Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:40:22 Player: JuustuToug Result: Destroyed by Y8-BGS(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 911 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Small Laser Barrage Gun > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Structural Scanner Subdweller Optics Subdweller Optics Terrain Scan Processor Small Laser Subdweller Beam Cannon Datajack Hammer Makeshift Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Barrage Gun > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Structural Scanner Subdweller Optics Subdweller Optics Terrain Scan Processor Small Laser Small Laser Datajack Hammer Makeshift Axe [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 7 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 2 | 2 . . Leg 4 | . 2 2 Wheel 3 | . 1 2 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 3 | 2 1 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Backups 11 | 3 9 16 Power 1 | . . 1 Propulsion 5 | 2 5 6 Utility 1 | . . 3 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 18 | . 2 16 Power 2 | . . 2 Propulsion 7 | . 2 5 Utility 5 | . . 5 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 82 | . 83 80 Engine 13 | . 14 11 Treads 10 | . 16 . Leg 9 | . 6 14 Wheel 7 | . 3 14 Storage 14 | . 14 14 Energy Gun 11 | . 15 3 Energy Cannon 3 | . . 10 Ballistic Gun 12 | . 12 12 Peak Build Rating 14 | 6 7 14 Average Rating 8 | 3 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 10 | . 10 10 Naked Turns . | . . . Heaviest Build 96 | 13 88 96 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 28 | . 28 8 Average Overweight (x) 4 | . 4 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 6 23 25 Most Carried 19 | 5 13 19 Average Carried 11 | 3 9 16 Final Capacity 25 | 8 25 25 Final Carried 19 | 5 13 19 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 493 | 233 179 81 Remotely . | . . . Salvage Created 564 | . 452 112 Parts 32 | . 28 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 13 2 Guns 13 | . 12 1 Cannons 1 | . . 1 Classes Destroyed 5 | . 4 1 Builder 2 | . 2 . Tunneler 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Subdweller 2 | . . 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 141 | . 109 32 Missed 22 | . 14 8 Hits 119 | . 95 24 Projectile 119 | . 95 24 Critical Strikes 2 | . 2 . Damage Taken 1477 | . 1017 460 Core 263 | . 170 93 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | . 53 17 Largest 2 | . 2 2 Hottest 108 | . 80 108 Shots Fired 131 | . 101 30 Gun 125 | . 101 24 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 59 | . 45 14 Thermal 72 | . 56 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 11 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | . 72 26 Core Hits 32 | . 25 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1082 | . 766 316 Guns 943 | . 766 177 Cannons 139 | . . 139 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 445 | . 311 134 Thermal 637 | . 455 182 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 308 | . 308 34 Average Temperature 71 | . 76 20 Received Heat Transfer 501 | . 459 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 1310 | . 1025 285 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | . 83 . Initial . | . . . Average 31 | . 33 . Influence Increases 366 | . 366 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 60 | . 60 . Select Force Hacks 30 | . 30 . Destroy Structure 1 | . 1 . Influence Decreases 366 | . 336 30 Entered New Map 15 | . . 15 Time Decay 301 | . 286 15 Lost Part 50 | . 50 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 15 5 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1583 | 70 951 562 Spaces Moved 613 | 45 264 304 Core 19 | 18 1 . Treads 183 | 27 156 . Legs 19 | . 19 . Wheels 392 | . 88 304 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 207 | 116 280 158 Slowest Speed 1450 | 160 1450 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 29 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 799 | 62 381 356 Wait 49 | . 37 12 Move 611 | 44 263 304 Hop . | . . . Pick Up 39 | 11 16 12 Fast Attach 1 | . 1 . Attach 14 | 6 5 3 Detach . | . . . Swap 8 | 1 2 5 Drop 7 | . 4 3 Fire 70 | . 53 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 669 | -10/Materials | Lost 4 parts (1p2n1w) 716 | -10/Materials | Core integrity fell below 50% 1022 | -10/Materials | Entered Subcaves 1030 | -10/Subcaves | Identified exit to Recycling 1108 | -10/Subcaves | Core integrity fell below 20% 1375 | -10/Subcaves | Identified exit to Materials 1584 | -10/Subcaves | Destroyed by Y8-BGS(R) with Subdweller Machine Gun Last Messages --------------- 01163_ Found 32 Matter. 01167_ Acquired Barrage Gun. 01171_ Acquired 10 matter. 01175_ Acquired 2 matter. 01222_ Aluminum Leg destroyed. 01233_ 5F-V8I(R) destroyed. 01237_ GF-R4W(R) affixes Scrap Shield Fragment to Scrap Shield. 01237_ GF-R4W(R) destroyed. 01241_ Subatomizers dissect the Sub. Monowheel. 01241_ Acquired Sub. Optics. 01245_ Acquired 33 matter. 01248_ Acquired Disposable Heat Sink. 01250_ Acquired Sub. Monowheel. 01374_ Sub. Power Source shoots sparks and powers down. 01375_ Acquired derelict log, extracted data. Loading 1 Subcaves exit... 01579_ Sub. Beam Cannon shoots sparks and powers down. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ????????????# ##" ???????????????????????????????? | | ????????????# " ?????????????#####????????????? | | ?????????????# R ???????????## ###??????????? | | ??????????????# ?????????## #??????????? | | ???????????????# ##?????## ##?????????? | | ????????????????# R;###??# ##????????? | | ?????????????????# #### ####?????? | | ?????????????????# @ ## ##????? | | ?????????????????##### ## ## #????? | | ?????????????????????# ### #?????? | | ?????????????????????# #?## #?????? | | ??????????????????? ##??## #####?? | | ?????????????????# ##????# ## ### | | ?????????????????## ###?????# ### | | ??????????????????### #??????# #### | | ????????????????????## ##??????# #### | | ?????????????????????####????????# #### # | | ?????????????????????????????????##??# ## | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# ## | | ????????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????####### | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????# ## | | ??????????????????????????????????????####?# ## | | ??????????????????????????????????????? ####### | | ???????????????????????????????????????? #???## | | ?????????????????????????????????????????# ??## | | ????????????????????????????????????????## ### | | ???????????????????????????????????????## | | ??????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingCouplerFilter Manual? 0 Play Time 00:08:11 Cumulative 171.3 hours Start 2025.11.02 @ 14:34:13 End 2025.11.02 @ 14:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c496dbd-b656-4619-80e0-eb24f8993d45