Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 17:19:52 Player: Burcsboon Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1915) 1915 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4965 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Weapon Cycler Weapon Cycler Hardened Heavy Armor Plating System Restoration Module Heavy Particle Cannon Flak Cannon Flak Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Assault Rifle Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Weapon Cycler Weapon Cycler Hardened Heavy Armor Plating System Restoration Module Particle Gun Heavy Particle Cannon Precision Assault Rifle Assault Cannon Flak Cannon Flak Cannon [Rating: 37] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 56 | 5 7 7 4 11 14 8 Power 8 | 1 1 1 . 3 2 . Engine 6 | 1 1 1 . 2 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 1 3 3 2 Treads 6 | . . . . 3 3 . Leg 7 | 2 . 2 1 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 4 2 2 2 6 2 Device 7 | . 2 1 . 1 3 . Storage 4 | . . . . 1 1 2 Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 6 | . 2 . 2 . 2 . Artifact . | . . . . . . . Weapon 17 | 2 2 2 1 3 3 4 Energy Gun 3 | 2 . 1 . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | . . 1 1 2 2 . Ballistic Cannon 3 | . 1 . . . . 2 Launcher 4 | . 1 . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 5 . . 11 10 Power 3 | . . 1 . . 1 1 Propulsion 8 | . . 2 . . 3 3 Utility 9 | . . 1 . . 6 2 Weapon 6 | . . 1 . . 1 4 Highest Loss Streak 4 | . . 3 . . 3 4 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 4 4 4 4 12 14 Power 1 | . . 1 1 1 1 1 Propulsion 1 | 1 1 1 1 . 1 . Utility 3 | . . . 1 2 5 7 Weapon 3 | . 2 2 1 1 4 5 Tool/Special . | . . . . . . . Unused Backups 23 | . 3 . 4 3 3 10 Power 3 | . . . 2 . . 1 Propulsion 2 | . 2 . . . . . Utility 11 | . . . 1 2 1 7 Weapon 7 | . 1 . 1 1 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 95 85 99 97 84 53 Engine 6 | . 14 7 11 8 4 . Core 5 | . . . . 7 8 7 Treads 14 | . . . . 17 23 4 Leg 8 | . 28 26 22 9 . 5 Device 6 | . 22 7 . 2 4 5 Storage 6 | . . . . 8 6 13 Protection 11 | . 1 14 22 15 13 . Energy Gun 3 | . 16 12 11 . . . Ballistic Gun 16 | . . 1 21 25 22 7 Ballistic Cannon 2 | . 5 12 . . . 3 Launcher 1 | . 5 1 . . . 2 Peak Build Rating 37 | 5 7 7 11 22 37 29 Average Rating 19 | 3 6 5 10 19 27 20 On Entrance 11 | . 5 7 7 11 21 28 Naked Turns . | . . . . . . . Heaviest Build 75 | 7 13 13 16 31 75 68 Greatest Support 88 | 20 20 20 20 60 88 48 Greatest Overweight (x) 8 | . . . . 2 1 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 5 5 5 5 5 20 20 Average Capacity 12 | 5 5 5 5 5 17 16 Most Carried 20 | 5 5 5 5 5 20 20 Average Carried 9 | 2 4 4 4 4 12 15 Final Capacity 20 | 5 5 5 5 5 20 15 Final Carried 20 | 4 5 5 5 5 20 13 Class Distribution -------------------- 66% | Scavenger-Tank 26% | Mutant 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1938 | 250 117 193 126 424 594 234 Remotely 170 | . 117 53 . . . . Salvage Created 1936 | 39 191 85 258 439 901 23 Parts 149 | 2 14 15 17 40 60 1 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 5 | . . 1 2 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 44 | 1 6 7 3 11 15 1 Guns 33 | 1 2 1 3 11 14 1 Cannons 6 | . 1 5 . . . . AOE 5 | . 3 1 . . 1 . Classes Destroyed 13 | 1 3 1 2 2 4 . Worker 4 | . . . . 1 3 . Builder 8 | . . 1 . . 7 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 2 | . . . 1 . 1 . Operator 3 | . 1 . . 2 . . Watcher 7 | . 2 . 2 1 2 . Swarmer 14 | . 3 5 . 6 . . Grunt 15 | 1 3 2 1 2 6 . Brawler 1 | . . . . . 1 . Sentry 6 | . . . 2 2 2 . Hunter 2 | . . . . 1 1 . Programmer 6 | . . . . . 5 1 Best Kill Streak 11 | 1 5 3 2 4 11 1 Combat Bots Only 3 | 1 2 3 2 3 2 1 Max Kills in Single Turn 3 | 1 2 1 1 2 3 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 518 | 3 35 81 14 48 205 132 Missed 172 | 1 11 21 7 12 71 49 Hits 346 | 2 24 60 7 36 134 83 Melee 7 | . . . . . 7 . Projectile 339 | 2 24 60 7 36 127 83 Critical Strikes 6 | . . . 1 2 1 2 Damage Taken 4859 | 24 330 517 97 477 1874 1540 Core 996 | 12 90 128 12 40 59 655 Absorbed by Shields . | . . . . . . . Redirected to Shielding 33 | . . 25 2 6 . . Core Remaining (%) 73 | 95 . 8 97 92 . . Volleys Fired 213 | 3 26 29 15 39 74 27 Largest 3 | 2 2 2 3 3 3 3 Hottest 123 | 100 100 80 83 123 79 79 Shots Fired 515 | 6 43 58 44 114 214 36 Gun 430 | 6 27 28 44 110 205 10 Cannon 69 | . 13 29 . 4 . 23 Launcher 16 | . 3 1 . . 9 3 Special . | . . . . . . . Kinetic 418 | . 13 29 30 108 205 33 Thermal 81 | 6 27 28 14 6 . . Explosive 16 | . 3 1 . . 9 3 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 3 7 6 8 5 8 11 Robot Miss Streak 7 | 1 6 7 2 5 4 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 284 | 4 22 23 30 48 129 28 Core Hits 150 | 2 20 11 12 27 70 8 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 3 1 . . 2 . Burn 4 | . 3 1 . . . . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5376 | 50 639 416 341 761 2555 614 Guns 3114 | 50 161 98 341 711 1673 80 Cannons 904 | . 141 258 . 50 . 455 Explosions 1358 | . 337 60 . . 882 79 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3550 | . 141 258 254 689 1673 535 Thermal 468 | 50 161 98 87 72 . . Explosive 1198 | . 177 60 . . 882 79 Electromagnetic 160 | . 160 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 1 . . 9 8 Average Corruption 4 | . 1 1 . . 5 7 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 54 | . . 2 . . 36 16 Message Errors 5 | . . . . . 3 2 Matter Fused 15 | . . 1 . . 9 5 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 11 | . . 1 . . 5 5 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . . 7 . Data Loss (major) 2 | . . . . . 2 . Alerts 1 | . . . . . . 1 Weapon Failures 6 | . . . . . 6 . Overload Shots . | . . . . . . . Overflow Damage 60 | . . 15 . . 45 . Projectiles 15 | . . 15 . . . . Explosions 45 | . . . . . 45 . Melee . | . . . . . . . Knockbacks 8 | . 2 6 . . . . Impact . | . . . . . . . Kinetic 7 | . 2 5 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 140 | . 102 . . . 38 . Shots 4 | . 3 . . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 451 | 129 240 81 141 451 367 85 Average Temperature 89 | 64 99 14 46 105 106 44 Received Heat Transfer 915 | 12 90 63 57 207 366 120 Effects 6 | . . . . 3 3 . Shutdowns 4 | . . . . 2 2 . Energy Bleed 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . 1 . . . . Heat Transferred 1545 | 148 703 370 200 124 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 97 . Level 1 1 | . . . . . 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 259 | 20 176 129 78 114 259 . Initial 52 | . 13 52 28 11 32 . Average 43 | 2 65 91 46 46 30 . Influence Increases 1557 | 20 266 242 100 295 589 45 Destroy 0b10 Robot/C 880 | 20 120 140 60 220 300 20 Destroy 0b10 Robot/NC 130 | . 15 5 15 20 75 . Destroy Leader 236 | . 34 30 24 52 86 10 Successful Hack 4 | . 4 . . . . . Disable Machine 135 | . 60 15 . . 60 . Destroy Structure 82 | . 18 22 1 3 38 . Lose Combat Pursuer 90 | . 15 30 . . 30 15 Influence Decreases 1557 | . 152 302 146 251 421 285 Entered New Map 281 | . 7 82 46 17 40 89 Time Decay 1108 | . 145 170 100 234 301 158 Lost Part 168 | . . 50 . . 80 38 Squads Dispatched 11 | . 3 . . 1 7 . Investigation 2 | . 1 . . 1 . . Extermination 3 | . . . . . 3 . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 5 | . 1 . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | 1 15 11 5 19 33 3 Peak Tracking Total 5 | 1 5 3 2 4 4 1 Tactical Retreats 5 | . 1 2 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 9 | . 4 1 . . 4 . Max in Single Turn 2 | . 2 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 2 . . . . . Successful 2 | . 2 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 322 | . 322 . . . . . Structural 322 | . 322 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4255 | 119 469 341 217 707 1864 538 Spaces Moved 2018 | 95 317 197 130 346 735 198 Core 47 | 24 . . . . . 23 Treads 1042 | . . . . 241 735 66 Legs 929 | 71 317 197 130 105 . 109 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 190 Average Speed 171 | 102 120 120 120 156 217 228 Slowest Speed 450 | 120 120 120 120 260 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 48 41 16 29 15 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 103 | . 17 22 . 2 44 18 Melee . | . . . . . . . Projectile 3 | . . . . 2 . 1 AOE 100 | . 17 22 . . 44 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2424 | 111 362 243 163 439 856 250 Wait 38 | . . . . 25 2 11 Move 2012 | 94 316 196 129 345 734 198 Hop . | . . . . . . . Pick Up 60 | 9 5 6 8 5 26 1 Fast Attach 19 | . 3 2 1 8 4 1 Attach 34 | 5 1 6 3 3 9 7 Detach 1 | . . . . 1 . . Swap 9 | . 4 1 . 2 1 1 Drop 37 | . 6 3 7 11 6 4 Fire 213 | 3 26 29 15 39 74 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 7) 511 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Entered Mines 610 | -10/Mines | Met a Derelict bent on vengeance 621 | -10/Mines | Core integrity fell below 50% 793 | -10/Mines | Core integrity fell below 20% 809 | -10/Mines | Lost 3 parts (2n1u) 870 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 930 | -10/Mines | Entered Materials 930 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1140 | -9/Materials | Discovered new exit (range 5) 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1223 | -8/Materials | Build established: Scavenger-Tank 1642 | -8/Materials | Discovered new exit (range 15) 1854 | -8/Materials | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2060 | -7/Factory | Lost 3 parts (3u) 3010 | -7/Factory | Garrison activated, responded to threat 3382 | -7/Factory | Garrison activated, responded to threat 3682 | -7/Factory | Discovered new exit (range 16) 3718 | -7/Factory | Entered Lower Caves 3918 | -7/Lower Caves | Lost 3 parts (2n1w) 3972 | -7/Lower Caves | Spotted B-75 Beast 4076 | -7/Lower Caves | Lost 4 parts (1p1n2w) 4175 | -7/Lower Caves | Core integrity fell below 50% 4218 | -7/Lower Caves | Core integrity fell below 20% 4225 | -7/Lower Caves | Lost 3 parts (2u1w) 4256 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04165_ System corrupted: Carbon-fiber Leg rejected. 04166_ Acquired 1 matter. 04169_ Imp. Heat Sink destroyed. 04175_ Acquired 1 matter. 04184_ Acquired 2 matter. 04192_ System corrupted: Matter fused (-5). 04194_ Assault Cannon destroyed. 04204_ Acquired 2 matter. 04215_ System corrupted: Matter fused (-8). 04217_ Knocked back. 04221_ Acquired 5 matter. 04225_ Acquired 14 matter. 04228_ Acquired 2 matter. 04232_ Acquired 1 matter. 04235_ Acquired 4 matter. 04239_ Acquired 5 matter. 04242_ Acquired 2 matter. 04245_ IXFYHLJ&I8&6YC:=J1HHGWFP|8BOFZUT 04246_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????? ##????????????????????????????????? | | ?????????????? ##???????????????????????????????? | | ?????????????? #???####?????? ?????????????????? | | ??????????????# ???# ??????? ????????????????? | | ?????????????## #### ???????? ????#???????????? | | ??????????#### ## #???????## ???? ##?????????? | | ?????????## #??????## ???? ##????????? | | ?????????# #?????## ????# ?????????? | | ??####????# ######## ?? ## ????????# | | ?##" "##### ??? #????##?## | | ?#" ##"#% ??? #???## ## | | ## #?????# #??? #???# | | #" =] "" #????## ##??? ##???# | | ### """ ##????# ##### ####?# | | ### " ;; ###????# ## ### | | " %; ;####### ### | | ### " ##;; % ;;# #?# | | ??# " ###### #????## | | ??# " ##;;;; @ ####??## | | ?## " ;; ;### ##### | | ##% "" ;##?## # | | #" ###???## # # | | BB #??????# | | B #??????## | | #### ##???????# | | #?# "????????## # | | #?# ### #?????????# ## [ | | ##?## ##?# ?????????##### *# | | ?????# #?# ?????????????# !# | | ??????# ?????????????### # | | ??????? ??????????????##### ## | | ??????? ??????????????????######? | | ??????? ##### #????????????????????????? | | ???????? #????# ###????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 24 Energy Capacity 390 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hey, That's Mine! Please Form A Line Troublemaker Use The Force Challenges ------------ None Game ------ Seed IonHellfirePod Manual? 0 Play Time 01:10:18 Cumulative 3.0 hours Start 2025.06.21 @ 15:47:13 End 2025.06.21 @ 17:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1dc1a93-25b8-42a2-a938-f52497904e4c