Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 03:49:44 Player: Exceptionally Mediocre Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (962) 962 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 1940 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 195/195 System Corruption 1% Temperature Cool (50) Movement Rolling (114) Location -7/Recycling Parts ------- > --- POWER (1) -------- Multi-Ion Engine > --- PROPULSION (2) --- Wheeled Compact Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Cooling System Huge Storage Unit High-capacity Matter Pod (68) Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Wheeled Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Beam Cannon Thermal Beam Construct/G > --- INVENTORY -------- Cooling System High-capacity Matter Pod Armor Integrity Analyzer Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 15 . 3 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 3 | . 3 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . 1 . . Utility 6 | 2 3 . 1 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 6 . 2 Energy Gun 4 | 2 2 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . 3 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 2 . . Parts Lost 7 | . 4 . 3 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 4 | . 2 . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 100 65 Engine 13 | . 14 14 12 Treads 22 | . 24 28 11 Wheel 3 | . 3 . 4 Device 11 | . 11 . 12 Storage 11 | . 14 14 . Protection 2 | . 2 14 . Energy Gun 11 | . 13 . 4 Energy Cannon 7 | . 6 14 12 Launcher 8 | . 8 14 6 Naked Turns . | . . . . Heaviest Build 98 | 11 98 98 98 Greatest Support 46 | 26 46 46 46 Greatest Overweight (x) 3 | 3 3 2 2 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 23 25 5 Most Carried 25 | 8 25 24 24 Average Carried 17 | 4 20 24 4 Final Capacity 25 | 8 25 25 5 Final Carried 24 | 8 24 24 4 Scrap Engine Consumption 25 | . . . 25 Constructs Created 3 | . . . 3 Constructs Modified 3 | . . . 3 Class Distribution -------------------- 94% | Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1016 | 270 512 . 234 Remotely . | . . . . Salvage Created 1131 | 201 492 156 282 Parts 62 | 13 31 9 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 18 8 . Guns 1 | . 1 . . AOE 25 | . 17 8 . Classes Destroyed 11 | 3 6 2 . Worker 3 | 2 1 . . Builder 2 | . 2 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 6 | 1 1 . 4 Operator 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 12 | . 12 . . Subdweller 4 | . . 4 . Best Kill Streak 10 | 5 7 10 2 Combat Bots Only 8 | . 6 8 . Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 200 | . 49 49 102 Missed 80 | . 12 27 41 Damage Taken 1224 | . 494 256 474 Core 250 | . 122 5 123 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . . . 28 Core Remaining (%) 100 | 100 . . . Volleys Fired 128 | 18 66 19 25 Largest 2 | 2 2 1 2 Hottest 104 | 80 100 30 104 Shots Fired 179 | 36 96 19 28 Gun 105 | 36 59 . 10 Cannon 18 | . 3 . 15 Launcher 56 | . 34 19 3 Special . | . . . . Kinetic . | . . . . Thermal 93 | 36 32 . 25 Explosive 56 | . 34 19 3 Electromagnetic 30 | . 30 . . Robot Hit Streak 14 | 14 5 4 6 Robot Miss Streak 6 | 2 6 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 20 38 1 17 Core Hits 88 | 8 49 21 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3554 | 222 2060 885 387 Guns 699 | 222 399 . 78 Cannons 227 | . 18 . 209 Explosions 2628 | . 1643 885 100 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 852 | 222 343 . 287 Explosive 2461 | . 1476 885 100 Electromagnetic 241 | . 241 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 1 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 99 | . 81 18 . Projectiles . | . . . . Explosions 99 | . 81 18 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . 46 70 10 Shots 6 | . 2 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | 72 153 . 248 Average Temperature 48 | 27 37 . 91 Received Heat Transfer 351 | . 105 102 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1481 | 500 537 . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 472 | 35 472 . 461 Initial 438 | . 22 . 438 Average 276 | 12 272 . 453 Maximum Alert Level 2 | . 2 . 2 Low Security (%) 16 | 100 10 . . Level 1 56 | . 72 . . Level 2 26 | . 16 . 100 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 30 22 1 Peak Tracking Total 5 | . 5 5 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 4 2 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2151 | 165 1616 83 287 Spaces Moved 871 | 98 589 15 169 Core 69 | 15 . . 54 Treads 497 | . 421 15 61 Legs . | . . . . Wheels 305 | 83 168 . 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 320 50 Average Speed 201 | 94 236 320 130 Slowest Speed 400 | 200 400 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 83 4 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 3 6 . Terrain Destroyed 276 | . 203 49 24 Melee . | . . . . Projectile . | . . . . AOE 276 | . 203 49 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1100 | 131 723 33 213 Wait 6 | . 2 . 4 Move 868 | 97 588 14 169 Hop . | . . . . Pick Up 43 | 9 32 . 2 Fast Attach 11 | 6 4 . 1 Attach 8 | 1 5 . 2 Detach 5 | . 3 . 2 Swap 7 | . 7 . . Drop 24 | . 16 . 8 Fire 128 | 18 66 19 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Discovered new exit (range 16) 1466 | -10/Materials | Derelicts attacked the area 1763 | -10/Materials | Discovered new exit (range 6) 1782 | -10/Materials | Entered Subcaves 1806 | -10/Subcaves | Discovered new exit (range 10) 1839 | -10/Subcaves | Destroyed 8 combat bots 1841 | -10/Subcaves | Core integrity fell below 50% 1865 | -10/Subcaves | Entered Recycling 1892 | -7/Recycling | Found Scrap Engine 2140 | -7/Recycling | Core integrity fell below 20% 2152 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Shielding. 02112_ Scrap Engine modifies Multi-Ion Engine: Mass +3. 02113_ Y-54 Guardian springs to life. 02120_ Beam Cannon destroyed. 02124_ Arm. Scrap Engine reinforces its armored shell (+11). 02131_ Scrap Engine modifies Multi-Ion Engine: Heat +2, Coverage +20. 02133_ Wheeled Compact Exoskeleton destroyed. 02133_ Wheeled Compact Exoskeleton core remains intact and functional. 02135_ U-05 Engineer builds a Door. 02136_ U-05 Engineer destroyed. 02136_ Thermal Beam Construct/G destroyed. 02136_ Arm. Scrap Engine damaged due to network destabilization (-9). 02152_ R-06 Scavenger collects Terrain Scan Processor. 02152_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????? ???????????????????????????? | | ???????" ###?##?????????????????????? | | ??????"" # # ?????????????????????? | | ??????"" ?????????????????????? | | ??????? Yr ?????????????????????? | | ?????""" ??????????????????????? | | ?????""" %=??????????????????????? | | ??????"" ??????????????????????? | | ??????? ??????????????????????? | | ???????? ??????????????????????? | | ????????# ??????????????????????? | | ????????# #??????????????????????? | | ????????## ##?????????????????????? | | ????????# #?????????????????????? | | ????????# @ #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????## ##?????????????????????? | | ????????## ##?????????????????????? | | ??######## ##?????????????????????? | | ??# ! !# ##?????????????????????? | | ??# ! + ###????????????????????? | | ??# ! # #????????????????????? | | ??# ! !!# !!#????????????????????? | | ??# !! # !!#????????????????????? | | ??# # ###????????????????????? | | ??# ! !!# #??????????????????????? | | ??# #####??????????????????????? | | ??# ! ???????????????????????????? | | ??# ???????????????????????????? | | ??#######???????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingActiveWings Manual? 0 Play Time 00:17:26 Cumulative 58.1 hours Start 2024.04.15 @ 03:32:40 End 2024.04.15 @ 03:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30689314-760e-4299-866a-7d810e28534a