Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 01:07:23 Player: alice_fexa Result: Destroyed by UI-XLC(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (733) 733 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1263 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 248/250 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (15) --- Makeshift Power Source Armored Wheel Heat Sink High-capacity Matter Pod (200) Assault Rifle Assault Rifle Assault Rifle Battle Rifle Battle Rifle Subdweller Machine Gun Battle Cannon EMP Blaster Grenade Launcher Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Armored Wheel Heat Sink High-capacity Matter Pod Assault Rifle Assault Rifle Assault Rifle Assault Rifle Battle Rifle Subdweller Machine Gun EMP Blaster Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 6 9 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 6 | . 2 4 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 3 10 14 Power 1 | . 1 1 Propulsion 1 | 1 1 1 Utility 1 | . 1 2 Weapon 7 | . 6 8 Tool/Special . | . . . Unused Backups 22 | . 6 16 Power 2 | . 1 1 Propulsion 4 | . 3 1 Utility 2 | . . 2 Weapon 13 | . 2 11 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 8 | . 13 3 Storage 14 | . 14 14 Processor 5 | . . 10 Ballistic Gun 27 | . 26 28 Peak Build Rating 13 | 7 8 13 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 14 30 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 4 15 15 Average Carried 12 | 3 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1234 | 270 541 423 Remotely . | . . . Salvage Created 980 | 112 413 455 Parts 53 | 5 20 28 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 6 12 Guns 18 | . 6 12 Classes Destroyed 9 | 2 3 4 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 7 | . 6 1 Artisan 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 4 | 1 4 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 130 | . 17 113 Missed 45 | . 6 39 Hits 85 | . 11 74 Projectile 85 | . 11 74 Critical Strikes 3 | . . 3 Damage Taken 1211 | . 139 1072 Core 253 | . 29 224 Absorbed by Shields . | . . . Regen/Repaired (Parts) 50 | . 50 . Core Remaining (%) 100 | 100 . . Volleys Fired 116 | 5 46 65 Largest 2 | 2 2 2 Hottest 90 | 90 40 60 Shots Fired 224 | 10 90 124 Gun 223 | 10 89 124 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 213 | . 89 124 Thermal 10 | 10 . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 16 | 9 10 16 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 142 | 9 54 79 Core Hits 45 | 3 18 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2314 | 105 706 1503 Guns 2314 | 105 706 1503 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2209 | . 706 1503 Thermal 105 | 105 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 39 | . 13 26 Message Errors 8 | . 2 6 Matter Fused 9 | . . 9 Heat Flow Errors 11 | . 6 5 Energy Discharges 7 | . 4 3 Data Loss (minor) 3 | . 1 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 248 | 120 248 167 Average Temperature 90 | 53 104 80 Received Heat Transfer 333 | . 72 261 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 285 | 285 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 63 | 5 63 . Initial . | . . . Average 8 | . 9 . Influence Increases 455 | 10 255 190 Destroy 0b10 Robot/C 240 | . 120 120 Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 48 | . 38 10 Successful Hack 36 | . 36 . Disable Machine 15 | . 15 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 455 | 10 255 190 Time Decay 435 | 10 255 170 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 17 18 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 27 5 Successful 22 | . 17 5 Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Record 5 | . . 5 Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2158 | 11 1640 507 Seismic 2158 | 11 1640 507 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3739 | 134 1685 1920 Spaces Moved 1875 | 66 823 986 Core 6 | 6 . . Treads 1869 | 60 823 986 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 151 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 98 60 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 8 | . 8 . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2406 | 87 1107 1212 Wait 338 | 6 201 131 Move 1873 | 65 822 986 Hop . | . . . Pick Up 31 | 4 17 10 Fast Attach 11 | 7 3 1 Attach 7 | . 1 6 Detach 2 | . 2 . Swap 9 | . 5 4 Drop 19 | . 10 9 Fire 116 | 5 46 65 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Discovered new exit (range 5) 597 | -10/Materials | Learned 2 Storage zone layouts 670 | -10/Materials | Learned Storage interactive machine intel 731 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Identified exit to Materials 828 | -10/Materials | Learned Storage trap positions 885 | -10/Materials | Loaded intel: 2 recycling unit locations 919 | -10/Materials | Learned Materials stockpile data 962 | -10/Materials | Learned Storage stockpile data 1292 | -10/Materials | Repaired Seismic Detector 1319 | -10/Materials | Repaired Assault Rifle 1814 | -10/Materials | Discovered new exit (range 5) 1820 | -10/Materials | Entered Subcaves 1821 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1821 | -10/Subcaves | Approached by a straggling Scientist 1822 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1860 | -10/Subcaves | Lost 3 allies 1887 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1903 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2291 | -10/Subcaves | Discovered new exit (range 14) 2431 | -10/Subcaves | Discovered new exit (range 11) 2822 | -10/Subcaves | Core integrity fell below 50% 2913 | -10/Subcaves | Visited Clippyterm 2918 | -10/Subcaves | Identified exit to Materials 2918 | -10/Subcaves | Learned Research security intel 2951 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2978 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3156 | -10/Subcaves | Core integrity fell below 20% 3740 | -10/Subcaves | Destroyed by UI-XLC(R) with Subdweller Laser Last Messages --------------- 03094_ Acquired Multitool. 03105_ System corrupted: Matter fused (-10). 03109_ Sub. Machine Gun shoots sparks and powers down. 03112_ Dropped Broken Sub. Machine Gun. 03136_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 03136_ System corrupted: Sub. Machine Gun misfires. 03155_ Triggered Shrapnel Trap. 03155_ An expanding cloud of shrapnel blasts out in all directions. 03184_ DST6AZC7WA97VDGXUQ/2=JADH 03586_ System corrupted: Matter fused (-8). 03687_ UI-XLC(R): "SUBHATE!" 03697_ System corrupted: Matter fused (-9). 03725_ System corrupted: Component data lost. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Assault Rifle | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreAssemblyProcessor Manual? 0 Play Time 00:19:16 Cumulative 1629.0 hours Start 2026.03.01 @ 00:54:05 End 2026.03.01 @ 01:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1168 Rogue 1128 Adventurer 40 Explorer 0 Win Type - Total 211 Types 95/11/74/2/2/4/16/2/1/4 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fad3b4-36c3-4825-a264-db081b05470c