Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 02:24:23 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1100 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 385/400 Matter 274/300 Energy 69/100 System Corruption 0% Temperature Cool (8) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- Ion Cannon > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power None Propulsion Wheel Treads Light Treads Wheel Wheel Utility None Weapon Ion Cannon Energy Cannon Ion Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 3 | . 2 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 1 | . 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 25 | . 25 24 Treads 11 | . 11 11 Wheel 12 | . 14 11 Energy Cannon 1 | . . 2 Peak Build Rating 5 | . 2 5 Average Rating 2 | . 1 2 On Entrance 4 | 6 6 2 Naked Turns . | . . . Heaviest Build 11 | 11 . . Greatest Support 20 | 20 20 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | . 5 5 Average Capacity 5 | . 5 5 Most Carried 4 | . 4 . Average Carried . | . . . Final Capacity 8 | 8 5 5 Final Carried 6 | 6 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 190 | 190 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 6 | . . 6 Missed 2 | . . 2 Hits 4 | . . 4 Projectile 4 | . . 4 Damage Taken 31 | . . 31 Core 15 | . . 15 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 2 | . . 2 Largest 1 | . . 1 Hottest 60 | . . 60 Shots Fired 2 | . . 2 Gun . | . . . Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . . 2 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . . 2 Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 46 | . 2 44 Guns . | . . . Cannons 44 | . . 44 Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic . | . . . Thermal 44 | . . 44 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . . 8 Average Temperature 5 | . . 5 Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 14 | . 14 1 Initial 1 | . . 1 Average 3 | . 5 . Influence Increases 19 | . 19 . Successful Hack 19 | . 19 . Influence Decreases 19 | . 15 4 Entered New Map 3 | . . 3 Time Decay 16 | . 15 1 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . 1 4 Peak Tracking Total 4 | . 1 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 80 | . 50 30 Spaces Moved 131 | 1 82 48 Core 129 | . 81 48 Treads 1 | . 1 . Legs 1 | 1 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 50 50 Average Speed 51 | 120 51 50 Slowest Speed 160 | 120 160 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 1 18 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 140 | . 89 51 Wait . | . . . Move 129 | . 81 48 Hop . | . . . Pick Up . | . . . Fast Attach 1 | . . 1 Attach 2 | . 2 . Detach . | . . . Swap . | . . . Drop 3 | . 3 . Fire 2 | . . 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 27 | -10/Materials | Discovered new exit (range 15) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Utility x2 81 | -9/Materials | Self-destructed Last Messages --------------- (33,56) (33,53) Map updated. >>Layout(Zone) Retrieving Zone 7D layout... Downloaded map data. 00027_ Connecting with Terminal... 00027_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 8L layout... Downloaded map data. 00036_ Slammed into W-16 Scout. 00039_ Slammed into R-06 Scavenger. 00042_ Slammed into U-05 Engineer. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00064_ K-01 Serf collects debris. 00073_ W-16 Scout sends out distress signal. 00076_ Acquired Ion Cannon. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ???? ?" ??? | | ???????????????????????????????? ???" ??" ??? | | ???????????????????????????????? "?"" "" #?? | | ????????????????????????????????# ?? ?? #?? | | ????????????????????????????????# ?? ?? [#?? | | ????????????????????????????????# """" """" #?? | | ????????????????????????????????# """" """" #?? | | ????????????????????????????????# """" """" #?? | | ????????????????????????????????# #?? | | ????????????????????????? ?????# #?? | | ????????????????????????? ???###! 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