Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 18:05:16 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1361 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 79/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (10) --- Small Storage Unit High-capacity Storage Unit Hacking Suite EM Pulse Gun Small Laser Light Assault Rifle Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Small Storage Unit High-capacity Storage Unit Hacking Suite EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 6 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . 2 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 86 76 Engine 12 | . 14 11 Wheel 25 | . 28 22 Device 5 | . 1 11 Storage 12 | . 14 11 Energy Gun 3 | . 5 . Ballistic Cannon 20 | . 21 20 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 24 | 13 24 24 Greatest Support 32 | 32 32 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 8 | 4 6 8 Average Carried 4 | 1 4 6 Final Capacity 10 | 8 10 10 Final Carried 8 | 1 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 306 | 195 89 22 Remotely . | . . . Salvage Created 216 | . 100 116 Parts 27 | . 16 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Cannons 6 | . 2 4 AOE 7 | . 6 1 Classes Destroyed 5 | . 3 2 Builder 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 2 5 Best Kill Streak 7 | . 6 7 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 250 | . 107 143 Core 45 | . 16 29 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 24 | . 10 14 Largest 2 | . 2 2 Hottest 78 | . 78 78 Shots Fired 42 | . 15 27 Gun 1 | . 1 . Cannon 33 | . 8 25 Launcher 8 | . 6 2 Special . | . . . Kinetic 33 | . 8 25 Thermal . | . . . Explosive 8 | . 6 2 Electromagnetic 1 | . 1 . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 5 18 Core Hits 23 | . 11 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 848 | . 304 544 Guns . | . . . Cannons 473 | . 86 387 Explosions 375 | . 218 157 Melee . | . . . Ramming . | . . . Kinetic 473 | . 86 387 Thermal . | . . . Explosive 375 | . 218 157 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks 3 | . 1 2 Impact . | . . . Kinetic 3 | . 1 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 97 | . 42 97 Average Temperature 32 | . 14 40 Received Heat Transfer 84 | . 6 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 304 | . 304 268 Initial 128 | . . 128 Average 162 | . 207 161 Maximum Alert Level 1 | . 1 1 Low Security (%) 54 | 100 22 79 Level 1 45 | . 77 20 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 9 8 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 403 | 54 196 153 Spaces Moved 307 | 48 156 103 Core 13 | 13 . . Treads . | . . . Legs . | . . . Wheels 294 | 35 156 103 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 97 | 86 100 100 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 31 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 14 5 Melee . | . . . Projectile 2 | . 1 1 AOE 17 | . 13 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 364 | 60 179 125 Wait 8 | . 3 5 Move 305 | 47 155 103 Hop . | . . . Pick Up 15 | 7 6 2 Fast Attach . | . . . Attach 7 | 6 1 . Detach . | . . . Swap 5 | . 4 1 Drop . | . . . Fire 24 | . 10 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 11) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 251 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Build established: Mutant 404 | -9/Materials | Self-destructed Last Messages --------------- 00394_ G-34 Mercenary destroyed. 00394_ R-06 Scavenger collects Terrain Scanner. 00394_ U-05 Engineer lays Concrete. 00396_ K-01 Serf collects debris. 00396_ U-05 Engineer lays Concrete. 00397_ R-06 Scavenger collects Lgt. Ion Engine. 00397_ U-05 Engineer lays Concrete. 00398_ Acquired 4 matter. 00399_ Acquired 8 matter. 00399_ U-05 Engineer lays Concrete. 00399_ K-01 Serf collects debris. 00400_ U-05 Engineer lays Concrete. 00400_ R-06 Scavenger collects Welding Torch. 00401_ Acquired 3 matter. 00401_ U-05 Engineer lays Concrete. 00402_ Acquired 1 matter. 00403_ K-01 Serf collects debris. 00403_ U-05 Engineer lays Concrete. 00403_ K-01 Serf collects debris. 00404_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | < ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????? ?????##???##???????????????????? | | #????????# #??? #???????????????????? | | #????????# #??""" """ #???????????????????? | | #????????# #???"" """ ????????????????????? | | #????????# #???"" """ #???????????????????? | | #????????# #???? k #???????????????????? | | #????????+ #???? #???????????????????? | | #????????# #????? ????????????????????? | | #????????# #????? ?????#???????????????? | | ##+#????## #######w##### #####???????????? | | ## #????# a%=!% @ #?????????? | | ####+## #????# = % a k #?????????? | | ???# #????# %a% u #?????????? | | ## ###### %#######+### #?????????? | | % k #???????????????????????? | | ## % #???????????????????????? | | ## * #???????????????????????? | | ##?# #???????????????????????? | | ???#+## %= +??????????????????????? | | ??????# [% = ##??????????????????????? | | ??????+ % +#######???????????????????????? | | ??????# ua ??????????????????????????????? | | ??????# = "??????????????????????????????? | | ??????# %# "??????????????????????????????? | | ??????####+####=# ??????????????????????????????? | | ??????????????# # ??????????????????????????????? | | ??????????????# # ??????????????????????????????? | | ??????????????# ##???????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????? #????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 235 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalMatterJammer Manual? 0 Play Time 00:06:48 Cumulative 53.4 hours Start 2023.01.02 @ 17:59:16 End 2023.01.02 @ 18:05:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d8a528e-f2b3-4e9c-bb4c-153acba4fefa