Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 23:11:05 Player: Flerik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (554) 554 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2364 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Improved VTOL Module Small Storage Unit Structural Scanner Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Small Battery Visual Processing Unit ECM Suite > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit VTOL Module Small Storage Unit Structural Scanner Improved Signal Interpreter Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 10 3 6 8 Power 5 | 2 1 1 1 Engine 5 | 2 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 1 3 2 Treads 6 | 2 1 3 . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 2 1 2 2 Device 2 | 1 . . 1 Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 92 | . 98 96 85 Engine 10 | . 14 11 8 Treads 26 | . 27 29 23 Flight 1 | . . . 2 Device 9 | . 14 5 7 Storage 17 | . 14 22 17 Processor 5 | . . 5 9 Energy Gun 10 | . 14 11 6 Ballistic Gun 10 | . 14 11 7 Naked Turns . | . . . . Heaviest Build 54 | 13 13 14 54 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 14 | . . . 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 9 | 7 8 8 12 Most Carried 11 | 4 8 8 11 Average Carried 6 | 2 5 7 8 Final Capacity 20 | 8 8 8 20 Final Carried 11 | 4 8 8 11 Class Distribution -------------------- 50% | Mutant 50% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 549 | 187 137 125 100 Remotely . | . . . . Salvage Created 1219 | 128 441 344 306 Parts 57 | 5 17 23 12 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 6 6 5 Guns 14 | . 6 6 2 AOE 3 | . . . 3 Classes Destroyed 10 | 2 3 4 1 Worker 3 | . 1 1 1 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 5 | 1 3 . 1 Watcher 1 | . . 1 . Swarmer 6 | . 3 . 3 Grunt 8 | . 3 4 1 Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 5 | 2 3 3 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2124 | . 343 244 1537 Core 681 | . 56 71 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 120 | . 120 . . Core Remaining (%) 86 | 100 77 82 . Volleys Fired 101 | 10 32 37 22 Largest 2 | 1 2 2 2 Hottest 65 | 40 60 60 65 Shots Fired 186 | 10 62 73 41 Gun 183 | 10 62 73 38 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 86 | . 30 37 19 Thermal 82 | 10 32 36 4 Explosive 3 | . . . 3 Electromagnetic 15 | . . . 15 Robot Hit Streak 14 | 3 9 9 14 Robot Miss Streak 5 | 1 3 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 127 | 7 38 57 25 Core Hits 56 | 4 17 19 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1545 | 78 384 549 534 Guns 1291 | 78 384 549 280 Cannons . | . . . . Explosions 245 | . . . 245 Melee . | . . . . Ramming 9 | . . . 9 Kinetic 390 | . 120 215 55 Thermal 761 | 78 264 334 85 Explosive 195 | . . . 195 Electromagnetic 190 | . . . 190 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 229 | . 229 43 46 Average Temperature 45 | . 88 16 14 Received Heat Transfer 1062 | . 165 114 783 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1675 | 175 600 775 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 276 | 15 223 235 276 Initial 98 | . 9 9 98 Average 115 | 4 118 126 135 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 91 | 100 79 94 97 Level 1 8 | . 20 5 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 10 12 19 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 8 5 10 Successful 12 | . 5 3 4 Failed 11 | . 3 2 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 18 | . 4 5 9 Terminals 19 | . 4 5 10 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Prototype ID Bank 1 | . . . 1 Level Access Points 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 2 2 Terminals 5 | . 1 2 2 Botnet 4 | . 1 1 2 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1491 | 149 430 360 552 Spaces Moved 680 | 82 182 148 268 Core 6 | 3 . . 3 Treads 634 | 43 182 148 261 Legs 40 | 36 . . 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 138 160 160 170 Slowest Speed 750 | 160 160 160 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 34 19 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . . 29 Melee . | . . . . Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 886 | 104 264 208 310 Wait 51 | . 44 7 . Move 677 | 81 181 147 268 Hop . | . . . . Pick Up 13 | 1 3 4 5 Fast Attach 15 | 9 1 2 3 Attach 4 | . . 1 3 Detach 3 | 2 . . 1 Swap 8 | 1 2 3 2 Drop 10 | . 1 7 2 Fire 101 | 10 32 37 22 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . . . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Identified exit to Materials 394 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Repaired Lgt. Treads 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Identified exit to Materials 871 | -9/Materials | Discovered new exit (range 18) 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 993 | -8/Materials | Build established: Scavenger-Mutant 1355 | -8/Materials | Identified exit to Factory 1451 | -8/Materials | Core integrity fell below 50% 1468 | -8/Materials | Lost 7 parts (1p3n1u2w) 1480 | -8/Materials | Core integrity fell below 20% 1492 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01437_ ECM Suite destroyed. 01440_ G-47 Trooper destroyed. 01441_ U-05 Engineer lays Concrete. 01446_ U-05 Engineer builds a Wall. 01446_ U-05 Engineer lays Concrete. 01450_ Acquired Aluminum Leg. 01450_ U-05 Engineer builds a Wall. 01451_ U-05 Engineer lays Concrete. 01453_ U-05 Engineer builds a Wall. 01454_ U-05 Engineer lays Concrete. 01455_ R-06 Scavenger collects Sml. Storage Unit. 01456_ U-05 Engineer lays Concrete. 01457_ U-05 Engineer builds a Wall. 01467_ Critical hit (Burn: +37). 01467_ Kicked G-47 Trooper. 01470_ Aluminum Leg destroyed. 01471_ Slammed into G-47 Trooper. 01477_ Sml. Battery destroyed. 01477_ Critical hit (Burn: +37). 01478_ Slammed into G-47 Trooper. 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