Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 22:21:34 Player: War__Prophet Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1303) 1303 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5483 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 57/100 System Corruption 12% Temperature Cool (0) Movement Hovering (46) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Faulty Heavy Deuterium Engine Heavy Deuterium Engine Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Medium Treads Titanium Leg > --- UTILITY ---------- EM Shield Force Field Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Huge Storage Unit Heavy Armor Plating Hardened Medium Armor Plating [Rating: 58] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Authchip [R/Combat] Device EM Shield Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Authchip [R/Combat] Protection Experimental Propulsion Shielding Weapon Heavy Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Array Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 73 | 4 7 6 7 13 4 6 26 Power 11 | 1 2 . 2 3 2 . 1 Engine 8 | 1 2 . 2 1 2 . . Core 3 | . . . . 2 . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 3 3 2 2 2 . 6 Treads 1 | . . . . . 1 . . Leg 3 | . . . . 2 1 . . Wheel 9 | 2 1 2 . . . . 4 Hover 5 | . 2 1 . . . . 2 Flight 2 | . . . 2 . . . . Utility 27 | 1 1 2 1 6 . 6 10 Device 9 | . 1 1 . 1 . . 6 Storage 2 | 1 . . 1 . . . . Processor 4 | . . 1 . . . . 3 Hackware 9 | . . . . 3 . 6 . Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 15 | . 1 1 2 2 . . 9 Energy Gun 1 | . . 1 . . . . . Energy Cannon 8 | . 1 . . . . . 7 Ballistic Gun 3 | . . . 2 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 30 | . 2 3 . 6 . 1 18 Power 6 | . . 1 . 2 . . 3 Propulsion 10 | . 2 1 . 3 . . 4 Utility 8 | . . 1 . . . . 7 Weapon 6 | . . . . 1 . 1 4 Highest Loss Streak 11 | . 1 3 . 5 . 1 11 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 5 7 4 3 3 3 5 Power . | . . . . 1 . . . Propulsion . | . 3 2 . . . . . Utility 1 | . . 2 2 2 2 3 1 Weapon 1 | . . . 1 . . . 2 Tool/Special . | . . . . . . . . Unused Backups 14 | . 6 2 2 1 . . 3 Power . | . . . . . . . . Propulsion 9 | . 5 2 1 . . . 1 Utility 1 | . 1 . . . . . . Weapon 3 | . . . . 1 . . 2 Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 66 | . 72 70 42 59 29 37 78 Engine 6 | . 14 9 2 1 9 10 6 Core 2 | . . . . 11 . . 3 Treads 1 | . . . . . 1 7 1 Leg 3 | . . . . 12 6 7 3 Wheel 6 | . 19 18 . . . . 6 Hover 1 | . 7 1 . . . . . Flight 2 | . . . 20 3 . . . Device 9 | . 7 11 . 4 . . 13 Storage 3 | . 14 9 . . . . 1 Hackware 9 | . . . . 10 . 5 16 Protection 5 | . . . . 5 3 . 9 Energy Cannon 7 | . 8 9 . . . . 12 Ballistic Gun 3 | . . . 18 4 7 4 . Peak Build Rating 58 | 4 7 13 7 29 27 36 58 Average Rating 30 | 3 5 8 5 20 15 19 47 On Entrance 9 | . 4 7 2 6 4 19 36 Avg Prop Armor Cover (%) 12 | . . . . . 3 15 11 Naked Turns 33 | . . 15 . 3 . . 15 Heaviest Build 143 | 10 14 15 6 34 40 17 143 Greatest Support 38 | 20 20 38 8 30 28 28 30 Greatest Overweight (x) 7 | . 1 . . 4 1 . 7 Average Overweight (x) 1 | . . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 25 5 5 25 25 Average Capacity 8 | 6 8 7 5 5 5 5 11 Most Carried 9 | 1 8 8 5 5 5 5 9 Average Carried 5 | . 6 7 4 3 3 4 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 1 8 5 5 5 4 5 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 953 | 240 110 17 80 98 . . 408 Remotely . | . . . . . . . . Salvage Created 1358 | . 283 113 32 137 . . 793 Parts 99 | . 14 14 6 7 . . 58 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 27 | . 3 3 2 3 . . 16 Melee 2 | . . . . 2 . . . Guns 4 | . . 2 2 . . . . Cannons 15 | . 3 1 . . . . 11 AOE 4 | . . . . . . . 4 Classes Destroyed 11 | . 4 2 . 2 . . 3 Worker 7 | . . . . . . . 7 Builder 3 | . . . . . . . 3 Tunneler 2 | . . 1 . . . . 1 Hauler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Watcher 3 | . 1 2 . . . . . Swarmer 8 | . . 3 2 . . . 3 Grunt 6 | . 3 . . 1 . . 2 Sentry 3 | . . . . 1 . . 2 Hunter 1 | . . . . 1 . . . Programmer 9 | . . . . . . . 9 Best Kill Streak 6 | . 4 3 3 2 . . 6 Combat Bots Only 4 | . 2 3 2 2 . . 4 Max Kills in Single Turn 5 | . 1 1 1 1 . . 5 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . . 4 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 568 | . 14 40 7 59 . 43 405 Missed 191 | . 6 10 3 14 . 22 136 Hits 377 | . 8 30 4 45 . 21 269 Melee 1 | . . . . . . . 1 Projectile 376 | . 8 30 4 45 . 21 268 AOE 2 | . . . . . . . 2 Critical Strikes 11 | . . . . 3 . 1 7 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5359 | . 220 377 31 888 . 563 3280 Core 1567 | . 16 169 8 338 . 156 880 Absorbed by Shields 310 | . . . . . . . 310 Redirected to Shielding 167 | . . . . . . . 167 Ignored by Resistances 36 | . . . . . . . 36 Core Remaining (%) 72 | 100 93 . 55 38 . 77 . Volleys Fired 97 | . 25 9 9 . . . 54 Largest 2 | . 1 2 1 . . . 2 Hottest 130 | . 60 105 23 . . . 130 Shots Fired 157 | . 25 18 9 . . . 105 Gun 18 | . . 9 9 . . . . Cannon 137 | . 25 9 . . . . 103 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 9 | . . . 9 . . . . Thermal 137 | . 25 9 . . . . 103 Explosive 2 | . . . . . . . 2 Electromagnetic 9 | . . 9 . . . . . Robot Hit Streak 10 | . 7 3 5 . . . 10 Robot Miss Streak 4 | . 2 3 2 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 101 | . 15 8 5 9 . . 64 Core Hits 69 | . 8 8 2 3 . . 48 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 2 | . . . . 2 . . . Smash 2 | . . . . 2 . . . Melee Attacks 10 | . . . . 10 . . . Impact 10 | . . . . 10 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3415 | . 276 171 77 264 . . 2627 Guns 114 | . . 37 77 . . . . Cannons 2255 | . 258 86 . . . . 1911 Explosions 729 | . 18 . . . . . 711 Melee 264 | . . . . 264 . . . Ramming 53 | . . 48 . . . . 5 Kinetic 77 | . . . 77 . . . . Thermal 2255 | . 258 86 . . . . 1911 Explosive 729 | . 18 . . . . . 711 Electromagnetic 37 | . . 37 . . . . . Impact 264 | . . . . 264 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 10 | . . . . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 67 | . 8 . . 18 . . 41 Projectiles 41 | . . . . . . . 41 Explosions 8 | . 8 . . . . . . Melee 18 | . . . . 18 . . . Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . 113 21 . . . . 39 Shots 3 | . 1 . . . . . 2 Rammed 13 | . . 12 . . . . 1 Targets Rammed 13 | . . 12 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 338 | . 80 255 4 12 . . 338 Average Temperature 89 | . 31 109 2 12 . . 98 Received Heat Transfer 746 | . 63 63 . 261 . . 359 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . . . 2 Heat Transferred 2996 | . 555 185 . . . . 2256 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 223 | . 63 87 86 54 . 23 223 Initial 21 | . . 12 21 . . 3 11 Average 20 | . 24 17 24 14 . 8 23 Influence Increases 1104 | . 140 106 115 94 5 30 614 Destroy 0b10 Robot/C 580 | . 60 60 80 60 . . 320 Destroy 0b10 Robot/NC 85 | . 15 15 . . . . 55 Destroy Leader 188 | . 24 14 20 30 . . 100 Allied During Kill 4 | . . . . 4 . . . Successful Hack 14 | . 4 . . . 5 . 5 Disable Machine 105 | . 15 . 15 . . . 75 Destroy Structure 83 | . 22 2 . . . . 59 Lose Combat Pursuer 45 | . . 15 . . . 30 . Influence Decreases 894 | . 110 82 169 94 . 12 427 Entered New Map 65 | . . 18 33 . . 2 12 Time Decay 549 | . 90 44 96 64 . . 255 Lost Part 240 | . 20 20 . 30 . 10 160 Lost Ally 40 | . . . 40 . . . . Squads Dispatched 11 | . 1 . . 4 . 1 5 Investigation 1 | . . . . 1 . . . Extermination 4 | . . . . . . . 4 Reinforcement 6 | . 1 . . 3 . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 2 | . . . . 2 . . . Communications Jammed 35 | . . . . . . . 35 Distress Signals 35 | . . . . . . . 35 Times Spotted 59 | . 7 9 3 14 . 3 23 Peak Tracking Total 10 | . 2 7 1 10 . 3 10 Tactical Retreats 3 | . . 1 . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 5 | . . . . 2 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 7 | . 1 . 1 . . . 5 Max in Single Turn 3 | . 1 . 1 . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 4 | . 1 . . 1 1 . 1 Terminals 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 3 . . 4 3 . 1 Successful 8 | . 3 . . 3 1 . 1 Failed 3 | . . . . 1 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 3 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 3 . . . 1 . 1 Record 1 | . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Retrieve Study 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 1 . . . Highest-Rated Group 40 | . . . 40 16 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . 9 3 . . . Total Damage 141 | . . . 97 44 . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 263 | . . 50 . . . . 213 Optics 50 | . . 50 . . . . . Terrain 113 | . . . . . . . 113 Jamming 100 | . . . . . . . 100 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 3019 | 37 296 171 357 265 165 126 1602 Spaces Moved 1830 | 38 301 123 314 193 69 87 705 Core 85 | 2 . 7 . 28 20 . 28 Treads 27 | . . . . . 21 6 . Legs 570 | . . . . 107 28 81 354 Wheels 646 | 36 191 111 . . . . 308 Hover 132 | . 110 5 2 . . . 15 Flight 370 | . . . 312 58 . . . Fastest Speed 37 | 50 56 50 37 37 50 130 46 Average Speed 120 | 78 71 95 37 99 133 132 188 Slowest Speed 340 | 80 95 100 60 250 240 160 340 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 1 1 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 46 15 78 23 1 66 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . 21 . . . . . 58 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 74 | . 21 . . . . . 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 2460 | 42 358 158 546 247 142 95 872 Wait 334 | . 1 3 208 19 64 . 39 Move 1819 | 37 300 122 311 190 68 86 705 Hop 2 | . . . 1 1 . . . Pick Up 40 | 1 16 2 3 3 1 2 12 Fast Attach 53 | 4 4 4 3 9 3 5 21 Attach 23 | . 1 2 3 4 3 1 9 Detach 18 | . . . 1 5 2 . 10 Swap 10 | . 2 . 2 1 . 1 4 Drop 33 | . 9 4 5 5 1 . 9 Fire 97 | . 25 9 9 . . . 54 Melee 10 | . . . . 10 . . . Ram 13 | . . 12 . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 411 | -9/Materials | Discovered new exit (range 15) 488 | -9/Materials | Released all parts (4) 505 | -9/Materials | Entered Mines 518 | -9/Mines | Met a Derelict bent on vengeance 518 | -9/Mines | Lost 3 parts (1p1n1u) 586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 636 | -9/Mines | Build established: Mutant 648 | -9/Mines | Discovered new exit (range 12) 649 | -9/Mines | Learned Materials garrison access intel 862 | -9/Mines | Entered Materials 862 | -8/Materials | Accompanied by 1 ally 862 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 863 | -8/Materials | Identified exit to Factory 864 | -8/Materials | Loaded intel: 1 garrison access location 1112 | -8/Materials | Released all parts (1) 1114 | -8/Materials | Core integrity fell below 50% 1120 | -8/Materials | Discovered exit to Factory (range 13) 1127 | -8/Materials | Entered Factory 1127 | -7/Factory | Evolved 2 slots: Utility x2 1142 | -7/Factory | Lost 5 parts (2p2n1w) 1292 | -7/Factory | Identified exit to DSF 1292 | -7/Factory | Entered DSF 1333 | -7/DSF | Additional patrols routed to DSF 1381 | -7/DSF | Discovered new exit (range 15) 1418 | -7/DSF | Entered Factory 1418 | -6/Factory | Evolved 2 slots: Utility x2 2773 | -6/Factory | Lost 3 parts (3u) 2902 | -6/Factory | Build established: Scavenger-Mutant 2956 | -6/Factory | Cargo convoy interrupted 2973 | -6/Factory | Core integrity fell below 50% 2974 | -6/Factory | System corruption reached 10% 2981 | -6/Factory | Released all parts (5) 3000 | -6/Factory | Found Prototype Launcher 3000 | -6/Factory | Identified Rocket Array 3002 | -6/Factory | Found Rocket Array 3005 | -6/Factory | Core integrity fell below 20% 3009 | -6/Factory | Lost 11 parts (2p3n4u2w) 3012 | -6/Factory | Found Rocket Array 3014 | -6/Factory | Found Rocket Array 3020 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 03012_ The unstable cave ceiling collapses. 03012_ K-01 Serf destroyed. 03012_ Nuclear Reactor explodes. 03012_ Penetrated by Slug. 03012_ Acquired Rocket Array. 03012_ U-05 Engineer lays Concrete. 03014_ Acquired Rocket Array. 03014_ U-05 Engineer lays Concrete. 03015_ Rocket Array destroyed. 03015_ Acquired Prototype Engine. 03016_ The unstable cave ceiling collapses. 03016_ K-01 Serf collects debris. 03016_ Penetrated by Slug. 03016_ U-05 Engineer lays Concrete. 03017_ I,ZYM2SIX&W1I14VS,C&LEHNAB0XAAUK8E88BLF 03017_ Acquired Prototype Engine. 03020_ Triggered Tesla Bomb Trap. 03020_ A bubble of electromagnetic force engulfs the area. 03020_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????? ????????????????? | | ????????????????????#+###+##??# #????????????????? | | ????????????????????# #### #????????????????? | | ????????????????????# #????????????????? | | ????????????????????+ @ #?????? ###??????? | | ????????????????????# #???? ????? | | ????????????????????# #?? ""?????? | | ????????????????##### =] # Y"????? | | ?????????????? ] ""?????? | | ?????????????? ]! ???? | | ?????????????? ???? | | ???????????????######## ????? | | ??????????????????????##### # ????? | | ??????????????????????????## !% ?????? | | ??????????????????#######??## ????? | | ??????????????????? ?? h ?????? | | ???????????????????? ? i ?????? | | ????????????????????? #####?? | | ?????????????????????? """ ?? | | ?????????????????????? """ ? | | ?????????????????????? """ ? | | ?????????????????????" "" # ? | | ?????????????????????" "" # ? | | ????????????????????? # ## ### #####???? | | ???????????????????? ] ?#?# #???#???????? | | ??????????????????? ????### #???????????? | | ?????????????????? ????# #???????????? | | ???????????????????#######?????# #?#+######### | | ?????????????????????????#"????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 24 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 825 Resistance: EM 25 Propulsion Shielding 90 Evasion (%) 62 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed PulseAntigravSystem Manual? 0 Play Time 00:24:41 Cumulative 43.5 hours Start 2025.11.03 @ 21:57:07 End 2025.11.03 @ 22:21:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b765a535-870a-4475-9108-323ae3405840