Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 18:22:25 Player: IA-Sg3M Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (322) 1610 Value Destroyed (13754) 13754 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (10685) 10685 TOTAL SCORE: 37029 Bonus ------- High Alert Combat Kills 1622 Follower Combat Kills 137 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1826 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Quantum Reactor Biometal Leg Cooled Nuclear Pulse Thruster Antimissile System Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Terrain Scan Processor Quantum Capacitor Advanced ECM Suite Experimental Weapon Shielding Medium Regenerative Plating Advanced System Shield Quantum Router > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Potential Cannon Heavy Mace > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Myomer Leg Antimissile System Transdimensional Reconstructor [Rating: 178] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 Utility 8 | . . . . . 4 . 1 . . . . 1 . . . . 1 . . . . . . . 1 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 348 | 9 10 1 3 5 19 23 21 . 4 4 3 41 10 4 35 4 63 4 13 8 12 13 . 6 33 Power 38 | 1 . 1 . 1 . 2 2 . 1 . . 3 . . 6 3 4 . 2 1 1 1 . . 9 Engine 12 | 1 . 1 . 1 . 2 2 . 1 . . 2 . . 2 . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . Reactor 21 | . . . . . . . . . . . . 1 . . 1 3 3 . 1 1 1 1 . . 9 Propulsion 63 | 2 . . . 1 2 6 4 . 1 . . 9 . . 11 . 8 . 1 3 1 2 . . 12 Treads 34 | 2 . . . 1 2 5 4 . 1 . . 9 . . 1 . 5 . 1 . . . . . 3 Leg 15 | . . . . . . . . . . . . . . . 6 . 3 . . . . . . . 6 Wheel 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Flight 9 | . . . . . . . . . . . . . . . 2 . . . . 3 1 1 . . 2 Utility 140 | 3 3 . 3 . 11 7 10 . . . . 9 5 4 10 1 35 2 9 4 7 5 . 3 9 Device 74 | 2 1 . 2 . 3 3 3 . . . . 6 2 . 4 1 24 1 6 2 3 4 . . 7 Storage 9 | 1 2 . 1 . . . 1 . . . . 1 . . 2 . 1 . . . . . . . . Processor 18 | . . . . . 3 . 2 . . . . 1 . 4 1 . 2 . . . 3 1 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . Protection 36 | . . . . . 5 4 4 . . . . 1 3 . 3 . 7 1 3 1 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 3 7 . . 3 6 8 5 . 2 4 3 20 5 . 8 . 16 2 1 . 3 5 . 3 3 Energy Gun 13 | 1 . . . . . . . . . . . . . . . . 7 . . . 1 3 . 1 . Energy Cannon 25 | . . . . . . . . . . . . 4 1 . 7 . 6 1 . . 2 . . 1 3 Ballistic Gun 24 | 2 5 . . 1 2 7 3 . . 1 . 2 . . . . . . . . . 1 . . . Ballistic Cannon 25 | . . . . 2 2 1 2 . 2 3 3 9 1 . . . . . . . . . . . . Launcher 16 | . 2 . . . 2 . . . . . . 5 3 . 1 . 1 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 1 . . . . . . 5 . . 7 . 6 . 1 3 . 1 1 7 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 67 | . 1 . . 1 6 2 1 . 1 . 1 8 7 . 1 . 6 . 12 . 2 1 . . 17 Power 5 | . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . Propulsion 20 | . . . . . 2 1 . . 1 . . 2 1 . . . 1 . 3 . . . . . 9 Utility 25 | . . . . . 3 . . . . . . 3 5 . . . 1 . 4 . 2 1 . . 6 Weapon 17 | . . . . 1 1 . 1 . . . 1 3 1 . 1 . 3 . 3 . . . . . 2 Highest Loss Streak 15 | . 1 . . 1 5 2 1 . 1 . 1 2 5 . 1 . 2 . 12 . 2 1 . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 99 98 99 100 99 85 99 98 77 19 58 93 91 94 32 24 45 82 . 81 74 Engine 5 | . 14 14 14 14 9 5 5 6 6 6 6 4 5 . 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 6 10 1 2 . 4 . 4 8 Treads 15 | . 28 28 28 28 17 13 19 20 19 20 20 21 11 . . . 7 15 5 . . . . . . Leg 2 | . . . . . . . . . . . . . . . 7 23 5 . . . . . . . 8 Flight 1 | . . . . . . . . . . . . . . . . . . . . 8 16 22 . 22 10 Device 12 | . 14 14 14 14 13 14 12 13 13 13 13 9 10 . 2 11 13 20 7 4 9 22 . 20 12 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 . 2 5 5 5 2 . . . . . . Processor 15 | . . . . . 18 15 20 20 20 20 20 22 12 19 23 17 18 15 5 . 4 9 . 7 5 Hackware 1 | . . . . . . . . . . . . . . . . . 3 . . 2 5 4 . 6 7 Protection 5 | . . . . . 13 7 6 6 6 6 6 7 10 . 2 11 4 5 3 5 6 3 . 3 7 Energy Gun 2 | . 5 . . . . . . . . . . . . . 3 . 11 5 1 . . 8 . 6 3 Energy Cannon 3 | . . . . . . . . . . . . 4 11 . 4 17 8 14 3 . 1 . . . 2 Ballistic Gun 9 | . 21 28 28 22 3 29 18 13 8 2 6 1 . . . . . . . . . 2 . 2 . Ballistic Cannon 5 | . . . . 5 14 . 7 13 17 8 19 15 4 . . . . . . . . . . . . Peak Build Rating 178 | 9 8 9 16 13 31 49 63 63 63 62 63 92 94 91 104 101 136 120 115 60 98 126 122 146 178 Average Rating 69 | 5 7 8 10 11 22 44 60 63 61 54 62 81 89 19 57 100 126 119 39 32 57 115 121 126 144 On Entrance 61 | . 9 7 9 11 13 31 48 63 63 62 62 63 89 91 20 101 100 118 115 9 48 92 122 121 130 Naked Turns 52 | . . . . . . . . . . . . . . . . . . . 52 . . . . . . Heaviest Build 148 | 12 29 28 48 54 72 73 121 121 123 118 121 136 148 . 99 99 113 109 110 22 32 42 34 55 104 Greatest Support 153 | 40 40 40 40 40 40 56 84 84 84 84 84 127 127 3 95 95 140 126 126 18 44 51 42 42 153 Greatest Overweight (x) 6 | . . . 1 1 1 6 1 1 1 1 1 2 1 . 1 1 2 . 2 4 . . . 1 1 Average Overweight (x) . | . . . . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 19 | 7 10 15 18 20 20 20 22 25 25 25 25 25 25 5 12 20 20 20 10 5 5 5 5 5 5 Most Carried 25 | 7 13 15 17 20 20 20 25 25 25 25 25 25 22 13 20 20 20 17 17 5 5 5 5 5 5 Average Carried 18 | 4 8 14 16 17 18 19 21 25 24 25 24 24 14 4 9 19 19 17 7 4 4 4 4 4 4 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 5 20 20 20 20 5 5 5 5 5 5 5 Final Carried 25 | 7 13 15 17 20 19 19 25 25 25 25 24 22 13 4 20 19 17 17 5 4 5 5 4 5 5 Class Distribution -------------------- 35% | Gunner 22% | Mutant 21% | Scavenger-Gunner 8% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Derelict-Sprinter | -3/Armory Derelict-Sprinter | -3/Lab Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 10135 | 304 171 186 200 476 305 1068 1546 408 229 . 285 1882 357 35 762 246 608 149 178 . 176 164 . . 400 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14369 | 145 341 142 . 138 497 1829 1986 250 188 . 156 2479 244 . 652 527 2682 443 685 . . 271 . . 714 Parts 611 | 8 30 8 . 9 28 82 74 10 12 . 8 107 11 . 40 33 82 13 21 . . 6 . . 29 Haulers Intercepted 13 | . 2 . . . 3 . . . . . . 4 . . . . 3 . . . . . . . 1 Recyclers Shooed 13 | . 1 . . . . 1 7 . . . . 2 . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . 11 12 . 8 . 10 2 . 31 . 2 10 . . . . . . Prevented 29 | . . . . . . . . . . . . . . . . . . 11 18 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 262 | . 10 6 . 4 11 34 30 5 8 . 5 44 9 . 21 13 33 5 9 . . 1 . . 14 Guns 95 | . 6 6 . 4 1 33 24 1 1 . 3 1 . . . . 12 . 2 . . 1 . . . Cannons 85 | . . . . . 7 . 6 4 7 . 2 22 4 . 3 11 15 . 1 . . . . . 3 AOE 68 | . 4 . . . 3 1 . . . . . 21 4 . 18 . . 2 5 . . . . . 10 Classes Destroyed 22 | 2 4 . . 2 2 4 1 . . . . 2 . . 3 . 2 . . . . . . . . Worker 15 | . 3 . . . . 4 2 . . . . 4 . . . . 1 . . . . . . . 1 Builder 9 | . . . . . . 1 . . . . . 5 . . . . 2 . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 3 . . . . . . 4 . . . . 3 . . . . . . . 1 Recycler 14 | 1 . . . . . 3 4 . . . . 3 . . . . 2 . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . 2 . . 1 Swarmer 75 | . 6 4 . . . 10 8 . 7 . 3 . 5 . 9 9 5 . 1 . . . . . 8 Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 103 | . 4 2 . . 7 18 13 4 . . . 26 1 . 5 4 10 3 5 . . 1 . . . Brawler 8 | . . . . . 1 1 1 1 . . . 2 . . 1 . . . 1 . . . . . . Duelist 6 | . . . . . . . . . . . . 3 . . 1 . 1 . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 22 | . . . . 2 3 3 4 . 1 . 1 2 1 . . . 2 1 1 . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 8 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . 2 Programmer 22 | . . . . . . 1 2 . . . 1 7 1 . . . 10 . . . . . . . . Heavy 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Behemoth 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | 3 7 3 . 2 4 7 5 3 4 . 3 26 4 . 12 4 6 4 9 . . 2 . . 7 Combat Bots Only 19 | . 4 3 . 2 4 5 4 3 4 . 3 19 4 . 12 4 5 4 9 . . 1 . . 7 Max Kills in Single Turn 6 | 1 2 1 . 1 2 3 2 1 2 . 2 5 3 . 6 2 2 1 4 . . 1 . . 3 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . . 1 1 . . . . . 3 3 . 6 . . 1 4 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 1564 | . 41 16 . 15 78 151 158 12 32 . 21 123 73 53 28 23 183 12 191 . 35 62 . 12 245 Missed 562 | . 13 5 . 3 24 48 51 4 14 . 10 41 22 23 9 11 50 3 73 . 20 46 . 4 88 Damage Taken 19686 | . 283 112 . 167 881 1382 1396 151 234 . 199 2273 1368 609 575 116 2358 233 2290 . 271 336 . 203 4249 Core 3810 | . 6 7 . 17 145 197 133 19 14 . . 135 130 503 35 . 108 22 854 . 61 27 . 51 1346 Absorbed by Shields 563 | . . . . . . . 90 . . . . . . . 36 82 299 . 56 . . . . . . Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . . . 55 . . . . . . . . Redirected to Shielding 295 | . . . . . . . . . . . . . . . . . . . 24 . 5 . . 21 245 Ignored by Resistances 154 | . . . . . . . . . . . . . . . . . 32 12 110 . . . . . . Regen/Repaired (Parts) 381 | . . . . . . 146 . . . . . . . . 28 . . . . . . . . 1 206 Core Remaining (%) 66 | 100 . . . 88 73 71 . . . . 80 . . . . 19 . . . . 9 . . 88 . Volleys Fired 638 | 9 34 10 . 9 39 84 95 12 9 . 9 83 16 1 12 16 101 7 12 . . 15 . 2 63 Largest 4 | 2 2 2 . 2 2 4 4 4 4 . 4 4 3 3 4 3 4 4 4 . . 3 . 1 2 Hottest 485 | 60 60 40 . 40 70 100 138 138 157 . 157 286 255 255 330 294 396 396 396 . . 485 . 225 240 Shots Fired 1710 | 18 61 20 . 17 72 311 326 48 32 . 31 217 38 3 24 48 309 16 19 . . 33 . 3 64 Gun 1036 | 18 54 20 . 17 4 304 286 24 9 . 8 6 . . . . 195 2 6 . . 33 . 3 47 Cannon 620 | . . . . . 62 7 40 24 23 . 23 191 34 3 17 48 114 10 7 . . . . . 17 Launcher 54 | . 7 . . . 6 . . . . . . 20 4 . 7 . . 4 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1059 | 9 45 20 . 17 66 311 326 48 32 . 31 133 10 1 . . . . . . . 9 . 1 . Thermal 550 | 9 9 . . . . . . . . . . 64 24 2 17 48 309 12 13 . . 24 . 2 17 Explosive 44 | . 7 . . . 6 . . . . . . 20 4 . 7 . . . . . . . . . . Electromagnetic 57 | . . . . . . . . . . . . . . . . . . 4 6 . . . . . 47 Robot Hit Streak 34 | 9 10 6 . 5 9 17 34 11 8 . 12 21 15 4 9 9 26 8 8 . . 4 . . 4 Robot Miss Streak 6 | 2 3 2 . 1 3 6 3 2 1 . 2 4 3 1 2 6 5 1 2 . . 4 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 18 | . 1 1 . . . 12 3 . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . Capacitor 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 Shots Hit Robots 1079 | 12 38 12 . 12 45 188 232 35 20 . 19 141 22 2 15 17 200 13 11 . . 13 . . 32 Core Hits 649 | 4 19 10 . 8 27 77 101 14 10 . 8 142 15 1 53 14 80 8 20 . . 7 . . 31 Critical Kills 15 | . . 1 . . . 3 1 . . . . . 1 . . 2 5 1 . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . 1 Critical Strikes 42 | . . 1 . . 1 4 3 . 1 . . 8 1 . . 2 17 1 . . . 1 . . 2 Burn 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . 1 . . 2 3 1 . . . . . . 1 Destroy 11 | . . 1 . . . 4 2 . . . . . . . . . 4 . . . . . . . . Blast 11 | . . . . . 1 . 1 . 1 . . 8 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 5 Impact 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 5 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36214 | 140 761 183 . 171 1183 3714 4273 678 430 . 483 7728 1310 53 2624 635 6794 779 1105 . . 520 . . 2650 Guns 13534 | 140 380 145 . 169 47 3459 3639 368 138 . 127 173 . . . . 4092 58 136 . . 379 . . 84 Cannons 11579 | . . . . . 685 . 595 310 292 . 356 3718 767 53 335 635 2671 282 146 . . . . . 734 Explosions 10399 | . 378 . . . 436 236 . . . . . 3795 543 . 2289 . . 439 823 . . . . . 1460 Melee 513 | . . . . . . . . . . . . . . . . . . . . . . 141 . . 372 Ramming 189 | . 3 38 . 2 15 19 39 . . . . 42 . . . . 31 . . . . . . . . Kinetic 13786 | 51 301 145 . 169 732 3459 4234 678 430 . 483 2681 342 . . . . . . . . 81 . . . Thermal 12832 | 89 79 . . . 40 . . . . . . 1210 425 53 335 635 6763 340 371 . . 298 . . 2194 Explosive 7637 | . 378 . . . 396 236 . . . . . 3795 543 . 2289 . . . . . . . . . . Electromagnetic 1257 | . . . . . . . . . . . . . . . . . . 439 734 . . . . . 84 Impact 513 | . . . . . . . . . . . . . . . . . . . . . . 141 . . 372 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 5 1 1 1 1 1 7 15 15 15 . 5 5 11 11 11 1 1 3 1 Average Corruption 4 | . . . . . . 3 1 1 1 1 1 5 14 15 15 . 2 5 8 11 11 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . 22 3 7 4 2 9 42 34 9 1 . 32 22 7 2 5 . . 1 . Message Errors 48 | . . . . . . 7 . 1 . 2 3 12 8 1 . . 5 3 1 2 3 . . . . Matter Fused 44 | . . . . . . 2 1 1 2 . 2 11 7 . 1 . 9 8 . . . . . . . Heat Flow Errors 19 | . . . . . . 4 . . . . 1 3 2 3 . . 3 2 1 . . . . . . Energy Discharges 22 | . . . . . . . 1 2 . . 1 2 5 . . . 3 4 4 . . . . . . Parts Rejected 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . Data Loss (minor) 36 | . . . . . . 3 . 2 1 . 2 6 9 1 . . 7 3 . . 2 . . . . Data Loss (major) 4 | . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . Misfires 7 | . . . . . . 1 . . . . . . 1 . . . 3 1 . . . . . 1 . Alerts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Weapon Failures 7 | . . . . . . 2 . . . . . 1 1 . . . 1 1 1 . . . . . . Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . 11 . 2 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 694 | . 15 . . . 3 . . . . . 17 167 . . 2 16 82 . 3 . . 141 . . 248 Projectiles 186 | . . . . . . . . . . . 17 69 . . 2 16 82 . . . . . . . . Explosions 195 | . 15 . . . 3 . . . . . . 98 . . . . . . 3 . . . . . 76 Melee 313 | . . . . . . . . . . . . . . . . . . . . . . 141 . . 172 Knockbacks 33 | . . . . 1 3 . 3 2 3 . 1 19 1 . . . . . . . . . . . . Impact 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Kinetic 30 | . . . . . 3 . 3 2 3 . 1 17 1 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 837 | . 23 . . . . 72 . . . . . 306 . . . . . . 192 . . . . . 244 Shots 19 | . 1 . . . . 1 . . . . . 6 . . . . . . 6 . . . . . 5 Rammed 25 | . 1 7 . 1 4 . 5 . . . . 5 . . . . 2 . . . . . . . . Targets Rammed 27 | . 1 7 . 1 4 2 5 . . . . 5 . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 12 2 . 13 186 402 244 120 52 . 140 251 462 334 245 458 531 . 559 . 227 441 . 244 208 Average Temperature 111 | . 6 2 . 7 85 124 69 47 27 . 38 84 162 144 85 126 135 . 304 . 57 109 . 127 72 Received Heat Transfer 2979 | . 54 39 . 85 504 399 263 90 18 . . 285 138 216 85 28 290 45 401 . . 39 . . . Effects 15 | . . . . . . 2 . . . . . 1 1 . . 1 . . 10 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Total Turns 104 | . . . . . . . . . . . . . . . . . 98 6 . . . . . . . Longest Duration 75 | . . . . . . . . . . . . . . . . . 75 6 . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . 2 4 . . . . . 3 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Robots Melted 11 | . . . . . . . . . . . . . 1 . . 2 6 1 . . . . . . 1 Combat Hostiles 11 | . . . . . . . . . . . . . 1 . . 2 6 1 . . . . . . 1 Parts Melted 56 | . . . . . . . . . . . . 3 1 . 2 5 38 1 . . . 1 . . 5 Heat Transferred 16559 | 200 175 . . . 50 . . . . . . 1515 518 74 426 950 9308 396 385 . . 372 . . 2190 Parts Sabotaged 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 1024 | 15 393 152 . 45 392 799 901 . . . . 1024 . . . . 911 . . . . 428 239 . 757 Initial 357 | . 9 82 . . 17 39 357 . . . . 44 . . . . 101 . . . . 40 224 . . Average 312 | 4 148 85 . 12 222 466 566 . . . . 256 . . . . 380 . . . . 147 229 . 234 Maximum Alert Level 3 | . 1 . . . 1 3 3 . . . . 3 . . . . 3 . . . . 2 1 . 3 Low Security (%) 47 | 100 75 100 . 100 54 27 . . . . . 63 . . . . 27 . . . . 78 . . 53 Level 1 19 | . 24 . . . 45 . 7 . . . . 20 . . . . 33 . . . . 18 100 . 30 Level 2 22 | . . . . . . 53 77 . . . . 1 . . . . 19 . . . . 2 . . 12 Level 3 11 | . . . . . . 17 15 . . . . 14 . . . . 19 . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . . . 3 9 12 . . . . 14 . . . . 11 . 1 . . 3 . . 3 Investigation 9 | . 1 . . . . 5 2 . . . . . . . . . 1 . . . . . . . . Extermination 13 | . . . . . . 2 3 . . . . 3 . . . . 4 . . . . 1 . . . Reinforcement 14 | . 1 . . . 1 . 2 . . . . 5 . . . . 3 . . . . 2 . . . Assault 9 | . . . . . 1 1 1 . . . . 3 . . . . 2 . 1 . . . . . . Garrison 10 | . . . . . 1 1 4 . . . . 3 . . . . 1 . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 30 | . 4 . . 1 3 . 2 . . . . 2 . . 4 . 4 . . . . 2 . . 8 Communications Jammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Distress Signals 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Times Spotted 487 | . 24 9 . 4 16 37 46 5 8 . 5 59 9 16 42 16 49 5 28 . 18 30 3 1 57 Peak Tracking Total 19 | . 5 3 . 2 4 5 5 3 3 . 4 9 4 8 19 5 7 4 9 . 13 10 3 1 14 Tactical Retreats 51 | . 2 2 . . 2 2 4 . . . . 4 . 3 . 2 7 1 4 . 4 7 . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 8 | . . . . . . 3 2 . . . . . . . . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . 2 . . 10 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 24 | . 1 . . . 3 1 . . . . . 9 . . . . 5 . 1 . . . . 1 3 Max in Single Turn 4 | . 1 . . . 3 1 . . . . . 4 . . . . 1 . 1 . . . . 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 61 | . 5 . 1 . 6 8 4 . . 3 . 7 . . 3 . 12 1 . 3 . 7 . 1 . Terminals 29 | . 5 . . . 5 3 3 . . . . 3 . . . . 6 . . . . 4 . . . Fabricators 6 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . Repair Stations 5 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . Recycling Units 4 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Total Hacks 170 | . 19 . 1 . 24 16 9 . . 26 . 19 . . 9 . 22 1 . 12 . 11 . 1 . Successful 103 | . 11 . 1 . 13 4 6 . . 26 . 9 . . 9 . 9 1 . 12 . 1 . 1 . Failed 67 | . 8 . . . 11 12 3 . . . . 10 . . . . 13 . . . . 10 . . . Catastrophic 14 | . . . . . 1 5 . . . . . . . . . . 5 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 7 . . . 13 7 4 . . . . 11 . . 1 . 13 . . . . 6 . 1 . Terminals 80 | . 19 . . . 18 8 5 . . . . 12 . . . . 11 . . . . 7 . . . Fabricators 14 | . . . . . . 1 4 . . . . 4 . . . . 4 . . . . 1 . . . Repair Stations 9 | . . . . . . 4 . . . . . 2 . . . . 1 . . . . 2 . . . Recycling Units 5 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . Scanalyzers 7 | . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Terminal Hacks 71 | . 9 . 1 . 5 . 1 . . 26 . 5 . . 9 . . 1 . 12 . 1 . 1 . Record 17 | . . . 1 . . . . . . 6 . . . . 5 . . . . 4 . . . 1 . Part Schematic 17 | . . . . . 1 . . . . 12 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 1 . . . . 3 . . . . 4 . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 2 . . . 2 1 2 . . . . 3 . . . . 6 . . . . . . . . Terminals 11 | . 2 . . . 2 . 2 . . . . 2 . . . . 3 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 2 . 1 . . . . 2 . . . . 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . . . 5 7 3 . . . . 6 . . . . 10 . . . . 7 . . . Full Trace Events 5 | . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . . . . 12 . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 . . . . . . . 5 . . . . . . . . . 2 Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 9 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . . 2 Largest Group 5 | . . . . . . . 1 . . . . . . . 5 1 1 . . . . . . . 1 Highest-Rated Group 261 | . . . . . . . 40 . . . . . . . 261 65 65 . . . . . . . 41 Highest-Rated Ally 65 | . . . . . . . 40 . . . . . . . 65 65 65 . . . . . . . 41 Total Orders 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 STAY 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 32 | . . . . . . . . . . . . . . . 32 . . . . . . . . . . Total Damage 1106 | . . . . . . . . . . . . . . . 1106 . . . . . . . . . . Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . 2 2 . 1 . 1 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . . Garrisons 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Patrols 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . Investigations 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Guards 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 20068 | 127 460 941 730 692 1130 1813 1508 764 810 208 1182 2110 776 122 833 508 3038 603 187 96 251 385 3 87 704 Spaces Moved 11321 | 58 202 547 360 265 404 684 567 305 325 84 480 730 299 223 818 388 1469 282 228 170 454 996 5 129 849 Core 1148 | 11 . . . . . . . . . . . . . 223 484 . . . 213 71 . . . . 146 Treads 6502 | 47 202 547 360 265 404 578 567 305 325 84 480 730 299 . . . 1012 282 15 . . . . . . Legs 1230 | . . . . . . . . . . . . . . . 233 388 457 . . . . . . . 152 Wheels 108 | . . . . . . 106 . . . . . . . . . . . . . . . . . . 2 Hover 99 | . . . . . . . . . . . . . . . 99 . . . . . . . . . . Flight 2234 | . . . . . . . . . . . . . . . 2 . . . . 99 454 996 5 129 549 Fastest Speed 15 | 50 160 160 160 240 240 170 160 240 240 240 240 160 163 50 30 110 110 160 50 29 17 15 26 26 20 Average Speed 147 | 139 160 160 201 240 240 229 203 240 240 240 240 238 239 50 76 111 159 160 61 47 25 24 26 28 58 Slowest Speed 330 | 160 160 160 240 240 240 240 240 240 240 240 240 325 245 50 180 180 260 160 330 250 29 27 26 100 190 Overloaded Moves 278 | . . . . . . . . . . . . . . . . . . . . . 113 145 . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . 2 13 . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 48 | 4 41 96 81 56 36 20 15 56 60 69 66 23 53 36 80 61 37 42 50 60 65 23 1 92 27 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 7 | . . . 1 1 . . . . 1 1 . . . . . . . . . 3 . . . . . Known Exits Taken 7 | . 1 . . . 1 . . . . . 1 1 . 1 . . 1 1 . . . . . . . Unknown Exits Taken 18 | 1 . 1 1 1 . 1 1 1 1 1 . . 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 17 | . . 1 . 2 . . . 1 3 . 1 . . 1 . . . 1 2 . 5 . . . . Spaces Dug 73 | . 7 . . . . 1 . . . . 1 1 18 . . 3 12 . . . . 6 . . 24 Terrain Destroyed 521 | . 25 . . . 42 16 . 1 . . 1 90 56 2 43 29 54 2 15 . . 8 . . 137 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 149 | . . . . . . 1 . 1 . . 1 21 10 2 6 29 54 2 4 . . 8 . . 10 AOE 370 | . 25 . . . 42 15 . . . . . 69 46 . 37 . . . 11 . . . . . 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total 13663 | 82 283 589 365 308 493 859 816 318 338 91 494 934 327 229 1009 428 1983 421 257 182 581 1093 5 167 1011 Wait 796 | . 13 20 . 6 . 19 82 2 . . . 34 . . 7 16 268 129 1 . 114 62 . 11 12 Move 11265 | 57 201 546 359 264 403 683 566 304 324 83 479 729 298 222 817 387 1468 281 227 169 449 970 4 128 847 Hop 15 | . . . . . . . . . . . . . . . . . . . . . 2 12 . . 1 Pick Up 184 | 7 12 4 2 12 16 22 23 . . . 1 17 1 2 16 1 28 . 1 1 2 5 . 3 8 Fast Attach 145 | 7 2 . . . 2 6 4 . . 4 1 12 . 1 17 1 27 . 3 7 9 11 . 6 25 Attach 96 | . 1 1 . 3 10 5 6 . 1 . 1 13 7 3 8 . 13 . 9 2 3 1 1 2 6 Detach 52 | . 2 . . 1 2 . 2 . . . . 4 1 . 15 . 6 . 2 2 2 4 . 2 7 Swap 112 | 2 7 . 3 2 7 12 11 . 3 . 1 16 3 . 10 3 23 4 1 . . 1 . . 3 Drop 220 | . 10 1 1 10 10 24 19 . 1 4 2 21 1 . 17 4 47 . 1 1 . 11 . 7 28 Fire 638 | 9 34 10 . 9 39 84 95 12 9 . 9 83 16 1 12 16 101 7 12 . . 15 . 2 63 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 1 7 . 1 4 2 5 . . . . 5 . . . . 2 . . . . . . . . Escape Stasis 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Rewire 97 | . . . . . . . 1 . . . . . . . 90 . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 8) 243 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 588 | -10/Materials | Entered Mines 595 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 677 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 680 | -10/Mines | Found Prototype Device 745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 939 | -10/Mines | Learned Materials garrison access intel 941 | -10/Mines | Discovered new exit (range 9) 955 | -10/Mines | Discovered new exit (range 8) 1522 | -10/Mines | Discovered new exit (range 5) 1529 | -10/Mines | Entered Exiles 1568 | -10/Exiles | Met 8R-AWN 1597 | -10/Exiles | Met EX-HEX 1645 | -10/Exiles | Met EX-BIN 1672 | -10/Exiles | Met EX-DEC 1678 | -10/Exiles | Learned location of Zion (-7) 1678 | -10/Exiles | Identified Exp. Sensor Array 1912 | -10/Exiles | Visited The Gauntlet 2233 | -10/Exiles | Discovered new exit (range 14) 2259 | -10/Exiles | Entered Mines 2423 | -9/Mines | Learned location of 2 exits from Materials 2474 | -9/Mines | Assembled infested the area 2479 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2922 | -9/Mines | Discovered new exit (range 4) 2951 | -9/Mines | Entered Materials 2951 | -8/Materials | Evolved 4 slots: Utility x4 2952 | -8/Materials | Identified exit to Factory 2952 | -8/Materials | Identified exit to Storage 2953 | -8/Materials | Loaded intel: 1 garrison access location 3065 | -8/Materials | Garrison activated, responded to threat 3120 | -8/Materials | Lost 5 parts (1n3u1w) 3490 | -8/Materials | Discovered exit to Storage (range 16) 4056 | -8/Materials | Discovered exit to Factory (range 9) 4081 | -8/Materials | Entered Factory 4081 | -7/Factory | Evolved 2 slots: Weapon x2 4363 | -7/Factory | Build established: Gunner 4487 | -7/Factory | Garrison activated, responded to threat 4666 | -7/Factory | Repaired Hrd. Light Armor Plating 5281 | -7/Factory | First assault squad dispatched 5764 | -7/Factory | Discovered new exit (range 15) 5894 | -7/Factory | Entered another Factory area 5894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6244 | -6/Factory | First assault squad dispatched 6457 | -6/Factory | Spotted B-75 Beast 6471 | -6/Factory | Destroyed B-75 Beast 6592 | -6/Factory | Fabricated Huge Storage Unit (x1) 6868 | -6/Factory | Discovered new exit (range 8) 6993 | -6/Factory | Found Hvy. Insulated Plating 7017 | -6/Factory | Garrison activated, responded to threat 7034 | -6/Factory | Discovered new exit (range 15) 7202 | -6/Factory | Identified exit to Factory 7347 | -6/Factory | Garrison activated, responded to threat 7402 | -6/Factory | Entered Lower Caves 7554 | -6/Lower Caves | Learned Factory trap positions 7604 | -6/Lower Caves | Learned 4 Factory zone layouts 8135 | -6/Lower Caves | Discovered new exit (range 13) 8166 | -6/Lower Caves | Entered another Lower Caves area 8180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8190 | -6/Lower Caves | Learned location of Extension (-6) 8288 | -6/Lower Caves | Learned 8 Factory zone layouts 8937 | -6/Lower Caves | Discovered new exit (range 12) 8976 | -6/Lower Caves | Entered Data Miner 8976 | -6/Data Miner | Discovered new exit (range 6) 9022 | -6/Data Miner | Met Data Miner 9070 | -6/Data Miner | Learned location of Section 7 (-2) 9070 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9110 | -6/Data Miner | Received God Mode back door access code from Data Miner 9184 | -6/Data Miner | Entered Proximity Caves 9186 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9713 | -5/Proximity Caves | Spotted B-75 Beast 10316 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10335 | -5/Proximity Caves | Learned Factory emergency access door positions 10366 | -5/Proximity Caves | Entered Factory 10366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10367 | -5/Factory | Identified exit to Upper Caves 10368 | -5/Factory | Loaded intel: 81 trap records 11412 | -5/Factory | Cargo convoy interrupted 11637 | -5/Factory | Build established: Scavenger-Gunner 12114 | -5/Factory | Discovered new exit (range 16) 12132 | -5/Factory | Garrison activated, responded to threat 12166 | -5/Factory | First assault squad dispatched 12196 | -5/Factory | Destroyed 19 combat bots 12476 | -5/Factory | Entered Upper Caves 12547 | -5/Upper Caves | Spotted B-75 Beast 12558 | -5/Upper Caves | Crushed by falling debris 12558 | -5/Upper Caves | System corruption reached 10% 12582 | -5/Upper Caves | Destroyed B-75 Beast 12610 | -5/Upper Caves | Lost 5 parts (4u1w) 12621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12857 | -5/Upper Caves | Build established: Tank 13096 | -5/Upper Caves | Encountered a Warlord checkpoint 13240 | -5/Upper Caves | Discovered new exit (range 5) 13252 | -5/Upper Caves | Entered another Upper Caves area 13253 | -5/Upper Caves | Identified exit to Warlord 13254 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13256 | -5/Upper Caves | Released all parts (13) 13259 | -5/Upper Caves | Discovered new exit (range 10) 13301 | -5/Upper Caves | Core integrity fell below 50% 13374 | -5/Upper Caves | Entered Warlord 13391 | -5/Warlord | System corruption cleaned by Quarantine Array 13711 | -5/Warlord | Warlord's base attacked by MAIN.C 13780 | -5/Warlord | Met Warlord 13790 | -5/Warlord | Opened Warlord's prototype stash 13813 | -5/Warlord | Found Prototype Hackware 13816 | -5/Warlord | Found Prototype Processor 13816 | -5/Warlord | Identified Exp. Core Analyzer 13825 | -5/Warlord | Found Prototype Device 13825 | -5/Warlord | Identified Exp. Cloaking Device 13829 | -5/Warlord | Found Prototype Reactor 13847 | -5/Warlord | Build established: Commander-Mutant 13883 | -5/Warlord | Found Signal Generator 13885 | -5/Warlord | Found Signal Generator 14036 | -5/Warlord | Spotted Executioner 14038 | -5/Warlord | Spotted Executioner 14043 | -5/Warlord | Destroyed Executioner 14043 | -5/Warlord | Allies destroyed Executioner 14051 | -5/Warlord | Spotted Striker 14051 | -5/Warlord | Warlord forces counterattacked 14065 | -5/Warlord | Core integrity fell below 20% 14066 | -5/Warlord | Destroyed 8 combat bots 14099 | -5/Warlord | Lost 13 allies 14144 | -5/Warlord | Destroyed 12 combat bots 14187 | -5/Warlord | Discovered new exit (range 9) 14207 | -5/Warlord | Entered Proximity Caves 14207 | -4/Proximity Caves | Accompanied by 2 allies 14293 | -4/Proximity Caves | Build established: Scavenger-Gunner 14650 | -4/Proximity Caves | Discovered new exit (range 15) 14715 | -4/Proximity Caves | Entered Factory 14715 | -4/Factory | Accompanied by 1 ally 14715 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14716 | -4/Factory | Identified exit to Upper Caves 14716 | -4/Factory | Identified Ghost Barrier 14814 | -4/Factory | Found Prototype Device 14814 | -4/Factory | Identified Adv. EM Disruption Field 15803 | -4/Factory | Build established: Hacker-Gunner 16931 | -4/Factory | Found Prototype Launcher 16931 | -4/Factory | Identified Tesla Bomb Launcher 16940 | -4/Factory | Found Tesla Bomb Launcher 16943 | -4/Factory | Found Faulty Tesla Bomb Launcher 16965 | -4/Factory | First assault squad dispatched 16995 | -4/Factory | Incoming assault squad redirected 17269 | -4/Factory | Garrison activated, responded to threat 17342 | -4/Factory | Build established: Scavenger-Gunner 17753 | -4/Factory | Entered Upper Caves 17797 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17856 | -4/Upper Caves | Learned Research emergency access door positions 18306 | -4/Upper Caves | Spotted B-86 Titan 18316 | -4/Upper Caves | Destroyed B-86 Titan 18326 | -4/Upper Caves | Discovered new exit (range 16) 18354 | -4/Upper Caves | Identified exit to Upper Caves 18356 | -4/Upper Caves | Entered another Upper Caves area 18358 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18419 | -4/Upper Caves | Destroyed 9 combat bots 18430 | -4/Upper Caves | Released all parts (11) 18430 | -4/Upper Caves | Identified Vortex Chain Reactor 18447 | -4/Upper Caves | Lost 12 parts (2p3n4u3w) 18473 | -4/Upper Caves | System corruption reached 10% 18474 | -4/Upper Caves | Core integrity fell below 50% 18528 | -4/Upper Caves | Core integrity fell below 20% 18541 | -4/Upper Caves | Discovered new exit (range 5) 18543 | -4/Upper Caves | Entered Zhirov 18543 | -4/Zhirov | Discovered new exit (range 3) 18553 | -4/Zhirov | Met Zhirov 18565 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18610 | -4/Zhirov | Found Alien Artifact 18610 | -4/Zhirov | Identified Integrated Reactor 18610 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18621 | -4/Zhirov | Found Alien Artifact 18628 | -4/Zhirov | Learned location of Quarantine (-3) 18628 | -4/Zhirov | Learned location of Testing (-2) 18628 | -4/Zhirov | Learned location of Command (-1) 18639 | -4/Zhirov | Entered Proximity Caves 18789 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18794 | -3/Proximity Caves | Spotted B-86 Titan 18888 | -3/Proximity Caves | Discovered new exit (range 14) 18890 | -3/Proximity Caves | Entered Research 18890 | -3/Research | Evolved 2 slots: Propulsion x2 18919 | -3/Research | Discovered new exit (range 6) 18966 | -3/Research | Identified exit to DSF 19130 | -3/Research | Build established: Derelict-Sprinter 19194 | -3/Research | Spotted B-86 Titan 19275 | -3/Research | Entered Armory 19277 | -3/Armory | Identified Transdimensional Reconstructor 19277 | -3/Armory | Warped through subspace to slip node 19277 | -3/Armory | Discovered new exit (range 1) 19278 | -3/Armory | Entered Lab 19278 | -3/Lab | Discovered new exit (range 9) 19282 | -3/Lab | Unable to decrypt terminal 19282 | -3/Lab | Opened the door to a hidden lab 19283 | -3/Lab | Gained access to the hidden lab's interior 19283 | -3/Lab | Unable to decrypt terminal 19289 | -3/Lab | Found Transdimensional Reconstructor 19302 | -3/Lab | Found Alien Artifact 19304 | -3/Lab | Identified Integrated Dissipator 19304 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19313 | -3/Lab | Found Alien Artifact 19313 | -3/Lab | Identified Core Expander 19313 | -3/Lab | Installed Core Expander, added new Power slot 19320 | -3/Lab | Detected by scanners 19321 | -3/Lab | Found Prototype Hackware 19321 | -3/Lab | Identified Quantum Router 19323 | -3/Lab | Found Prototype Protection 19323 | -3/Lab | Identified Med. Regenerative Plating 19326 | -3/Lab | Found Prototype Energy Gun 19326 | -3/Lab | Identified Hyp. EM Gauss Rifle 19329 | -3/Lab | Found Prototype Energy Cannon 19329 | -3/Lab | Identified Potential Cannon 19335 | -3/Lab | Confronted by A5 19353 | -3/Lab | Found Prototype Special Weapon 19353 | -3/Lab | Identified Gui. Remote Datajack 19365 | -3/Lab | Entered Research 19365 | -2/Research | Warlord forces began assault on 0b10 19365 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19407 | -2/Research | Discovered new exit (range 9) 19475 | -2/Research | Research machine network offline 19563 | -2/Research | Met up with Warlord 19573 | -2/Research | Found Quantum Capacitor 19790 | -2/Research | Borebot progress halted 19817 | -2/Research | Borebot progress halted 19848 | -2/Research | Spotted Tracker 19849 | -2/Research | Destroyed Tracker 19849 | -2/Research | Spotted Tracker 19850 | -2/Research | Destroyed Tracker 19875 | -2/Research | Lost 5 allies 19895 | -2/Research | Spotted Combat Programmer 19896 | -2/Research | Destroyed Combat Programmer 19900 | -2/Research | Warped through subspace 19980 | -2/Research | Spotted Striker 19982 | -2/Research | Build established: Scavenger-Gunner 19991 | -2/Research | Borebot progress halted 19998 | -2/Research | Destroyed 7 combat bots 20031 | -2/Research | Core integrity fell below 50% 20039 | -2/Research | Spotted Striker 20046 | -2/Research | Spotted WE-FP1(L) 20059 | -2/Research | Core integrity fell below 20% 20069 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20019_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 20028_ Myomer Leg destroyed. 20033_ Penetrated by Slug. 20036_ Acquired Corrupted Med. Treads. 20036_ Integrated Corrupted Med. Treads (+1). 20036_ Complication: Energy sink damages Corrupted Med. Treads (-49). 20049_ Acquired Imp. Treads. 20050_ Med. Treads destroyed. 20052_ Acquired Med. Treads. 20052_ Hvy. Mace destroyed. 20054_ Med. Treads destroyed. 20058_ Imp. Treads destroyed. 20060_ Acquired 13 matter. 20065_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 20065_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#######????????? | | ?????????????????????#####?######## ?###???? | | ?????????????????????? ! " =![ ???? | | ???????????????????????=% " **!"???? | | ????????????????????????! " !%!????? | | ????????????????????????# """ # S ##??? " | | ????????????????????????# """ # ??? | | ????????????????????????# """ # " ?##? | | ????????????????????????? ?? #? | | ??????????????????????????? !# ???? # % | | ????????????????######+###### ## ### ###### # | | ?????????? @ K # | | ?????????? L | | ?????????? s | | ??????????? K s * | | ???????????####+############# ##]%= ## ### | | ????????????????????????????### ! # = # | | ??????????????????????????????# ! !# =%! | | ??????????????????????????????# ! # %! | | ??????????????????????????????#""" s # ! # | | ??????????????????????????????#"R ! # | | ??????????????????????????????#""" | | ??????????????????????????????#""" ! ## | | ??????????????????????????????# # | | ??????????????????????????????# | | ????####??###############?????##### # # """ | | ???? ?# #?????????### ## # """ | | ????? # #??????????# # """ | | ??????? # #??????????### "" | | ????????? " #??????????### | | ????? ????# ! #??????????# # | | ????? ???# #??????????# # ! ## | | ??"####+### # #?????????????# # #### | | ##????????????# ## | | =! * #????????????# # % | | % % ##????????????# # %= * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 65 Energy Generation 69 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 30 Resistance: EM 50 Core Shielding 10 Power Shielding 66 Weapon Shielding 90 Evasion (%) 76 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 11 Recoil Reduction 8 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Salvage Targeting 4 Defensive Hacking 39 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Achievements -------------- 30k Club Challenges ------------ None Game ------ Seed TimingGravmagScreen Manual? 0 Play Time 02:51:32 Cumulative 133.0 hours Start 2025.03.27 @ 14:59:03 End 2025.03.27 @ 18:22:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9f25512f-f4bb-4568-abbb-3cf7e5c5e343