Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.17 @ 20:31:36 Player: Vidali Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (87) 435 Value Destroyed (3118) 3118 Prototype IDs (74) 1480 Alien Tech Used (0) 0 Bonus (4100) 4100 TOTAL SCORE: 18433 Bonus ------- Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 11% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Target Analyzer Advanced Hacking Suite Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nanoactuators Graphene Brace Vibroblade Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Biomechanical Wings Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Force Booster Advanced Reaction Control System Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Phasing Sabre Vibroblade Lance > --- INVENTORY -------- Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nanoactuators Nanoactuators Advanced Phase Shifter Graphene Brace Micro-nuke Launcher Force Lance [Rating: 158] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Surge Thruster Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Surge Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Lance Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . 2 . Utility 9 | . . . . . 2 2 . . . . 2 1 . . . . . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 141 | 5 5 . . 1 10 11 3 1 . 4 34 9 . . 7 1 14 1 . . . 11 17 7 Power 14 | 1 . . . . 1 . 1 . . 1 2 . . . . . 3 . . . . 2 2 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . 1 . . 1 2 . . . . . 2 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . 2 2 1 Propulsion 35 | 2 2 . . . 4 1 1 1 . 2 10 1 . . 4 . 1 . . . . 1 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Flight 30 | . 2 . . . 4 1 1 1 . . 9 1 . . 4 . 1 . . . . 1 4 1 Utility 68 | . 2 . . . 3 6 1 . . 1 19 6 . . 3 1 9 1 . . . 8 6 2 Device 25 | . 1 . . . . 1 1 . . 1 5 2 . . 2 . 5 1 . . . 2 4 . Storage 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Processor 22 | . 1 . . . 2 2 . . . . 6 . . . . . 3 . . . . 6 2 . Hackware 16 | . . . . . . 3 . . . . 7 1 . . 1 1 1 . . . . . . 2 Protection 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 1 . . 1 2 4 . . . . 3 2 . . . . 1 . . . . . 5 3 Energy Gun 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 2 Piercing Weapon 6 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 3 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 . . . . . 2 . . 3 . 1 . . . . 1 1 1 Parts Lost 64 | . . . . . . 3 2 1 . 11 7 1 . . . . 9 3 . . . 6 2 19 Power 7 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 3 Propulsion 28 | . . . . . . 3 1 1 . 5 4 . . . . . 2 1 . . . 2 1 8 Utility 24 | . . . . . . . 1 . . 3 3 . . . . . 6 2 . . . 3 . 6 Weapon 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 Highest Loss Streak 16 | . . . . . . 2 2 1 . 4 2 1 . . . . 4 2 . . . 3 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 3 5 5 5 7 7 7 6 7 6 4 5 9 10 9 9 9 3 2 2 2 3 8 9 Power . | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 2 3 3 1 . . . . . . . 3 3 4 5 3 . . . . . 3 2 Utility 3 | . 2 2 1 1 1 2 4 4 5 4 2 3 5 6 3 3 4 2 2 2 2 2 2 3 Weapon . | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . 1 . 1 4 . . . 1 4 2 1 . 2 . 2 . . . . . 3 4 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 2 Utility 14 | . 1 . 1 . . 1 . . . 1 4 . . . 2 . . . . . . . 2 2 Weapon 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 85 100 100 100 91 97 82 86 92 61 84 96 94 94 94 94 91 84 78 78 78 84 95 80 Engine 1 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 8 7 4 7 7 5 5 5 5 5 5 5 7 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 3 7 5 Flight 25 | . 3 28 28 28 35 29 19 17 23 5 16 28 29 29 29 29 30 31 31 31 31 26 32 25 Device 11 | . 12 14 14 14 9 12 10 15 15 7 9 11 11 11 12 11 10 16 10 10 10 8 18 15 Storage 3 | . . . . . 8 7 7 7 7 4 . 1 5 5 5 5 5 5 5 5 5 4 4 3 Processor 11 | . 1 14 14 14 17 15 7 7 7 7 11 5 5 5 5 5 6 15 15 15 15 30 22 15 Hackware 12 | . . . . . . 9 16 15 15 15 24 22 17 17 17 17 13 5 5 5 5 4 . 5 Protection 2 | . . . . . . . . . . . 2 6 11 11 9 10 8 . . . . . . . Ballistic Gun 1 | . 14 14 14 5 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . Impact Weapon 1 | . 9 14 14 14 9 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 4 . . . . . . . . . . 1 5 Piercing Weapon 3 | . . . . . . 5 7 7 7 7 2 . 5 5 5 5 5 5 5 5 5 3 4 3 Peak Build Rating 158 | 5 9 9 10 11 25 37 34 33 33 33 66 81 78 78 95 92 110 102 94 94 94 117 150 158 Average Rating 65 | 3 6 9 9 10 23 34 29 31 33 25 47 70 77 78 84 91 102 98 94 94 94 107 140 130 On Entrance 56 | . 5 9 9 10 9 24 34 33 33 33 14 65 78 78 78 88 92 97 94 94 94 94 98 150 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 10 5 7 . . . . 7 16 . . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 6 7 7 7 10 16 17 15 15 15 15 20 31 28 28 28 29 46 34 32 32 32 34 60 71 Greatest Support 65 | 20 20 8 8 8 17 19 24 24 23 28 29 35 35 35 36 29 45 45 36 36 36 40 65 65 Greatest Overweight (x) 4 | . 1 . . 1 . . . . . 2 1 . . . . . 1 1 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 7 8 8 8 8 6 5 6 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 5 5 5 5 8 8 8 7 7 7 5 10 10 10 10 10 10 4 2 2 2 6 10 10 Average Carried 6 | . 3 5 5 5 7 7 7 6 7 6 4 5 9 10 9 9 8 2 2 2 2 3 8 8 Final Capacity 10 | 5 5 5 5 5 8 8 8 8 8 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 5 5 5 5 8 8 6 7 7 5 5 9 10 10 9 10 4 2 2 2 2 3 10 4 Class Distribution -------------------- 50% | Hacker-Sprinter 12% | Scout 7% | Wizard-Sprinter 7% | Hacker-Mutant 6% | Scavenger-Sprinter 4% | Mutant 3% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1944 | 242 60 . . . 130 155 38 23 . 25 329 177 14 . . 97 223 20 . . . 152 175 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3443 | . 114 32 . . 298 386 51 . . 69 566 117 135 . . . 730 . . . . 258 210 477 Parts 184 | . 4 . . . 11 28 4 . . 9 40 7 9 . . . 31 . . . . 9 7 25 Haulers Intercepted 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 6 3 . 7 . . 11 . . . . . . . . . . . Prevented 7 | . . . . . . . 2 3 . . . . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 48 | . 5 2 . . 3 6 2 . . 1 12 . 3 . . . 8 . . . . 2 1 3 Melee 38 | . 2 . . . 1 6 2 . . 1 10 . 3 . . . 8 . . . . 2 1 2 Guns 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 10 | . 2 . . . 5 1 . . . . 1 . . . . . 1 . . . . . . . Hauler 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 13 | . . . . . 2 5 . . . . 3 1 . . . . 2 . . . . . . . Watcher 21 | . . . . . 3 . . . . 1 1 3 . . . . 5 . . . . 3 3 2 Swarmer 21 | . 3 2 . . . . 2 . . . 7 . 2 . . . 5 . . . . . . . Grunt 8 | . 2 . . . . 3 . . . . . . . . . . 3 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . . 2 . . . . . 3 . 1 . . . . . . . . 2 1 . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . 3 . . . 1 1 . . . . . . . . . . . . 3 Best Kill Streak 6 | . 5 2 . . 2 5 2 . . 1 3 2 3 . . . 6 . . . . 3 2 3 Combat Bots Only 5 | . 5 2 . . 1 4 2 . . 1 3 . 3 . . . 4 . . . . 2 1 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 . . 1 1 1 1 . . . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . 1 . . . 1 1 1 . . 1 1 . 1 . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1156 | . 28 6 . . 18 49 29 3 . 228 227 27 5 . . 8 114 34 . . 6 76 14 284 Missed 573 | . 5 3 . . 9 23 16 1 . 112 109 16 3 . . 3 68 18 . . 5 37 10 135 Hits 583 | . 23 3 . . 9 26 13 2 . 116 118 11 2 . . 5 46 16 . . 1 39 4 149 Melee 18 | . . . . . . . 1 . . 2 9 . . . . . 4 . . . . 1 1 . Projectile 565 | . 23 3 . . 9 26 12 2 . 114 109 11 2 . . 5 42 16 . . 1 38 3 149 Critical Strikes 20 | . . . . . 1 2 . . . 3 3 1 . . . . 1 2 . . . . . 7 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . Damage Taken 8103 | . 172 18 . . 104 300 181 32 . 980 1011 195 27 . . 51 1083 280 . . 20 755 188 2706 Core 3516 | . 24 4 . . 47 139 97 . . 448 667 . . . . 22 168 48 . . . 149 89 1614 Absorbed by Shields 126 | . . . . . . . . . . . 126 . . . . . . . . . . . . . Redirected to Shielding 393 | . . . . . . . . . . . 9 22 23 . . 23 316 . . . . . . . Ignored by Resistances 2276 | . 57 6 . . 31 85 52 9 . 307 349 52 8 . . 16 233 81 . . 5 204 51 730 Regen/Repaired (Parts) 485 | . . . . . . 44 . . . . . 117 . . . . 96 . . . . 127 101 . Core Remaining (%) 73 | 100 . . . 88 91 . . . . 2 21 . . . . 97 . . . . 81 88 93 . Volleys Fired 11 | . 2 . . . 1 . . . . . 5 . . . . . . . . . . . . 3 Largest 2 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Hottest 70 | . 70 . . . 61 . . . . . 20 . . . . . . . . . . . . 49 Shots Fired 13 | . 4 . . . 1 . . . . . 5 . . . . . . . . . . . . 3 Gun 10 | . 4 . . . 1 . . . . . 5 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Thermal 8 | . 2 . . . 1 . . . . . 5 . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 181 | . 11 5 . . 20 24 5 . . 5 37 5 4 . . 1 29 . . . . 9 13 13 Core Hits 81 | . 3 . . . 2 10 3 . . 3 20 3 4 . . . 14 . . . . 4 4 11 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 3 2 . . 1 1 . . . . 5 1 . . . . 5 . . . . 1 2 2 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Smash 6 | . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 Impale 11 | . . . . . . 1 . . . . 2 1 . . . . 5 . . . . 1 1 . Melee Attacks 376 | . 12 5 . . 34 32 11 3 . 11 73 48 4 . 1 2 67 . . . . 17 25 31 Impact 51 | . 12 5 . . 34 . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . 2 . . . . 38 32 . . . . . . . . . . 7 29 Piercing 217 | . . . . . . 30 11 3 . 11 35 16 4 . 1 2 67 . . . . 17 18 2 Sneak Attacks 23 | . . 1 . . 5 2 . . . 1 2 1 . . . . 6 . . . . . 2 3 Combat Hostiles 6 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . . 1 1 Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Damage Inflicted 9567 | . 302 158 . . 751 1083 179 . . 177 1359 306 258 . . 47 2244 . . . . 560 841 1302 Guns 84 | . 6 . . . . . . . . . 78 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 173 | . . . . . . . . . . . . . . . . . . . . . . . . 173 Melee 9264 | . 296 158 . . 751 1083 179 . . 177 1281 306 258 . . 47 2227 . . . . 560 841 1100 Ramming 46 | . . . . . . . . . . . . . . . . . 17 . . . . . . 29 Kinetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Thermal 78 | . . . . . . . . . . . 78 . . . . . . . . . . . . . Explosive 173 | . . . . . . . . . . . . . . . . . . . . . . . . 173 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1205 | . 296 158 . . 751 . . . . . . . . . . . . . . . . . . . Slashing 1997 | . . . . . . 97 . . . . 654 227 . . . . . . . . . . 68 951 Piercing 6062 | . . . . . . 986 179 . . 177 627 79 258 . . 47 2227 . . . . 560 773 149 Highest Corruption 11 | . . . . . . 2 3 3 3 3 4 1 . . . . 1 1 . . . 5 . 11 Average Corruption 2 | . . . . . . 1 2 3 3 3 2 1 . . . . 1 1 . . . 4 . 4 Corruption Purged 7 | . . . . . . . . . . . 5 1 . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 1 5 2 1 8 7 1 . . . . 1 . . . . 8 . 5 Message Errors 7 | . . . . . . . . . . 3 2 . . . . . . . . . . 1 . 1 Matter Fused 12 | . . . . . . 1 2 2 . 1 1 . . . . . . . . . . 3 . 2 Heat Flow Errors 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Energy Discharges 10 | . . . . . . . 1 . 1 3 4 . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1710 | . 78 47 . . 202 180 . . . 5 155 146 . . . . 509 . . . . 85 127 176 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1710 | . 78 47 . . 202 180 . . . 5 155 146 . . . . 509 . . . . 85 127 176 Knockbacks 5 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 Impact 5 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . . . . . 8 . . . . . . 14 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Targets Rammed 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 30 . . . 32 7 269 . . 9 7 206 . . . . 12 24 . . . 432 84 18 Average Temperature 56 | . 18 . . . 22 7 149 . . 5 4 58 . . . . 4 11 . . . 169 38 7 Received Heat Transfer 921 | . 66 . . . . 99 27 9 . 192 147 18 . . . . 147 81 . . . 126 . 9 Effects 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 3 2 . . 6 . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . 3 2 . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . Impact Corruptions 19 | . 5 4 . . 10 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . . 222 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 100 100 . . . . 100 . . . . 92 100 58 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . 7 . 7 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 34 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 688 | . 115 75 . . 54 90 . . . . 170 162 . . . . 138 . . . . 248 193 688 Initial 106 | . . 3 . . . 2 . . . . 24 . . . . . 13 . . . . . 106 . Average 40 | . 37 25 . . 7 13 . . . . 19 25 . . . . 38 . . . . 29 77 280 Influence Increases 5396 | . 169 85 . . 209 260 235 75 . 305 677 715 60 . . 45 554 165 . . . 436 352 1054 Destroy 0b10 Robot/C 920 | . 100 40 . . 60 120 40 . . 20 240 20 60 . . . 100 . . . . 40 20 60 Destroy 0b10 Robot/NC 200 | . . . . . 30 25 . . . 5 20 25 . . . . 45 . . . . 15 15 20 Destroy Leader 268 | . 20 . . . 38 40 . . . 10 52 18 . . . . 22 . . . . 26 16 26 Allied During Kill 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Successful Hack 372 | . 25 . . . 42 56 . . . . 58 103 . . . . 36 . . . . 42 10 . Disable Machine 18 | . 9 . . . . . . . . . . . . . . . . . . . . . . 9 Destroy Structure 387 | . . . . . 9 4 . . . . 37 84 . . . . 66 . . . . 22 36 129 Partial Spotted 315 | . . . . . 15 15 . . . . 60 120 . . . . 30 . . . . . 60 15 Lose Combat Pursuer 2910 | . 15 45 . . 15 . 195 75 . 270 210 345 . . . 45 255 165 . . . 285 195 795 Influence Decreases 4728 | . 159 60 35 . 201 222 172 101 83 260 722 553 133 89 . 20 505 144 67 28 . 218 570 386 Entered New Map 517 | . . 7 35 . . 6 22 31 83 . 21 . 73 26 . . 12 34 27 28 . . 112 . Time Decay 3374 | . 159 53 . . 201 201 130 60 . 170 486 486 60 63 . 20 406 80 40 . . 125 438 196 Lost Part 461 | . . . . . . 10 20 10 . 70 40 10 . . . . 10 30 . . . 51 20 190 Lost Ally 129 | . . . . . . . . . . 20 10 57 . . . . . . . . . 42 . . Purge Threat 247 | . . . . . . 5 . . . . 165 . . . . . 77 . . . . . . . Squads Dispatched 47 | . 1 . . . 1 5 . . . . 7 9 . . . . 7 . . . . 8 2 7 Investigation 11 | . 1 . . . . 1 . . . . 2 3 . . . . 1 . . . . 3 . . Extermination 23 | . . . . . . 3 . . . . 5 5 . . . . 5 . . . . 2 . 3 Reinforcement 10 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 24 | . 1 . . . 1 . . . . 2 2 6 . . . . 1 . . . . 2 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 10 4 . . 11 12 15 5 . 28 41 26 3 . 6 5 80 12 . . 2 42 24 69 Peak Tracking Total 22 | . 4 3 . . 3 4 7 5 . 15 7 9 3 . 13 4 22 7 . . 2 17 5 19 Tactical Retreats 70 | . 1 1 . . 1 . 5 2 . 7 8 9 . . . 1 12 2 . . . 5 6 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 14 | . 1 . . . 2 . . . . . 4 3 . . . . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 130 | . 6 . 3 . 9 13 . . 4 1 24 25 1 1 13 . 13 1 1 . . 8 4 3 Terminals 75 | . 6 . . . 9 12 . . . 1 17 15 1 . . . 7 . 1 . . 3 1 2 Fabricators 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . Recycling Units 9 | . . . . . . . . . . . 2 3 . . . . 2 . . . . 1 . 1 Scanalyzers 7 | . . . . . . . . . . . 2 2 . . . . 1 . . . . 1 1 . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . Total Hacks 421 | . 26 . 3 . 37 37 . . 32 1 99 89 1 1 21 . 32 1 2 . . 25 7 7 Successful 316 | . 21 . 3 . 24 21 . . 32 1 85 56 1 1 21 . 28 1 2 . . 15 3 1 Failed 105 | . 5 . . . 13 16 . . . . 14 33 . . . . 4 . . . . 10 4 6 Catastrophic 14 | . . . . . 1 3 . . . . 1 6 . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 210 | . 21 . 1 . 30 24 . . . . 53 52 . . 1 . 12 . . . . 13 1 2 Terminals 283 | . 26 . . . 37 31 . . . 1 82 64 1 . . . 19 . 2 . . 11 3 6 Fabricators 17 | . . . . . . . . . . . 6 11 . . . . . . . . . . . . Repair Stations 27 | . . . . . . 6 . . . . . 6 . . . . 6 . . . . 9 . . Recycling Units 10 | . . . . . . . . . . . 2 3 . . . . 3 . . . . 1 . 1 Scanalyzers 15 | . . . . . . . . . . . 9 2 . . . . 2 . . . . 1 1 . Garrison Access 11 | . . . . . . . . . . . . 3 . . . . 2 . . . . 3 3 . Terminal Hacks 179 | . 10 . 3 . 9 6 . . 32 1 59 21 1 1 21 . 7 1 2 . . 4 . 1 Record 35 | . . . 2 . . . . . 11 . . . 1 . 19 . . . 2 . . . . . Part Schematic 18 | . 2 . . . . . . . 13 . 2 1 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 20 | . 3 . . . 1 . . . . . 15 1 . . . . . . . . . . . . Prototype ID Bank 17 | . 3 . . . 2 1 . . 3 . 4 2 . . . . 1 . . . . 1 . . Open Door 5 | . . . . . . . . . . 1 . . . 1 2 . . 1 . . . . . . Level Access Points 4 | . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Emergency Access Points 4 | . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . Terminal Index 5 | . . . . . 1 1 . . . . 1 1 . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . . 1 . . . . 4 . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . Recall Extermination 11 | . . . . . . . . . . . 4 4 . . . . 2 . . . . 1 . . Recall Reinforcements 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Registered Components 4 | . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Zone Layout 8 | . . . . . . . . . . . 7 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 5 7 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . . . Build 5 | . . . . . . . . . . . 2 3 . . . . . . . . . . . . Repair Station Hacks 24 | . . . . . . 6 . . . . . 6 . . . . 6 . . . . 6 . . Scan Component 13 | . . . . . . 3 . . . . . 3 . . . . 3 . . . . 4 . . Repair 11 | . . . . . . 3 . . . . . 3 . . . . 3 . . . . 2 . . Recycling Unit Hacks 8 | . . . . . . . . . . . 2 3 . . . . 3 . . . . . . . Report Inventory 7 | . . . . . . . . . . . 2 3 . . . . 2 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 15 | . . . . . . . . . . . 9 2 . . . . 2 . . . . 1 1 . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . . . . . 5 2 . . . . 2 . . . . 1 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 77 | . 11 . . . 15 9 . . . . 10 17 . . . . 10 . . . . 4 1 . Terminals 69 | . 11 . . . 15 9 . . . . 10 13 . . . . 8 . . . . 2 1 . Assimilate 6 | . . . . . . . . . . . 1 3 . . . . 1 . . . . 1 . . Botnet 51 | . 6 . . . 9 8 . . . . 9 10 . . . . 7 . . . . 1 1 . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Broadcast 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Reprogram 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Data Cores Recovered 11 | . . . . . 1 4 . . . . 3 1 . . . . 2 . . . . . . . Used 6 | . . . . . . 2 . . . . 3 1 . . . . . . . . . . . . Hacking Detections 87 | . 6 . . . 8 12 . . . 1 20 19 . . . . 8 . . . . 8 2 3 Full Trace Events 8 | . . . . . . 1 . . . . 2 3 . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . . . . . . . 13 . 4 1 . . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 4 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . . . . . . 190 190 . . . . . . . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . 20 15 . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . . . 5 2 . . . . 2 . . . . 1 1 . Parts Repaired 11 | . . . . . . 3 . . . . . 3 . . . . 3 . . . . 2 . . Time 416 | . . . . . . 108 . . . . . 60 . . . . 148 . . . . 100 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 14 | . . 1 . . . . . . . 1 2 6 . . . . 1 . . . . 3 . . Largest Group 3 | . . 1 . . . . . . . 1 1 3 . . . . 1 . . . . 3 . . Highest-Rated Group 138 | . . 31 . . . . . . . 96 40 90 . . . . 26 . . . . 138 . . Highest-Rated Ally 96 | . . 31 . . . . . . . 96 40 30 . . . . 26 . . . . 56 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . . . 14 . 13 . . . . . . . . . 17 . . Total Damage 1783 | . . . . . . . . . . 593 . 393 . . . . . . . . . 797 . . Kills 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 4423 | . 454 219 135 142 1024 928 268 129 29 167 210 . . . 88 40 290 . . . . 300 . . Optics 1829 | . . . . . 1016 513 . . . . . . . . . . . . . . . 300 . . Terrain 626 | . . . . . . . . . . . . . . . 88 40 235 . . . . 263 . . Structural 3495 | . 454 219 135 142 1024 928 268 129 29 167 . . . . . . . . . . . . . . Triangulation 210 | . . . . . . . . . . . 210 . . . . . . . . . . . . . Cloaking 55 | . . . . . . . . . . . . . . . . . 55 . . . . . . . Robot Analysis Total 20 | . 3 . . . 1 . . . . . 15 1 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 . . 2 . . 1 2 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 12205 | 57 494 219 135 142 1024 954 268 129 29 453 2103 1852 138 162 327 100 1233 167 99 1 77 548 1021 473 Spaces Moved 23892 | 45 509 612 416 228 1107 1842 643 361 97 759 3224 3002 565 678 1063 363 2526 457 372 5 299 1078 2537 1104 Core 446 | 10 . . . . . . . . . 84 232 . . . . . . . . . . . . 120 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 348 | 35 313 . . . . . . . . . . . . . . . . . . . . . . . Wheels 61 | . . . . . . . . . . 61 . . . . . . . . . . . . . . Hover 247 | . . . . . . . . . . 247 . . . . . . . . . . . . . . Flight 22790 | . 196 612 416 228 1107 1842 643 361 97 367 2992 3002 565 678 1063 363 2526 457 372 5 299 1078 2537 984 Fastest Speed 17 | 50 32 32 32 32 26 26 30 30 30 30 22 19 20 20 20 23 19 20 20 20 20 20 17 17 Average Speed 26 | 104 86 32 32 61 26 26 31 32 30 53 30 21 20 20 22 23 20 23 20 20 20 22 18 23 Slowest Speed 300 | 120 120 32 32 112 27 30 34 34 30 150 115 24 20 20 23 23 79 86 20 20 20 102 26 300 Overloaded Moves 117 | . . . . . . . . . . . 117 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 225 | . . 3 . . 4 32 3 . . 5 27 51 . . 8 . 42 5 . . 2 10 9 24 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 63 | 3 97 98 91 44 80 57 84 57 75 85 71 74 77 86 92 57 51 61 62 7 59 24 63 32 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 6 | . . . . 1 2 . 1 . 1 . . . . . . . . 1 . . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . Scrap Searched 26 | . . 1 . . . . 4 5 . 3 . . 3 3 . 2 . 2 1 . 2 . . . Spaces Dug 176 | . . . . . 9 4 3 3 . 2 38 43 . . 1 1 35 . . . . 8 12 17 Terrain Destroyed 203 | . . . . . 9 4 3 3 . 2 38 43 . . 1 1 35 . . . . 8 12 44 Melee 176 | . . . . . 9 4 3 3 . 2 38 43 . . 1 1 35 . . . . 8 12 17 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 28822 | 53 538 623 417 230 1775 2222 687 365 96 781 4204 4094 583 703 1141 374 3055 512 395 4 313 1339 3063 1255 Wait 4362 | 2 2 8 . . 614 342 34 . . 13 833 1019 12 26 70 6 459 59 24 . 17 230 466 126 Move 23447 | 44 508 605 415 227 1098 1780 636 360 96 748 3176 2902 564 677 1051 362 2447 446 371 4 294 1057 2519 1060 Hop 197 | . . 3 . . 4 29 3 . . 5 20 48 . . 3 . 37 5 . . 2 10 8 20 Pick Up 94 | 2 6 1 1 . 8 11 . 1 . . 17 11 2 . 3 2 9 . . . . 6 14 . Fast Attach 91 | 4 3 . . 1 4 9 1 1 . 4 22 6 . . 1 . 9 . . . . 10 14 2 Attach 52 | 1 1 . . . 4 5 2 . . . 11 5 . . . . 11 2 . . . 5 2 3 Detach 12 | . . . . . 1 1 . . . . 2 . . . . . 2 . . . . 1 3 2 Swap 33 | . 1 . . . 4 1 . . . . 6 4 . . 7 2 4 . . . . . 2 2 Drop 82 | . 3 1 1 2 3 12 . . . . 18 8 1 . 5 . 9 . . . . 3 12 4 Fire 11 | . 2 . . . 1 . . . . . 5 . . . . . . . . . . . . 3 Melee 372 | . 12 5 . . 34 32 11 3 . 11 73 48 4 . 1 2 67 . . . . 17 23 29 Ram 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . 15 43 . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Met 8R-AWN 171 | -10/Materials | Discovered new exit (range 13) 197 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 4) 429 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered Mines 553 | -10/Mines | Followed 8R-AWN into the Mines 583 | -10/Mines | Met a Derelict bent on vengeance 602 | -10/Mines | Discovered exit to Materials (range 5) 653 | -10/Mines | Discovered exit to Materials (range 7) 655 | -10/Mines | Learned Materials emergency access door positions 698 | -10/Mines | Escorted by a lone wolf Derelict 726 | -10/Mines | Discovered new exit (range 9) 733 | -10/Mines | Identified exit to Subcaves 770 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Identified exit to Exiles 771 | -10/Mines | Entered Exiles 779 | -10/Exiles | Build established: Sprinter 780 | -10/Exiles | Welcomed by 8R-AWN 785 | -10/Exiles | Met EX-HEX 796 | -10/Exiles | Met EX-BIN 800 | -10/Exiles | Aligned with FarCom system 800 | -10/Exiles | Given EX-Vault access code 809 | -10/Exiles | Opened EX-Vault 812 | -10/Exiles | Found Skeleton Box 828 | -10/Exiles | Warned to stay clear of 0b10 Research branches 847 | -10/Exiles | Met EX-DEC 854 | -10/Exiles | Visited The Gauntlet 902 | -10/Exiles | Discovered new exit (range 14) 905 | -10/Exiles | Identified exit to Mines 906 | -10/Exiles | Left Exiles lab with Skeleton Box 906 | -10/Exiles | Entered Mines 906 | -9/Mines | Discovered new exit (range 15) 911 | -9/Mines | Identified exit to Materials 951 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1048 | -9/Mines | Entered Materials 1048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1299 | -8/Materials | Discovered new exit (range 5) 1300 | -8/Materials | Identified exit to Factory 1348 | -8/Materials | Build established: Scout 1406 | -8/Materials | Discovered exit to Factory (range 12) 1605 | -8/Materials | Learned location of 3 exits from Factory 1655 | -8/Materials | Learned 4 Lower Caves zone layouts 1697 | -8/Materials | Learned Storage stockpile data 1730 | -8/Materials | Learned location of Storage (-7) 1752 | -8/Materials | Learned 2 Lower Caves zone layouts 1766 | -8/Materials | Learned location of Lower Caves (-6) 1792 | -8/Materials | Learned 4 Recycling zone layouts 1830 | -8/Materials | Learned location of 3 exits from Factory 1879 | -8/Materials | Learned Factory stockpile data 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Utility x2 2073 | -7/Factory | Identified exit to Lower Caves 2073 | -7/Factory | Identified exit to Factory 2073 | -7/Factory | Identified exit to Storage 2553 | -7/Factory | Discovered exit to Factory (range 8) 2623 | -7/Factory | Repaired Cesium-ion Thruster 2651 | -7/Factory | Repaired Structural Scanner 2696 | -7/Factory | Repaired Xenon Bombardment Thruster 2725 | -7/Factory | Discovered exit to Lower Caves (range 13) 2991 | -7/Factory | Build established: Hacker-Sprinter 3026 | -7/Factory | Entered Lower Caves 3062 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3191 | -7/Lower Caves | Encountered a Warlord checkpoint 3247 | -7/Lower Caves | Discovered new exit (range 4) 3250 | -7/Lower Caves | Identified exit to Lower Caves 3294 | -7/Lower Caves | Entered another Lower Caves area 3421 | -7/Lower Caves | Discovered new exit (range 4) 3422 | -7/Lower Caves | Identified exit to Data Miner 3423 | -7/Lower Caves | Entered Data Miner 3423 | -7/Data Miner | Discovered new exit (range 6) 3429 | -7/Data Miner | Met Data Miner 3436 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3436 | -7/Data Miner | Learned location of Section 7 (-2) 3441 | -7/Data Miner | Received God Mode back door access code from Data Miner 3452 | -7/Data Miner | Identified exit to Proximity Caves 3452 | -7/Data Miner | Entered Proximity Caves 3514 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3520 | -6/Proximity Caves | Learned Factory stockpile data 3521 | -6/Proximity Caves | Learned 4 Factory zone layouts 3543 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3579 | -6/Proximity Caves | Spotted B-75 Beast 3583 | -6/Proximity Caves | Core integrity fell below 50% 3597 | -6/Proximity Caves | Spotted B-75 Beast 3616 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 3675 | -6/Proximity Caves | Escorted by Enhanced Grunt 3808 | -6/Proximity Caves | Build established: Hacker-Mutant 3894 | -6/Proximity Caves | Core integrity fell below 20% 3904 | -6/Proximity Caves | Discovered exit to Factory (range 3) 3905 | -6/Proximity Caves | Entered Factory 3905 | -6/Factory | Evolved 2 slots: Utility x2 3906 | -6/Factory | Identified exit to Lower Caves 3935 | -6/Factory | Lost 3 parts (1p2n) 4355 | -6/Factory | Build established: Hacker-Sprinter 4367 | -6/Factory | Core integrity fell below 50% 4477 | -6/Factory | Discovered new exit (range 12) 4480 | -6/Factory | Identified exit to Factory 4501 | -6/Factory | Discovered exit to Lower Caves (range 3) 4963 | -6/Factory | Watched by a mysterious "MATRIX" hacker 4999 | -6/Factory | Build established: Wizard-Sprinter 5228 | -6/Factory | Incoming investigation squad redirected 5295 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 5663 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 5966 | -6/Factory | Build established: Hacker-Sprinter 6008 | -6/Factory | Entered another Factory area 6008 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6161 | -5/Factory | Identified exit to Upper Caves 6218 | -5/Factory | Identified exit to Factory 7103 | -5/Factory | Repaired Imp. Surge Thruster+ 7120 | -5/Factory | Repaired VTOL Module+ 7141 | -5/Factory | Repaired Imp. Utility Shielding 7291 | -5/Factory | Fabricated Biomechanical Wings (x1) 7415 | -5/Factory | Fabricated Biomechanical Wings (x1) 7703 | -5/Factory | Fabricated Exp. Propulsion Shielding? 7860 | -5/Factory | Entered Upper Caves 7919 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7945 | -5/Upper Caves | Spotted B-75 Beast 7983 | -5/Upper Caves | Learned Factory terminal intel 7997 | -5/Upper Caves | Discovered new exit (range 3) 7998 | -5/Upper Caves | Identified exit to Upper Caves 7998 | -5/Upper Caves | Entered another Upper Caves area 8004 | -5/Upper Caves | Discovered exit to Factory (range 12) 8021 | -5/Upper Caves | Encountered a Warlord checkpoint 8065 | -5/Upper Caves | Discovered new exit (range 5) 8066 | -5/Upper Caves | Identified exit to Warlord 8082 | -5/Upper Caves | Learned Factory stockpile data 8087 | -5/Upper Caves | Learned 8 Factory zone layouts 8160 | -5/Upper Caves | Entered Warlord 8175 | -5/Warlord | Opened Warlord's prototype stash 8183 | -5/Warlord | Found Prototype Hackware 8183 | -5/Warlord | Identified System Mapper 8230 | -5/Warlord | Met Warlord 8240 | -5/Warlord | Learned Armory emergency access door positions 8240 | -5/Warlord | Learned 4 Research zone layouts 8240 | -5/Warlord | Learned 4 Access zone layouts 8241 | -5/Warlord | Learned Armory scanalyzer intel 8241 | -5/Warlord | Learned Factory terminal intel 8241 | -5/Warlord | Learned Research terminal intel 8255 | -5/Warlord | Warlord's base attacked by MAIN.C 8480 | -5/Warlord | Opened side exit 8485 | -5/Warlord | Discovered new exit (range 9) 8486 | -5/Warlord | Identified exit to Proximity Caves 8487 | -5/Warlord | Entered Proximity Caves 8582 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8587 | -4/Proximity Caves | Entered Factory 8587 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8588 | -4/Factory | Identified exit to Research 8590 | -4/Factory | Loaded intel: 28 terminal locations 8666 | -4/Factory | Discovered new exit (range 18) 8774 | -4/Factory | Identified exit to Extension 8856 | -4/Factory | Discovered exit to Research (range 11) 9033 | -4/Factory | Discovered exit to Research (range 10) 9106 | -4/Factory | Repaired Exp. Propulsion Shielding 9113 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 9113 | -4/Factory | Declared boring by mysterious "MATRIX" hacker 9141 | -4/Factory | Repaired Adv. System Shield? 9184 | -4/Factory | Unchained authorized (V4-D3R) 9224 | -4/Factory | Exiles provided nearest exit location to -4/Upper Caves 9387 | -4/Factory | Repaired Exp. Propulsion Shielding 9649 | -4/Factory | Crushed by falling debris 9696 | -4/Factory | Lost 3 parts (3u) 9701 | -4/Factory | Spotted V4-D3R 9754 | -4/Factory | Lost 4 parts (1p2n1u) 9820 | -4/Factory | Entered Upper Caves 9973 | -4/Upper Caves | Spotted B-86 Titan 9983 | -4/Upper Caves | Discovered new exit (range 13) 9987 | -4/Upper Caves | Entered another Upper Caves area 9990 | -4/Upper Caves | Learned Research stockpile data 10005 | -4/Upper Caves | Discovered exit to Research (range 10) 10049 | -4/Upper Caves | Learned Research terminal intel 10084 | -4/Upper Caves | Discovered new exit (range 12) 10086 | -4/Upper Caves | Entered Zhirov 10086 | -4/Zhirov | Discovered new exit (range 3) 10087 | -4/Zhirov | Entered Proximity Caves 10159 | -3/Proximity Caves | Discovered exit to Research (range 6) 10164 | -3/Proximity Caves | Entered Research 10164 | -3/Research | Evolved 2 slots: Utility x2 10167 | -3/Research | Loaded intel: 22 terminal locations 10209 | -3/Research | Discovered new exit (range 15) 10405 | -3/Research | Repaired Imp. Surge Thruster+ 10456 | -3/Research | Repaired Imp. Surge Thruster+ 10473 | -3/Research | Unchained authorized (V4-D3R) 10503 | -3/Research | Garrison activated, responded to threat 10518 | -3/Research | Spotted V4-D3R 10552 | -3/Research | Spotted B-86 Titan 10559 | -3/Research | Lost 3 parts (1n2u) 10661 | -3/Research | Identified exit to Research 10707 | -3/Research | Lost 3 parts (1p1n1u) 10712 | -3/Research | Entered another Research area 10712 | -2/Research | Warlord forces began assault on 0b10 10712 | -2/Research | Evolved 2 slots: Propulsion x2 10713 | -2/Research | Identified exit to Access 10714 | -2/Research | Loaded intel: 20 terminal locations 10780 | -2/Research | Met up with Warlord 10822 | -2/Research | Research machine network offline 10830 | -2/Research | Discovered new exit (range 14) 11126 | -2/Research | Spotted Striker 11134 | -2/Research | Build established: Scavenger-Sprinter 11142 | -2/Research | Spotted Striker 11230 | -2/Research | Borebot progress halted 11258 | -2/Research | Borebot progress halted 11278 | -2/Research | Spotted Striker 11279 | -2/Research | Spotted Striker 11358 | -2/Research | Borebot progress halted 11408 | -2/Research | Spotted Executioner 11609 | -2/Research | Spotted Striker 11643 | -2/Research | Lost 5 allies 11652 | -2/Research | Found Exp. System Shield 11708 | -2/Research | Discovered exit to Access (range 15) 11733 | -2/Research | Entered Access 11733 | -1/Access | Evolved 2 slots: Weapon x2 11835 | -1/Access | Energy Cycler disabled 12163 | -1/Access | Core integrity fell below 50% 12183 | -1/Access | System corruption reached 10% 12195 | -1/Access | Core integrity fell below 20% 12203 | -1/Access | Lost 16 parts (1p7n6u2w) 12206 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12138_ Xenon Bombardment Thruster destroyed. 12141_ S-43 Plague destroyed. 12147_ K-01 Serf cleans the Radio-Gravity Array. 12151_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3I. 12157_ System corrupted: Energy discharge (-21). 12157_ Adv. Weight Redist. System destroyed. 12159_ Radio-Gravity Array disabled. 12167_ Adv. Melee Analysis Suite destroyed. 12172_ Imp. Armor Integrity Analyzer destroyed. 12175_ Slammed into K-01 Serf. 12175_ K-01 Serf knocked back. 12177_ Slammed into K-01 Serf. 12180_ Destabilizing: System corrupted (+2). 12187_ Slammed into P-80 Master. 12191_ Door malfunctions. 12201_ U-05 Engineer repairs door. 12203_ Penetrated by Slug. 12203_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????H???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? R??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????R #?????????????????????? | | ????????????????##??????? #?????????????????????? | | ?????????????#### ####### #?????????????????????? | | ""??????? #?????????????????????? | | ""??????? #?????????????????????? | | ""????????" k#?####????????????????? | | ""????????" k #?# ?????????#??????? | | ""????????" #?# ? ????? #??????? | | ""????????" k#?# = ??? #??????? | | ""????????? ### ?? #??????? | | ""?????????? A#? """""" #??????? | | ""?????????????"" """@ #?# """""" #??????? | | ""?????????????""T""" #?# "" #??????? | | ######?????????????###### #?# "" #??????? | | ????????????????????????# #?# #??????? | | ######??????##########??# #?? #??????? | | #????? ?# #???? Y ????????? | | #????? = #Y #?????? ??????????? | | #????? R #??????##+########????? | | #?????" # ######## #????? | | #+##+#?????" !! # s +????? | | +??????" !/ ?# ^ s s ##### #????? | | #??????? ! ??# s #????+#????? | | #??????? ???# s !!= #??? #????? | | #???????#######????# ^!== #?? #????? | | #???????######?????# u p!== #? #????? | | #???????# ####### # #????? | | #???????# s # #????? | | ?????????????# + ###### | | ?????????????# #######+######## # # | | ######???????## ## #?# # # | | #????????# ## #?# # # | | #????????# ## #?# # # | | ########## ## #?# # # | | " # ! ## ### ####+## | | "" + % ## / # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 44 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 78 Melee Accuracy 16 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Force Boost 30 Offensive Hacking 58 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free VTOL Module | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Surge Thruster | x2 | -6/Factory Imp. Surge Thruster | x2 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Repaired ---------- Cesium-ion Thruster | 20% | -7/Factory Structural Scanner | 30% | -7/Factory Xenon Bombardment Thruster | 66% | -7/Factory Imp. Surge Thruster | 21% | -5/Factory VTOL Module | 8% | -5/Factory Imp. Utility Shielding | 69% | -5/Factory Exp. Propulsion Shielding | 73% | -4/Factory Adv. System Shield | 60% | -4/Factory Exp. Propulsion Shielding | 65% | -4/Factory Imp. Surge Thruster | 16% | -3/Research Imp. Surge Thruster | 25% | -3/Research Studied --------- Power Sword | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Fission Core | -5/Factory | Hacked Lance | -5/Factory | Hacked Force Lance | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Express Service Follow The Leader Professional Mechanic Recruitment Drive Sixth Sense The Better Part Of Valor Throw Away The Key Challenges ------------ None Game ------ Seed JunkServoLoader Manual? 0 Play Time 07:44:01 Cumulative 288.1 hours Start 2026.07.16 @ 17:40:03 End 2026.07.17 @ 20:31:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 168 Rogue 94 Adventurer 74 Explorer 0 Win Type - Total 15 Types 12/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4e0ee6f-fefc-41d3-86a0-532295ce65da