Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 18:11:12 Player: sionia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (1401) 1401 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 9130 Bonus ------- Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Quantum Reactor Q-thruster Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Antigrav System Impulse Thruster Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Gravity Neutralizer Machine Analyzer Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Improved Propulsion Shielding Advanced Corruption Screen > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Micro Antimatter Reactor Advanced Target Analyzer Advanced ECM Suite Advanced Force Field Great Axe [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Melee Analysis Suite Device Structural Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Makeshift System Shield Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . 2 . Utility 8 | . . . . . 1 1 2 . . 2 2 . . Weapon 2 | . . . . . . . . . . . . . 2 Parts Attached 96 | 6 8 1 3 1 16 4 2 10 . 5 11 26 3 Power 15 | 1 2 . . . 1 2 . 2 . . 3 4 . Engine 4 | 1 1 . . . . . . . . . 1 1 . Core 9 | . 1 . . . 1 2 . 2 . . 2 1 . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 42 | 2 3 . . . 8 1 . 6 . 1 6 14 1 Treads 3 | . . . . . . . . 1 . . . 2 . Leg 12 | 2 3 . . . 5 . . 1 . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 2 . Flight 24 | . . . . . 3 1 . 4 . 1 4 10 1 Utility 29 | 1 1 . 2 1 7 1 2 2 . 3 2 7 . Device 13 | . 1 . . 1 4 1 . 1 . 2 1 2 . Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 8 | . . . 1 . 2 . 2 1 . . 1 1 . Hackware 2 | . . . . . . . . . . 1 . 1 . Protection 3 | . . . . . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 2 2 1 1 . . . . . . 1 . 1 2 Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . . . . 2 1 Parts Lost 53 | . 2 1 . . 2 . . 11 . . 13 21 3 Power 8 | . 1 . . . . . . 2 . . 2 3 . Propulsion 24 | . . . . . . . . 7 . . 6 9 2 Utility 16 | . . . . . 1 . . 2 . . 5 8 . Weapon 5 | . 1 1 . . 1 . . . . . . 1 1 Highest Loss Streak 9 | . 1 1 . . 2 . . 9 . . 4 6 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 82 85 88 95 85 79 82 82 80 90 56 62 1 Engine 1 | . 9 . . . . . . . . 4 . . . Core 8 | . 1 14 14 14 17 15 13 8 6 5 2 2 . Leg 14 | . 28 28 28 28 27 7 6 3 6 5 4 . . Flight 10 | . . . . . 7 24 26 24 20 16 9 19 . Device 5 | . 2 14 . . 10 8 13 7 6 11 4 1 . Storage 4 | . 14 14 14 14 6 . . . . . . . . Processor 11 | . . . 13 9 . 15 15 27 33 29 22 18 . Energy Gun 1 | . 11 . . . . . . . . . . . . Ballistic Gun 1 | . 14 8 . . . . . . . . . . . Launcher 3 | . . 5 14 14 4 . . . . . . . . Slashing Weapon 4 | . . . 3 14 9 7 6 6 6 9 6 3 . Peak Build Rating 104 | 6 12 13 17 25 47 41 47 51 44 54 60 104 16 Average Rating 35 | 4 8 11 11 17 34 34 42 42 44 52 40 70 7 On Entrance 26 | . 6 12 11 17 18 32 41 47 44 44 54 34 15 Naked Turns 355 | . . . . . . . . . . . . . 355 Heaviest Build 40 | 13 16 14 21 21 40 18 18 18 9 14 16 32 12 Greatest Support 72 | 20 20 20 20 20 72 20 20 20 12 18 18 43 8 Greatest Overweight (x) 3 | . . . 1 1 2 . . 2 . . 1 2 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 9 10 10 5 5 5 5 5 5 5 5 Most Carried 13 | 3 8 8 8 10 13 5 5 5 5 5 5 5 5 Average Carried 5 | 1 7 7 7 8 8 4 4 4 5 4 4 4 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 7 7 7 10 4 4 4 5 5 4 5 4 5 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Sprinter 8% | Assassin 4% | Scavenger-Gladiator 3% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 1048 | 227 261 15 . 50 151 . 30 152 . . 118 44 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1964 | . 632 . . 13 622 . 70 259 40 . 138 190 . Parts 121 | . 32 . . 1 34 . 4 17 4 . 12 17 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 11 4 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 35 | . 13 . . . 7 . . 9 1 . 3 2 . Melee 22 | . . . . . 7 . . 9 1 . 3 2 . Guns 13 | . 13 . . . . . . . . . . . . Classes Destroyed 11 | . 4 . . 1 4 . . . 1 . 1 . . Worker 2 | . . . . . . . . . . . 1 1 . Builder 5 | . . . . . 4 . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . Recycler 5 | . 2 . . . 3 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . 1 . Watcher 3 | . 1 . . . . . 1 . . . 1 . . Swarmer 17 | . 3 . . . 3 . . 8 . . 3 . . Grunt 12 | . 10 . . . 1 . . 1 . . . . . Sentry 3 | . . . . . 3 . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . 2 . Best Kill Streak 4 | . 3 . . 1 3 . 1 4 1 . 2 2 . Combat Bots Only 4 | . 3 . . . 3 . . 4 1 . 2 2 . Max Kills in Single Turn 1 | . 1 . . 1 1 . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 587 | . 75 . . . 17 . . 121 1 . 73 197 103 Missed 246 | . 22 . . . 2 . . 56 . . 32 95 39 Damage Taken 7708 | . 604 30 . 40 391 . . 886 21 . 920 3165 1651 Core 3194 | . 154 10 . . 31 . . 227 . . 284 1027 1461 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 355 | . . . . . . . . . . . . 355 . Regen/Repaired (Parts) 11 | . . . . . . . . . . 11 . . . Core Remaining (%) 74 | 100 . . . 34 94 100 . . 73 100 75 21 . Volleys Fired 60 | . 52 1 . 1 . . . . . . . 6 . Largest 2 | . 2 1 . 1 . . . . . . . 1 . Hottest 88 | . 88 30 . 30 . . . . . . . 52 . Shots Fired 102 | . 94 1 . 1 . . . . . . . 6 . Gun 94 | . 94 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . . . . . . . 6 . Special . | . . . . . . . . . . . . . . Kinetic 52 | . 52 . . . . . . . . . . . . Thermal 42 | . 42 . . . . . . . . . . . . Explosive 8 | . . 1 . 1 . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 20 . . 4 . . . . . . . 1 . Robot Miss Streak 7 | . 7 . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 135 | . 62 . . 2 26 . 4 14 2 . 7 18 . Core Hits 60 | . 28 . . . 10 . 1 6 1 . 5 8 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 1 . . 1 . . . 4 . Sever 6 | . . . . . 1 . . 1 . . . 4 . Melee Attacks 313 | . . . . 1 74 8 9 32 4 9 72 104 . Impact . | . . . . . . . . . . . . . . Slashing 313 | . . . . 1 74 8 9 32 4 9 72 104 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 1 11 . . . 1 . 1 2 . Combat Hostiles 3 | . . . . . 2 . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5394 | . 906 2 . 142 1656 . 244 710 146 . 421 1126 41 Guns 906 | . 906 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 187 | . . 2 . 39 . . . . . . . 146 . Melee 4251 | . . . . 103 1656 . 244 710 146 . 421 971 . Ramming 50 | . . . . . . . . . . . . 9 41 Kinetic 459 | . 459 . . . . . . . . . . . . Thermal 447 | . 447 . . . . . . . . . . . . Explosive 187 | . . 2 . 39 . . . . . . . 146 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4251 | . . . . 103 1656 . 244 710 146 . 421 971 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 6 . . . . . 7 21 10 Average Corruption 8 | . . . . . 6 . . . . . 4 11 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . 9 . Effects 64 | . . . . . 16 . . . . . 7 30 11 Message Errors 19 | . . . . . 4 . . . . . 1 11 3 Matter Fused 19 | . . . . . 3 . . . . . 2 10 4 Heat Flow Errors 8 | . . . . . 1 . . . . . 2 2 3 Energy Discharges 3 | . . . . . 2 . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . 6 . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 878 | . . 7 . 73 331 . 96 112 43 . . 216 . Projectiles . | . . . . . . . . . . . . . . Explosions 7 | . . 7 . . . . . . . . . . . Melee 871 | . . . . 73 331 . 96 112 43 . . 216 . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . 30 . 40 . . . . . . . 4 18 Shots 2 | . . 1 . 1 . . . . . . . . . Rammed 15 | . . . . . . . . . . . . 1 14 Targets Rammed 15 | . . . . . . . . . . . . 1 14 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 226 | . 222 . . . 137 . . 3 . . 176 224 226 Average Temperature 61 | . 58 . . . 73 . . 3 . . 85 53 109 Received Heat Transfer 639 | . 258 . . . 45 . . 111 9 . 87 111 18 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1063 | . 1063 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Peak Influence 414 | . 296 93 . 8 142 52 69 . . 174 398 414 302 Initial 232 | . . 93 . . 2 46 25 . . 151 84 126 232 Average 110 | . 133 92 . 1 53 47 56 . . 162 136 144 205 Maximum Alert Level 2 | . 1 . . . . . . . . . 1 2 1 Low Security (%) 79 | 100 78 100 . 100 100 100 100 . . 100 74 67 21 Level 1 20 | . 21 . . . . . . . . . 25 31 78 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 1 . . . . 1 2 5 3 Investigation 3 | . 3 . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . 2 2 Reinforcement 8 | . . . . . 1 . . . . 1 2 3 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 3 | . 1 . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 21 . . . 9 . 2 37 3 . 28 50 23 Peak Tracking Total 13 | . 4 . . . 3 . 1 9 4 . 13 11 12 Tactical Retreats 39 | . 2 . . . 1 . . 10 1 . 7 13 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 4 | . 2 . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 11 | . 3 . 1 1 . . 2 1 . 1 1 1 . Terminals 6 | . 3 . . . . . 1 . . . 1 1 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . 9 . 1 1 . . 5 1 . 5 1 4 . Successful 19 | . 6 . 1 1 . . 4 1 . 3 1 2 . Failed 8 | . 3 . . . . . 1 . . 2 . 2 . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . 1 . 1 . . . . . . . . . . Terminals 18 | . 9 . . . . . 4 . . . 1 4 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . 6 . 1 1 . . 3 1 . . 1 2 . Record 10 | . 5 . . . . . 2 . . . 1 2 . Open Door 2 | . . . . 1 . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . 1 . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 5 | . 3 . . . . . 1 . . . . 1 . Full Trace Events 3 | . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 32 | . . . . . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . 6 6 . . Traps 1 | . . . . . . . . . . . 1 . . Items 9 | . . . . . . . . . . 4 5 . . Machines 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 7069 | 69 618 269 773 179 1388 212 197 581 148 205 520 1376 534 Spaces Moved 7161 | 53 294 206 582 89 824 383 233 1217 358 140 537 1620 625 Core 639 | 11 . . . . . . . 2 . . 43 156 427 Treads . | . . . . . . . . . . . . . . Legs 1784 | 42 294 206 582 89 555 . . . . . 16 . . Wheels . | . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . 45 . . Flight 4693 | . . . . . 269 383 233 1215 358 140 433 1464 198 Fastest Speed 21 | 50 120 120 120 190 40 38 38 26 39 39 29 21 40 Average Speed 61 | 105 120 120 131 190 95 39 38 35 39 39 47 39 47 Slowest Speed 205 | 120 120 120 190 190 200 40 38 205 39 42 122 150 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 3 2 Cave-ins Triggered 5 | . . . . . 1 . . . . . 2 2 . Exploration Rate (%) 34 | 4 54 36 93 22 42 9 6 86 40 3 14 57 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . . 1 1 . . . . . 1 . Scrap Searched 5 | . . 1 . . . . . 4 . . . . . Spaces Dug 237 | . . 8 . . 46 6 5 13 2 8 64 85 . Terrain Destroyed 325 | . . 8 . 3 46 6 5 13 2 8 64 170 . Melee 229 | . . . . . 46 6 5 13 2 8 64 85 . Projectile . | . . . . . . . . . . . . . . AOE 96 | . . 8 . 3 . . . . . . . 85 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Total 9372 | 64 468 227 588 98 1352 435 332 1327 361 280 730 2247 863 Wait 1617 | . 94 19 . . 408 39 85 58 . 125 100 472 217 Move 7135 | 52 293 205 581 88 822 382 232 1216 357 139 534 1613 621 Hop 5 | . . . . . . . . . . . . 3 2 Pick Up 69 | 6 11 1 2 4 17 1 3 6 . 1 4 9 4 Fast Attach 40 | 3 2 . . . 2 1 . 8 . 3 7 14 . Attach 34 | 3 . 1 2 . 7 1 2 2 . 2 3 8 3 Detach 11 | . . . 1 1 1 . . 1 . . 4 3 . Swap 22 | . 6 . 1 1 7 2 . . . . 1 4 . Drop 50 | . 10 . 1 2 13 1 1 4 . 2 4 10 2 Fire 60 | . 52 1 . 1 . . . . . . . 6 . Melee 311 | . . . . 1 74 8 9 32 4 8 71 104 . Ram 15 | . . . . . . . . . . . . 1 14 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . 1 . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 454 | -10/Materials | Core integrity fell below 50% 688 | -10/Materials | Entered Mines 697 | -10/Mines | Identified exit to Exiles 718 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 838 | -10/Mines | Build established: Scavenger-Mutant 953 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Entered Exiles 977 | -10/Exiles | Discovered new exit (range 15) 994 | -10/Exiles | Identified exit to Mines 1018 | -10/Exiles | Met 8R-AWN 1038 | -10/Exiles | Met EX-HEX 1114 | -10/Exiles | Met EX-DEC 1142 | -10/Exiles | Visited The Gauntlet 1365 | -10/Exiles | Discovered exit to Mines (range 14) 1452 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Aligned with FarCom system 1470 | -10/Exiles | Given EX-Vault access code 1534 | -10/Exiles | Opened EX-Vault 1542 | -10/Exiles | Found Longsword +1 1591 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1730 | -10/Exiles | Left Exiles lab with Longsword +1 1730 | -10/Exiles | Entered Mines 1731 | -9/Mines | Learned location of Storage (-7) 1750 | -9/Mines | Met a Derelict bent on vengeance 1753 | -9/Mines | Discovered new exit (range 13) 1772 | -9/Mines | Identified exit to Materials 1805 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1808 | -9/Mines | Found Prototype Device 1845 | -9/Mines | Found the Drone Emporium 1849 | -9/Mines | Identified Exp. Sensor Array 1858 | -9/Mines | Found Prototype Device 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1967 | -8/Materials | Identified Decoy Drone Bay 2337 | -8/Materials | Build established: Assassin 2630 | -8/Materials | Crushed by falling debris 2755 | -8/Materials | Discovered new exit (range 6) 2940 | -8/Materials | Build established: Mutant 3297 | -8/Materials | Entered Factory 3297 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3370 | -7/Factory | Discovered new exit (range 10) 3509 | -7/Factory | Entered another Factory area 3509 | -6/Factory | Evolved 2 slots: Utility x2 3683 | -6/Factory | Discovered new exit (range 4) 3684 | -6/Factory | Identified exit to Lower Caves 3706 | -6/Factory | Entered Lower Caves 3992 | -6/Lower Caves | Lost 9 parts (2p5n2u) 3996 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4060 | -6/Lower Caves | Learned Factory trap positions 4104 | -6/Lower Caves | Encountered a Warlord checkpoint 4107 | -6/Lower Caves | Learned 4 Factory zone layouts 4267 | -6/Lower Caves | Identified exit to Lower Caves 4287 | -6/Lower Caves | Entered another Lower Caves area 4293 | -6/Lower Caves | Discovered new exit (range 15) 4311 | -6/Lower Caves | Identified exit to Factory 4352 | -6/Lower Caves | Encountered a Warlord checkpoint 4435 | -6/Lower Caves | Entered Factory 4435 | -5/Factory | Evolved 2 slots: Utility x2 4437 | -5/Factory | Loaded intel: 113 trap records 4482 | -5/Factory | Build established: Scavenger-Mutant 4495 | -5/Factory | Repaired VTOL Module 4633 | -5/Factory | Discovered new exit (range 8) 4639 | -5/Factory | Identified exit to Factory 4640 | -5/Factory | Entered another Factory area 4640 | -4/Factory | Evolved 2 slots: Utility x2 4776 | -4/Factory | Spotted B-86 Titan 4786 | -4/Factory | Build established: Scavenger-Gladiator 4839 | -4/Factory | Crushed by falling debris 4883 | -4/Factory | Lost 4 parts (1p1n2u) 5030 | -4/Factory | Lost 4 parts (3n1u) 5039 | -4/Factory | Crushed by falling debris 5149 | -4/Factory | Discovered new exit (range 13) 5160 | -4/Factory | Identified exit to Research 5160 | -4/Factory | Entered Research 5160 | -3/Research | Evolved 2 slots: Propulsion x2 5437 | -3/Research | Build established: Scavenger-Sprinter 5848 | -3/Research | Crushed by falling debris 5848 | -3/Research | System corruption reached 10% 5879 | -3/Research | Lost 5 parts (1p1n3u) 6158 | -3/Research | Build established: Scavenger-Mutant 6214 | -3/Research | Crushed by falling debris 6245 | -3/Research | Lost 3 parts (1n2u) 6255 | -3/Research | Spotted B-86 Titan 6351 | -3/Research | Lost 6 parts (1p2n2u1w) 6380 | -3/Research | Spotted B-86 Titan 6421 | -3/Research | Found Unknown Launcher 6426 | -3/Research | Identified Fusion Bomb Launcher 6466 | -3/Research | Core integrity fell below 50% 6509 | -3/Research | Lost 3 parts (2n1u) 6533 | -3/Research | Discovered new exit (range 5) 6536 | -3/Research | Entered another Research area 6536 | -2/Research | Evolved 2 slots: Weapon x2 6670 | -2/Research | Build established: Mutant 7014 | -2/Research | Core integrity fell below 50% 7029 | -2/Research | Core integrity fell below 20% 7047 | -2/Research | System corruption reached 10% 7070 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06911_ System corrupted: Matter fused (-6). 06918_ ALERT: Security rotation in progress. 06918_ Fusion Bomb Launcher destroyed. 06929_ System corrupted: Matter fused (-9). 06929_ Door malfunctions. 06943_ Acquired Hvy. Disruptor Cannon. 06948_ System corrupted: Matter fused (-8). 06948_ P-80 Master resets P-80 Master, system corruption cleaned. 06969_ W-44 Eye sends out distress signal. 06985_ ORUJX%%S5UWQE5QK,O 2TD>5E W HWWK3%CD The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07003_ QAFH4SK0YG2N,ITNX&HCRM8DJLZJFOIPF|K3NODP 07005_ Q-thruster destroyed. 07025_ System corrupted: Component data lost. 07036_ ALERT: Rogue bot located, Programmers report to Research Zone 9S. 07047_ System corrupted: Heat flow error (+161). Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????####+#?????????????? | | ?????????????????????# k ?????????????? | | ????????????????????Y# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ??????????????#+##+### #?????????????? | | ??????????????# ] #?????????????? | | ??????????????# #?????????????? | | ??????????????# #??#######????? | | ??????????????#"" !! @#? = ?????? | | ??????????????#"" !! #? ??????? | | ??????????????#G !! # """""??????? | | ??????????????#"" # """""??????? | | ??????????????#"" + """""??????? | | ??????????????# k # """""??????? | | ??????????????# # ?????? | | ??????????????# s #? ]#???? | | ??????????????# ####+#############???? | | ??????????????#Rs # s #???????? | | ###########+### p # s #???????? | | # """"" #???????? | | # """"" #???????? | | + """"" #???????? | | # ?????????? | | ####+######/########! ??????????? | | ????????#= ## """"???????????? | | ????????# ! ## ""?????????????? | | ?????+ ## ""?????????????? | | ??????? # ## ??????????????? | | ?????? ?# ""T"" ## ??????????????? | | ????????# """"" !########??????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????###/#######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 12 Corruption Block 20 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dynamic Key Part-time Mechanic Respectable Loadout Challenges ------------ None Game ------ Seed ForceTrackerLaser Manual? 0 Play Time 02:24:39 Cumulative 11.4 hours Start 2024.09.21 @ 15:41:57 End 2024.09.21 @ 18:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 918e1711-2d7d-4b0d-a5e6-996aec96ed19