Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 00:58:19 Player: Tmvn Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (26) 130 Value Destroyed (621) 621 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5231 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Transmission Jammer Maneuvering Thrusters Improved Lightning Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Core Analyzer Transmission Jammer System Shield System Shield > --- WEAPON ----------- Improved Lightning Gun > --- INVENTORY -------- Transmission Jammer Maneuvering Thrusters Improved Light Armor Plating [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . 1 . . 1 . . . Utility 4 | . . . 1 . 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 52 | . 4 4 1 3 18 2 . 6 2 . 11 1 Power 11 | . 1 . . 1 1 1 . 1 1 . 5 . Engine 9 | . 1 . . 1 1 1 . 1 1 . 3 . Core 2 | . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 19 | . 2 2 . . 8 . . 1 1 . 4 1 Treads 5 | . . . . . 4 . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . Hover 5 | . 2 2 . . . . . . 1 . . . Flight 8 | . . . . . 3 . . 1 . . 4 . Utility 14 | . 1 1 1 . 5 1 . 4 . . 1 . Device 5 | . . 1 1 . 1 . . 2 . . . . Storage 1 | . . . . . . . . . . . 1 . Processor 1 | . . . . . . . . 1 . . . . Hackware 2 | . . . . . 1 . . 1 . . . . Protection 5 | . 1 . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | . . 1 . 2 4 . . . . . 1 . Energy Gun 2 | . . . . 1 . . . . . . 1 . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 3 | . . 1 . 1 1 . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . Parts Lost 18 | . . 3 . 1 5 . . . . . 6 3 Power 3 | . . . . . 1 . . . . . 2 . Propulsion 10 | . . 2 . . 2 . . . . . 3 3 Utility 3 | . . 1 . . 1 . . . . . 1 . Weapon 2 | . . . . 1 1 . . . . . . . Highest Loss Streak 6 | . . 2 . 1 3 . . . . . 6 1 Average Slot Usage (%) 73 | . 98 89 81 87 95 92 28 40 67 66 63 6 Engine 8 | . 14 14 11 11 9 7 . 3 8 13 9 . Treads 2 | . . . . . 6 15 . . . . . . Hover 10 | . 20 26 22 22 9 . . . 4 6 4 . Flight 6 | . . . . . 6 7 7 12 13 13 16 3 Device 8 | . . 2 15 22 12 7 7 12 20 13 10 . Storage 7 | . 14 14 11 11 9 7 1 . . . 3 . Processor 1 | . . . . . . . . 3 6 6 4 . Hackware 4 | . . . . . 5 7 7 7 13 13 9 . Protection 7 | . 12 2 . . 17 23 1 . . . . . Energy Gun 1 | . . . . 10 2 . . . . . . . Energy Cannon 1 | . . . . . 3 7 1 . . . . . Ballistic Gun 8 | . 28 28 22 11 5 . . . . . . . Ballistic Cannon 1 | . . . . . 6 7 1 . . . . . Naked Turns 146 | . . . . . . . . . . . . 146 Heaviest Build 39 | 11 16 16 14 15 36 39 1 11 20 19 28 10 Greatest Support 40 | 20 20 12 12 12 40 40 6 19 34 19 34 13 Greatest Overweight (x) 4 | . 2 2 1 1 4 . . . . . 1 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 6 4 Average Capacity 5 | 6 6 6 6 6 6 6 4 4 4 4 5 4 Most Carried 6 | 5 6 6 6 6 6 6 6 4 3 4 5 4 Average Carried 4 | 3 4 5 6 5 5 5 3 3 3 4 3 4 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 Final Carried 6 | 2 6 6 6 6 6 6 4 3 3 4 4 4 Class Distribution -------------------- 81% | Mutant 10% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Matter Collected 949 | 185 163 32 . 61 333 . . 98 . . . 77 Remotely . | . . . . . . . . . . . . . Salvage Created 804 | . 269 83 . 47 405 . . . . . . . Parts 44 | . 14 10 . 2 18 . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Combat Hostiles Destroyed 23 | . 7 6 . 3 7 . . . . . . . Guns 17 | . 7 6 . 3 1 . . . . . . . Cannons 6 | . . . . . 6 . . . . . . . Classes Destroyed 7 | . 3 . . . 4 . . . . . . . Worker 1 | . . . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Swarmer 12 | . 3 6 . 3 . . . . . . . . Grunt 8 | . 4 . . . 4 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | . 3 3 . 3 5 . . . . . . . Combat Bots Only 3 | . 3 3 . 3 2 . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Damage Taken 2538 | . 231 201 . 162 352 . . 62 60 . 704 766 Core 1013 | . 54 14 . 15 45 . . 29 14 . 248 594 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 72 . 96 91 . . 95 . . . . Volleys Fired 71 | . 18 16 . 11 26 . . . . . . . Largest 2 | . 2 2 . 2 2 . . . . . . . Hottest 107 | . 40 40 . 83 107 . . . . . . . Shots Fired 140 | . 36 32 . 21 51 . . . . . . . Gun 110 | . 36 32 . 21 21 . . . . . . . Cannon 30 | . . . . . 30 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 124 | . 36 32 . 14 42 . . . . . . . Thermal 9 | . . . . 7 2 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . Robot Hit Streak 11 | . 8 5 . 4 11 . . . . . . . Robot Miss Streak 5 | . 5 2 . 5 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 90 | . 21 17 . 12 40 . . . . . . . Core Hits 55 | . 13 7 . 4 31 . . . . . . . Critical Hits 1 | . 1 . . . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1251 | . 270 194 . 159 624 . . . . . 4 . Guns 742 | . 270 194 . 159 119 . . . . . . . Cannons 505 | . . . . . 505 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . 4 . Kinetic 943 | . 270 194 . 73 406 . . . . . . . Thermal 121 | . . . . 86 35 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 183 | . . . . . 183 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . 10 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 252 | . 22 6 . 156 252 . . . . . 21 . Average Temperature 55 | . 12 2 . 86 73 . . . . . 9 . Received Heat Transfer 519 | . 60 . . . 171 . . 18 . . 150 120 Effects 2 | . . . . . 2 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 259 | . . . . 185 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Peak Influence 222 | . 222 196 91 110 185 8 77 83 95 33 110 . Initial 86 | . . 86 76 35 42 6 2 53 40 33 23 . Average 72 | . 109 158 78 101 61 7 22 66 73 33 38 . Maximum Alert Level 1 | . 1 . . . . . . . . . . . Low Security (%) 96 | 100 71 100 100 100 100 100 100 100 100 100 100 . Level 1 3 | . 28 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 . . 1 . . 1 . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . . 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Distress Signals . | . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 83 | . 11 11 2 2 10 . 6 2 4 2 19 14 Peak Tracking Total 9 | . 5 9 2 2 6 . 6 1 4 2 6 6 Tactical Retreats 15 | . 1 1 . . 2 . . . 1 . 7 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Traps Triggered 2 | . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Machines Disabled 1 | . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Machines Accessed 14 | . 2 1 2 . 3 1 . 1 1 . 3 . Terminals 10 | . 2 . 2 . 3 . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 45 | . 2 1 3 . 9 15 . 2 4 . 9 . Successful 25 | . . 1 . . 3 15 . . 3 . 3 . Failed 20 | . 2 . 3 . 6 . . 2 1 . 6 . Catastrophic 4 | . . . . . 1 . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 2 . 3 . 6 . . 2 . . 4 . Terminals 22 | . 2 . 3 . 9 . . 2 . . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . 15 . . 4 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . . 2 . . . . . 2 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . 15 . . 3 . . . Insert Component 6 | . . . . . . 5 . . 1 . . . Analyze 12 | . . . . . . 10 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 . 3 1 . 1 . . 3 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 5 . . 1 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . . 1 . . . Part Schematics Acquired 6 | . . . . . . 5 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . Highest-Rated Group 39 | . . . . 39 39 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . . . . . Total Damage 21 | . . . . . 21 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Turns Passed 2346 | 3 265 237 104 141 490 193 59 65 117 28 379 265 Spaces Moved 2943 | 1 164 197 89 93 286 109 112 165 276 81 915 455 Core 381 | . . . . . . . . . . . 80 301 Treads 200 | . . . . . 91 109 . . . . . . Legs 47 | 1 46 . . . . . . . . . . . Wheels 63 | . . . . . 63 . . . . . . . Hover 733 | . 118 197 89 93 131 . . . 77 . 28 . Flight 1519 | . . . . . 1 . 112 165 199 81 807 154 Fastest Speed 29 | 120 116 56 116 116 110 160 35 34 34 34 29 34 Average Speed 66 | 120 117 91 116 116 133 160 35 34 41 34 34 57 Slowest Speed 300 | 120 180 180 116 116 300 160 35 35 60 34 109 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 35 44 12 24 18 3 79 6 9 59 33 59 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 2 | . . . . 1 . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Low Total 3194 | 4 200 226 89 107 345 129 138 170 278 81 971 456 Wait 74 | . 8 1 . . 1 16 12 . . . 36 . Move 2927 | . 163 196 88 92 285 109 111 164 276 80 910 453 Hop 3 | . . . . . . . . . . . 2 1 Pick Up 18 | . 3 5 . . 6 1 . . . . 3 . Fast Attach 29 | . 3 1 1 . 9 . . 5 2 . 7 1 Attach 14 | . . 2 . 1 6 1 . 1 . . 3 . Detach 10 | . 2 . . . . . 4 . . 1 3 . Swap 9 | . 1 1 . 2 3 1 . . . . 1 . Drop 38 | 4 2 4 . 1 9 1 11 . . . 5 1 Fire 71 | . 18 16 . 11 26 . . . . . . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 339 | -10/Mines | Assembled infested the area 391 | -10/Mines | Learned location of Storage (-9) 448 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 497 | -10/Mines | Discovered new exit (range 7) 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 596 | -9/Materials | Discovered new exit (range 12) 610 | -9/Materials | Entered Mines 713 | -9/Mines | Discovered new exit (range 15) 751 | -9/Mines | Entered Materials 751 | -8/Materials | Accompanied by 2 allies 751 | -8/Materials | Evolved 2 slots: Utility x2 756 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 972 | -8/Materials | Lost 3 parts (1p1n1u) 1235 | -8/Materials | Discovered new exit (range 5) 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -7/Factory | Sucked down chute 1434 | -7/Factory | Entered Waste 1466 | -7/Waste | Spotted C-40 Crusher 1473 | -7/Waste | Spotted C-40 Crusher 1474 | -7/Waste | Spotted C-40 Crusher 1474 | -7/Waste | Spotted C-40 Crusher 1481 | -7/Waste | Spotted C-40 Crusher 1482 | -7/Waste | Spotted C-40 Crusher 1488 | -7/Waste | Discovered new exit (range 13) 1493 | -7/Waste | Entered Factory 1548 | -7/Factory | Discovered new exit (range 5) 1558 | -7/Factory | Entered another Factory area 1558 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1675 | -6/Factory | Sucked down chute 1675 | -6/Factory | Entered Waste 1679 | -6/Waste | Spotted C-40 Crusher 1683 | -6/Waste | Spotted C-40 Crusher 1685 | -6/Waste | Spotted C-40 Crusher 1688 | -6/Waste | Spotted C-40 Crusher 1689 | -6/Waste | Spotted C-40 Crusher 1691 | -6/Waste | Discovered new exit (range 15) 1691 | -6/Waste | Spotted C-40 Crusher 1703 | -6/Waste | Entered Factory 1945 | -6/Factory | Spotted B-75 Beast 2002 | -6/Factory | Released all parts (6) 2031 | -6/Factory | Lost 6 parts (2p3n1u) 2078 | -6/Factory | Discovered new exit (range 12) 2082 | -6/Factory | Entered Lower Caves 2173 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2179 | -6/Lower Caves | Learned Factory emergency access door positions 2300 | -6/Lower Caves | Core integrity fell below 50% 2317 | -6/Lower Caves | Core integrity fell below 20% 2347 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02173_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02179_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 02180_ Xenon Bombardment Thruster destroyed. 02199_ Dropped Fission Core. 02213_ Acquired 57 matter. 02279_ Searching scrap... 02279_ Found Force Rifle. 02279_ Found 18 Matter. 02280_ Acquired 18 matter. 02295_ Penetrated by Slug. 02296_ Slug penetrates Wall. 02302_ Penetrated by Slug. 02309_ Slug penetrates Wall. 02310_ Penetrated by Slug. 02316_ Slug penetrates Wall. 02318_ Acquired Med. Treads. 02319_ Penetrated by Slug. 02320_ Med. Treads destroyed. 02320_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# ??????## ## #### | | ??????????????????????#???????# ####??## | | ??????????????????????????????## ###??????? | | ???????????????????????????????### #####????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ##???????????????????????? ?????????????????????? | | #????####????????????????? ?????????????????????? | | #???## ##????????? ##### ?????????????????????? | | #??## ####????? ? ?????????????????????? | | ##?## #????? ??? ####?????????????????? | | #### ##????# ???## ##????????????????? | | # ###?????# #??## #????????????????? | | ##???????# #### #????????????????? | | ##????????# ## ##????????????????? | | ! #???????#??#! ######????????????? | | %## #?????? ###%! l@ #????????????? | | !### ##??# g%! #????????????? | | #####??# g " "## #????????????? | | ##????## ## ## g """"" "## #????????????? | | ##??? ??## ## " "" ## #????????????? | | ##??# #### ## #" """ ""# #????????????? | | ## ##?# ## ## ##" "" """" #????????????? | | #### ### ## ## "" " #????????????? | | ???# #### ## #????????????? | | ???### ##?## #????????????? | | ?????# #### #??# #????????????? | | ?????## ##??# ## ##############????????????? | | ??????####???# ### ##?????????????????????????? | | ????????????? #?# ##??????????????????????????? | | ?????????????# ##?##????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 525 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Ion Cannon | -7/Factory | Scanalyzed EM Pulse Cannon | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Med. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingPulseRecalibrator Manual? 0 Play Time 00:32:56 Cumulative 43.5 hours Start 2020.10.04 @ 00:08:34 End 2020.10.04 @ 00:58:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 694c34aa-821f-4519-9a4f-66fe84d8907a