Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.18 @ 23:21:45 // AFD2020/Player2 Player: Plarzay Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (188) 940 Value Destroyed (8564) 8564 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (3540) 3540 TOTAL SCORE: 20764 Bonus ------- High Alert Combat Kills 1810 Follower Combat Kills 3649 Met Zhirov 300 Friendly Fire -2219 Cogmind --------- Core Integrity 0/1450 Matter 218/300 Energy 645/645 System Corruption 0% Temperature Cool (-100) Movement Treading (165) Location -2/Research Parts ------- > --- POWER (3) -------- Neutrino Core Light Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (9) ------ Cryofiber Web Advanced Heat Sink Coolant Network High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Particle Accelerator > --- WEAPON (5) ------- Phase Gun Nova Cannon Mini Assault Cannon Hypervelocity Mass Driver Mini Grenade Launcher > --- INVENTORY (20) --- Cooled Deuterium Engine Light Angular Momentum Engine Light Particle Reactor Medium Treads Heavy Treads Biometal Heavy Treads Advanced Heat Sink Improved Core Shielding Medium Reflective Plating Advanced Force Field Improved Remote Shield Energy Mantle Heavy Laser Plasma Rifle Wave Gun Wave Gun Heavy Machine Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Coolant Network High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Particle Accelerator > --- WEAPON ----------- Phase Gun Nova Cannon Mini Assault Cannon Hypervelocity Mass Driver Mini Grenade Launcher > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Light Particle Reactor Medium Treads Heavy Treads Biometal Heavy Treads Advanced Heat Sink Improved Core Shielding Medium Reflective Plating Advanced Force Field Improved Remote Shield Energy Mantle Heavy Laser Plasma Rifle Wave Gun Wave Gun Heavy Machine Gun Magnetic Acceleration Cannon [Rating: 153] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . 1 . 1 . . . . . . 1 1 Utility 7 | . . . 2 . . 2 . 1 . . . . 1 1 . Weapon 3 | . . . . . 1 . . 1 . . . . 1 . . Parts Attached 124 | 6 4 2 4 . 7 9 19 7 . . 4 18 6 28 10 Power 14 | 1 1 1 . . . 1 3 . . . . 2 . 3 2 Engine 6 | 1 1 1 . . . 1 2 . . . . . . . . Core 3 | . . . . . . . 1 . . . . 1 . 1 . Reactor 5 | . . . . . . . . . . . . 1 . 2 2 Propulsion 18 | 2 . . . . 3 . 3 4 . . . 1 1 2 2 Treads 18 | 2 . . . . 3 . 3 4 . . . 1 1 2 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 1 2 . 2 . 1 5 5 1 . . 4 4 2 8 4 Device 16 | . . . . . . 1 . 1 . . 2 1 1 6 4 Storage 4 | 1 2 . . . . . . . . . . . . 1 . Processor 2 | . . . 1 . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . . . 1 . 1 3 5 . . . 2 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 2 1 1 2 . 3 3 8 2 . . . 11 3 15 2 Energy Gun 26 | 1 1 . 1 . 2 . 4 1 . . . 5 1 9 1 Energy Cannon 5 | . . . . . . 1 1 . . . . . . 3 . Ballistic Gun 6 | 1 . . . . 1 1 1 . . . . . 1 1 . Ballistic Cannon 7 | . . . . . . . 1 . . . . 3 1 2 . Launcher 9 | . . 1 1 . . 1 1 1 . . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 1 5 . . . 4 . . 2 1 Parts Lost 24 | . . . 1 . . . 2 . . . . 10 2 9 . Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . . . . . . 3 1 5 . Weapon 13 | . . . 1 . . . 1 . . . . 7 1 3 . Highest Loss Streak 4 | . . . 1 . . . 1 . . . . 4 2 2 . Average Slot Usage (%) 95 | . 96 100 99 100 100 99 99 99 94 94 94 93 88 89 85 Engine 8 | . 14 14 11 11 9 7 7 11 11 11 11 8 5 . . Reactor 1 | . . . . . . . . . . . . 1 5 5 8 Treads 20 | . 28 28 22 22 27 23 25 22 17 17 17 17 10 13 13 Device 9 | . . . . . . 6 6 11 11 11 12 14 10 21 25 Storage 15 | . 24 28 22 22 18 15 13 11 11 11 11 11 10 10 8 Processor 4 | . . . 11 11 9 7 6 5 5 5 5 5 5 4 4 Protection 7 | . . . 11 11 9 14 13 11 11 11 9 7 14 3 . Energy Gun 8 | . 14 14 20 11 9 7 7 4 5 5 5 11 4 6 4 Energy Cannon 1 | . . . . . . . 4 5 5 5 5 1 . . 4 Ballistic Gun 2 | . 14 . . . 9 7 3 . . . . . 5 3 . Ballistic Cannon 2 | . . . . . . . 1 5 5 5 5 3 5 5 8 Launcher 5 | . . 14 1 11 9 7 1 5 5 5 5 5 10 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 73 76 80 80 85 111 123 131 131 131 131 121 132 155 172 Greatest Support 205 | 40 40 40 40 40 60 60 90 130 130 130 130 130 140 170 205 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 6 18 19 19 19 19 19 19 19 20 19 19 19 18 19 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 20 20 20 20 20 20 18 20 20 20 19 18 20 20 Class Distribution -------------------- 44% | Hauler-Mutant 11% | Scavenger-Bomber 10% | Scavenger-Skirmisher 10% | Hauler-Bomber 7% | Scavenger-Mutant 3% | Hauler-Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Bomber | -6/Factory Scavenger-Bomber | -5/Factory Hauler-Bomber | -5/Upper Caves Hauler-Bomber | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Generator-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 3881 | 220 169 158 40 50 187 400 208 189 50 136 . 430 140 1346 158 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7740 | . 556 275 145 88 449 1076 409 304 144 490 . 974 55 2519 256 Parts 324 | . 35 11 6 4 26 52 15 13 3 12 . 21 1 112 13 Haulers Intercepted 7 | . 2 . 2 . . 2 1 . . . . . . . . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 3 16 . 33 . . . Prevented 5 | . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 154 | . 9 13 1 3 13 20 7 4 4 13 . 22 1 36 8 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 61 | . 9 7 1 . 4 9 4 1 . . . 8 1 16 1 Cannons 33 | . . . . . . . . 3 . 4 . 5 . 16 5 AOE 58 | . . 6 . 3 9 11 3 . 4 9 . 7 . 4 2 Classes Destroyed 19 | . 5 3 1 . 3 3 1 1 . . . 1 . 1 . Worker 3 | . . . . . 1 2 . . . . . . . . . Builder 7 | . 1 . . . . 5 . . . . . . . 1 . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 7 | . 2 . 2 . . 2 1 . . . . . . . . Recycler 7 | . . . . . . 3 . 1 . . . . . 3 . Mechanic 1 | . . 1 . . . . . . . . . . . . . Watcher 8 | . 3 . . . 1 1 . 1 . . . . . 2 . Swarmer 32 | . 2 . . . . 3 3 . 4 2 . 6 . 6 6 Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 74 | . 7 6 . 3 9 16 2 . . 7 . 8 . 14 2 Brawler 9 | . . . . . 2 . 1 . . 2 . 4 . . . Duelist 3 | . . . . . 1 . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 8 | . . . 1 . 1 . . . . 1 . . 1 4 . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 11 | . . . . . . . . 2 . 1 . 2 . 6 . Programmer 6 | . . . . . . 1 . 2 . . . . . 3 . Behemoth 2 | . . . . . . . 1 . . . . 1 . . . Assembled 6 | . . 6 . . . . . . . . . . . . . Best Kill Streak 19 | . 5 3 1 3 5 19 3 3 4 6 . 10 1 7 3 Combat Bots Only 10 | . 5 3 1 3 4 10 3 1 4 6 . 10 1 5 3 Max Kills in Single Turn 5 | . 2 2 1 1 3 5 3 1 2 4 . 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . 1 . 1 3 2 3 . 2 4 . 2 . 2 2 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 7916 | . 228 109 97 34 225 415 468 199 157 198 32 1758 571 3244 181 Core 1168 | . 35 37 . . 13 24 44 . . 15 . 141 124 735 . Absorbed by Shields 254 | . . . . . . . . . . . . . . 80 174 Reduced by Siege Mode 198 | . . . . . . . . . . . . . . 186 12 Core Remaining (%) 76 | 100 . 54 . 100 92 86 94 . . . . 52 82 28 . Volleys Fired 372 | . 39 32 12 7 29 42 13 13 7 16 1 39 9 97 16 Largest 4 | . 2 1 2 1 2 2 3 3 3 3 1 4 3 4 4 Hottest 329 | . 70 50 115 65 88 83 165 158 158 158 39 250 171 329 315 Shots Fired 871 | . 78 32 17 7 47 74 29 38 11 31 1 117 26 329 34 Gun 559 | . 78 21 17 2 37 65 25 12 5 4 . 84 17 186 6 Cannon 241 | . . . . . . . 2 26 4 22 . 24 9 128 26 Launcher 71 | . . 11 . 5 10 9 2 . 2 5 1 9 . 15 2 Special . | . . . . . . . . . . . . . . . . Kinetic 355 | . 39 . . . 19 32 9 13 2 11 . 23 18 171 18 Thermal 352 | . 6 21 17 2 18 33 15 25 7 15 . 69 7 103 14 Explosive 71 | . . 11 . 5 10 9 2 . 2 5 1 9 . 15 2 Electromagnetic 93 | . 33 . . . . . 3 . . . . 16 1 40 . Robot Hit Streak 44 | . 15 18 19 10 23 41 34 37 13 22 . 44 20 37 26 Robot Miss Streak 4 | . 2 2 3 1 3 3 3 2 . 1 . 1 1 4 1 Penetration Max 2 | . . . . . . . . . . . . . 1 2 1 Secondary Targets 7 | . 3 . . . . . 1 . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 . . . Shots Hit Robots 688 | . 61 24 17 5 39 62 26 28 9 26 . 99 22 244 26 Core Hits 461 | . 26 33 19 7 38 81 27 9 10 27 . 52 4 114 14 Critical Hits 39 | . . . . . . . . 2 . . . . . 31 6 Critical Kills 13 | . . . . . . . . . . . . . . 10 3 Critical Parts Destroyed 22 | . . . . . . . . . . . . . . 20 2 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23703 | . 867 870 232 512 1526 3827 970 737 523 1602 . 2779 546 7618 1094 Guns 9760 | . 792 241 232 42 522 1350 546 176 97 55 . 1247 356 3975 129 Cannons 4923 | . . . . . . . 30 518 125 535 . 507 190 2386 632 Explosions 8972 | . 75 628 . 470 1004 2477 390 . 301 1012 . 1025 . 1257 333 Melee . | . . . . . . . . . . . . . . . . Ramming 48 | . . 1 . . . . 4 43 . . . . . . . Kinetic 6152 | . 349 . . . 187 772 266 181 49 178 . 471 369 2948 382 Thermal 7147 | . 137 241 232 42 378 578 267 513 173 412 . 1053 157 2585 379 Explosive 8854 | . . 628 . 470 961 2477 390 . 301 1012 . 1025 . 1257 333 Electromagnetic 1502 | . 381 . . . . . 43 . . . . 230 20 828 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . 1 1 1 1 5 . 4 . Average Corruption 1 | . . . . . . 1 . 1 1 1 1 2 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . 3 . . . 6 1 16 . 2 . Message Errors 8 | . . . . . . . . . . 3 . 4 . 1 . Matter Fused 2 | . . . . . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . Energy Discharges 5 | . . . . . . . . . . 2 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 . . . Targeting Errors 5 | . . . . . . 2 . . . . . 3 . . . Weapon Failures 3 | . . . . . . 1 . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 382 | . . . . . 14 140 2 21 . 92 . 18 . 51 44 Projectiles 69 | . . . . . . . . . . . . . . 25 44 Explosions 292 | . . . . . 14 140 2 . . 92 . 18 . 26 . Melee 21 | . . . . . . . . 21 . . . . . . . Knockbacks 17 | . . . . . . . . 1 . 1 . 1 2 8 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 1 . 1 . 1 1 8 4 Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 82 | . . . . 18 . 32 . . . . 32 . . . . Shots 3 | . . . . 1 . 1 . . . . 1 . . . . Rammed 5 | . . 1 . . . . 1 3 . . . . . . . Targets Rammed 5 | . . 1 . . . . 1 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 974 | . 39 72 158 52 141 80 155 206 117 228 . 385 20 974 182 Average Temperature 124 | . 16 27 53 23 41 27 61 70 56 89 . 153 12 257 87 Received Heat Transfer 1618 | . 144 50 51 12 126 207 183 18 24 27 . 186 45 537 8 Effects 17 | . . . . . . . . . . . . . . 17 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Damage (major) 6 | . . . . . . . . . . . . . . 6 . Damage (core) 2 | . . . . . . . . . . . . . . 2 . Siege Activations 8 | . . . . . . . . . 1 . . . . 5 2 Total Turns 115 | . . . . . . . . . 2 . . . . 86 27 Longest Duration 33 | . . . . . . . . . 2 . . . . 33 14 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 13 | . 1 . . . . 2 2 2 . . . 1 . 5 . Heat Transferred 10676 | . 285 703 478 55 662 1073 494 795 285 585 . 1794 222 2978 267 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 1544 | . 296 249 85 182 751 844 574 241 . . . . 374 1544 1307 Average Influence 346 | . 142 107 37 42 348 201 436 157 . . . . 212 885 991 Maximum Alert Level 4 | . 1 1 . . 3 3 2 1 . . . . 1 4 4 Low Security (%) 47 | 100 58 83 100 100 10 47 . 68 . . . . 65 8 . Level 1 23 | . 41 16 . . 58 41 34 31 . . . . 34 8 . Level 2 10 | . . . . . 28 3 65 . . . . . . 16 . Level 3 10 | . . . . . 2 7 . . . . . . . 29 77 Level 4 7 | . . . . . . . . . . . . . . 37 22 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 . 1 3 5 1 5 . . . 1 2 12 3 Investigation 10 | . 2 . . . 1 . . 2 . . . . 1 2 2 Extermination 4 | . . . . . . 1 . 1 . . . . . 2 . Reinforcement 14 | . . . . 1 1 3 1 2 . . . . . 5 1 Assault 5 | . . 1 . . . . . . . . . 1 . 3 . Garrison 3 | . . . . . 1 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . . 1 . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 8 | . 2 . . . 1 3 . . . . . . 1 1 . Communications Jammed 84 | . . . . . . . . . . . . . . 84 . Distress Signals 83 | . . . . . . . . . . . . . . 83 . Times Spotted 281 | . 18 21 10 4 22 33 9 10 3 17 . 35 9 75 15 Peak Tracking Total 9 | . 6 4 6 5 7 9 4 3 2 6 . 9 4 8 4 Tactical Retreats 4 | . . . . . . 1 . . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 6 | . . . . . . 1 1 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 51 | . 2 . . 2 4 25 1 1 . . . 1 2 13 . Max in Single Turn 10 | . . . . 1 2 10 . . . . . . . 1 . Garrison Access 6 | . . . . . 1 . . . . . . . 2 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 37 | . 3 . 4 1 4 2 . 3 . . 9 . 3 4 4 Terminals 15 | . 3 . 4 1 3 . . 1 . . . . . 2 1 Fabricators 4 | . . . . . . 2 . 1 . . . . . . 1 Repair Stations 4 | . . . . . . . . 1 . . . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . 2 1 1 Total Hacks 131 | . 11 . 14 8 15 2 . 8 . . 48 . 6 8 11 Successful 91 | . 8 . 7 4 8 2 . 2 . . 48 . 4 3 5 Failed 40 | . 3 . 7 4 7 . . 6 . . . . 2 5 6 Catastrophic 4 | . . . . 1 . . . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 9 . 12 6 8 . . 1 . . . . . 3 3 Terminals 59 | . 11 . 14 8 14 . . 3 . . . . . 5 4 Fabricators 8 | . . . . . . 2 . 3 . . . . . . 3 Repair Stations 9 | . . . . . . . . 2 . . . . 3 2 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . 3 1 2 Terminal Hacks 64 | . 3 . 3 3 4 . . . . . 48 . . 2 1 Record 41 | . . . . . 2 . . . . . 36 . . 2 1 Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . 4 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . . . 2 . 2 Scan Component 3 | . . . . . . . . 1 . . . . 1 . 1 Repair 3 | . . . . . . . . 1 . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . 2 1 1 Seal Access 5 | . . . . . 1 . . . . . . . 2 1 1 Unauthorized Hacks 13 | . 5 . 4 1 3 . . . . . . . . . . Terminals 13 | . 5 . 4 1 3 . . . . . . . . . . Track 3 | . 2 . . 1 . . . . . . . . . . . Botnet 10 | . 3 . 4 . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 4 1 3 . . 2 . . . . 2 3 3 Full Trace Events 8 | . 1 . . . 1 . . 1 . . . . 1 2 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Matter 186 | . . . . . . 186 . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . 1 . 1 Time 108 | . . . . . . . . 70 . . . . 28 . 10 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies 7 | . 1 1 . . . 3 . . . . . 2 . . . Largest Group 4 | . 1 2 2 1 1 4 1 1 1 1 1 3 2 2 1 Highest-Rated Group 242 | . 62 93 96 71 80 115 97 122 122 124 136 242 216 224 216 Highest-Rated Ally 216 | . 62 62 71 71 80 85 97 122 122 124 136 146 167 198 216 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 350 | . 33 15 5 4 23 42 13 15 3 14 . 42 28 95 18 Total Damage 17035 | . 520 275 111 93 694 1329 423 841 156 555 . 2048 1855 6046 2089 Kills 113 | . 6 5 1 2 9 11 2 7 1 4 . 12 8 35 10 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 10908 | 73 717 1123 684 303 435 1023 694 891 658 595 286 1225 366 1319 516 Spaces Moved 5115 | 38 321 556 337 159 188 459 332 417 350 306 156 523 188 528 257 Core 2 | 2 . . . . . . . . . . . . . . . Treads 5113 | 36 321 556 337 159 188 459 332 417 350 306 156 523 188 528 257 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 180 180 180 160 160 160 160 165 Average Speed 174 | 154 174 180 180 180 180 180 180 180 180 180 173 160 160 163 165 Slowest Speed 180 | 160 180 180 180 180 180 180 180 180 180 180 180 160 180 166 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 37 | 4 67 99 39 43 31 17 14 14 51 49 62 65 5 24 8 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 55 | . . . . . . . . . 13 . 20 . . 22 . Terrain Destroyed 502 | . 6 81 . 33 60 71 30 8 24 28 20 48 4 82 7 Melee . | . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . 1 8 . 1 . 6 4 19 1 AOE 462 | . 6 81 . 33 60 71 29 . 24 27 20 42 . 63 6 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total 6441 | 53 402 646 397 170 241 583 399 529 369 322 170 825 236 772 327 Wait 615 | . 21 43 43 3 . 55 20 76 7 1 . 219 18 82 27 Move 5100 | 37 320 555 336 158 187 458 331 416 349 305 155 522 187 527 257 Hop . | . . . . . . . . . . . . . . . . Pick Up 120 | 10 13 11 2 1 9 7 8 6 4 . 4 11 8 21 5 Fast Attach 18 | . . . 1 . . 2 3 1 . . 1 2 . 3 5 Attach 58 | 6 1 . 2 . 2 2 6 3 . . 1 12 5 15 3 Detach 1 | . . . . . . . . . . . . . . . 1 Swap 50 | . 3 2 1 . 5 5 11 3 . . 3 4 1 10 2 Drop 82 | . 5 2 . 1 9 10 6 8 2 . 4 . 7 17 11 Fire 372 | . 39 32 12 7 29 42 13 13 7 16 1 39 9 97 16 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . . . 1 3 . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire 18 | . . . . . . . . . . . 1 16 1 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Build established: Hauler-Mutant 561 | -10/Materials | Discovered new exit (range 3) 671 | -10/Materials | Identified exit to Mines 791 | -10/Materials | Entered Mines 791 | -10/Mines | Accompanied by 1 ally 854 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 978 | -10/Mines | Discovered new exit (range 7) 988 | -10/Mines | Learned Materials stockpile data 1162 | -10/Mines | Assembled infested the area 1311 | -10/Mines | Discovered new exit (range 10) 1761 | -10/Mines | Met a Derelict testing a Signal Generator 1869 | -10/Mines | Found a hidden stash of uninstalled traps 1914 | -10/Mines | Entered Materials 1914 | -9/Materials | Accompanied by 2 allies 1914 | -9/Materials | Evolved 2 slots: Utility x2 2373 | -9/Materials | Discovered new exit (range 9) 2390 | -9/Materials | Identified exit to Materials 2481 | -9/Materials | Identified exit to Mines 2598 | -9/Materials | Entered Mines 2598 | -9/Mines | Accompanied by 1 ally 2608 | -9/Mines | Met a Derelict bent on vengeance 2703 | -9/Mines | Learned Materials emergency access door positions 2730 | -9/Mines | Discovered exit to Materials (range 6) 2836 | -9/Mines | Discovered exit to Materials (range 14) 2901 | -9/Mines | Entered Materials 2901 | -8/Materials | Accompanied by 1 ally 2901 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3129 | -8/Materials | Garrison activated, responded to threat 3292 | -8/Materials | Discovered new exit (range 11) 3334 | -8/Materials | Identified exit to Factory 3336 | -8/Materials | Entered Factory 3336 | -7/Factory | Accompanied by 1 ally 3336 | -7/Factory | Evolved 2 slots: Utility x2 4038 | -7/Factory | Fabricated B-36 Bruiser (x3) 4240 | -7/Factory | Garrison activated, responded to threat 4257 | -7/Factory | Discovered new exit (range 14) 4302 | -7/Factory | Destroyed 10 combat bots 4310 | -7/Factory | Identified exit to Factory 4359 | -7/Factory | Entered another Factory area 4359 | -6/Factory | Accompanied by 1 ally 4359 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4518 | -6/Factory | Spotted B-75 Beast 4530 | -6/Factory | Destroyed B-75 Beast 4865 | -6/Factory | Build established: Scavenger-Bomber 5038 | -6/Factory | Discovered new exit (range 8) 5047 | -6/Factory | Identified exit to Factory 5053 | -6/Factory | Entered another Factory area 5053 | -5/Factory | Accompanied by 1 ally 5053 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5804 | -5/Factory | Repaired Cld. Pulse Rifle 5939 | -5/Factory | Discovered new exit (range 2) 5940 | -5/Factory | Identified exit to Upper Caves 5944 | -5/Factory | Entered Upper Caves 5944 | -5/Upper Caves | Accompanied by 1 ally 5948 | -5/Upper Caves | Spotted B-75 Beast 5954 | -5/Upper Caves | Allies destroyed B-75 Beast 6446 | -5/Upper Caves | Build established: Hauler-Bomber 6594 | -5/Upper Caves | Discovered new exit (range 5) 6600 | -5/Upper Caves | Identified exit to Upper Caves 6602 | -5/Upper Caves | Entered another Upper Caves area 6602 | -5/Upper Caves | Accompanied by 1 ally 6727 | -5/Upper Caves | Discovered new exit (range 5) 6732 | -5/Upper Caves | Identified exit to Factory 6931 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7011 | -5/Upper Caves | Encountered a Warlord checkpoint 7172 | -5/Upper Caves | Discovered new exit (range 15) 7196 | -5/Upper Caves | Identified exit to Zhirov 7197 | -5/Upper Caves | Entered Zhirov 7197 | -5/Zhirov | Accompanied by 1 ally 7197 | -5/Zhirov | Discovered new exit (range 3) 7199 | -5/Zhirov | Identified exit to Proximity Caves 7232 | -5/Zhirov | Met Zhirov 7264 | -5/Zhirov | Learned location of Quarantine (-2) 7264 | -5/Zhirov | Learned location of Testing (-3) 7264 | -5/Zhirov | Learned location of Command (-1) 7300 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7335 | -5/Zhirov | Found Alien Artifact 7336 | -5/Zhirov | Identified Integrated Reactor 7336 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 7378 | -5/Zhirov | Build established: Hauler-Mutant 7483 | -5/Zhirov | Entered Proximity Caves 7483 | -4/Proximity Caves | Accompanied by 1 ally 7736 | -4/Proximity Caves | Spotted B-86 Titan 7748 | -4/Proximity Caves | Destroyed B-86 Titan 7988 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8115 | -4/Proximity Caves | Build established: Hauler-Skirmisher 8253 | -4/Proximity Caves | Lost 4 parts (2u2w) 8338 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8412 | -4/Proximity Caves | Destroyed 10 combat bots 8646 | -4/Proximity Caves | Build established: Scavenger-Mutant 8675 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8699 | -4/Proximity Caves | P-70 Sage assimilated allied Veteran 7a 8708 | -4/Proximity Caves | Entered Factory 8708 | -4/Factory | Accompanied by 2 allies 8708 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8763 | -4/Factory | Garrison activated, responded to threat 8967 | -4/Factory | Discovered new exit (range 8) 8980 | -4/Factory | Identified exit to Research 9006 | -4/Factory | Build established: Scavenger-Tank 9023 | -4/Factory | Crushed by falling debris 9028 | -4/Factory | Repaired Neutrino Core? 9074 | -4/Factory | Entered Research 9074 | -3/Research | Accompanied by 2 allies 9074 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9216 | -3/Research | Spotted B-86 Titan 9296 | -3/Research | Allies destroyed B-86 Titan 9712 | -3/Research | Build established: Scavenger-Skirmisher 9846 | -3/Research | Crushed by falling debris 9955 | -3/Research | Core integrity fell below 50% 10074 | -3/Research | First assault squad dispatched 10292 | -3/Research | Discovered new exit (range 14) 10325 | -3/Research | Identified exit to Research 10393 | -3/Research | Entered another Research area 10393 | -2/Research | Accompanied by 1 ally 10393 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10465 | -2/Research | Repaired Mni. Grenade Launcher 10786 | -2/Research | Build established: Generator-Skirmisher 10891 | -2/Research | Core integrity fell below 50% 10903 | -2/Research | Core integrity fell below 20% 10909 | -2/Research | Core destroyed Last Messages --------------- 10734_ Player 2 triggered Stasis Trap. 10734_ A bubble of rippling energy engulfs the area. 10734_ Field strength at 67. 10735_ Field strength at 34. 10736_ Field strength at 1. 10737_ Stasis field depleted. 10817_ Dropped Energy Mantle. 10819_ Acquired Energy Mantle. 10820_ Dropped Adv. Sensor Array. 10821_ Dropped Particle Accelerator. 10821_ Dropped Energy Mantle. 10824_ Acquired Prototype Device. 10824_ Identified Coolant Network. 10827_ Acquired Adv. Sensor Array. 10833_ Dropped Adv. Heat Sink. 10835_ Acquired Particle Accelerator. 10837_ Dropped Imp. Heat Sink. 10839_ Acquired Energy Mantle. 10904_ Fabricator completes Med. Storage Unit. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????#! ## # #%!# ?????# | | ?????????????# # ### !##+########## | | ?????????????# = [ # %* | | ?????????????# [!%+ ! | | ?????????????# %%#! | | ?????????????# !#[ | | ?????????????# # !! ####+##### | | ?????????????# # !! # = %%# | | ?????????????# * + !! # # | | ?????????????#=[= ## " " # # = + | | ?????????????#""############ " " # # # | | ??????????????#%"??????????#""G""# # # | | ??????????????# "??????????####### # # | | ??????????????#%#????????????????# # # | | ??????????????#=#????????????????# # !! # | | ????????????###=########?????????#^^^ # # | | ????????????# *[ +????????# ########## | | ????????????# @= #######?????????# #????????# | | ????????????#gg #???????????????# #????????# | | ???????????ggug #???????????????+ #????????# | | ???????????u# g #???????????????# #????????# | | ????????????# g #???????????????# #????????# | | ????????????# R|################# ########## | | ????????????# | | ????????????# | | ????????????# ^ @ | | ????????????# | | ????????????# !! ########################## | | ????????????# !!! #????????????????????????? | | ????????????# "F"" ########?????????????????? | | ????????????# """" Ag #?????????????????? | | ????????????# #?????????????????? | | ????????????# g A #?????????????????? | | ????????????# #?????????????????? | | ????????????###"""T"""##### #?????????????????? | | ??????????????#########????g #?????????????????? | | ???????????????????????????? #?????????????????? | | ?????????????????g?gg?g?????? #?????????????????? | | ????????????????????g????????? #?????????????????? | | ????????????????????A????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 67 Energy Capacity 645 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Armchair Analyst Knowing Is Half The Battle The Science Guy This Is Interesting... Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . 2 . . Propulsion 6 | . . 1 . 1 1 1 . . . . . 1 . 1 . Utility 5 | . . 1 . 1 1 . 1 . . . . . . 1 . Weapon 3 | . . . . . . 1 1 . . . . 1 . . . Parts Attached 202 | . 13 4 8 2 7 21 17 7 . 1 2 15 13 71 21 Parts Lost 79 | . 1 1 . . . 7 . 1 . 1 . 9 7 19 33 Damage Taken 13197 | . 286 165 . 39 243 1102 114 228 . 341 . 2079 726 2412 5462 Core 2189 | . 31 10 . . 28 71 . 18 . 74 . 231 78 190 1458 Player 2/Cogmind (%) 65 | . 46 21 . . 68 74 . 100 . 83 . 62 38 20 100 Absorbed by Shields 637 | . . . . . . . . . . . . . . 343 294 Damage Inflicted 16036 | . 520 235 67 93 694 1329 423 841 156 555 . 1953 1331 5750 2089 Player 2/Cogmind (%) 40 | . 37 21 22 15 31 25 30 53 22 25 . 41 70 43 65 Combat Hostiles Destroyed 83 | . 5 4 . 2 7 9 2 3 1 4 . 11 5 23 7 Player 2/Cogmind (%) 35 | . 35 23 . 40 35 31 22 42 20 23 . 33 83 38 46 Game ------ Seed TractorDroneTendrils Manual? 0 Play Time 02:34:09 Cumulative 34.4 hours Start 2020.04.18 @ 13:52:45 End 2020.04.18 @ 23:21:45 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 22 Rogue 10 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cd43ebe-9879-44da-8336-37e027699b93