Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 18:05:39

Player: Some Pennies

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (614)      614
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1254

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     153/160
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (165)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Nuclear Core
>          --- PROPULSION (2) ---
     Light Treads
   Armored Treads
>          --- UTILITY (2) ------
           Heat Sink
     Large Storage Unit
>          --- WEAPON (2) -------
           Assault Rifle
           Assault Cannon
>          --- INVENTORY (15) ---
           Ion Engine
     Light Treads
           Heat Sink
     Small Storage Unit
           Signal Interpreter
           Hacking Suite
           System Shield
           Beam Rifle
           Assault Rifle
           Rocket Launcher
      Mini Grenade Launcher
      Mini Grenade Launcher
  Improved Datajack
     Heavy Flail

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
     Light Treads
   Armored Treads
>          --- UTILITY ----------
           Heat Sink
     Large Storage Unit
>          --- WEAPON -----------
           Assault Rifle
           Assault Cannon
>          --- INVENTORY --------
           Ion Engine
     Light Treads
           Heat Sink
     Small Storage Unit
           Signal Interpreter
           Hacking Suite
           System Shield
           Beam Rifle
           Assault Rifle
           Rocket Launcher
      Mini Grenade Launcher
      Mini Grenade Launcher
  Improved Datajack
     Heavy Flail
[Rating: 15]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Heat Sink
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 9   11  2   
  Power                    2    | 1   1   .   
    Engine                 1    | 1   .   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 3   .   1   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  1    | 1   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 3   2   .   
    Device                 3    | 2   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   8   1   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | .   5   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               3    | .   3   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 1    | .   .   1   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     100  | .   100 100 
  Engine                   5    | .   6   .   
  Core                     8    | .   7   14  
  Treads                   28   | .   28  28  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               1    | .   1   .   
  Ballistic Gun            26   | .   26  28  
Peak Build Rating          15   | 9   12  15  
  Average Rating           9    | 7   9   12  
  On Entrance              6    | .   8   11  
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 14  30  30  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | 1   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   13  15  
  Most Carried             15   | 8   15  15  
  Average Carried          12   | 5   13  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 8   15  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           817  | 290 487 40  
  Remotely                 .    | .   .   .   
Salvage Created            1211 | 198 888 125 
  Parts                    79   | 15  62  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           3    | .   1   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  20   | .   20  .   
  Guns                     11   | .   11  .   
  AOE                      9    | .   9   .   
Classes Destroyed          8    | 3   5   .   
  Worker                   4    | 2   1   1   
  Tunneler                 5    | 4   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 5    | 1   3   1   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  9    | .   9   .   
  Grunt                    11   | .   11  .   
Best Kill Streak           8    | 4   8   1   
  Combat Bots Only         5    | .   5   .   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        66   | .    53   13   
  Missed                   16   | .    15   1    
Damage Taken               923  | .    407  516  
  Core                     252  | .    79   173  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              88   | 13   67   8    
  Largest                  2    | 2    2    2    
  Hottest                  90   | 90   90   40   
Shots Fired                171  | 26   129  16   
  Gun                      166  | 26   124  16   
  Cannon                   .    | .    .    .    
  Launcher                 5    | .    5    .    
  Special                  .    | .    .    .    
  Kinetic                  128  | .    112  16   
  Thermal                  38   | 26   12   .    
  Explosive                5    | .    5    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         16   | 5    16   5    
  Robot Miss Streak        5    | 1    5    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           103  | 15   78   10   
  Core Hits                59   | 8    45   6    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | 1    .    .    
    Burn                   1    | 1    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1806 | 194  1491 121  
  Guns                     1261 | 194  946  121  
  Cannons                  .    | .    .    .    
  Explosions               544  | .    544  .    
  Melee                    .    | .    .    .    
  Ramming                  1    | .    1    .    
  Kinetic                  1010 | .    889  121  
  Thermal                  251  | 194  57   .    
  Explosive                544  | .    544  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            2    | .    2    .    
  Projectiles              .    | .    .    .    
  Explosions               2    | .    2    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      29   | .    29   .    
  Shots                    1    | .    1    .    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        120  | 120  120  .    
  Average Temperature      42   | 39   48   .    
  Received Heat Transfer   126  | .    126  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | 1    .    .    
  Heat Transferred         743  | 594  149  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             319  | 35  319 56  
  Initial                  46   | .   22  46  
  Average                  105  | 20  122 49  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 94  100 
  Level 1                  4    | .   5   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   3   1   
  Investigation            4    | .   3   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   29  2   
  Peak Tracking Total      6    | .   6   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          11   | .   10  1   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                36   | .   35  1   
  Successful               20   | .   19  1   
  Failed                   15   | .   15  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   28   | .   28  .   
  Terminals                30   | .   30  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   8   1   
  Record                   1    | .   1   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Open Door                1    | .   .   1   
  Terminal Index           1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         11   | .   11  .   
  Terminals                9    | .   9   .   
    Botnet                 2    | .   2   .   
    Disrupt                1    | .   1   .   
    Operators              1    | .   1   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2194 | 231  1798 165  
Spaces Moved               1186 | 145  964  77   
  Core                     2    | 2    .    .    
  Treads                   1096 | 55   964  77   
  Legs                     .    | .    .    .    
  Wheels                   88   | 88   .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            155  | 118  160  164  
  Slowest Speed            165  | 160  160  165  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       43   | 5    99   25   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     4    | .    4    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 4    | .    4    .    
Terrain Destroyed          26   | .    26   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      26   | .    26   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1370 | 174  1092 104  
  Wait                     22   | .    20   2    
  Move                     1184 | 144  963  77   
  Hop                      .    | .    .    .    
  Pick Up                  31   | 8    16   7    
  Fast Attach              9    | 7    2    .    
  Attach                   1    | .    .    1    
  Detach                   .    | .    .    .    
  Swap                     12   | 2    9    1    
  Drop                     21   | .    13   8    
  Fire                     88   | 13   67   8    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    2    | .    2    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub)
-10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub)

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   41 | -11/Scrapyard | Discovered new exit (range 14)
  232 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  608 | -10/Materials | Discovered new exit (range 9)
  677 | -10/Materials | Discovered new exit (range 14)
 1027 | -10/Materials | Discovered new exit (range 16)
 1114 | -10/Materials | Central database locked down
 1223 | -10/Materials | Discovered new exit (range 12)
 1250 | -10/Materials | Discovered new exit (range 22)
 1337 | -10/Materials | Learned Storage garrison access intel
 1492 | -10/Materials | Learned location of 2 exits from Mines
 1521 | -10/Materials | Loaded intel: 2 recycling unit locations
 1541 | -10/Materials | Learned location of 2 exits from Mines
 1549 | -10/Materials | Identified exit to Subcaves
 1567 | -10/Materials | Learned Storage non-interactive machine intel
 1594 | -10/Materials | Learned location of Storage (-9)
 1631 | -10/Materials | Learned location of 1 exit from Recycling
 2030 | -10/Materials | Entered Mines
 2031 | -10/Mines     | Identified exit to Materials
 2032 | -10/Mines     | Identified exit to Exiles
 2036 | -10/Mines     | Met a Derelict shopkeep closing up shop
 2084 | -10/Mines     | Learned Materials emergency access door positions
 2156 | -10/Mines     | Assembled infested the area
 2168 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2185 | -10/Mines     | Core integrity fell below 50%
 2193 | -10/Mines     | Core integrity fell below 20%
 2195 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
  rocket launcher goes a long way."
02166_ 9A-LUS(g): "Need to get rid of a swarm?
  Done. Need a big hole in the wall? Done."
02167_ 9A-LUS(g): "Need a small hole in the
  wall? Leave that to the mining laser wimps, I
  say!"
02167_ Dropped Visual Processing Unit.
02168_ 9A-LUS(g): "Would you like a rocket
  launcher? I know I would if I were you, so I'm
  going to lend you mine."
02168_ 9A-LUS(g) slips back into the shadows.
02168_ Acquired Visual Processing Unit.
02169_ Dropped Visual Processing Unit.
02171_ Acquired Rocket Launcher.
02182_ C-30 ARC bursts open, deploying its
  payload.
02182_ D-53 Grenadier unfolds itself. <x2>
02192_ Assault Rifle destroyed.
02194_ D-53 Grenadier destroyed.
02195_ The unstable cave ceiling collapses. <x2>

 Map 
-----
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| ?????????????#  ?#????????????????????????         |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SalvageSubatomicCore
  Manual?         0
Play Time         00:16:28
  Cumulative      235.8 hours
  Start           2024.08.19 @ 02:10:58
  End             2024.08.19 @ 18:05:39
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          195
  Rogue           190
  Adventurer      5
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/2/0/0/0/0/0/0
Lore%             60
Gallery%          79
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 03e4a13e-e562-4b3e-ac48-3dad666031b6