Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:31:08 Player: Simyon Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1446) 1446 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 100/100 System Corruption 6% Temperature Cool (58) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Transport Network Coupler Utility Shielding > --- WEAPON (2) ------- EM Shotgun Slug Cannon > --- INVENTORY (15) --- Improved Ion Engine EM Shotgun Small Laser Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Ion Engine Utility Shielding Small Laser Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Light Cannon Datajack [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 50 | 5 17 2 26 Power 8 | 1 3 . 4 Engine 8 | 1 3 . 4 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 2 10 Treads 5 | 2 . . 3 Leg 14 | . 5 2 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 17 | 1 7 . 9 Energy Gun 4 | . 2 . 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 . 4 Ballistic Cannon 6 | . 4 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . 6 1 9 Power 3 | . 2 . 1 Propulsion 7 | . 2 . 5 Utility 2 | . . . 2 Weapon 4 | . 2 1 1 Highest Loss Streak 4 | . 4 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 82 99 85 Engine 12 | . 13 14 11 Treads 1 | . 3 . 1 Leg 23 | . 23 28 20 Device 3 | . . . 6 Storage 12 | . 14 14 11 Processor 9 | . 3 14 11 Protection 1 | . . . 3 Energy Gun 1 | . 3 . . Ballistic Gun 6 | . 1 . 12 Ballistic Cannon 15 | . 19 27 8 Naked Turns . | . . . . Heaviest Build 38 | 12 33 31 38 Greatest Support 43 | 40 40 20 43 Greatest Overweight (x) 4 | . 4 1 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 13 | 5 8 11 13 Average Carried 8 | 1 5 7 9 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 1 7 11 9 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1694 | 177 371 142 1004 Remotely . | . . . . Salvage Created 1618 | . 361 80 1177 Parts 124 | . 35 6 83 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | . 12 5 24 Guns 17 | . 5 . 12 Cannons 24 | . 7 5 12 Classes Destroyed 9 | . 3 . 6 Worker 1 | . . . 1 Builder 5 | . . . 5 Recycler 4 | . . . 4 Operator 1 | . . . 1 Watcher 7 | . 3 . 4 Swarmer 12 | . 3 3 6 Grunt 21 | . 9 2 10 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 6 | . 4 3 6 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 357 | . 115 33 209 Missed 105 | . 28 6 71 Damage Taken 3416 | . 1043 299 2074 Core 581 | . 104 58 419 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . . 49 Core Remaining (%) 67 | 100 . 35 . Volleys Fired 169 | . 44 13 112 Largest 2 | . 2 2 2 Hottest 93 | . 78 78 93 Shots Fired 321 | . 84 21 216 Gun 172 | . 37 . 135 Cannon 149 | . 47 21 81 Launcher . | . . . . Special . | . . . . Kinetic 295 | . 64 21 210 Thermal 20 | . 20 . . Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 18 | . 10 5 18 Robot Miss Streak 7 | . 7 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 194 | . 49 12 133 Core Hits 77 | . 22 6 49 Critical Kills 4 | . . . 4 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 10 | . 1 . 9 Burn 1 | . 1 . . Destroy 9 | . . . 9 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3627 | . 856 279 2492 Guns 1767 | . 352 . 1415 Cannons 1831 | . 504 273 1054 Explosions . | . . . . Melee . | . . . . Ramming 29 | . . 6 23 Kinetic 3333 | . 671 273 2389 Thermal 185 | . 185 . . Explosive . | . . . . Electromagnetic 80 | . . . 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles 44 | . . . 44 Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . 8 4 4 Impact . | . . . . Kinetic 16 | . 8 4 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . . 1 5 Kicked 6 | . . 1 5 Crushed . | . . . . Highest Temperature 369 | . 369 72 260 Average Temperature 71 | . 110 26 58 Received Heat Transfer 1230 | . 468 132 630 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 605 | . 605 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 371 | . 178 140 371 Initial 54 | . . 8 54 Average 99 | . 67 17 160 Maximum Alert Level 1 | . . . 1 Low Security (%) 85 | 100 100 100 69 Level 1 14 | . . . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 18 5 44 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4912 | 81 1269 1163 2399 Spaces Moved 2142 | 54 680 588 820 Core 52 | 25 27 . . Treads 146 | 29 64 . 53 Legs 1944 | . 589 588 767 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 160 Average Speed 192 | 109 160 190 225 Slowest Speed 330 | 160 250 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 56 | 5 73 93 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 28 | . 1 . 27 Melee . | . . . . Projectile 28 | . 1 . 27 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2610 | 76 771 611 1152 Wait 174 | 12 3 4 155 Move 2139 | 53 679 587 820 Hop . | . . . . Pick Up 50 | 6 21 4 19 Fast Attach . | . . . . Attach 31 | 5 9 . 17 Detach 3 | . . . 3 Swap 19 | . 8 2 9 Drop 18 | . 7 . 11 Fire 169 | . 44 13 112 Melee 1 | . . . 1 Ram . | . . . . Kick 6 | . . 1 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Lost 4 parts (1p2n1w) 453 | -10/Materials | Discovered new exit (range 3) 603 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 6) 758 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 4) 806 | -10/Materials | Discovered new exit (range 13) 1351 | -10/Materials | Entered Mines 1458 | -10/Mines | Learned location of Storage (-9) 1566 | -10/Mines | Discovered new exit (range 7) 1701 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2430 | -10/Mines | Discovered new exit (range 4) 2445 | -10/Mines | Core integrity fell below 50% 2514 | -10/Mines | Entered Materials 2514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -9/Materials | Discovered new exit (range 6) 2979 | -9/Materials | Build established: Scavenger-Mutant 3319 | -9/Materials | Discovered new exit (range 15) 3368 | -9/Materials | Core integrity fell below 50% 3857 | -9/Materials | Discovered new exit (range 6) 3932 | -9/Materials | Build established: Mutant 4694 | -9/Materials | Discovered new exit (range 16) 4855 | -9/Materials | Core integrity fell below 20% 4914 | -9/Materials | Crushed by falling debris 4914 | -9/Materials | Smashed by cave-in Last Messages --------------- W-16 Scout sends out distress signal. Imp. Assault Rifle destroyed. Acquired 16 matter. S-10 Pest suffers critical hit (Destroy). Destroyed Flight Unit. S-10 Pest misfires. S-10 Pest destroyed. Acquired 7 matter. Acquired 2 matter. W-16 Scout destroyed. S-10 Pest destroyed. Acquired 15 matter. W-16 Scout destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Aluminum Leg destroyed. System corrupted by crushing effect (+3). Imp. Ion Engine destroyed. System corrupted by crushing effect (+2). 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"#### + """ #?? | | ?????????????????? ] # #?? | | ?a???????????????? # #?? | | ????????????????????##### ########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed DroneGatlingBattery Manual? 0 Play Time 00:32:48 Cumulative 2.5 hours Start 2024.04.01 @ 14:02:15 End 2024.04.01 @ 14:31:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c08f3f7c-e04a-4ab9-8653-fc6570dbfc66