99 265 204 176 . 180 816 Average Temperature 79 | . 73 7 3 11 29 44 97 . 108 11 46 10 . 39 33 111 77 89 . 88 130 Received Heat Transfer 2344 | . 96 333 9 225 . 204 36 . 54 30 54 18 . 279 36 54 115 . . 9 792 Effects 10 | . . . . . . . . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . 24 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . . . . . . . . . 1 . . . . Heat Transferred 4100 | . 125 1053 260 407 . . . . . 111 111 . . . . 185 647 37 . 296 868 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Peak Influence 1920 | . 130 228 121 353 184 . . . . 158 . . . . 1062 886 1920 1445 668 721 640 Average Influence 403 | . 71 111 82 127 84 . . . . 85 . . . . 811 704 884 1231 269 452 497 Maximum Alert Level 5 | . . 1 . 1 . . . . . . . . . . 3 3 5 4 2 3 2 Low Security (%) 42 | 100 100 86 100 71 100 . . . . 100 . . . . . . . . 41 10 . Level 1 15 | . . 13 . 28 . . . . . . . . . . 12 . . . 29 34 25 Level 2 26 | . . . . . . . . . . . . . . . 20 54 52 . 29 40 74 Level 3 8 | . . . . . . . . . . . . . . . 67 45 16 7 . 15 . Level 4 6 | . . . . . . . . . . . . . . . . . 19 92 . . . Level 5 1 | . . . . . . . . . . . . . . . . . 11 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 2 . 4 3 . . . . 1 . . . 1 5 3 4 . . 3 13 Investigation 9 | . 1 1 . 2 1 . . . . . . . . 1 2 . 1 . . . . Extermination 7 | . . . . . 2 . . . . 1 . . . . 1 1 . . . . 2 Reinforcement 7 | . . 1 . 2 . . . . . . . . . . . . . . . 1 3 Assault 12 | . . . . . . . . . . . . . . . 1 2 3 . . 1 5 Garrison 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Distress Signals 17 | . 1 6 . 3 . . . . . . . . . . 1 . 4 1 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 293 | . 9 30 6 28 5 8 8 . 6 4 7 10 . 32 16 12 47 9 2 15 39 Peak Tracking Total 11 | . 5 5 3 7 2 6 4 . 3 1 3 4 . 11 4 6 9 5 1 6 7 Tactical Retreats 7 | . . . . 3 . . . . . . . . . 2 . 1 . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Traps Triggered 6 | . 1 1 . . 1 . . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Machines Disabled 29 | . 1 1 1 . . 1 . . . . . . . 4 8 2 5 3 1 1 1 Max in Single Turn 4 | . 1 1 1 . . 1 . . . . . . . 1 4 1 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Machines Accessed 24 | . 4 . 1 6 2 . 2 3 . 1 . 1 . 1 2 . . . . 1 . Terminals 14 | . 4 . 1 5 2 . . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . Total Hacks 77 | . 11 . 3 21 5 . 6 22 . 1 . 1 . 3 3 . . . . 1 . Successful 57 | . 6 . 1 11 3 . 6 22 . 1 . 1 . 3 2 . . . . 1 . Failed 20 | . 5 . 2 10 2 . . . . . . . . . 1 . . . . . . Catastrophic 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 6 . 3 12 2 . . . . . . . . . 5 5 18 8 2 6 2 Terminals 41 | . 11 . 3 18 5 . . . . 1 . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . . . . . 3 . . . . 1 . Terminal Hacks 42 | . 1 . . 7 1 . 6 22 . 1 . 1 . 3 . . . . . . . Record 14 | . . . . . . . 5 6 . . . . . 3 . . . . . . . Part Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . 3 . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 32 | . 11 . 3 10 4 . . . . . . . . . 4 . . . . . . Terminals 12 | . 5 . 1 4 2 . . . . . . . . . . . . . . . . Track 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . Jam 2 | . . . . . . . . . . . . . . . 2 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 6 2 . . . . . . . . 1 1 . . . . . . Full Trace Events 5 | . . . . 3 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . 14 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Total Allies 60 | . . . 4 . . . . . 1 . . . 8 . . 6 33 5 . 3 . Largest Group 23 | . . . 4 3 . . . . 1 1 1 1 9 9 . 4 23 20 15 13 5 Highest-Rated Group 1211 | . . . 71 40 . . . . 94 94 94 94 359 359 . 384 1154 1211 884 744 476 Highest-Rated Ally 156 | . . . 31 16 . . . . 94 94 94 94 94 94 . 96 156 150 94 96 96 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 2 4 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . . . Light 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 657 | . . . 6 41 . . . . 20 7 11 13 . 51 . 15 210 110 28 110 35 Total Damage 22084 | . . . 104 397 . . . . 541 187 426 470 . 1728 . 632 9022 3166 714 3427 1270 Kills 126 | . . . 1 5 . . . . 5 2 4 4 . 11 . 4 45 13 4 20 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . 2 . . 2 1 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . 2 2 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Turns Passed 16182 | 57 504 525 679 774 536 615 535 134 810 552 460 868 1344 708 641 338 1201 498 2732 525 1146 Spaces Moved 7113 | 34 246 192 389 362 317 323 323 83 480 325 259 511 826 359 339 182 591 152 102 232 486 Core 11 | 4 . . . . . . . . . . . . . . . . . . . . 7 Treads 7072 | 30 246 192 389 362 317 323 323 83 480 325 259 511 826 359 339 182 591 152 102 232 449 Legs 30 | . . . . . . . . . . . . . . . . . . . . . 30 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 193 193 120 Average Speed 164 | 147 160 160 160 171 160 160 160 160 160 160 160 160 160 160 160 160 160 192 193 193 184 Slowest Speed 1250 | 160 160 180 160 180 160 160 160 160 160 160 180 180 160 160 160 160 193 193 193 193 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 57 22 61 42 13 52 48 70 76 11 49 68 88 46 14 7 81 61 80 11 20 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 19 | . . . . . . . . 1 1 . . 2 1 1 . . 10 3 . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . . 1 . . 1 2 . 4 . 1 3 3 4 . . . . . . . Spaces Dug 18 | . . . . . . . . . . . . . . . 18 . . . . . . Terrain Destroyed 162 | . 3 . . . . 19 34 . . . 1 . . 29 27 12 1 . . 1 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . . 1 . . 4 3 2 1 . . 1 4 AOE 146 | . 3 . . . . 19 34 . . . . . . 25 24 10 . . . . 31 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Res Res Total 10905 | 39 297 308 421 444 334 371 336 84 505 363 286 548 851 415 383 212 799 352 2639 296 622 Wait 2940 | 1 10 23 8 11 2 . . . 2 7 8 4 20 6 2 4 48 192 2536 45 11 Move 7092 | 33 245 191 388 361 316 322 322 82 479 324 258 510 825 358 338 181 590 151 101 231 486 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 3 18 3 22 4 4 7 . 6 14 5 11 3 4 7 7 8 2 1 5 7 Fast Attach 47 | 5 3 6 . 2 . 3 . 1 . 1 . . . 1 3 2 1 3 . 1 15 Attach 76 | . 2 7 3 9 2 9 2 . 2 2 2 2 . 5 6 4 . . . 2 17 Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 64 | . . 4 2 5 2 . . 1 4 11 3 9 3 . . 3 9 2 1 3 2 Fire 399 | . 33 56 15 34 8 33 5 . 12 3 10 11 . 41 26 11 20 2 . 5 74 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crush 20 | . 1 3 2 . . . . . . 1 . 1 . . 1 . 1 . . 2 8 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 . Rewire 122 | . . . . . . . . . . . . . . . . . 122 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Res / *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 396 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Lost 4 parts (1p1u2w) 517 | -10/Materials | Discovered new exit (range 9) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Discovered new exit (range 16) 695 | -9/Materials | Lost 5 parts (2n1u2w) 874 | -9/Materials | Lost 3 parts (1p2u) 946 | -9/Materials | Build established: Scavenger-Mutant 1026 | -9/Materials | Discovered new exit (range 16) 1087 | -9/Materials | Entered Mines 1092 | -9/Mines | Learned Materials stockpile data 1173 | -9/Mines | Lost 3 parts (2n1w) 1485 | -9/Mines | Received a Mining Laser from a helpful Derelict 1728 | -9/Mines | Discovered new exit (range 11) 1738 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Accompanied by 3 allies 1766 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2158 | -8/Materials | Lost 3 parts (1n1u1w) 2277 | -8/Materials | Build established: Scavenger-Tank 2450 | -8/Materials | Discovered new exit (range 14) 2540 | -8/Materials | Entered Factory 2540 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2633 | -7/Factory | Discovered new exit (range 16) 3041 | -7/Factory | Identified exit to Lower Caves 3076 | -7/Factory | Entered Lower Caves 3089 | -7/Lower Caves | Spotted B-75 Beast 3136 | -7/Lower Caves | Destroyed B-75 Beast 3163 | -7/Lower Caves | Lost 10 parts (2p2n3u3w) 3251 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3396 | -7/Lower Caves | Build established: Scavenger-Mutant 3513 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3558 | -7/Lower Caves | Destroyed 8 combat bots 3617 | -7/Lower Caves | Encountered a Warlord checkpoint 3670 | -7/Lower Caves | Discovered new exit (range 14) 3691 | -7/Lower Caves | Entered another Lower Caves area 3772 | -7/Lower Caves | Ambushed by wild Derelicts 3801 | -7/Lower Caves | Destroyed 8 combat bots 3808 | -7/Lower Caves | Lost 3 parts (1p2w) 4052 | -7/Lower Caves | Learned Factory emergency access door positions 4052 | -7/Lower Caves | Learned Armory emergency access door positions 4052 | -7/Lower Caves | Learned Research stockpile data 4052 | -7/Lower Caves | Learned Extension terminal intel 4052 | -7/Lower Caves | Learned Research garrison access intel 4066 | -7/Lower Caves | Build established: Scavenger-Gunner 4207 | -7/Lower Caves | Discovered new exit (range 5) 4208 | -7/Lower Caves | Encountered a Warlord checkpoint 4226 | -7/Lower Caves | Entered Data Miner 4226 | -7/Data Miner | Discovered new exit (range 6) 4257 | -7/Data Miner | Met Data Miner 4286 | -7/Data Miner | Learned location of Section 7 (-2) 4286 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4311 | -7/Data Miner | Received God Mode back door access code from Data Miner 4360 | -7/Data Miner | Entered Proximity Caves 4489 | -6/Proximity Caves | Escorted by Enhanced Grunt 4921 | -6/Proximity Caves | Learned Factory security intel 5071 | -6/Proximity Caves | Learned location of Zion (-6) 5139 | -6/Proximity Caves | Discovered new exit (range 8) 5170 | -6/Proximity Caves | Entered Factory 5170 | -6/Factory | Accompanied by 1 ally 5170 | -6/Factory | Evolved 2 slots: Weapon x2 5276 | -6/Factory | Discovered new exit (range 12) 5374 | -6/Factory | Identified exit to Lower Caves 5722 | -6/Factory | Entered Lower Caves 5722 | -6/Lower Caves | Accompanied by 1 ally 5982 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6136 | -6/Lower Caves | Discovered new exit (range 5) 6182 | -6/Lower Caves | Entered another Lower Caves area 6182 | -6/Lower Caves | Accompanied by 1 ally 6520 | -6/Lower Caves | Lgt. Treads stolen by Master Thief 7036 | -6/Lower Caves | Discovered new exit (range 6) 7050 | -6/Lower Caves | Entered Zion 7050 | -6/Zion | Accompanied by 1 ally 7146 | -6/Zion | System corruption cleaned by Quarantine Array 7185 | -6/Zion | Gained Derelict followers 7217 | -6/Zion | Discovered new exit (range 11) 7361 | -6/Zion | Learned location of Armory (-4) 7380 | -6/Zion | Learned Factory emergency access door positions 7550 | -6/Zion | Learned Factory stockpile data 7799 | -6/Zion | Imprinted 7801 | -6/Zion | Declared Zion's savior 8104 | -6/Zion | Build established: Messiah-Gunner 8394 | -6/Zion | Entered Proximity Caves 8394 | -5/Proximity Caves | Accompanied by 9 allies 8647 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8710 | -5/Proximity Caves | Destroyed 8 combat bots 8869 | -5/Proximity Caves | Destroyed 7 combat bots 8872 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 8998 | -5/Proximity Caves | Build established: Messiah-Tank 9044 | -5/Proximity Caves | Discovered new exit (range 5) 9102 | -5/Proximity Caves | Entered Factory 9102 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9152 | -5/Factory | Garrison activated, responded to threat 9239 | -5/Factory | Lost 3 parts (1p2u) 9252 | -5/Factory | Incoming investigation squad redirected 9356 | -5/Factory | Destroyed 7 combat bots 9364 | -5/Factory | Lost 3 parts (1u2w) 9596 | -5/Factory | System corruption reached 10% 9612 | -5/Factory | Discovered new exit (range 15) 9702 | -5/Factory | First assault squad dispatched 9743 | -5/Factory | Entered another Factory area 9743 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9744 | -4/Factory | Identified exit to Armory 9769 | -4/Factory | Zion Light squad teleported in 9861 | -4/Factory | Discovered new exit (range 4) 10018 | -4/Factory | First assault squad dispatched 10025 | -4/Factory | Lost 3 parts (1u2w) 10070 | -4/Factory | Build established: Messiah-Executioner 10070 | -4/Factory | Discovered new exit (range 6) 10073 | -4/Factory | Zion Light squad teleported in 10081 | -4/Factory | Entered Extension 10081 | -4/Extension | Accompanied by 4 allies 10082 | -4/Extension | Loaded intel: 11 terminal locations 10202 | -4/Extension | Zion Heavy squad teleported in 10466 | -4/Extension | Spotted B-86 Titan 10467 | -4/Extension | Allies destroyed B-86 Titan 10482 | -4/Extension | Spotted B-86 Titan 10488 | -4/Extension | Destroyed B-86 Titan 10553 | -4/Extension | Rescued a captive Derelict 10554 | -4/Extension | Rescued a captive Derelict 10581 | -4/Extension | First assault squad dispatched 10581 | -4/Extension | Retrieved Zion intel report: Trap Installations 10581 | -4/Extension | Rescued a captive Derelict 10582 | -4/Extension | Zion Heavy squad teleported in 10605 | -4/Extension | Incoming assault squad redirected 10613 | -4/Extension | Rescued a captive Derelict 10614 | -4/Extension | Rescued a captive Derelict 10624 | -4/Extension | Zion Heavy Resupply teleported in 10662 | -4/Extension | Found Hvy. Reflective Plating 10806 | -4/Extension | Disrupted transfer network 10858 | -4/Extension | Incoming assault squad redirected 11021 | -4/Extension | Rescued A7 11023 | -4/Extension | Zion Fire squad teleported in 11068 | -4/Extension | Incoming investigation squad redirected 11108 | -4/Extension | Rescued a captive Derelict 11110 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/0 11137 | -4/Extension | P-70 Sage assimilated allied 5A-Q5E(b) 11160 | -4/Extension | Rescued a captive Derelict 11161 | -4/Extension | Rescued a captive Derelict 11165 | -4/Extension | Rescued a captive Derelict 11208 | -4/Extension | Discovered new exit (range 10) 11210 | -4/Extension | Discovered new exit (range 6) 11282 | -4/Extension | Entered Cetus 11282 | -4/Cetus | Accompanied by 18 allies 11287 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 11304 | -4/Cetus | Spotted Cetus Guard 11304 | -4/Cetus | Spotted Cetus Guard 11306 | -4/Cetus | Spotted Cetus Guard 11306 | -4/Cetus | Spotted Cetus Guard 11316 | -4/Cetus | Allies destroyed Cetus Guard 11317 | -4/Cetus | Allies destroyed Cetus Guard 11319 | -4/Cetus | Allies destroyed Cetus Guard 11321 | -4/Cetus | Allies destroyed Cetus Guard 11409 | -4/Cetus | Started Cetus Manufacturing Module 11434 | -4/Cetus | Manufactured an Enhanced Grunt 11457 | -4/Cetus | Retrieved Zion intel report: Unaware Analyses 11459 | -4/Cetus | Manufactured an Enhanced Grunt 11483 | -4/Cetus | Retrieved Zion intel report: Depthwide Sectors/-1 11484 | -4/Cetus | Manufactured an Enhanced Grunt 11509 | -4/Cetus | Manufactured an Enhanced Grunt 11534 | -4/Cetus | Manufactured an Enhanced Grunt 11548 | -4/Cetus | Cetus Manufacturing Module disabled 11568 | -4/Cetus | Discovered new exit (range 15) 11780 | -4/Cetus | Entered Archives 11780 | -4/Archives | Accompanied by 16 allies 11821 | -4/Archives | Discovered new exit (range 14) 11840 | -4/Archives | Discovered new exit (range 16) 11898 | -4/Archives | Discovered new exit (range 14) 13342 | -4/Archives | Terminal network hard line cut 13529 | -4/Archives | Unable to access archive contents 14512 | -4/Archives | Entered Research 14512 | -3/Research | Accompanied by 13 allies 14512 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14513 | -3/Research | Loaded intel: 3 garrison access locations 14555 | -3/Research | Garrison activated, responded to threat 14730 | -3/Research | Discovered new exit (range 15) 14780 | -3/Research | Retrieved Zion intel report: Branch Access 14780 | -3/Research | Identified exit to Testing 14781 | -3/Research | Zion Light squad teleported in 14943 | -3/Research | Discovered new exit (range 4) 15012 | -3/Research | First assault squad dispatched 15037 | -3/Research | Entered another Research area 15037 | -2/Research | Accompanied by 5 allies 15037 | -2/Research | Evolved 2 slots: Utility x2 15505 | -2/Research | Spotted B-90 Cyclops 15558 | -2/Research | Destroyed B-90 Cyclops 15583 | -2/Research | First assault squad dispatched 15610 | -2/Research | Incoming assault squad redirected 15623 | -2/Research | Lost 17 parts (1p3n3u10w) 15814 | -2/Research | Incoming assault squad redirected 15833 | -2/Research | Build established: Messiah-Gunner 15920 | -2/Research | Lost 7 parts (2n2u3w) 16087 | -2/Research | System corruption reached 10% 16101 | -2/Research | Incoming assault squad redirected 16137 | -2/Research | Core integrity fell below 50% 16170 | -2/Research | Core integrity fell below 20% 16183 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16161_ U-05 Engineer lays Concrete. 16163_ Penetrated by Slug. 16163_ Adv. Recalibrator destroyed. 16163_ Penetrated by Slug. 16164_ U-05 Engineer lays Concrete. 16166_ Penetrated by Slug. 16166_ Slug penetrates Wall. 16166_ Slug penetrates P-80 Master. 16166_ Adv. Heat Sink destroyed. 16167_ U-05 Engineer lays Concrete. 16169_ Penetrated by Slug. 16172_ Slug penetrates Wall. 16173_ Lrg. Storage Unit destroyed. 16174_ System corrupted: Energy discharge (-21). 16176_ Penetrated by Slug. 16179_ Slug penetrates Wall. 16180_ Slug penetrates P-80 Master. 16180_ Slug penetrates Wall. 16180_ Adv. Visual Processing Unit destroyed. 16182_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | + # #??? | | ### ""Y"" # #??? | | ??# """"" # """ """ """""" #?? | | ??# ### """ """ $ """""" #?? | | ??# #?# """ """ % """""" #? "" | | ??###########?# #? "" | | ??????????????# = # "" | | ??????????????# # "" | | ??????????????############# + | | ???????????????? ??# """T""" # | | ???????????????? ?# ###+######### # "" | | ?????????????????"" 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""" ?# #???????????? #???? | | ???????????????? ?# #??#######???+????? | | ???????????????? ??# #? ?????????? | | ???????????????? ??# #? ??????????? | | ??????????????############# # """""??????????? | | ??????????????# # # ""Y"" #???? | | ??????????????# + + #???? | | ??????????????# ! # # #???? | | ??????????????# @# #############?????? | | ??????????????# """ p# #? ! #???????? | | ??????????????# | """ + #? #???????? | | ??????????????# """ # # #???????? | | ??????????????############# # """ ????????? | | ?????????????????######???# + """ ????????? | | ?????????????????# ??# # """ ????????? | | ?????????????????# ??# # ! #???????? | | ?????????????????#! ?# #? ] #???????? | | ?????????????????# ?# ###########???????? | | ?????????????????# # ## ???????????? | | ######???????????# # ## ???????????? | | #???????????# / ## ???????????? | | #???????????# # ## ###########? | | """ [#???????????# # ## # #? | | """**###################### ## # #? | | """==#!* ## # / #? | | %!%%%%[ ^ ## # #? | | !!*#*=! ## # #? | | !%#!! ^ ^ ## # #? | | # ! ######+### ^ #? #? #? | | # =!# = # ^ #??? #??? ??? | | # *"/ = # ######+######+##### | | ###### # | | ######????# # "F "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 25 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Scavenger Sticky Parts Unstable Evolution Game ------ Seed AerolevTitaniumBlaster Manual? 0 Play Time 01:38:16 Cumulative 354.2 hours Start 2020.01.12 @ 01:58:41 End 2020.01.12 @ 14:18:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 34 Types 25/2/4/2/1/0/0 Lore% 90 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc7a4028-6c5f-4ded-b07e-3f53d1b94bac