Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 00:50:01 Player: User Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (794) 794 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2619 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Transport Network Coupler Energy Filter > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Energy Filter Insulated Plating Gatling Laser Heavy Ion Cannon Missile Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Insulated Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 6 2 12 26 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg 9 | 2 . 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 1 7 Device 5 | . 1 . 4 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 19 | 2 . 5 12 Energy Gun 8 | 1 . 3 4 Energy Cannon 5 | . . . 5 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 27 | . . 7 20 Power 6 | . . 1 5 Propulsion 6 | . . 2 4 Utility 5 | . . . 5 Weapon 10 | . . 4 6 Highest Loss Streak 18 | . . 4 18 Average Slot Usage (%) 87 | . 96 91 83 Engine 13 | . 14 20 9 Leg 22 | . 28 19 22 Device 13 | . 11 11 15 Storage 10 | . 14 11 9 Processor 7 | . . 7 9 Energy Gun 7 | . 14 6 6 Energy Cannon 4 | . . . 8 Ballistic Gun 6 | . 14 13 . Naked Turns . | . . . . Heaviest Build 33 | 10 15 24 33 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 1 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 3 7 8 8 Average Carried 5 | 1 4 6 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 7 8 . Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 667 | 161 92 197 217 Remotely . | . . . . Salvage Created 940 | . 92 348 500 Parts 62 | . 12 22 28 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 8 12 Guns 15 | . 2 7 6 Cannons 4 | . . . 4 AOE 3 | . . 1 2 Classes Destroyed 8 | . 2 4 2 Worker 1 | . . . 1 Builder 3 | . . 1 2 Hauler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 7 | . . 5 2 Grunt 11 | . 2 1 8 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 4 8 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3156 | . 97 925 2134 Core 694 | . 21 111 562 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 91 72 . Volleys Fired 117 | . 13 53 51 Largest 2 | . 2 2 2 Hottest 145 | . 70 100 145 Shots Fired 188 | . 26 79 83 Gun 143 | . 26 79 38 Cannon 42 | . . . 42 Launcher 3 | . . . 3 Special . | . . . . Kinetic 69 | . 13 45 11 Thermal 99 | . 13 17 69 Explosive 3 | . . . 3 Electromagnetic 17 | . . 17 . Robot Hit Streak 11 | . 8 6 11 Robot Miss Streak 7 | . 2 6 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 115 | . 20 42 53 Core Hits 61 | . 7 16 38 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2426 | . 211 595 1620 Guns 1304 | . 211 526 567 Cannons 639 | . . . 639 Explosions 467 | . . 69 398 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 494 | . 73 305 116 Thermal 1396 | . 138 168 1090 Explosive 398 | . . . 398 Electromagnetic 122 | . . 122 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Effects 11 | . . 11 . Message Errors 5 | . . 5 . Matter Fused 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles 5 | . . . 5 Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 510 | . 184 101 510 Average Temperature 130 | . 73 30 184 Received Heat Transfer 918 | . 54 72 792 Effects 17 | . . . 17 Shutdowns 4 | . . . 4 Interference 7 | . . . 7 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2666 | . 407 346 1913 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 266 | . 82 216 266 Initial 34 | . . 34 6 Average 67 | . 32 80 70 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 90 86 Level 1 10 | . . 9 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 6 14 32 Peak Tracking Total 7 | . 2 5 7 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 4 3 Successful 7 | . 2 4 1 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1911 | 60 197 574 1080 Spaces Moved 744 | 40 123 271 310 Core 33 | 6 . . 27 Treads . | . . . . Legs 711 | 34 123 271 283 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 115 120 139 135 Slowest Speed 210 | 120 120 180 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 25 27 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 5 33 Melee . | . . . . Projectile 11 | . . . 11 AOE 27 | . . 5 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1481 | 53 149 396 883 Wait 497 | . 4 39 454 Move 741 | 39 122 270 310 Hop . | . . . . Pick Up 49 | 8 7 16 18 Fast Attach . | . . . . Attach 32 | 6 1 10 15 Detach . | . . . . Swap 14 | . 1 2 11 Drop 20 | . 1 6 13 Fire 117 | . 13 53 51 Melee . | . . . . Ram 11 | . . . 11 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Build established: Mutant 376 | -9/Materials | Repaired Lgt. Ion Engine 519 | -9/Materials | Lost 4 parts (1p1n2w) 678 | -9/Materials | Discovered new exit (range 11) 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -8/Materials | Build established: Scavenger-Mutant 1886 | -8/Materials | Core integrity fell below 50% 1887 | -8/Materials | Lost 18 parts (3p4n5u6w) 1901 | -8/Materials | Core integrity fell below 20% 1912 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Adv. Sensor Array destroyed. Slug penetrates Wall. K-01 Serf collects debris. Hvy. Ion Cannon destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer builds a Wall. Insulated Plating destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Aluminum Leg destroyed. Slug penetrates Wall. Energy Filter destroyed. Hvy. Ion Cannon destroyed. Acquired 43 matter. Penetrated by Slug. Slammed into G-47 Trooper. Transport Network Coupler permanently disabled. Destabilizing: Short circuit. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????## ]! # #??????????????????????????????? | | ???????# !# #??????????????????????????????? | | ???????#! # #??????????????????????????????? | | ??????###+##### #??????????????????????????????? | | ??????# #% #??????????????????????????????? | | ??????# """ # #??????????????????????????????? | | ??????# """ # #??????????????????????????????? | | ??????# """ # #??????????????????????????????? | | ??????# % !!#%% # ?????????????????????????????? | | ????### """ |%# # ?????????????????????????????? | | ??? + """ #% # ?????????????????????????????? | | ?? ### """% # %# ?????????????????????????????? | | ? ????# [# + ????????????????????????????? | | ??????# # # ????????????????????????????? | | ??????# # ########???????????????????????? | | # #######+### # #???????????????????????? | | # =#???????????????????????? | | # |= ! #???????????????????????? | | # #???????????????????????? | | ## ############ /! #???????????????????????? | | ????########### # #???????????????????????? | | ????# # #####/##???????????????????????? | | ????# ! # #???# #????????????????????????? | | ????# # #####h###??????????????????????? | | ????# + g !gg #??????????????????????? | | ????# """ """ # ##u g@#??????????????????????? | | ????# """ """ # ## "" #??????????????????????? | | ????# """ """ # ## """#??????????????????????? | | ????# # ## S"#??????????????????????? | | ????########### ##[ #??????????????????????? | | ?????????????? ###+####??????????????????????? | | ?????????????? ??????????????????????????? | | ?????????????? T ??????????????????????????? | | ?????????????? ??????????????????????????? | | ?????????????# ###+??????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainWaveBay Manual? 0 Play Time 00:23:34 Cumulative 10.3 hours Start 2021.07.16 @ 00:27:49 End 2021.07.16 @ 00:50:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3b84e84-e175-4ec7-9ae4-b9a8c7e47cff