Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 12:04:37 Player: M4NZ Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (5649) 5649 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 10620 Bonus ------- High Alert Combat Kills 396 Cogmind --------- Core Integrity 0/1000 Matter 542/550 Energy 70/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Matter Compressor Improved Signal Interpreter Terrain Scan Processor Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Improved System Restoration Module Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved System Restoration Module > --- WEAPON ----------- Wave Gun Heavy Phase Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Assault Cannon Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 9 | . . 2 2 2 1 2 Weapon . | . . . . . . . Parts Attached 175 | 6 9 19 43 18 50 30 Power 32 | 1 2 . 6 5 11 7 Engine 20 | 1 2 . 4 2 9 2 Core 10 | . . . 2 3 2 3 Reactor 2 | . . . . . . 2 Propulsion 32 | 2 2 4 8 . 13 3 Treads 25 | 2 2 4 8 . 7 2 Leg 7 | . . . . . 6 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 1 1 4 19 8 10 12 Device 31 | . . 1 11 4 7 8 Storage 5 | 1 . 1 1 . 1 1 Processor 14 | . 1 1 6 1 2 3 Hackware 1 | . . 1 . . . . Protection 4 | . . . 1 3 . . Artifact . | . . . . . . . Weapon 56 | 2 4 11 10 5 16 8 Energy Gun 11 | 1 1 1 . 1 5 2 Energy Cannon 19 | . 1 6 4 3 2 3 Ballistic Gun 12 | 1 2 2 1 . 6 . Ballistic Cannon 5 | . . . 4 1 . . Launcher 9 | . . 2 1 . 3 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 Parts Lost 56 | . 1 . 11 1 31 12 Power 12 | . . . 3 . 6 3 Propulsion 9 | . . . 4 . 4 1 Utility 18 | . . . 1 1 11 5 Weapon 17 | . 1 . 3 . 10 3 Highest Loss Streak 11 | . 1 . 6 1 9 11 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 94 | . 97 99 97 91 95 83 Engine 7 | . 14 11 7 1 11 2 Core 1 | . . . . 5 . 3 Treads 14 | . 28 21 17 15 7 1 Leg 1 | . . . . . 4 6 Device 11 | . . 2 8 14 15 21 Storage 9 | . 14 11 9 7 9 6 Processor 23 | . 12 22 26 23 28 24 Hackware 2 | . . 8 4 . . . Protection 4 | . . . 4 13 1 . Energy Gun 2 | . 9 2 . . 5 4 Energy Cannon 6 | . 4 17 9 4 1 1 Ballistic Gun 2 | . 14 1 . . 4 . Ballistic Cannon 2 | . . . 6 4 . . Naked Turns . | . . . . . . . Heaviest Build 58 | 13 17 25 35 50 51 58 Greatest Support 70 | 40 40 40 43 40 56 70 Greatest Overweight (x) 12 | . . . . 1 12 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 1 8 9 10 10 10 10 Average Carried 8 | . 6 7 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 1 8 9 10 10 7 5 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Skirmisher 14% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 3976 | 219 207 270 975 432 862 1011 Remotely . | . . . . . . . Salvage Created 6090 | . 371 787 1539 801 1522 1070 Parts 327 | . 27 52 87 43 66 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . . 5 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 116 | . 7 20 36 9 24 20 Guns 32 | . 6 1 2 . 19 4 Cannons 53 | . . 12 30 7 3 1 AOE 27 | . 1 7 2 . 2 15 Classes Destroyed 14 | . 3 6 2 1 2 . Worker 3 | . . 1 . 1 . 1 Builder 3 | . . 1 1 . . 1 Tunneler 3 | . 1 . 1 . . 1 Recycler 8 | . . 2 . 4 . 2 Mechanic 2 | . . . . . 2 . Operator 2 | . . 1 . 1 . . Watcher 14 | . 2 2 5 3 1 1 Swarmer 24 | . . 10 6 . . 8 Grunt 59 | . 7 5 21 4 16 6 Sentry 15 | . . 5 6 2 1 1 Specialist 2 | . . . 2 . . . Hunter 6 | . . . . . 4 2 Programmer 8 | . . . . 3 2 3 Heavy 2 | . . . 1 . 1 . Best Kill Streak 8 | . 4 6 8 4 7 8 Combat Bots Only 6 | . 2 5 6 2 6 5 Max Kills in Single Turn 4 | . 1 4 2 1 2 4 Gunslinging . | . . . . . . . Exploded 4 | . 1 3 2 . 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 10795 | . 385 566 2114 843 3877 3010 Core 2406 | . 33 102 437 94 724 1016 Absorbed by Shields 517 | . . 15 . . 502 . Redirected to Shielding 102 | . . . 60 33 9 . Regen/Repaired (Parts) 314 | . . 114 . . 200 . Core Remaining (%) 63 | 100 86 74 20 86 14 . Volleys Fired 372 | . 29 39 99 56 111 38 Largest 2 | . 2 2 2 2 2 2 Hottest 171 | . 63 131 140 99 138 171 Shots Fired 630 | . 57 77 161 71 202 62 Gun 303 | . 57 13 14 14 169 36 Cannon 305 | . . 61 144 57 32 11 Launcher 22 | . . 3 3 . 1 15 Special . | . . . . . . . Kinetic 237 | . 29 3 78 33 94 . Thermal 280 | . 7 33 70 18 105 47 Explosive 22 | . . 3 3 . 1 15 Electromagnetic 91 | . 21 38 10 20 2 . Robot Hit Streak 24 | . 10 8 12 9 24 12 Robot Miss Streak 3 | . 3 3 2 3 2 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 452 | . 32 45 113 50 170 42 Core Hits 234 | . 16 32 57 19 70 40 Critical Kills 6 | . . . 2 . 3 1 Critical Parts Destroyed 6 | . . . . . 4 2 Critical Strikes 22 | . . 1 6 . 12 3 Burn 5 | . . . . . 5 . Meltdown 2 | . . . 2 . . . Destroy 10 | . . . . . 7 3 Blast 4 | . . . 4 . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13641 | . 476 1374 3272 1984 3658 2877 Guns 4431 | . 440 97 186 235 2807 666 Cannons 6453 | . . 842 2903 1710 762 236 Explosions 2749 | . 36 435 175 39 89 1975 Melee . | . . . . . . . Ramming 8 | . . . 8 . . . Kinetic 4588 | . 198 27 1682 1138 1543 . Thermal 5598 | . 77 636 1191 450 1966 1278 Explosive 2113 | . . 250 175 . 89 1599 Electromagnetic 1334 | . 201 461 216 396 60 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 5 2 13 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . 20 9 5 Message Errors 9 | . . . . 6 1 2 Matter Fused 5 | . . . . 3 1 1 Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 5 | . . . . 4 . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 3 2 1 Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 386 | . . 20 51 195 4 116 Projectiles 248 | . . 12 41 195 . . Explosions 138 | . . 8 10 . 4 116 Melee . | . . . . . . . Knockbacks 13 | . . . 8 5 . . Impact . | . . . . . . . Kinetic 12 | . . . 8 4 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 396 | . 40 155 . 43 . 158 Shots 8 | . 1 3 . 1 . 3 Rammed 3 | . . . 3 . . . Targets Rammed 4 | . . . 4 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 444 | . 166 352 444 169 133 401 Average Temperature 97 | . 68 91 116 77 28 138 Received Heat Transfer 2678 | . 192 107 783 297 906 393 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 5 | . . 1 . 3 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 28 | . . 4 9 1 8 6 Heat Transferred 9447 | . 150 1014 2294 568 3895 1526 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 741 | . 235 486 725 487 317 741 Initial 329 | . . 22 204 329 122 78 Average 273 | . 74 173 385 300 161 485 Maximum Alert Level 3 | . 1 2 3 2 1 3 Low Security (%) 33 | 100 93 57 11 8 55 7 Level 1 41 | . 6 25 48 78 44 8 Level 2 22 | . . 16 36 12 . 78 Level 3 1 | . . . 2 . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . 3 2 6 6 9 3 Investigation 9 | . 1 1 1 3 3 . Extermination 7 | . . . . 3 2 2 Reinforcement 13 | . 2 1 5 . 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 8 | . . 2 4 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 180 | . 12 26 49 22 37 34 Peak Tracking Total 11 | . 4 6 6 3 7 11 Tactical Retreats 11 | . 1 2 1 1 6 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . . 4 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Exploded 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 22 | . 1 4 2 1 . 14 Max in Single Turn 7 | . 1 3 1 1 . 7 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 20 | . 1 6 4 5 3 1 Terminals 14 | . 1 4 3 4 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 71 | . 3 23 16 14 13 2 Successful 38 | . 2 12 11 4 8 1 Failed 33 | . 1 11 5 10 5 1 Catastrophic 6 | . 1 2 . 2 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 47 | . 3 13 12 11 8 . Fabricators . | . . . . . . . Repair Stations 12 | . . 7 . . 5 . Recycling Units 3 | . . 3 . . . . Scanalyzers 6 | . . . 4 . . 2 Garrison Access 3 | . . . . 3 . . Terminal Hacks 25 | . 2 6 8 4 5 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . . 1 . 1 . . Alert Level 3 | . . 1 1 . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 3 | . . 1 1 1 . . Dispatch Records 2 | . . . 2 . . . Maintenance Status 1 | . . . 1 . . . Security Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Registered Components 1 | . . 1 . . . . Zone Layout 4 | . . 2 . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 4 . . 3 . Scan Component 5 | . . 3 . . 2 . Repair 2 | . . 1 . . 1 . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . . 3 . . 1 Insert Component 3 | . . . 2 . . 1 Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . 4 1 5 3 1 Full Trace Events 8 | . . 2 1 2 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . 1 . Time 74 | . . 36 . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 5 . . . . Parts Scanalyzed 2 | . . . 1 . . 1 Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 8524 | 112 707 1173 1871 1822 1757 1082 Spaces Moved 4128 | 69 349 596 806 838 810 660 Core 19 | 7 . . . . 1 11 Treads 3234 | 62 349 596 806 838 398 185 Legs 875 | . . . . . 411 464 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 170 120 100 Average Speed 156 | 148 160 160 161 182 143 132 Slowest Speed 650 | 160 160 160 170 250 650 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 38 41 64 25 15 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 330 | . 4 61 39 15 14 197 Melee . | . . . . . . . Projectile 43 | . . . 27 12 3 1 AOE 287 | . 4 61 12 3 11 196 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 5534 | 75 445 738 1211 1055 1201 809 Wait 670 | . 38 70 221 112 189 40 Move 4122 | 68 348 595 805 837 809 660 Hop . | . . . . . . . Pick Up 91 | 1 12 5 20 12 23 18 Fast Attach 44 | 6 2 6 4 5 11 10 Attach 51 | . 1 3 11 7 20 9 Detach 11 | . . . 1 3 2 5 Swap 80 | . 6 10 28 6 19 11 Drop 89 | . 9 10 18 17 17 18 Fire 372 | . 29 39 99 56 111 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 4 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 49 | -11/Junkyard | Discovered new exit (range 16) 113 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Identified exit to Materials 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Discovered new exit (range 18) 979 | -9/Materials | Identified exit to Mines 1598 | -9/Materials | Repaired Broken Lgt. Treads 1653 | -9/Materials | Discovered new exit (range 4) 1748 | -9/Materials | Identified exit to Materials 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Utility x2 3512 | -8/Materials | Core integrity fell below 50% 3582 | -8/Materials | Discovered new exit (range 8) 3618 | -8/Materials | Identified exit to Factory 3630 | -8/Materials | Lost 6 parts (2p2n2w) 3864 | -8/Materials | Entered Factory 3864 | -7/Factory | Evolved 2 slots: Utility x2 4150 | -7/Factory | Build established: Scavenger-Skirmisher 4538 | -7/Factory | Noticed a derelict Sapper rigging charges 4662 | -7/Factory | Identified exit to Lower Caves 5369 | -7/Factory | Discovered new exit (range 19) 5398 | -7/Factory | Identified exit to Factory 5642 | -7/Factory | Build established: Skirmisher 5686 | -7/Factory | Entered another Factory area 5686 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5788 | -6/Factory | Repaired Arm. Treads 6015 | -6/Factory | Lost 5 parts (1u4w) 6323 | -6/Factory | Build established: Scavenger-Skirmisher 6568 | -6/Factory | Lost 6 parts (2p1u3w) 6899 | -6/Factory | Build established: Scavenger-Mutant 7094 | -6/Factory | Cargo convoy interrupted 7223 | -6/Factory | Discovered new exit (range 9) 7233 | -6/Factory | Identified exit to Factory 7381 | -6/Factory | Core integrity fell below 50% 7420 | -6/Factory | Lost 9 parts (2p1n5u1w) 7441 | -6/Factory | Core integrity fell below 20% 7443 | -6/Factory | Entered another Factory area 7443 | -5/Factory | Evolved 2 slots: Utility x2 7463 | -5/Factory | Lost 4 parts (1p2n1w) 7944 | -5/Factory | Build established: Scavenger-Skirmisher 8469 | -5/Factory | Cargo convoy interrupted 8517 | -5/Factory | Core integrity fell below 50% 8517 | -5/Factory | System corruption reached 10% 8520 | -5/Factory | Core integrity fell below 20% 8525 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08490_ U-05 Engineer lays Concrete. 08490_ Penetrated by Slug. 08490_ Cold Fusion Reactor destroyed. 08491_ U-05 Engineer lays Concrete. 08493_ Hvy. Treads destroyed. 08493_ U-05 Engineer lays Concrete. 08495_ K-01 Serf collects debris. 08495_ U-05 Engineer lays Concrete. 08495_ K-01 Serf collects debris. 08496_ U-05 Engineer lays Concrete. 08497_ Penetrated by Slug. 08497_ Slug penetrates Assembly Bed. 08497_ Penetrated by Slug. 08497_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08501_ Wave Gun destroyed. 08504_ Hvy. Phase Cannon destroyed. 08513_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08523_ Chain reaction triggered in Mic. Fission Core. 08523_ P-70 Sage destroyed. 08525_ System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##############?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ??# """ """ #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# """ """ #????????#####????????????????????? | | ??# """ """ #???????? #????????????????????? | | ??# """ """ ##?????? #????????????????????? | | ??# ## """""" #????????????????????? | | ??# ## """""" #????????????????????? | | ??# ## """""" #????????????????????? | | ??# ## """""" #????????????????????? | | #########+####### #????????????????????? | | #??# #????????????????????? | | #??# @! #????????????????????? | | #??#"" #???? ???????????????? | | #??#"Y ! ! #???""???????????????? | | #??#"" #?? """??????????????? | | ######## #??# #? """ ""???????????? | | #????# ########;;p;;### ??????????? | | #????# pp p """??????????????? | | #????# [%h """??????????????? | | #???## """" x! """ ""???????????? | | #???## """" h h ??????????? | | #??### " "" Rm i ??????????? | | #??# # "" ##########+##### ? ????????? | | #??# # """ ### #?????????????? | | #??# # """ # " # ? ??#???????? | | #??# # # " #??????#??????? | | #??### "" # " #?? ? ????????? | | #??### " # " # ??? ??#?????? | | ###??### " # " #? ???????"???? | | ??#??### " " # ? ?#?#?????? | | ?#?#?# # " " #? ?? #??#????? | | ?#???### "" # %#?? #?#?????? | | #???#### "! =# ##???#??? | | ?#??#### " " *[! =% %+% ##??????? | | #?#?## # " ## ] #? ???????#?#?? | | !=###### " # # # #### ? ?#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 480 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatAerolevNanosword Manual? 0 Play Time 03:05:58 Cumulative 94.0 hours Start 2024.01.12 @ 19:00:28 End 2024.01.14 @ 12:04:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 095a0814-1d45-4496-8e1a-de03cb8dc903