Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:42:55 Player: Zaz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (4430) 4430 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 10427 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 134 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 81/100 System Corruption 20% Temperature Cool (10) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Triangulator Improved Signal Interpreter Heart of Steel > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Actuator Array Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Triangulator Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Layered Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Great Axe Spear > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Armored Huge Wheel Armored Huge Wheel Improved Sensor Array Advanced Melee Analysis Suite Microactuators Actuator Array Recalibrator Heavy Missile Launcher Power Maul Katana Spear [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Spear Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 5 | . . . 1 1 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 228 | 7 14 . 47 8 68 8 6 . 10 47 10 3 Power 25 | 1 1 . 3 2 10 1 . . . 7 . . Engine 10 | 1 1 . 1 1 5 1 . . . . . . Core 14 | . . . 2 1 5 . . . . 6 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 36 | 2 5 . 12 3 7 . . . . 5 1 1 Treads 3 | . 2 . 1 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 31 | 2 3 . 10 3 7 . . . . 5 1 . Hover 1 | . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 96 | 2 3 . 17 3 30 2 1 . 2 29 6 1 Device 71 | 1 1 . 9 1 26 1 . . 2 23 6 1 Storage 3 | 1 2 . . . . . . . . . . . Processor 6 | . . . 1 1 1 . 1 . . 2 . . Hackware . | . . . . . . . . . . . . . Protection 16 | . . . 7 1 3 1 . . . 4 . . Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 5 . 15 . 21 5 5 . 8 6 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 1 2 . 8 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 17 | . 3 . 2 . 2 2 2 . 3 1 2 . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 8 | . . . 3 . 4 . . . . 1 . . Slashing Weapon 26 | . . . 2 . 13 1 2 . 3 3 1 1 Piercing Weapon 7 | . . . . . 2 2 1 . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . . . 1 1 . Parts Lost 46 | . 1 . 12 . 11 1 1 . . 11 2 7 Power 10 | . 1 . 1 . 2 1 . . . 5 . . Propulsion 8 | . . . 4 . . . . . . 3 . 1 Utility 21 | . . . 6 . 7 . . . . 2 2 4 Weapon 7 | . . . 1 . 2 . 1 . . 1 . 2 Highest Loss Streak 8 | . 1 . 4 . 3 1 1 . . 8 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 97 82 83 83 83 84 84 84 53 37 Engine 4 | . 11 14 2 1 3 6 7 7 7 . . . Core 3 | . . . 8 7 3 . . . . 6 . . Treads 1 | . 6 . 3 . . . . . . . . . Wheel 17 | . 21 28 27 19 15 15 15 15 15 12 5 . Device 18 | . 13 14 10 13 25 15 15 15 15 19 21 20 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 6 2 Processor 8 | . . . 2 9 8 15 15 15 15 13 6 6 Protection 4 | . . . 7 3 2 7 7 7 7 5 . . Ballistic Gun 3 | . 9 14 11 18 . . . . . . . . Launcher 1 | . 4 14 . . . . 1 . . . . . Impact Weapon 1 | . . . 5 . 1 . . . . . . . Slashing Weapon 5 | . . . 4 . 8 7 5 7 6 5 3 5 Piercing Weapon 3 | . . . . . 4 6 6 7 6 6 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 14 31 30 39 52 58 47 44 42 46 57 35 35 Greatest Support 65 | 32 40 20 30 56 65 56 56 56 56 56 28 28 Greatest Overweight (x) 11 | . 1 1 10 1 1 . . . . 1 9 11 Average Overweight (x) . | . . 1 . . . . . . . . . 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 10 15 14 14 14 12 14 15 14 14 13 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 14 15 15 15 15 12 15 1 Class Distribution -------------------- 28% | Assassin 23% | Gladiator 19% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Assassin | -7/Factory Gladiator | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Gladiator | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 3786 | 248 258 150 822 140 781 127 311 . 171 556 159 63 Remotely . | . . . . . . . . . . . . . Salvage Created 4936 | 48 480 62 1454 112 1524 118 75 . 99 790 111 63 Parts 355 | 8 47 16 115 4 81 11 6 . 10 50 4 3 Haulers Intercepted 3 | . 1 . 1 . 1 . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 11 4 . 10 . 5 1 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 110 | . 12 10 28 2 20 7 7 . 6 13 4 1 Melee 40 | . . . 9 . 19 1 . . . 10 . 1 Guns 18 | . 4 . 12 2 . . . . . . . . AOE 50 | . 8 10 6 . . 6 7 . 6 3 4 . Classes Destroyed 15 | 1 7 1 2 . 3 . . . . . 1 . Worker 5 | . . . 2 . 1 . . . . 2 . . Builder 8 | . 3 1 2 . 1 . . . . 1 . . Tunneler 7 | 3 1 . 2 . 1 . . . . . . . Hauler 3 | . 1 . 1 . 1 . . . . . . . Recycler 9 | . 1 . 3 . 5 . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . Operator 3 | . 1 . 2 . . . . . . . . . Watcher 15 | . 1 . 5 . 3 . . . . 6 . . Swarmer 45 | . 6 6 11 . 4 6 3 . 6 3 . . Grunt 26 | . 6 . 8 2 3 . . . . 2 4 1 Brawler 1 | . . . . . 1 . . . . . . . Sentry 13 | . . . 9 . 2 . . . . 2 . . Hunter 4 | . . . . . 3 . . . . 1 . . Programmer 13 | . . . . . 7 1 . . . 5 . . Assembled 4 | . . 4 . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . Savage 3 | . . . . . . . 3 . . . . . Best Kill Streak 8 | 2 4 3 8 2 3 4 4 . 3 6 4 1 Combat Bots Only 7 | . 4 3 7 2 3 4 4 . 3 4 4 1 Max Kills in Single Turn 3 | 1 3 2 3 1 2 3 2 . 3 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 2 3 . . 3 2 . 3 2 2 . Melee 2 | . . . 1 . 2 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 842 | . 33 13 141 6 254 27 14 . 16 256 13 69 Missed 261 | . 14 8 37 1 78 9 4 . 3 81 7 19 Damage Taken 8171 | . 291 105 1216 76 2151 335 241 . 189 2470 148 949 Core 1542 | . 28 27 155 . 304 70 21 . 84 403 . 450 Absorbed by Shields 269 | . . . 97 . 172 . . . . . . . Ignored by Resistances 276 | . . . . 5 271 . . . . . . . Regen/Repaired (Parts) 88 | . . . 61 . 27 . . . . . . . Core Remaining (%) 74 | 100 . 78 61 100 . . . . 31 . . . Volleys Fired 159 | 10 31 12 66 5 2 6 12 . 7 2 6 . Largest 2 | 2 2 1 2 2 2 1 1 . 1 1 1 . Hottest 80 | 70 80 30 46 46 46 36 36 . 36 39 39 . Shots Fired 253 | 20 53 12 121 10 3 7 12 . 8 2 5 . Gun 188 | 20 43 . 113 10 2 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 64 | . 10 12 8 . 1 7 12 . 7 2 5 . Special 1 | . . . . . . . . . 1 . . . Kinetic 156 | 10 21 . 113 10 2 . . . . . . . Thermal 32 | 10 22 . . . . . . . . . . . Explosive 64 | . 10 12 8 . 1 7 12 . 7 2 5 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 6 12 4 7 4 1 2 9 . 10 12 14 . Robot Miss Streak 5 | 2 2 2 5 2 1 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 333 | 14 33 4 93 5 104 6 9 . 2 52 3 8 Core Hits 207 | 6 30 12 48 4 33 10 19 . 8 26 9 2 Critical Kills 3 | . . . 2 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 25 | . 3 . 5 1 11 1 . . . 4 . . Burn 3 | . 3 . . . . . . . . . . . Destroy 3 | . . . 2 1 . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . Sever 15 | . . . 3 . 7 1 . . . 4 . . Impale 3 | . . . . . 3 . . . . . . . Melee Attacks 343 | . . . 62 . 160 8 . . 16 82 6 9 Impact 28 | . . . 15 . 13 . . . . . . . Slashing 217 | . . . 47 . 96 3 . . 9 52 1 9 Piercing 98 | . . . . . 51 5 . . 7 30 5 . Sneak Attacks 24 | . . . 8 . 13 . . . . 2 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 43 | . . . 3 . 29 1 . . . 10 . . Damage Inflicted 14176 | 149 963 544 2826 70 3950 565 1314 . 363 2325 857 250 Guns 1492 | 149 346 . 914 70 13 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 4955 | . 617 544 503 . . 479 1314 . 327 381 790 . Melee 7729 | . . . 1409 . 3937 86 . . 36 1944 67 250 Ramming . | . . . . . . . . . . . . . Kinetic 1177 | 75 105 . 914 70 13 . . . . . . . Thermal 315 | 74 241 . . . . . . . . . . . Explosive 4955 | . 617 544 503 . . 479 1314 . 327 381 790 . Electromagnetic . | . . . . . . . . . . . . . Impact 397 | . . . 99 . 298 . . . . . . . Slashing 5566 | . . . 1310 . 2465 64 . . . 1410 67 250 Piercing 1766 | . . . . . 1174 22 . . 36 534 . . Highest Corruption 20 | . . . . . 13 9 13 13 13 14 19 20 Average Corruption 9 | . . . . . 7 8 12 13 13 3 18 19 Corruption Purged 8 | . . . . . 5 . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 204 | . . . . . 95 9 18 3 31 9 35 4 Message Errors 62 | . . . . . 28 1 7 1 12 3 9 1 Matter Fused 47 | . . . . . 21 3 5 . 5 2 10 1 Heat Flow Errors 28 | . . . . . 14 . 2 . 6 . 5 1 Energy Discharges 17 | . . . . . 9 . 2 1 4 1 . . Parts Rejected 2 | . . . . . 2 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 32 | . . . . . 17 2 2 1 1 3 6 . Data Loss (major) 7 | . . . . . 1 2 . . 1 . 3 . Misfires 2 | . . . . . . 1 . . 1 . . . Alerts 4 | . . . . . 2 . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 939 | . 43 23 279 . 353 20 57 . 28 126 4 6 Projectiles . | . . . . . . . . . . . . . Explosions 200 | . 43 23 30 . . 20 57 . . 23 4 . Melee 739 | . . . 249 . 353 . . . 28 103 . 6 Knockbacks 2 | . . . . . 2 . . . . . . . Impact 2 | . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 255 | . 87 59 32 . . 77 . . . . . . Shots 8 | . 3 2 1 . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | 70 139 . 63 8 273 . 167 . 230 4 226 88 Average Temperature 67 | 30 43 . 30 4 100 . 57 . 96 2 101 46 Received Heat Transfer 1452 | . 75 . 474 36 171 . 108 . . 231 27 330 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 4 | . . . 1 . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 1147 | 222 925 . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 629 | 15 305 324 629 219 467 . . . . 198 . . Initial 152 | . 9 104 65 152 99 . . . . . . . Average 175 | 4 198 180 337 178 163 . . . . 56 . . Maximum Alert Level 2 | . 1 1 2 1 2 . . . . . . . Low Security (%) 62 | 100 61 65 18 65 61 . . . . 100 . . Level 1 26 | . 38 34 46 34 30 . . . . . . . Level 2 10 | . . . 35 . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 1 10 . . . . 6 . . Investigation 3 | . . . . . 2 . . . . 1 . . Extermination 10 | . . . . . 6 . . . . 4 . . Reinforcement 6 | . 2 . 1 . 2 . . . . 1 . . Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 10 | . 1 . 3 1 2 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 24 9 47 5 44 8 7 . 11 42 13 6 Peak Tracking Total 13 | . 5 3 7 5 5 4 4 . 5 13 4 3 Tactical Retreats 15 | . 1 . . . 3 . 1 . 3 3 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 8 | . . . 1 . 5 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . 8 8 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 6 | . 1 2 3 . . . . . . . . . Max in Single Turn 2 | . 1 1 2 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 53 | . 2 . 9 1 23 . . 4 . 13 1 . Terminals 26 | . 2 . 7 1 10 . . . . 6 . . Fabricators 4 | . . . . . 3 . . . . 1 . . Repair Stations 6 | . . . 1 . 4 . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 8 | . . . 1 . 3 . . . . 4 . . Garrison Access 3 | . . . . . 2 . . . . 1 . . Total Hacks 163 | . 7 . 26 3 51 . . 32 . 43 1 . Successful 106 | . 3 . 14 2 26 . . 32 . 28 1 . Failed 57 | . 4 . 12 1 25 . . . . 15 . . Catastrophic 13 | . . . 1 . 9 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 7 . 17 3 11 . . . . 7 . . Terminals 57 | . 7 . 19 3 14 . . . . 14 . . Fabricators 6 | . . . . . 3 . . . . 3 . . Repair Stations 18 | . . . 5 . 12 . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 43 | . . . 2 . 18 . . . . 23 . . Garrison Access 5 | . . . . . 3 . . . . 2 . . Terminal Hacks 42 | . . . 5 . 1 . . 32 . 3 1 . Record 13 | . . . . . . . . 11 . 2 . . Part Schematic 14 | . . . . . . . . 13 . 1 . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . 1 . Alert Level 3 | . . . 2 . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 2 . . Network Status 2 | . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks 12 | . . . 4 . 8 . . . . . . . Scan Component 7 | . . . 2 . 5 . . . . . . . Repair 4 | . . . 2 . 2 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 35 | . . . 2 . 14 . . . . 19 . . Insert Component 18 | . . . 1 . 8 . . . . 9 . . Analyze 17 | . . . 1 . 6 . . . . 10 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 3 . 3 2 . . . . . 4 . . Terminals 12 | . 3 . 3 2 . . . . . 4 . . Track 1 | . 1 . . . . . . . . . . . Botnet 8 | . 1 . 3 1 . . . . . 3 . . Operators 3 | . 1 . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 9 1 18 . . . . 13 . . Full Trace Events 3 | . . . . . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . 5 . . 13 . 9 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . . . Time 169 | . . . 70 . 99 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . 1 . 7 . . . . 9 . . Part Schematics Acquired 14 | . . . 1 . 5 . . . . 8 . . Parts Damaged 3 | . . . . . 1 . . . . 2 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 4 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Total Allies 13 | . . . . . 12 . . . 1 . . . Largest Group 8 | . . . . . 8 . . . 1 . . . Highest-Rated Group 158 | . . . . . 158 . . . 96 . . . Highest-Rated Ally 96 | . . . . . 31 . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . . . . 31 . . . 9 . . . Total Damage 699 | . . . . . 558 . . . 141 . . . Kills 3 | . . . . . 2 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 13274 | 166 789 644 2118 219 4419 291 401 88 863 2402 798 76 Spaces Moved 9890 | 115 598 570 1505 178 3260 251 366 89 738 1819 385 16 Core 20 | 5 . . 1 . . . . . . . 1 13 Treads 109 | . 75 . 34 . . . . . . . . . Legs 1 | . . . . . . . . . . . . 1 Wheels 9760 | 110 523 570 1470 178 3260 251 366 89 738 1819 384 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 80 80 100 100 100 100 100 100 100 115 Average Speed 100 | 97 107 95 98 97 100 100 100 100 100 100 108 309 Slowest Speed 600 | 100 160 95 550 115 115 100 100 100 100 115 500 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 1 . Exploration Rate (%) 56 | 5 89 94 89 23 72 47 56 76 93 44 45 5 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 2 3 . 2 . 1 . Spaces Dug 58 | . . . 6 . 5 13 7 . 10 12 5 . Terrain Destroyed 510 | . 69 84 52 . 10 68 68 . 92 22 45 . Melee 39 | . . . 6 . 5 1 . . 10 12 5 . Projectile . | . . . . . . . . . . . . . AOE 471 | . 69 84 46 . 5 67 68 . 82 10 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Total 12583 | 146 690 667 1974 217 4240 273 384 88 830 2295 750 29 Wait 1792 | 8 34 74 252 8 710 . . . 58 311 336 1 Move 9878 | 114 597 569 1504 177 3259 250 365 88 737 1818 384 16 Hop . | . . . . . . . . . . . . . Pick Up 99 | 7 8 6 20 6 28 3 1 . 1 14 5 . Fast Attach 67 | 7 3 . 12 2 24 . . . 2 15 1 1 Attach 44 | . . . 9 2 12 2 1 . . 9 7 2 Detach 19 | . 1 . 4 1 5 . . . 1 4 3 . Swap 117 | . 11 . 26 4 32 6 5 . 8 23 2 . Drop 120 | . 5 6 29 12 40 . . . 3 25 . . Fire 159 | 10 31 12 66 5 2 6 12 . 7 2 6 . Melee 275 | . . . 52 . 123 6 . . 13 66 6 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 5 . . . . 8 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 10) 950 | -10/Materials | Discovered new exit (range 5) 956 | -10/Materials | Entered Mines 1121 | -10/Mines | Assembled infested the area 1122 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1298 | -10/Mines | Discovered new exit (range 12) 1390 | -10/Mines | Learned Materials terminal intel 1435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -10/Mines | Discovered new exit (range 8) 1591 | -10/Mines | Learned Materials non-interactive machine intel 1600 | -10/Mines | Entered Materials 1600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Loaded intel: 43 non-interactive machine locations 1602 | -9/Materials | Loaded intel: 12 terminal locations 1808 | -9/Materials | Discovered new exit (range 6) 1994 | -9/Materials | Discovered new exit (range 3) 2168 | -9/Materials | Lost 4 parts (1p1n2u) 2395 | -9/Materials | Destroyed 7 combat bots 2468 | -9/Materials | Discovered new exit (range 8) 2473 | -9/Materials | Build established: Scavenger-Mutant 2809 | -9/Materials | Discovered new exit (range 10) 3025 | -9/Materials | Repaired Mak. Sword 3303 | -9/Materials | Identified exit to Materials 3442 | -9/Materials | Repaired Wheel 3718 | -9/Materials | Entered another Materials area 3718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -8/Materials | Discovered new exit (range 5) 3830 | -8/Materials | Identified exit to Factory 3884 | -8/Materials | Met 7R-MNS 3937 | -8/Materials | Entered Factory 3937 | -7/Factory | Evolved 2 slots: Utility x2 3938 | -7/Factory | Caught up to 7R-MNS 4272 | -7/Factory | Build established: Assassin 4738 | -7/Factory | Discovered new exit (range 11) 4747 | -7/Factory | Identified exit to Factory 5383 | -7/Factory | Discovered new exit (range 9) 5390 | -7/Factory | Identified exit to Storage 5561 | -7/Factory | Repaired Broken Arm. Huge Wheel 5600 | -7/Factory | Repaired Reaction Control System 5631 | -7/Factory | Discovered exit to Storage (range 8) 5940 | -7/Factory | Discovered exit to Factory (range 14) 6293 | -7/Factory | System corruption reached 10% 6304 | -7/Factory | Build established: Gladiator 6314 | -7/Factory | Lost 3 parts (1p2u) 6500 | -7/Factory | Discovered new exit (range 12) 6510 | -7/Factory | Identified exit to Lower Caves 7409 | -7/Factory | Lost 3 parts (1p1u1w) 7706 | -7/Factory | Build established: Scavenger-Gladiator 8356 | -7/Factory | Entered Lower Caves 8397 | -7/Lower Caves | Core integrity fell below 50% 8541 | -7/Lower Caves | Encountered a Warlord checkpoint 8560 | -7/Lower Caves | Learned 4 Factory zone layouts 8577 | -7/Lower Caves | Learned 8 Factory zone layouts 8624 | -7/Lower Caves | Discovered new exit (range 12) 8643 | -7/Lower Caves | Identified exit to Lower Caves 8647 | -7/Lower Caves | Entered another Lower Caves area 8651 | -7/Lower Caves | Ambushed by wild Derelicts 9010 | -7/Lower Caves | Discovered new exit (range 19) 9027 | -7/Lower Caves | Identified exit to Data Miner 9034 | -7/Lower Caves | Build established: Assassin 9048 | -7/Lower Caves | Entered Data Miner 9048 | -7/Data Miner | Discovered new exit (range 6) 9054 | -7/Data Miner | Identified exit to Proximity Caves 9063 | -7/Data Miner | Met Data Miner 9093 | -7/Data Miner | Learned location of Section 7 (-3) 9093 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9109 | -7/Data Miner | Received God Mode back door access code from Data Miner 9136 | -7/Data Miner | Entered Proximity Caves 9202 | -6/Proximity Caves | Learned 4 Factory zone layouts 9567 | -6/Proximity Caves | Escorted by Enhanced Grunt 9993 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9999 | -6/Proximity Caves | Entered Factory 9999 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10000 | -6/Factory | Identified exit to Factory 10000 | -6/Factory | Identified exit to Lower Caves 10311 | -6/Factory | Build established: Gladiator 11219 | -6/Factory | Discovered exit to Factory (range 15) 11229 | -6/Factory | Spotted B-75 Beast 11577 | -6/Factory | Build established: Scavenger-Gladiator 12002 | -6/Factory | Build established: Gladiator 12257 | -6/Factory | Cargo convoy interrupted 12366 | -6/Factory | Crushed by falling debris 12366 | -6/Factory | System corruption reached 10% 12397 | -6/Factory | Lost 8 parts (4p2n1u1w) 12401 | -6/Factory | Entered Lower Caves 12411 | -6/Lower Caves | Found Prototype Device 12416 | -6/Lower Caves | Identified Heart of Steel 12460 | -6/Lower Caves | Crushed by falling debris 12561 | -6/Lower Caves | Lost 3 allies 12738 | -6/Lower Caves | Build established: Assassin 13152 | -6/Lower Caves | Discovered new exit (range 14) 13167 | -6/Lower Caves | Identified exit to Lower Caves 13199 | -6/Lower Caves | Entered another Lower Caves area 13206 | -6/Lower Caves | Core integrity fell below 50% 13248 | -6/Lower Caves | Core integrity fell below 20% 13275 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13200_ DH/R0%&TVBDWB C 9POY|D==>QDPK 13201_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13201_ Arm. Huge Wheel destroyed. 13202_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13207_ Hvy. Missile Launcher destroyed. 13209_ Adv. Sensor Array destroyed. 13213_ Mak. Sword destroyed. 13223_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13223_ Lrg. Storage Unit destroyed. 13224_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13230_ System corrupted: Heat flow error (+125). 13236_ Destroyed Hvy. Laser. 13243_ Structural Scanner destroyed. 13251_ Imp. Trap Extractor destroyed. 13257_ System corrupted: Matter fused (-8). 13261_ G-50 Soldier destroyed. 13263_ Acquired 63 matter. 13270_ Unknown Leg fries itself beyond repair. 13273_ Acquired Unknown Leg. 13273_ Identified Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ##?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????? ?????????? ?????????????????????? | | ????????????? ??????????# #?????????????????????? | | ?????????????# ?????????# #?????????????????????? | | ?????????????# ????????# p#?????????????????????? | | ????????????## ##??????# #?###?????????????????? | | ????????????? #?????# ## ######????????????? | | ??????????????? #????# * #????????????? | | ????????????????# ##?## ####?????????? | | ?????????????????# ### #?????????? | | ??????????????????# ##g@ #????????? | | ??????????????????# /!/ ##????????? | | ?????????????????## &!/& #?????????? | | ?????????????????# &/&##&& ## #?????????? | | ?????????????????##&!### & ###?? #????????? | | ??????????????????####?## ###???????#????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Microactuators | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Powered Hammer | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Recalibrator | -6/Factory | Hacked Spear | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Deadly Force The Oracle Challenges ------------ None Game ------ Seed TachyonRelayInterpreter Manual? 0 Play Time 02:34:24 Cumulative 39.9 hours Start 2024.04.12 @ 14:26:49 End 2024.04.12 @ 17:42:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d6efe90-85f0-412d-bb02-3a2a9ca76fe0