Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 05:11:50 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (816) 816 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2686 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Walking (108) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Flail Heavy Hammer > --- INVENTORY (10) --- Ion Engine Medium Storage Unit Hacking Suite Shock Rifle Shock Rifle Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Flail Heavy Hammer > --- INVENTORY -------- Ion Engine Titanium Leg Hacking Suite EM Pulse Gun Small Laser Heavy Particle Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 33 | 7 14 8 4 Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 3 2 Treads . | . . . . Leg 11 | 2 4 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 3 2 Device 3 | 1 2 . . Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 4 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 3 | . 2 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 5 5 Power 2 | . . 1 1 Propulsion 6 | . 1 3 2 Utility 3 | . . 1 2 Weapon 1 | . 1 . . Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Backups 8 | 4 8 9 9 Power 1 | 2 2 1 1 Propulsion . | . . 1 . Utility 1 | . 1 1 1 Weapon 4 | 1 3 5 6 Tool/Special . | . . . . Unused Backups 16 | 2 3 . 11 Power 4 | 2 1 . 1 Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 9 | . 1 . 8 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 93 95 Engine 11 | . 14 10 8 Leg 30 | . 27 32 35 Device 11 | . 14 11 8 Storage 11 | . 14 11 9 Processor 1 | . . . 6 Protection 4 | . . 6 8 Energy Gun 3 | . 8 . . Special Weapon 1 | . 3 . . Impact Weapon 18 | . 14 22 18 Peak Build Rating 20 | 7 10 13 20 Average Rating 11 | 6 8 11 18 On Entrance 7 | . 7 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 12 18 26 26 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 616 | 270 186 112 48 Remotely . | . . . . Salvage Created 1221 | 214 447 461 99 Parts 87 | 22 40 20 5 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 15 10 2 Melee 11 | . 4 6 1 Guns 9 | . 9 . . Classes Destroyed 9 | 3 5 1 . Worker 2 | 1 . 1 . Builder 2 | . 1 1 . Tunneler 6 | 5 1 . . Hauler 4 | . 1 3 . Recycler 2 | 1 . 1 . Watcher 3 | . 2 1 . Swarmer 13 | . 9 4 . Grunt 9 | . 6 3 . Sentry 5 | . . 3 2 Best Kill Streak 7 | 4 7 3 1 Combat Bots Only 6 | . 6 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 246 | . 79 104 63 Missed 84 | . 33 28 23 Hits 162 | . 46 76 40 Projectile 162 | . 46 76 40 Critical Strikes 3 | . . 1 2 Damage Taken 1986 | . 411 983 592 Core 390 | . 94 219 77 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 62 45 . Volleys Fired 55 | 23 32 . . Largest 2 | 1 2 . . Hottest 140 | 40 140 . . Shots Fired 71 | 23 48 . . Gun 66 | 23 43 . . Cannon . | . . . . Launcher . | . . . . Special 5 | . 5 . . Kinetic 17 | . 17 . . Thermal 30 | 23 7 . . Explosive . | . . . . Electromagnetic 24 | . 24 . . Robot Hit Streak 7 | 7 4 . . Robot Miss Streak 6 | 2 6 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | 15 33 52 8 Core Hits 37 | 8 18 9 2 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 8 | . 3 4 1 Critical Strikes 11 | . 4 6 1 Smash 11 | . 4 6 1 Melee Attacks 162 | . 34 97 31 Impact 162 | . 34 97 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 10 | . 1 9 . Combat Hostiles . | . . . . Follow-up Attacks 17 | . 1 14 2 Damage Inflicted 3501 | 180 801 2253 267 Guns 499 | 180 319 . . Cannons . | . . . . Explosions 217 | . . 217 . Melee 2760 | . 482 2011 267 Ramming 25 | . . 25 . Kinetic 106 | . 106 . . Thermal 202 | 180 22 . . Explosive 217 | . . 217 . Electromagnetic 191 | . 191 . . Impact 2760 | . 482 2011 267 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 610 | . 101 447 62 Projectiles . | . . . . Explosions 14 | . . 14 . Melee 596 | . 101 433 62 Knockbacks 10 | . 3 6 1 Impact 10 | . 3 6 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 160 | . . 160 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 40 | . 40 12 6 Average Temperature 24 | . 25 12 4 Received Heat Transfer 621 | . 108 207 306 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 8 | . 2 5 1 Combat Hostiles 7 | . 2 4 1 Parts Fried 15 | . 5 7 3 Impact Corruptions 25 | . 4 17 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | 400 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 71 100 100 Level 1 9 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 275 | 10 275 191 38 Initial 92 | . . 92 38 Average 88 | 1 125 110 8 Influence Increases 1110 | 35 505 473 97 Destroy 0b10 Robot/C 540 | . 300 200 40 Destroy 0b10 Robot/NC 95 | 35 25 35 . Destroy Leader 144 | . 66 58 20 Successful Hack 21 | . 13 . 8 Disable Machine 30 | . . 30 . Destroy Structure 70 | . 11 45 14 Lose Combat Pursuer 210 | . 90 105 15 Influence Decreases 1110 | 35 286 601 188 Entered New Map 180 | . . 127 53 Time Decay 844 | 35 266 424 119 Lost Part 86 | . 20 50 16 Squads Dispatched 7 | . 2 2 3 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 21 24 15 Peak Tracking Total 7 | . 7 4 7 Tactical Retreats 6 | . 2 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 10 5 5 Terminals 13 | . 8 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 2 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 50 | . 23 11 16 Successful 21 | . 8 5 8 Failed 29 | . 15 6 8 Catastrophic 8 | . 6 . 2 Database Lockouts . | . . . . Manual 19 | . 12 . 7 Terminals 34 | . 20 6 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 3 3 3 Scanalyzers 7 | . . 2 5 Garrison Access . | . . . . Terminal Hacks 10 | . 6 2 2 Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Terminal Index 2 | . 1 . 1 Locate Traps 2 | . 2 . . Transport Status 2 | . 2 . . Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 2 3 1 Report Inventory 5 | . 2 2 1 Retrieve Components 1 | . . 1 . Scanalyzer 5 | . . . 5 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 9 4 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2644 | 133 963 1056 492 Optics 347 | . . . 347 Seismic 2636 | 133 963 1056 484 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2753 | 234 971 1056 492 Spaces Moved 1785 | 142 615 683 345 Core 3 | 3 . . . Treads . | . . . . Legs 1782 | 139 615 683 345 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 119 | 118 120 122 111 Slowest Speed 190 | 120 190 190 122 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 6 79 41 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 37 | . 11 12 14 Terrain Destroyed 73 | . 11 48 14 Melee 33 | . 7 12 14 Projectile 4 | . 4 . . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2115 | 183 751 775 406 Wait 48 | . 30 4 14 Move 1782 | 141 614 682 345 Hop . | . . . . Pick Up 34 | 10 14 3 7 Fast Attach 12 | 7 1 3 1 Attach 8 | . 2 4 2 Detach . | . . . . Swap 20 | . 14 3 3 Drop 26 | 2 16 1 7 Fire 55 | 23 32 . . Melee 126 | . 28 71 27 Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 12) 590 | -10/Materials | Discovered new exit (range 16) 1204 | -10/Materials | Discovered new exit (range 3) 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -9/Materials | Lost 4 parts (1p2n1u) 1785 | -9/Materials | Core integrity fell below 50% 1950 | -9/Materials | Discovered new exit (range 4) 2262 | -9/Materials | Entered another Materials area 2262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -8/Materials | Garrison activated, responded to threat 2754 | -8/Materials | Self-destructed Last Messages --------------- 02722_ G-47 Trooper knocked back. 02727_ G-47 Trooper IFF system glitched. 02728_ Penetrated by Slug. 02734_ W-25 Informer sends out distress signal. 02734_ Slug penetrates Terminal. 02736_ K-01 Serf cleans the Terminal. 02737_ G-47 Trooper misfires. 02740_ Hrd. Light Armor Plating destroyed. 02743_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 02744_ K-01 Serf cleans the Terminal. 02745_ G-47 Trooper heat damages Aluminum Leg, Broken Lgt. Nuclear Core, Aluminum Leg, Particle Gun. 02746_ Seismic Detector destroyed. 02746_ G-47 Trooper overheating. 02747_ K-01 Serf cleans the Terminal. 02749_ Ion Engine destroyed. 02749_ K-01 Serf cleans the Terminal. 02752_ Y-45 Defender calls for garrison reinforcements. 02752_ ALERT: Activating Garrison Access M001. 02752_ Aluminum Leg+ destroyed. Map ----- +----------------------------------------------------+ | + !!#???????????? | | """ ###### """ !!#???????????? | | """ #?##?# """ #####+##+# !!#???????????? | | """ ######## """ ## ! # !!#???????????? | | """ # # ## ! 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""" #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedAerolevPenetrator Manual? 0 Play Time 01:00:56 Cumulative 68.0 hours Start 2026.01.12 @ 04:00:09 End 2026.01.12 @ 05:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ffa25e6-b305-446e-a113-325f275190cf