Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 17:32:27 Player: Cracklepappy Result: Destroyed by as-94298 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (2671) 2671 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 4846 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Treading (220) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Disposable Heat Sink Large Storage Unit Large Storage Unit Medium Matter Pod (100) Improved Targeting Computer Heavy Assault Rifle Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery Medium Matter Pod Signal Interpreter Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 94 | 7 12 15 53 7 Power 8 | 1 1 2 4 . Engine 8 | 1 1 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 2 4 2 14 3 Treads 24 | 1 4 2 14 3 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 3 1 20 1 Device 7 | 1 1 1 4 . Storage 11 | 1 2 . 8 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . . . 8 1 Artifact . | . . . . . Weapon 34 | 2 4 10 15 3 Energy Gun 16 | . 3 6 7 . Energy Cannon 5 | . 1 2 2 . Ballistic Gun 11 | 2 . . 6 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 35 | . 5 11 7 12 Power 3 | . . 2 . 1 Propulsion 9 | . 2 2 1 4 Utility 6 | . . 1 3 2 Weapon 17 | . 3 6 3 5 Highest Loss Streak 12 | . 2 3 2 12 Average Slot Usage (%) 98 | . 97 99 99 97 Engine 12 | . 14 13 10 11 Treads 23 | . 21 28 21 21 Device 12 | . 14 14 11 11 Storage 18 | . 14 14 22 22 Protection 5 | . . . 9 9 Energy Gun 11 | . 18 13 9 . Energy Cannon 4 | . 1 13 . . Ballistic Gun 8 | . 7 . 11 21 Naked Turns . | . . . . . Heaviest Build 82 | 13 44 46 82 82 Greatest Support 46 | 10 43 46 46 40 Greatest Overweight (x) 4 | 1 4 1 4 2 Average Overweight (x) 1 | . 1 . 1 2 Largest Inventory Capacity 24 | 6 12 12 24 20 Average Capacity 15 | 5 11 12 19 20 Most Carried 20 | 6 12 12 20 20 Average Carried 15 | 3 11 10 18 19 Final Capacity 20 | 6 12 12 20 20 Final Carried 20 | 6 12 11 20 13 Class Distribution -------------------- 56% | Mutant 24% | Hauler-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1643 | 306 235 118 953 31 Remotely . | . . . . . Salvage Created 3718 | 102 489 1133 1957 37 Parts 246 | 9 42 69 126 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 89 | . 14 32 40 3 Guns 65 | . 12 16 34 3 Cannons 18 | . 2 16 . . AOE 3 | . . . 3 . Classes Destroyed 11 | 2 5 1 3 . Worker 5 | . 1 1 3 . Builder 1 | . . . 1 . Tunneler 4 | 2 . 2 . . Hauler 7 | . 2 . 5 . Recycler 2 | 1 . . 1 . Watcher 5 | . 2 . 3 . Swarmer 22 | . 5 6 11 . Grunt 51 | . 9 24 18 . Protector 1 | . . . 1 . Sentry 10 | . . . 10 . Assembled 5 | . . 2 . 3 Best Kill Streak 9 | 2 7 3 9 3 Combat Bots Only 5 | . 5 3 5 3 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . . 1 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 5145 | . 756 1139 1399 1851 Core 643 | . 111 121 82 329 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . 7 . . Volleys Fired 297 | 9 63 109 103 13 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 130 136 101 46 Shots Fired 566 | 18 123 198 203 24 Gun 463 | 18 109 111 201 24 Cannon 87 | . 14 71 2 . Launcher . | . . . . . Special 16 | . . 16 . . Kinetic 191 | 18 66 . 83 24 Thermal 255 | . 57 198 . . Explosive . | . . . . . Electromagnetic 120 | . . . 120 . Robot Hit Streak 18 | 10 16 18 12 5 Robot Miss Streak 13 | 2 7 13 3 4 Penetration Max . | . . . . . Secondary Targets 9 | . 2 3 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 412 | 12 87 135 164 14 Core Hits 226 | 5 55 61 95 10 Critical Hits 3 | . . . 3 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5894 | 121 914 1899 2740 220 Guns 4179 | 121 739 757 2342 220 Cannons 1315 | . 175 1102 38 . Explosions 331 | . . . 331 . Melee . | . . . . . Ramming 69 | . . 40 29 . Kinetic 1668 | 121 402 . 925 220 Thermal 2702 | . 512 1859 331 . Explosive . | . . . . . Electromagnetic 1455 | . . . 1455 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 43 | . . 14 29 . Projectiles 32 | . . 14 18 . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . 40 . Shots 1 | . . . 1 . Rammed 8 | . . 6 2 . Targets Rammed 9 | . . 6 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 246 | . 246 198 42 7 Average Temperature 51 | . 72 61 13 3 Received Heat Transfer 1435 | . 240 521 474 200 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 11 | . . . 11 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 5 . . Heat Transferred 4790 | . 800 3540 450 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 6 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 762 | 15 269 273 762 222 Initial 222 | . 9 28 105 222 Average 272 | 7 113 100 433 213 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 49 | 100 80 94 15 10 Level 1 20 | . 19 5 24 89 Level 2 24 | . . . 49 . Level 3 5 | . . . 10 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 7 | . 4 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 7 | . 3 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 149 | . 27 43 60 19 Peak Tracking Total 17 | . 4 4 5 17 Tactical Retreats 12 | . 2 9 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 13 | . 3 . 10 . Terminals 11 | . 2 . 9 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 9 . 33 . Successful 23 | . 6 . 17 . Failed 18 | . 3 . 15 . Catastrophic 4 | . 1 . 3 . Database Lockouts 1 | . . . 1 . Manual 24 | . 4 . 20 . Terminals 37 | . 6 . 31 . Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 10 . Part Schematic 2 | . 1 . 1 . Prototype ID Bank 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 1 . 3 . Hauler Manifests 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 . 5 . Terminals 6 | . 1 . 5 . Track 5 | . . . 5 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5567 | 109 940 1517 2797 204 Spaces Moved 2302 | 76 409 594 1143 80 Core 1 | 1 . . . . Treads 2106 | . 289 594 1143 80 Legs . | . . . . . Wheels 195 | 75 120 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 180 200 Average Speed 177 | 87 162 168 192 200 Slowest Speed 240 | 90 200 180 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 57 92 99 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 20 | . . 5 15 . Melee . | . . . . . Projectile 5 | . . 5 . . AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3199 | 99 575 877 1546 102 Wait 344 | . 58 139 145 2 Move 2298 | 75 408 593 1142 80 Hop . | . . . . . Pick Up 88 | 7 20 12 49 . Fast Attach 28 | 7 2 1 18 . Attach 32 | . 5 10 10 7 Detach . | . . . . . Swap 34 | . 5 4 25 . Drop 69 | 1 14 3 51 . Fire 297 | 9 63 109 103 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . . 6 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Repaired Lgt. Treads 853 | -10/Materials | Discovered new exit (range 14) 1050 | -10/Materials | Entered Mines 1080 | -10/Mines | Excavation squad dispatched 1080 | -10/Mines | A large section of the Mines collapsed 1330 | -10/Mines | Excavation squad dispatched 1580 | -10/Mines | Excavation squad dispatched 1830 | -10/Mines | Excavation squad dispatched 1875 | -10/Mines | Learned location of Zion (-7) 2009 | -10/Mines | Core integrity fell below 50% 2080 | -10/Mines | Excavation squad dispatched 2140 | -10/Mines | Core integrity fell below 20% 2330 | -10/Mines | Excavation squad dispatched 2331 | -10/Mines | Lost 3 parts (1n2w) 2532 | -10/Mines | Discovered new exit (range 15) 2567 | -10/Mines | Entered Materials 2567 | -9/Materials | Evolved 2 slots: Utility x2 2593 | -9/Materials | Central database locked down 2922 | -9/Materials | Discovered new exit (range 16) 2967 | -9/Materials | Discovered new exit (range 16) 3310 | -9/Materials | Discovered new exit (range 8) 3786 | -9/Materials | Discovered new exit (range 13) 3913 | -9/Materials | Build established: Hauler-Mutant 4263 | -9/Materials | Repaired Lgt. Armor Plating 4340 | -9/Materials | Discovered new exit (range 6) 4567 | -9/Materials | First assault squad dispatched 5198 | -9/Materials | Build established: Scavenger-Mutant 5364 | -9/Materials | Entered Mines 5507 | -9/Mines | Assembled infested the area 5512 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5543 | -9/Mines | Core integrity fell below 50% 5565 | -9/Mines | Core integrity fell below 20% 5568 | -9/Mines | Destroyed by as-94298 with Assembled Rifle Last Messages --------------- 05545_ Lgt. Treads destroyed. 05546_ Hvy. Assault Rifle destroyed. 05547_ Lgt. Armor Plating destroyed. 05548_ Lgt. Treads destroyed. 05549_ Critical hit. 05549_ Shotgun destroyed. 05550_ as-56408 destroyed. 05550_ T-07 Excavator destroyed. 05552_ as-30073 sneak attacks. 05552_ U-05 Engineer destroyed. 05554_ Autogun destroyed. 05559_ as-30073 destroyed. 05560_ Acquired 13 matter. 05560_ Hvy. Ion Engine destroyed. 05560_ as-09165 destroyed. 05561_ Acquired 18 matter. 05562_ Lgt. Treads destroyed. 05565_ Autogun destroyed. 05567_ Hvy. Assault Rifle destroyed. 05567_ as-75418 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????# ??##???????????????????? | | ???????????????????????? ? ##??????????????????? | | ???????????????????????? ? ##?????????????????? | | ?????????????????????### #?????? ???????? | | ????????????????????? ! ??????? ?????? | | ?????????????????????? ]% #??????? #?????? | | ??????????????????????; #? #???#### ##????? | | ??????????????????????# #?# ##### ##???? | | ??????????????????????# ###%a a## #???? | | ??????????????????????# ##a%%=%! ????? | | ?????????????????????## *a ! ?????? | | ?????????????????????# aaaaaa ???????# | | ?????????????????????# a%=a= #????????# | | ?????????????????????## %%%! #?????????# | | ??????????????????????## @| #?????????## | | ???????????????????????## #?????????# | | ????????????????????????## d #?????##### | | ?????????????????????????# ####d ##????## # | | ?????????????????????????# ##??## ##????# # | | ????????????????????????## #???## ###??# ## | | ??????????????????????### #??## #### | | ?????????????????????## ##?# | | ????????????????????## ##?# # | | ???????????????????## #??## ## #### # | | ??????????????????## ##???##?## ##??## ## | | ?????????######???# #????????#####????## #? | | ????????## ##??# #??????????????????# #? | | ????????# #### ##?????????????????# | | ????????# ## ###??????????????? | | ????????## #??????????????? | | ?????????### #?????????????? | | ???????????## #### #?????????????? | | ????????????## ##??## ##?????????????? # | | ?????????????# #????# ##???????????????# ## | | ?????????????## ##???## ##????????????????? #? | | ??????????????## #?????###??????????????????? ?? | | ???????????????# #?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ????????????????###??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevCoreDetonator Manual? 0 Play Time 00:49:45 Cumulative 256.6 hours Start 2020.12.15 @ 16:12:22 End 2020.12.15 @ 17:32:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 974f8cf9-a1c6-4227-a21d-b8d99b06b4e7