Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 01:45:21 // Winter2019/RPGLIKE Player: Hermelin Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (454) 2270 Value Destroyed (20163) 20163 Prototype IDs (186) 3720 Alien Tech Used (3) 600 Bonus (26394) 26394 TOTAL SCORE: 64647 Bonus ------- High Alert Combat Kills 2848 Follower Combat Kills 706 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 440 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Cogmind --------- Core Integrity 0/1500 Matter 595/1100 Energy 2508/2520 System Corruption 0% Temperature Cool (4) Movement Hovering (36) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Power Amplifier Advanced Cooling System Experimental Energy Well Assembled Biocell Array Experimental Matter Compressor Dimensional Manipulator Experimental Signal Interpreter Advanced Armor Integrity Analyzer Matter Filter Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Powered Armor Experimental Powered Armor Advanced Force Field > --- WEAPON (3) ------- Omega Cannon CR-A16's Behemoth Slayer > --- INVENTORY (6) ---- Heavy Dispersion Rifle Enhanced Coil Gun Perforator Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Assembled Biocell Array Zionite Metafield Generator Experimental Signal Interpreter Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Experimental Cloaking Device Advanced Powered Armor Advanced Powered Armor Ghost Barrier Quantum Router Improved System Restoration Module > --- WEAPON ----------- Perforator CR-A16's Behemoth Slayer > --- INVENTORY -------- Assault Drone Bay Transdimensional Reconstructor Vortex Catalyst Activator [Rating: 239] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility Advanced Armor Integrity Analyzer Device Nanoactuators Storage Assembled Biocell Array Processor Advanced Armor Integrity Analyzer Hackware Experimental System Shield Protection Advanced Powered Armor Weapon CR-A16's Behemoth Slayer Energy Gun Zionite Laser-M Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Slots Evolved 22 | 3 3 1 . 1 . 3 1 1 . . . . 2 . . . 1 . . . 1 . . . . 1 . . 1 1 1 . 1 . . Power 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 14 | 1 2 . . 1 . 3 1 . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 429 | 6 11 9 1 5 16 20 14 5 . 18 34 . 21 . . 3 4 13 . 12 6 . 10 . 10 1 . 7 . 15 20 3 12 143 10 Power 45 | . 4 . . . 3 1 2 . . . 2 . 2 . . . . 2 . 1 . . 1 . 1 . . 2 . . . . 3 20 1 Engine 11 | . 2 . . . 1 1 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . Core 9 | . 2 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 2 . Reactor 25 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . . 1 . . . . 3 15 1 Propulsion 76 | 2 3 3 . . . 4 4 1 . . 6 . 4 . . . . 3 . 4 . . 2 . . . . . . 2 7 3 . 28 . Treads 9 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . . 1 3 1 . . 6 . 4 . . . . 3 . 4 . . 2 . . . . . . 2 6 3 . 17 . Flight 11 | . 3 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 206 | 2 4 3 . . 8 10 5 4 . 13 16 . 15 . . 3 1 8 . 7 6 . 4 . 9 1 . 5 . 10 8 . 7 55 2 Device 114 | 1 2 . . . 2 6 4 4 . 6 8 . 10 . . 1 1 3 . 3 3 . 2 . 4 . . 3 . 8 2 . 5 35 1 Storage 14 | . . . . . . . . . . . 3 . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . 6 1 Processor 16 | 1 . 1 . . 1 1 . . . 5 . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . 3 . Hackware 11 | . . . . . 1 . . . . 2 . . . . . . . 3 . 1 1 . 1 . . . . . . 1 1 . . . . Protection 51 | . 2 2 . . 4 3 1 . . . 5 . 3 . . 1 . 2 . 3 1 . . . 3 1 . 2 . . 5 . 2 11 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 . 3 1 5 5 5 3 . . 5 10 . . . . . 3 . . . . . 3 . . . . . . 3 5 . 2 40 7 Energy Gun 20 | 1 . 1 . . 1 2 2 . . 2 5 . . . . . . . . . . . . . . . . . . . 1 . . 5 . Energy Cannon 8 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Ballistic Gun 6 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Cannon 18 | . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 4 Launcher 7 | . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . Special Weapon 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 8 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 12 | . . 1 . . 1 . . . . 2 2 . . . . . 1 . . . . . 1 . . . . . . 1 . . . 3 . Piercing Weapon 19 | . . . . . . . . . . 1 3 . . . . . 1 . . . . . 1 . . . . . . 1 1 . . 10 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 79 | . . . . . 1 6 . . . 6 9 . 2 . . 2 1 . . . 1 . 5 . 1 . . 5 . 3 8 . 2 24 3 Parts Lost 22 | . . . . 1 3 . . . . . 1 . . . . . . 3 . . 1 . . . . . . . . 2 . . . 11 . Power 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 1 . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 2 . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . 1 . . . 2 . Average Slot Usage (%) 91 | . 97 87 85 79 90 98 97 99 100 97 90 94 93 94 94 93 91 87 95 94 93 95 94 95 95 95 95 94 91 89 90 92 92 89 95 Engine 2 | . 1 . . . 9 8 12 11 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 10 9 9 8 6 5 . . . . . . . . . . . . 5 5 4 4 4 4 4 4 4 4 4 4 4 4 . . . Reactor 4 | . . . . . . . . . . . 4 5 6 10 10 10 10 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 9 8 11 Hover 16 | . . . . . . 2 11 18 23 23 22 23 21 21 21 21 20 16 20 20 19 19 19 19 19 18 18 18 17 18 19 20 19 17 19 Flight 2 | . 10 28 27 25 18 18 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 23 | . 17 21 18 16 15 19 34 36 35 22 16 23 19 15 15 15 15 19 20 17 19 19 15 14 17 18 18 18 17 21 23 24 27 31 30 Storage 3 | . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 9 9 5 4 4 4 4 4 4 4 4 4 3 6 10 Processor 11 | . . 6 9 8 8 14 7 5 5 16 16 11 15 15 15 15 15 15 15 15 10 9 12 14 14 13 13 13 13 12 12 12 11 8 7 Hackware 4 | . . . . . 6 6 6 5 5 5 5 5 5 5 5 5 5 10 10 12 10 14 17 19 14 13 13 13 13 8 6 8 5 . . Protection 5 | . 12 9 9 4 5 6 5 5 5 5 4 5 6 10 10 9 10 5 5 4 4 4 4 4 5 9 9 7 8 5 7 8 5 2 7 Energy Gun 2 | . 12 2 . . . . 4 5 5 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . 5 6 6 5 5 4 4 5 5 5 5 5 4 5 5 5 4 4 4 4 4 4 4 4 4 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 3 3 4 3 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 5 15 19 17 17 26 23 33 33 33 35 56 56 83 83 83 83 86 90 74 89 77 76 76 67 82 83 83 83 83 103 106 106 121 158 126 Greatest Support 187 | 20 45 17 17 17 26 35 50 41 41 41 99 99 99 99 99 99 99 99 75 89 89 89 89 85 85 85 85 85 85 105 105 117 122 168 187 Greatest Overweight (x) 12 | 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 12 1 1 10 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Capacity 4 | 1 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 6 | . 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Average Carried 4 | . 1 2 2 2 3 3 3 3 4 4 4 4 4 5 5 4 5 4 4 4 4 5 4 5 4 4 4 4 5 4 4 5 4 3 5 Final Capacity 6 | 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Final Carried 6 | . 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 5 5 5 5 6 Class Distribution -------------------- 17% | Hacker-Mutant 15% | Wizard-Sprinter 13% | Generator-Mutant 10% | Hacker-Sprinter 10% | Scavenger-Mutant 6% | Hacker-Scout 5% | Hacker-Ninja 5% | Generator-Scout 4% | Generator-Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Hacker-Ninja | -8/Storage Hacker-Ninja | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Mutant | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Matter Collected 9672 | 281 350 123 10 268 913 811 10 180 . 67 453 . 210 . . 30 . 216 . 161 77 . 84 16 100 10 . 80 . 167 931 70 820 2387 847 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31331 | 203 835 350 . 146 1055 1137 211 63 . . 2296 91 941 644 61 412 344 1597 . 1723 152 140 172 277 967 391 119 232 113 2286 1364 978 1995 9361 675 Parts 1646 | 11 63 23 . 19 78 65 13 6 . . 35 7 55 29 4 23 9 69 . 95 9 9 18 23 49 21 5 2 1 132 78 33 102 526 34 Haulers Intercepted 20 | . 1 . . . 3 4 . . . . . . 3 . . . . 1 . 3 . . . . . . . . . 2 2 1 . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . 11 . . . 4 . 29 4 . 9 . . . 3 9 33 23 . 18 6 1 1 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 345 | . 22 10 . 25 23 25 5 2 . . 28 2 11 12 1 4 4 21 . 23 3 1 3 9 9 7 2 . 1 26 14 7 24 11 10 Melee 200 | . . 1 . . . 1 3 1 . . 28 2 10 11 1 4 4 21 . 22 3 . 3 9 9 6 2 . 1 22 11 5 14 4 2 Guns 34 | . 22 4 . 5 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 76 | . . 5 . 3 23 23 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 7 5 6 AOE 20 | . . . . 17 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 22 | 2 6 1 . 1 4 . 1 1 . . 2 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . Worker 18 | . 1 . . 1 4 2 . . . . . . . . . . . 2 . . . . . . 2 . . . . 3 2 1 . . . Builder 15 | . . 1 . 1 5 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 20 | . 1 . . . 3 4 . . . . . . 3 . . . . 1 . 3 . . . . . . . . . 2 2 1 . . . Recycler 7 | 1 . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . . . . Watcher 30 | . 2 . . . 2 2 . . . . . . 1 . . . . 2 . 3 . . . . 7 . . . . 4 2 1 . 4 . Swarmer 41 | . 6 4 . 5 6 3 . 1 . . . . . 2 . . . 4 . 1 . . . 4 . 5 . . . . . . . . . Grunt 101 | . 16 6 . 3 10 8 2 . . . . . 2 8 . . 4 10 . 12 . . . 2 3 . 1 . . 4 4 . 6 . . Brawler 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 67 | . . . . . 5 12 2 . . . . 1 5 1 . . . 6 . 3 . . . 1 4 1 1 . 1 13 1 6 2 2 . Hunter 22 | . . . . . 1 2 . . . . . . 2 . . . . . . 1 1 . . 2 . . . . . 2 . . 11 . . Programmer 26 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . 3 . 2 . . . . 5 6 . 1 3 . Behemoth 13 | . . . . . . . . . . . . 1 1 1 . . . . . 1 . 1 . . . 1 . . . 2 . 1 3 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Technician 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 23 | . . . . 17 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Golem 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 6 3 . 16 14 12 2 1 . . 3 1 4 8 1 4 4 6 . 7 3 1 3 6 3 4 4 . 1 7 5 5 5 4 4 Combat Bots Only 16 | . 6 2 . 16 6 3 1 1 . . 3 1 2 8 1 4 4 5 . 5 3 1 3 6 3 4 4 . 1 4 4 3 5 4 4 Max Kills in Single Turn 3 | 1 1 1 . 3 1 2 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Damage Taken 23939 | . 624 544 . 666 1283 797 651 154 . . 1698 183 466 858 . 1263 224 1294 . 633 86 52 208 796 770 290 216 . 104 1716 1325 391 1724 3114 1809 Core 15710 | . 458 394 . 496 857 582 430 110 . . 1221 111 279 485 . 805 100 812 . 391 60 26 129 538 472 133 128 . 61 1156 853 246 1015 2103 1259 Absorbed by Shields 4189 | . . . . . . 301 204 44 . . 463 70 100 . . . . . . . . . . . . . . . . 69 . . 13 1058 1867 Reduced by Siege Mode 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Redirected to Core 13348 | . 318 273 . 332 721 417 360 110 . . 1037 96 215 448 . 759 100 644 . 310 60 26 129 420 423 133 113 . 61 1112 677 246 908 1817 1083 Core Remaining (%) 77 | 100 . . . 57 . 90 . . . . . 92 . . . . 36 . . . . . . 83 . . . . 94 . 74 74 . . . Volleys Fired 794 | 7 80 26 1 56 111 123 38 4 . 6 17 . . . . . . . . . . . . . . . . . . 3 15 1 10 241 55 Largest 2 | 2 2 2 1 2 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 2 1 Hottest 250 | 60 60 63 63 83 57 68 20 20 . 60 73 . . . . . . . . . . . . . . . . . . 250 100 100 100 213 100 Shots Fired 909 | 14 160 37 1 59 111 122 38 4 . 6 17 . . . . . . . . . . . . . . . . . . 3 17 1 10 254 55 Gun 339 | 14 160 22 . 30 . . 38 4 . 6 17 . . . . . . . . . . . . . . . . . . . . . . 48 . Cannon 392 | . . 15 1 11 111 122 . . . . . . . . . . . . . . . . . . . . . . . 3 17 1 10 49 52 Launcher 21 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . Kinetic 439 | 7 80 11 . 33 111 81 . . . . . . . . . . . . . . . . . . . . . . . . 17 1 10 36 52 Thermal 269 | . . . . . . 41 38 4 . . 17 . . . . . . . . . . . . . . . . . . 3 . . . 166 . Explosive 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 176 | 7 80 26 1 8 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 48 . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 52 | 11 21 15 . 9 6 11 15 3 . . 5 . . . . . . . . . . . . . . . . . . . 7 4 6 52 27 Robot Miss Streak 17 | . 8 1 . 4 6 10 2 1 . . . . . . . . . . . . . . . . . . . . . . 12 3 8 9 17 Penetration Max 3 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1468 | 11 94 31 4 34 62 81 40 5 . . 186 3 43 23 1 15 9 61 . 50 6 1 4 18 41 10 4 6 3 71 46 21 50 376 58 Core Hits 1126 | 5 43 15 . 43 44 46 11 3 . . 103 2 22 13 1 13 5 38 . 40 4 . 4 10 27 7 3 3 2 50 64 12 59 351 83 Critical Hits 512 | . . . . 2 59 46 . . . . 11 1 7 5 . 2 . 8 . 10 . . . 2 7 2 1 1 . 17 31 10 34 193 63 Critical Kills 153 | . . . . 1 26 18 . . . . 4 . 3 4 . 1 . 6 . 5 . . . 1 2 2 . . . 9 11 5 9 40 6 Critical Parts Destroyed 224 | . . . . 1 33 24 . . . . 6 1 4 1 . 1 . 2 . 5 . . . 1 3 . 1 1 . 8 15 4 22 63 28 Melee Attacks 1203 | . . 4 4 . 1 21 9 3 . 9 248 4 64 27 2 23 16 105 . 84 11 1 7 28 59 16 4 7 3 93 48 26 53 205 18 Thermal 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . 4 . . 1 21 9 3 . 9 183 2 11 1 . 4 2 19 . 9 3 . 1 5 7 3 . 1 . 7 . . . . . Piercing 882 | . . . . . . . . . . . 65 2 53 26 2 19 14 86 . 75 8 1 6 23 52 13 4 6 3 86 48 26 53 193 18 Sneak Attacks 70 | . . . 4 . . 3 1 1 . . 2 3 9 . . 1 . 4 . 5 . . . . 5 1 1 . . 13 4 4 8 1 . Combat Hostiles 27 | . . . . . . . 1 1 . . 1 3 2 . . . . 1 . 1 . . . . 3 1 1 . . 5 1 1 4 1 . Follow-up Attacks 59 | . . . . . . . . . . . 15 1 6 1 . 4 . 9 . 4 2 . 1 5 5 1 . . . 4 . . . 1 . Damage Inflicted 89084 | 142 1360 684 . 1578 1945 2862 1005 214 . . 10167 517 3588 1082 60 945 532 4041 . 3635 320 . 234 976 3214 639 387 1028 158 6369 2639 1969 3938 29640 3216 Guns 3695 | 142 1360 237 . 198 . . 631 72 . . 68 . . . . . . . . . . . . . . . . . . . . . . 987 . Cannons 7666 | . . 301 . 228 1945 2236 . . . . . . . . . . . . . . . . . . . . . . . 36 203 10 167 1585 955 Explosions 3185 | . . 94 . 1152 . 97 . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . 1694 Melee 72345 | . . 52 . . . 529 374 142 . . 10099 517 3588 1082 60 945 532 4041 . 3635 320 . 234 976 3214 639 387 1028 158 6185 2436 1959 3771 24875 567 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6955 | 51 610 113 . 250 1945 1501 . . . . . . . . . . . . . . . . . . . . . . . . 203 10 167 1150 955 Thermal 4490 | . . 94 . 78 . 735 631 72 . . 68 . . . . . . . . . . . . . . . . . . 184 . . . 2628 . Explosive 1171 | . . . . 1074 . 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2429 | 91 750 425 . 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 987 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11584 | . . 52 . . . 529 374 142 . . 8714 141 196 40 . 170 . 320 . 168 38 . 41 150 271 38 . . . 200 . . . . . Piercing 60761 | . . . . . . . . . . . 1385 376 3392 1042 60 775 532 3721 . 3467 282 . 193 826 2943 601 387 1028 158 5985 2436 1959 3771 24875 567 Entropic 1694 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1694 Highest Corruption 16 | . 1 1 1 1 . 4 . 1 . . . 2 1 . . . . 5 9 16 14 13 10 1 2 2 2 2 2 5 8 . 2 15 . Average Corruption 5 | . 1 1 1 1 . 2 . 1 . . . 2 1 . . . . 3 9 12 13 11 4 1 1 2 2 2 2 4 7 . 1 11 . Corruption Purged 35 | . . . . . . . . 1 . . . . 1 . . . . 6 . 5 1 3 . . . . . . . . . . 3 15 . Effects 228 | . 1 5 . . . 10 . 1 . . . . 3 . . . . 12 1 60 14 6 1 . 3 1 1 . . 14 30 . 1 64 . Message Errors 30 | . . 2 . . . . . . . . . . . . . . . 1 . 5 1 1 . . . 1 1 . . 3 5 . . 10 . Matter Fused 32 | . . . . . . 2 . . . . . . . . . . . 6 . 6 1 . . . . . . . . 2 7 . . 8 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . 4 1 1 . . 1 . . . . . 2 . . . . Energy Discharges 30 | . . 1 . . . 2 . . . . . . 1 . . . . . 1 4 2 1 1 . . . . . . 3 1 . . 13 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . 1 . Data Loss (minor) 24 | . . . . . . 3 . 1 . . . . 1 . . . . 2 . 2 1 . . . 1 . . . . 4 7 . . 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 39 | . . . . . . . . . . . . . . . . . . . . 23 8 2 . . . . . . . . . . . 6 . Targeting Errors 49 | . 1 2 . . . 2 . . . . . . 1 . . . . 2 . 13 . 1 . . 1 . . . . 2 3 . 1 20 . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6920 | . . 16 . 53 . 284 . . . . 442 . 402 5 . . 32 140 . 124 23 . . 99 334 79 . 189 . 664 319 168 564 2754 229 Projectiles 114 | . . 5 . 2 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 77 Explosions 214 | . . 11 . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Melee 6592 | . . . . . . 258 . . . . 442 . 402 5 . . 32 140 . 124 23 . . 99 334 79 . 189 . 664 319 168 564 2750 . Knockbacks 86 | . . . . 1 16 10 . . . . . . . . . . . . . . . . . . . . . . . . 14 . 11 9 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . . 1 14 8 . . . . . . . . . . . . . . . . . . . . . . . . 13 . 10 8 24 Secondary 8 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Self-Inflicted Damage 242 | . . 55 . 110 . 77 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 208 109 17 43 82 72 . 4 . 12 34 . . . . . . . . 250 120 199 8 27 165 9 . 9 . 281 284 62 145 195 . Average Temperature 46 | . 54 39 13 17 27 17 . 3 . 6 12 . . . . . . . . 85 44 96 8 11 44 8 . 9 . 69 90 30 67 50 . Received Heat Transfer 3567 | . 237 123 . 39 567 216 202 18 . . 350 6 92 276 . 162 111 177 . 90 . 12 . 99 63 9 18 . 18 201 123 90 72 138 58 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 16 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 10 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Melted 11 | . . . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Heat Transferred 8749 | . . 100 . 100 . 1295 1221 111 . . 74 . . . . . . . . . . . . . . . . . . 1200 . . . 4648 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Peak Influence 1490 | 25 349 399 . 295 733 702 407 . . . . . 322 . . . . 532 74 1126 . . . . 390 . . . . 558 1005 919 1490 1197 . Initial 890 | . 16 78 . . 115 309 191 . . . . . 31 . . . . 56 59 51 . . . . 126 . . . . 13 313 508 551 890 . Average 377 | 10 160 248 . 158 435 479 284 . . . . . 162 . . . . 269 59 554 . . . . 165 . . . . 278 552 691 801 840 . Maximum Alert Level 4 | . 1 1 . 1 3 3 2 . . . . . 1 . . . . 2 . 4 . . . . 1 . . . . 2 3 3 4 4 . Low Security (%) 57 | 100 77 42 . 85 29 . 2 . . . . . 70 . . . . 34 100 17 . . . . 62 . . . . 37 16 . 4 89 . Level 1 19 | . 22 57 . 14 11 34 97 . . . . . 29 . . . . 39 . 20 . . . . 37 . . . . 41 25 . 9 . . Level 2 13 | . . . . . 45 65 . . . . . . . . . . . 26 . 21 . . . . . . . . . 20 15 58 32 2 . Level 3 8 | . . . . . 13 . . . . . . . . . . . . . . 36 . . . . . . . . . . 42 41 30 6 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 23 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 6 1 . . 2 6 1 . . . . . 5 . . . . 7 . 3 . . . 1 2 . 1 . . 8 5 4 7 4 . Investigation 34 | . 5 1 . . 1 2 1 . . . . . 4 . . . . 5 . 1 . . . 1 1 . . . . 4 2 2 3 1 . Extermination 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 2 . 1 1 . Reinforcement 10 | . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 2 . . . Assault 9 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Distress Signals 17 | . 1 . . 1 2 4 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 2 . 3 1 . . Communications Jammed 65 | . . . . . . 6 3 . . . . . . . . . . . . . . . . . 5 . . . . 10 14 17 5 5 . Distress Signals 62 | . . . . . . 6 3 . . . . . . . . . . . . . . . . . 5 . . . . 10 12 17 4 5 . Times Spotted 606 | . 37 12 . 33 36 52 9 10 . . 29 15 18 13 1 4 7 37 6 38 9 5 6 9 24 6 11 . 1 47 26 12 34 32 27 Peak Tracking Total 17 | . 5 3 9 7 7 8 5 4 . . 3 15 3 5 1 4 4 10 6 13 2 11 3 5 4 4 5 . 1 9 5 6 5 10 17 Tactical Retreats 41 | . 1 1 . 3 3 7 2 2 . . . . 1 . . . . 4 . 2 . . . . 1 . 3 . . 3 1 1 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Traps Triggered 55 | . 2 . . . . 1 . . . . . . 1 . . . . 5 . 5 . . . . 4 . . . . 3 . . . 34 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . 1 . . . . . . . . . 1 . . 2 . . . . . . 1 8 . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Disabled 39 | . 2 1 1 3 2 9 . . . . 5 . . . . . 1 . . 1 1 . . . . . . . . . 6 . 2 3 2 Max in Single Turn 2 | . 1 1 1 1 1 2 . . . . 1 . . . . . 1 . . 1 1 . . . . . . . . . 1 . 1 2 1 Garrison Access 9 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fab Network Shutdowns 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Accessed 181 | . 9 2 2 . 8 16 8 . . 1 . . 13 . . 4 . 17 . 13 1 1 12 1 19 . 1 6 1 14 15 3 6 6 2 Terminals 96 | . 7 1 . . 4 12 4 . . . . . 8 . . . . 10 . 7 . . . 1 11 . . . 1 9 10 2 3 6 . Fabricators 16 | . . . . . . . 1 . . . . . 1 . . . . 3 . 2 . . . . 3 . . . . 2 2 . 2 . . Repair Stations 8 | . . . . . 2 1 1 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . Recycling Units 11 | . 2 . . . 1 2 1 . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . Scanalyzers 10 | . . . . . 1 . 1 . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 2 . . . . Garrison Access 9 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 1 1 . . Total Hacks 974 | . 46 11 2 . 37 70 45 . . 5 . . 71 . . 25 . 103 . 72 1 1 21 10 126 . 1 18 32 83 83 9 52 28 22 Successful 635 | . 23 4 2 . 33 50 37 . . 5 . . 36 . . 25 . 59 . 43 1 1 21 6 102 . 1 18 20 49 46 1 20 10 22 Failed 336 | . 22 7 . . 4 20 8 . . . . . 35 . . . . 44 . 29 . . . 4 24 . . . 11 34 37 8 31 18 . Catastrophic 48 | . 1 1 . . . 4 . . . . . . 6 . . . . 6 . 4 . . . . 4 . . . . 6 3 2 9 2 . Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Manual 426 | . 31 12 1 . 10 39 13 . . 4 . . 19 . . . 1 47 . 34 . . 1 9 67 . . . 24 37 35 . 26 16 . Terminals 660 | . 40 10 . . 20 60 21 . . . . . 51 . . . . 74 . 45 . . . 10 89 . . . 32 66 66 8 40 28 . Fabricators 102 | . . . . . . . 7 . . . . . 4 . . . . 19 . 13 . . . . 25 . . . . 13 10 . 11 . . Repair Stations 24 | . . . . . 7 4 3 . . . . . . . . . . 1 . 4 . . . . 5 . . . . . . . . . . Recycling Units 31 | . 6 . . . 4 5 3 . . . . . . . . . . 3 . 8 . . . . 2 . . . . . . . . . . Scanalyzers 48 | . . . . . 6 . 11 . . . . . 13 . . . . 6 . 2 . . . . 4 . . . . 1 5 . . . . Garrison Access 12 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . 3 2 1 1 . . Terminal Hacks 366 | . 11 4 2 . 12 24 11 . . 5 . . 13 . . 25 . 30 . 15 1 1 21 6 54 . 1 18 20 28 27 . 8 7 22 Record 66 | . . . 1 . . . . . . . . . . . . 11 . . . . 1 . 19 1 . . . 7 9 1 . . . . 16 Part Schematic 62 | . . 1 . . . 1 . . . 5 . . 4 . . 6 . 9 . 5 . . . 2 13 . . 3 3 5 4 . 1 . . Robot Schematic 12 | . . 2 . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . . . 1 . . . . Robot Analysis 32 | . 3 . . . 2 . 1 . . . . . 3 . . . . 2 . 1 . . . 3 2 . . 4 8 2 1 . . . . Prototype ID Bank 24 | . . . . . 3 2 1 . . . . . . . . 3 . 2 . . . . . . 4 . . 4 . 2 2 . . 1 . Open Door 11 | . . 1 . . . 3 . . . . . . . . . . . . . . . 1 2 . . . 1 . . . 1 . 1 1 . Level Access Points 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . Branch Access Points 9 | . . . . . 1 1 1 . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . Terminal Index 8 | . 1 . . . 1 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . Fabricator Index 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer Index 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Alert Level 18 | . 1 . . . . 2 2 . . . . . 1 . . . . 1 . . . . . . 6 . . . . 1 2 . 2 . . Unreport Threat 34 | . 2 . . . . 5 2 . . . . . 2 . . . . 3 . . . . . . 5 . . . . 3 5 . 4 3 . Locate Traps 22 | . . . . . 2 3 . . . . . . 1 . . . . 3 . 2 . . . . 4 . . . . 2 4 . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 7 | . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . Registered Components 6 | . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Registered Prototypes 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Zone Layout 21 | . 1 . . . 1 2 1 . . . . . . . . . . 4 . 1 . . . . 6 . . . . 2 3 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 45 | . . . . . . . 4 . . . . . 2 . . . . 7 . 6 . . . . 14 . . . . 4 4 . 4 . . Network Status 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Load Schematic 18 | . . . . . . . 1 . . . . . 1 . . . . 3 . 2 . . . . 5 . . . . 2 2 . 2 . . Build 22 | . . . . . . . 3 . . . . . 1 . . . . 4 . 3 . . . . 5 . . . . 2 2 . 2 . . Repair Station Hacks 18 | . . . . . 6 4 2 . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . Scan Component 8 | . . . . . 2 2 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair 8 | . . . . . 2 2 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Refit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . 3 . . . 2 4 1 . . . . . . . . . . 2 . 3 . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 11 | . 2 . . . 1 2 1 . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 44 | . . . . . 6 . 11 . . . . . 12 . . . . 6 . 2 . . . . 4 . . . . 1 2 . . . . Insert Component 23 | . . . . . 3 . 4 . . . . . 6 . . . . 4 . 1 . . . . 2 . . . . 1 2 . . . . Analyze 21 | . . . . . 3 . 7 . . . . . 6 . . . . 2 . 1 . . . . 2 . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 1 1 . . Seal Access 9 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 1 1 . . Unauthorized Hacks 135 | . 9 . . . 7 17 8 . . . . . 7 . . . . 14 . 15 . . . . 22 . . . . 14 12 . 7 3 . Terminals 95 | . 8 . . . 6 16 5 . . . . . 5 . . . . 7 . 7 . . . . 12 . . . . 11 9 . 6 3 . Track 36 | . 4 . . . 2 7 2 . . . . . 1 . . . . 3 . 4 . . . . 4 . . . . 3 2 . 2 2 . Assimilate 7 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 1 . . . . Botnet 30 | . 2 . . . 2 5 2 . . . . . 2 . . . . 2 . 2 . . . . 4 . . . . 3 3 . 3 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 9 | . . . . . 1 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . 1 . Operators 12 | . 1 . . . 1 1 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . 3 1 . 1 . . Fabricators 31 | . . . . . . . 2 . . . . . 2 . . . . 6 . 6 . . . . 9 . . . . 3 2 . 1 . . Report 9 | . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . Prioritize 13 | . . . . . . . 1 . . . . . 1 . . . . 3 . 2 . . . . 3 . . . . 1 1 . 1 . . Siphon 8 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Used 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hacking Detections 119 | . 8 1 . . 8 14 5 . . . . . 9 . . . . 14 . 10 . . . 1 12 . . . 1 10 13 2 5 6 . Full Trace Events 26 | . 3 . . . . 2 . . . . . . 4 . . . . 3 . 1 . . . 1 1 . . . . 4 1 2 3 1 . Feedback Events 6 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Corruption 4 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . 2 . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . . . 1 . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 114 . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 79 | . . 1 . . 2 1 4 . . 5 . . 10 . . 6 . 11 . 6 . . . 2 15 . . 3 3 5 4 . 1 . . Parts Built 24 | . . . . . . . 5 . . . . . 2 . . . . 4 . 3 . . . . 3 . . . . 2 2 . 3 . . Matter 5044 | . . . . . . . 610 . . . . . 168 . . . . 791 . 768 . . . . 951 . . . . 564 629 . 563 . . Time 1701 | . . . . . . . 208 . . . . . 84 . . . . 259 . 281 . . . . 526 . . . . 138 108 . 97 . . Total Part Build Rating 152 | . . . . . . . 26 . . . . . 8 . . . . 28 . 24 . . . . 19 . . . . 12 16 . 19 . . Parts Repaired 8 | . . . . . 2 2 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Time 230 | . . . . . 51 58 19 . . . . . . . . . . . . 34 . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 10 . . . 10 9 . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 18 | . . . . . 3 . 4 . . . . . 6 . . . . 2 . 1 . . . . 2 . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . 4 . . . . . 6 . . . . 2 . 1 . . . . 2 . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total Allies 25 | . . 1 . . . . . . . . . . 1 . . . . 12 . . . . . . 2 . . . . 1 2 . 3 3 . Largest Group 10 | . . 1 . . . . . . . . . . 1 . . . . 10 . . . . . . 1 . . . . 1 1 . 3 . . Highest-Rated Group 368 | . . 31 . . . . . . . . . . 26 . . . . 231 . . . . . . 26 . . . . 26 127 . 368 . . Highest-Rated Ally 131 | . . 31 . . . . . . . . . . 26 . . . . 31 . . . . . . 26 . . . . 26 127 . 131 . . Total Orders 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . 9 . 37 22 . Total Damage 4524 | . . . . . . . . . . . . . . . . . . 412 . . . . . . . . . . . . 2074 . 1528 510 . Kills 19 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 11 . 6 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Robot Analysis Total 32 | . 3 . . . 2 . 1 . . . . . 3 . . . . 2 . 1 . . . 3 2 . . 4 8 2 1 . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 3 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Turns Passed 24777 | 78 1040 521 156 376 630 994 569 1095 99 369 4895 67 926 206 49 85 111 863 25 660 131 56 362 115 702 128 77 82 102 930 875 317 515 6213 358 Spaces Moved 36967 | 47 878 841 415 595 721 1216 508 1439 310 875 2082 238 1769 448 190 138 246 1367 109 1680 476 258 904 262 1681 432 345 164 412 1658 1539 591 711 10857 565 Core 192 | 46 129 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 . Treads 407 | 1 251 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . Legs 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31970 | . . . . . 50 36 314 1439 310 875 2082 238 1769 448 190 138 246 1367 109 1680 476 258 904 262 1681 432 345 164 412 1658 1538 591 711 10682 565 Flight 4394 | . 498 841 415 595 671 1180 194 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 34 34 34 34 34 30 30 32 32 32 20 24 24 24 24 24 24 20 20 20 21 21 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Speed 31 | 54 78 34 34 34 39 34 31 32 32 32 34 24 24 24 24 24 24 27 20 20 21 21 20 20 20 20 20 20 20 26 32 26 20 37 29 Slowest Speed 625 | 160 160 114 34 34 160 160 120 32 32 32 38 24 26 24 24 24 24 98 20 95 21 21 21 20 20 20 20 20 20 70 625 82 78 550 36 Overloaded Moves 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . 10 3 . 15 7 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 4 98 99 78 98 45 93 12 83 61 83 89 48 50 67 34 78 47 37 95 34 65 48 94 49 36 61 57 61 64 49 92 20 14 93 42 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 12 | . 1 1 1 . 1 . 1 . . 2 . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 28 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . 4 1 3 . 2 . 2 2 . 1 . . . 4 . . 2 . . 1 . 4 . . . . . . Spaces Dug 122 | . . . . 13 1 4 1 . . 2 6 . 14 . . . . 21 . 15 1 . . . 8 . . . . 8 6 4 6 12 . Terrain Destroyed 438 | . . 7 . 108 49 54 1 . . 2 6 . 14 . . . . 21 . 15 1 . . . 8 . . . . 8 6 4 6 71 57 Melee 107 | . . . . . 1 4 1 . . 2 6 . 14 . . . . 21 . 15 1 . . . 8 . . . . 8 6 4 6 10 . Projectile 85 | . . . . 1 48 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 AOE 246 | . . 7 . 107 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total 47780 | 81 1053 1025 425 698 951 1604 864 2063 309 943 6030 244 2231 526 191 175 285 1786 112 1932 499 258 1074 305 2006 462 349 208 428 2074 1817 708 992 12397 675 Wait 6679 | 22 51 112 . 36 68 159 259 605 . 19 3532 . 322 22 . . 19 269 . 90 4 . 133 . 217 5 . . 14 191 118 75 94 239 4 Move 36814 | 46 857 834 414 564 706 1170 507 1438 309 874 2081 237 1768 447 189 137 245 1367 108 1679 475 257 903 261 1680 431 344 163 411 1657 1538 590 710 10853 564 Hop 55 | . 10 3 . 15 7 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | . 4 3 2 1 4 2 3 1 . . 19 2 9 1 . 2 . 4 2 2 3 . 1 . 5 . 1 3 . 5 6 . 8 177 6 Fast Attach 304 | 6 9 5 . 2 13 16 9 1 . 17 19 . 10 . . 3 4 8 . 6 2 . 9 . 3 . . 6 . 12 17 3 8 111 5 Attach 66 | . 1 1 1 1 1 1 3 1 . . 7 . 4 . . . . 2 . 1 3 . 1 . 4 1 . 2 . 3 1 . 2 21 4 Detach 23 | . . 1 . . 2 1 2 . . . 2 . 5 . . . . . . . . . 1 . 2 . . . . 1 . . 2 4 . Swap 63 | . 1 3 . 2 2 3 2 3 . 1 8 . 7 . . . . 3 . 5 2 . . . 3 . . . . . 2 . 2 13 1 Drop 531 | . 8 11 3 2 15 15 11 3 . 17 41 2 18 1 . 5 3 8 2 7 2 . 10 . 6 . . 8 . 14 21 3 13 273 9 Fire 794 | 7 80 26 1 56 111 123 38 4 . 6 17 . . . . . . . . . . . . . . . . . . 3 15 1 10 241 55 Melee 1104 | . . 4 4 . 1 21 9 3 . 9 225 2 53 26 2 19 14 86 . 75 8 1 6 23 52 13 4 6 3 86 48 26 53 204 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 150 | . . . . . . 18 . . . . . . 2 . . . . 2 . 6 . . . . 13 . . . . 26 . . . 83 . Rewire 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 28 . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 880 | . 32 19 . 19 21 55 21 4 . . 79 1 33 29 . 9 . 37 . 61 . . 10 21 21 12 . 20 . 76 41 10 90 150 9 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 17) 635 | -10/Materials | Reached level 2 755 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Upgraded with Propulsion slot (x1) 784 | -10/Materials | Upgraded with Utility slot (x1) 878 | -10/Materials | Discovered new exit (range 19) 878 | -10/Materials | Central database locked down 1019 | -10/Materials | Reached level 3 1029 | -10/Materials | Upgraded with Utility slot (x1) 1119 | -10/Materials | Entered Mines 1202 | -10/Mines | Build established: Scavenger-Mutant 1231 | -10/Mines | Met a Derelict shopkeep closing up shop 1289 | -10/Mines | Found a hidden stash of uninstalled traps 1292 | -10/Mines | Discovered new exit (range 6) 1330 | -10/Mines | Reached level 4 1338 | -10/Mines | Upgraded with Power slot (x1) 1385 | -10/Mines | Discovered new exit (range 13) 1423 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1449 | -10/Mines | Learned 2 Materials zone layouts 1496 | -10/Mines | Discovered new exit (range 9) 1503 | -10/Mines | Escorted by a lone wolf Derelict 1523 | -10/Mines | Learned location of Storage (-8) 1599 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -10/Mines | Entered Exiles 1640 | -10/Exiles | Accompanied by 1 ally 1645 | -10/Exiles | Discovered new exit (range 16) 1649 | -10/Exiles | Met 8R-AWN 1658 | -10/Exiles | Met EX-HEX 1672 | -10/Exiles | Met EX-DEC 1690 | -10/Exiles | Visited The Gauntlet 1706 | -10/Exiles | Learned location of Zion (-7) 1714 | -10/Exiles | Met EX-BIN 1720 | -10/Exiles | Aligned with FarCom system 1720 | -10/Exiles | Given EX-Vault access code 1729 | -10/Exiles | Opened EX-Vault 1735 | -10/Exiles | Found Firepult 1743 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1785 | -10/Exiles | Attacked by the Exiles 1792 | -10/Exiles | Discovered new exit (range 15) 1796 | -10/Exiles | Left Exiles lab with Firepult 1796 | -10/Exiles | Entered Mines 1800 | -9/Mines | Reached level 5 1818 | -9/Mines | Upgraded with Utility slot (x1) 1917 | -9/Mines | Assembled infested the area 1922 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1925 | -9/Mines | Discovered new exit (range 16) 2083 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2084 | -9/Mines | Destroyed 16 combat bots 2166 | -9/Mines | Discovered new exit (range 10) 2172 | -9/Mines | Entered Materials 2174 | -8/Materials | Reached level 6 2209 | -8/Materials | Repaired Mni. Grenade Launcher 2303 | -8/Materials | Discovered new exit (range 17) 2365 | -8/Materials | Reached level 7 2396 | -8/Materials | Core integrity fell below 50% 2452 | -8/Materials | Identified exit to Storage 2473 | -8/Materials | Repaired Imp. Light Armor Plating 2502 | -8/Materials | Build established: Scavenger-Scout 2545 | -8/Materials | Reached level 8 2572 | -8/Materials | First assault squad dispatched 2715 | -8/Materials | Core integrity fell below 20% 2802 | -8/Materials | Entered Storage 2804 | -8/Storage | Reached level 9 2817 | -8/Storage | Identified exit to Factory 2930 | -8/Storage | Upgraded with Utility slot (x1) 2963 | -8/Storage | Reached level 10 3030 | -8/Storage | Repaired Flight Unit 3200 | -8/Storage | Reached level 11 3309 | -8/Storage | Upgraded with Utility slot (x2) 3399 | -8/Storage | Identified exit to Recycling 3586 | -8/Storage | Build established: Hacker-Ninja 3602 | -8/Storage | First assault squad dispatched 3632 | -8/Storage | Reached level 12 3701 | -8/Storage | Repaired Shield Generator 3796 | -8/Storage | Entered Factory 3798 | -7/Factory | Reached level 13 3799 | -7/Factory | Upgraded with Utility slot (x1) 3810 | -7/Factory | Identified exit to Lower Caves 3995 | -7/Factory | Fabricated Linear Gravjet (x2) 4049 | -7/Factory | Fabricated Linear Gravjet (x2) 4120 | -7/Factory | Fabricated Cld. Ion Engine (x1) 4171 | -7/Factory | Repaired Imp. Light Armor Plating 4193 | -7/Factory | Local fabrication network quarantined 4365 | -7/Factory | Entered Lower Caves 4367 | -7/Lower Caves | Reached level 14 4504 | -7/Lower Caves | Encountered a Warlord checkpoint 4799 | -7/Lower Caves | Build established: Hacker-Scout 5187 | -7/Lower Caves | Spotted A4-PZG(f) 5188 | -7/Lower Caves | Encountered a Master Thief 5194 | -7/Lower Caves | Spotted 3B-NF7(f) 5195 | -7/Lower Caves | Encountered a Master Thief 5288 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 5439 | -7/Lower Caves | Discovered new exit (range 12) 5442 | -7/Lower Caves | Identified exit to Lower Caves 5460 | -7/Lower Caves | Entered another Lower Caves area 5465 | -7/Lower Caves | Learned Factory emergency access door positions 5466 | -7/Lower Caves | Identified exit to Factory 5488 | -7/Lower Caves | Learned Factory non-interactive machine intel 5529 | -7/Lower Caves | Discovered new exit (range 16) 5559 | -7/Lower Caves | Identified exit to Zion 5559 | -7/Lower Caves | Entered Zion 5564 | -7/Zion | Learned Factory terminal intel 5578 | -7/Zion | Discovered new exit (range 15) 5592 | -7/Zion | Identified exit to Proximity Caves 5641 | -7/Zion | Learned location of Warlord (-5) 5643 | -7/Zion | Given the Hacking Drone Bay 5644 | -7/Zion | Found Prototype Device 5644 | -7/Zion | Identified Hacking Drone Bay 5677 | -7/Zion | Found Prototype Processor 5677 | -7/Zion | Identified Spectral Analyzer 5678 | -7/Zion | Found Prototype Hackware 5678 | -7/Zion | Identified Exp. System Shield 5681 | -7/Zion | Found Prototype Processor 5681 | -7/Zion | Identified Exp. Target Analyzer 5686 | -7/Zion | Found Prototype Processor 5686 | -7/Zion | Identified Exp. Core Analyzer 5688 | -7/Zion | Found Prototype Processor 5688 | -7/Zion | Identified Exp. Terrain Scan Processor 5752 | -7/Zion | Discovered new exit (range 3) 5806 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5829 | -7/Zion | Found CR-A16's Pointy Stick 5878 | -7/Zion | Visited the Megawrench Repair Shop 5878 | -7/Zion | Megawrench repaired 8 parts 5902 | -7/Zion | Opened final containment barrier to the Deep Caves 5908 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5909 | -7/Zion | Identified exit to Deep Caves 5928 | -7/Zion | Entered Deep Caves 5930 | -7/Deep Caves | Reached level 15 6056 | -7/Deep Caves | Attacked by Z-Imprinter 6072 | -7/Deep Caves | Destroyed Z-Imprinter 6077 | -7/Deep Caves | Core integrity fell below 50% 6116 | -7/Deep Caves | Found Prototype Device 6119 | -7/Deep Caves | Identified Zio. Metafield Generator 6126 | -7/Deep Caves | Found Prototype Protection 6126 | -7/Deep Caves | Identified Zio. Weapon Casing 6231 | -7/Deep Caves | Z-Facility disabled 6289 | -7/Deep Caves | Crushed by falling debris 6365 | -7/Deep Caves | Core integrity fell below 20% 6486 | -7/Deep Caves | Discovered new exit (range 11) 6489 | -7/Deep Caves | Identified exit to Proximity Caves 6544 | -7/Deep Caves | Exposed GOLEM chamber 6595 | -7/Deep Caves | Build established: Hacker-Mutant 6849 | -7/Deep Caves | Found GOLEM Unit 7750 | -7/Deep Caves | Spotted as-15434 10287 | -7/Deep Caves | Spotted as-68175 10562 | -7/Deep Caves | Build established: Hacker-Sprinter 10823 | -7/Deep Caves | Entered Proximity Caves 10825 | -6/Proximity Caves | Spotted B-75 Beast 10826 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10826 | -6/Proximity Caves | Reached level 16 10826 | -6/Proximity Caves | Destroyed B-75 Beast 10882 | -6/Proximity Caves | Discovered exit to Factory (range 17) 10890 | -6/Proximity Caves | Entered Factory 10892 | -6/Factory | Loaded intel: 235 non-interactive machine locations 10892 | -6/Factory | Reached level 17 10892 | -6/Factory | Upgraded with Utility slot (x1) 10893 | -6/Factory | Loaded intel: 20 terminal locations 10957 | -6/Factory | Discovered new exit (range 16) 10961 | -6/Factory | Identified exit to Factory 11023 | -6/Factory | Identified exit to Lower Caves 11324 | -6/Factory | Discovered exit to Factory (range 6) 11370 | -6/Factory | Build established: Scavenger-Sprinter 11394 | -6/Factory | Fabricated Powered Armor (x2) 11413 | -6/Factory | Spotted B-75 Beast 11414 | -6/Factory | Reached level 18 11414 | -6/Factory | Destroyed B-75 Beast 11611 | -6/Factory | Upgraded with Power slot (x1) 11691 | -6/Factory | Build established: Hacker-Sprinter 11816 | -6/Factory | Entered Lower Caves 11871 | -6/Lower Caves | Learned 8 Factory zone layouts 11932 | -6/Lower Caves | Spotted B-75 Beast 11932 | -6/Lower Caves | Destroyed B-75 Beast 11947 | -6/Lower Caves | Discovered new exit (range 17) 11948 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12004 | -6/Lower Caves | Destroyed 8 combat bots 12005 | -6/Lower Caves | Spotted I6-ZR3(f) 12007 | -6/Lower Caves | Encountered a Master Thief 12021 | -6/Lower Caves | Identified exit to Lower Caves 12022 | -6/Lower Caves | Entered another Lower Caves area 12024 | -6/Lower Caves | Reached level 19 12070 | -6/Lower Caves | Discovered new exit (range 5) 12071 | -6/Lower Caves | Identified exit to Data Miner 12071 | -6/Lower Caves | Entered Data Miner 12071 | -6/Data Miner | Discovered new exit (range 6) 12073 | -6/Data Miner | Identified exit to Proximity Caves 12076 | -6/Data Miner | Met Data Miner 12081 | -6/Data Miner | Learned location of Section 7 (-2) 12081 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12085 | -6/Data Miner | Received God Mode back door access code from Data Miner 12094 | -6/Data Miner | Destroyed Data Miner 12096 | -6/Data Miner | Found Prototype Hackware 12098 | -6/Data Miner | Found Prototype Hackware 12102 | -6/Data Miner | Data Conduit disabled 12123 | -6/Data Miner | Core integrity fell below 50% 12147 | -6/Data Miner | Found Prototype Device 12147 | -6/Data Miner | Identified Exp. Thermal Shield 12156 | -6/Data Miner | Entered Proximity Caves 12189 | -5/Proximity Caves | Reached level 20 12192 | -5/Proximity Caves | Upgraded with Utility slot (x1) 12233 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12236 | -5/Proximity Caves | Found Prototype Special Weapon 12236 | -5/Proximity Caves | Identified Molecular Deconstructor 12263 | -5/Proximity Caves | Discovered exit to Factory (range 16) 12267 | -5/Proximity Caves | Entered Factory 12268 | -5/Factory | Identified exit to Factory 12268 | -5/Factory | Core integrity fell below 50% 12310 | -5/Factory | Reached level 21 12316 | -5/Factory | Identified Deep Network Scanner 12316 | -5/Factory | Identified Quantum Router 12323 | -5/Factory | Discovered new exit (range 5) 12324 | -5/Factory | Identified exit to Upper Caves 12327 | -5/Factory | Identified exit to Extension 12418 | -5/Factory | Fabricated Adv. Powered Armor (x1) 12437 | -5/Factory | Crushed by falling debris 12437 | -5/Factory | Core integrity fell below 20% 12481 | -5/Factory | Discovered exit to Factory (range 4) 12825 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 13090 | -5/Factory | Reached level 22 13095 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13130 | -5/Factory | Sucked down chute 13130 | -5/Factory | Entered Waste 13139 | -5/Waste | Spotted C-40 Crusher 13140 | -5/Waste | Spotted C-40 Crusher 13145 | -5/Waste | EMP discharged 13145 | -5/Waste | Spotted C-40 Crusher 13147 | -5/Waste | Spotted C-40 Crusher 13148 | -5/Waste | Spotted C-40 Crusher 13152 | -5/Waste | Spotted C-40 Crusher 13152 | -5/Waste | Discovered new exit (range 12) 13155 | -5/Waste | Identified exit to Factory 13155 | -5/Waste | Entered Factory 13174 | -5/Factory | Spotted B-75 Beast 13175 | -5/Factory | Destroyed B-75 Beast 13203 | -5/Factory | System corruption reached 10% 13242 | -5/Factory | Discovered exit to Upper Caves (range 6) 13323 | -5/Factory | Discovered exit to Factory (range 13) 13452 | -5/Factory | Fabricated Cld. Antigrav System? 13504 | -5/Factory | Fabricated Adv. Powered Armor? 13506 | -5/Factory | Fabricated Cld. Antigrav System (x1) 13520 | -5/Factory | Repaired Adv. Powered Armor 13543 | -5/Factory | Local fabrication network quarantined 13666 | -5/Factory | Garrison activated, responded to threat 13815 | -5/Factory | Entered Upper Caves 13817 | -5/Upper Caves | Reached level 23 13817 | -5/Upper Caves | Upgraded with Utility slot (x1) 13838 | -5/Upper Caves | Found Alien Artifact 13839 | -5/Upper Caves | Identified Dimensional Node Initializer 13839 | -5/Upper Caves | Initialized slip node 13840 | -5/Upper Caves | Spotted FG-GYX(f) 13841 | -5/Upper Caves | Encountered a Master Thief 13841 | -5/Upper Caves | Firepult stolen by Master Thief 13842 | -5/Upper Caves | Spotted 43-Q1A(f) 13843 | -5/Upper Caves | Encountered a Master Thief 13843 | -5/Upper Caves | Destroyed FG-GYX(f) 13849 | -5/Upper Caves | Destroyed 43-Q1A(f) 13869 | -5/Upper Caves | Encountered a Warlord checkpoint 13943 | -5/Upper Caves | Discovered new exit (range 17) 13946 | -5/Upper Caves | Identified exit to Upper Caves 13946 | -5/Upper Caves | Entered another Upper Caves area 13961 | -5/Upper Caves | Spotted B-75 Beast 13962 | -5/Upper Caves | Destroyed B-75 Beast 13999 | -5/Upper Caves | Discovered new exit (range 14) 14002 | -5/Upper Caves | Identified exit to Warlord 14002 | -5/Upper Caves | Entered Warlord 14010 | -5/Warlord | System corruption cleaned by Quarantine Array 14025 | -5/Warlord | Learned Quarantine emergency access door positions 14025 | -5/Warlord | Learned Testing trap positions 14025 | -5/Warlord | Learned Armory stockpile data 14025 | -5/Warlord | Learned Factory terminal intel 14025 | -5/Warlord | Learned Factory fabricator intel 14025 | -5/Warlord | Learned Armory garrison access intel 14025 | -5/Warlord | Learned Research recycling unit intel 14109 | -5/Warlord | Visited the Vortex Lab 14110 | -5/Warlord | Warlord's base attacked by MAIN.C 14111 | -5/Warlord | Found Prototype Launcher 14123 | -5/Warlord | Met Warlord 14126 | -5/Warlord | Opened Warlord's prototype stash 14128 | -5/Warlord | Found Prototype Reactor 14128 | -5/Warlord | Identified Vortex Chain Reactor 14132 | -5/Warlord | Found Prototype Device 14132 | -5/Warlord | Identified Exp. Cloaking Device 14139 | -5/Warlord | Found Prototype Hackware 14139 | -5/Warlord | Identified System Mapper 14142 | -5/Warlord | Found Exp. Core Analyzer 14144 | -5/Warlord | Identified Vortex Catalyst Activator 14188 | -5/Warlord | Build established: Wizard-Sprinter 14253 | -5/Warlord | Opened side exit 14362 | -5/Warlord | Discovered new exit (range 12) 14364 | -5/Warlord | Identified exit to Proximity Caves 14364 | -5/Warlord | Entered Proximity Caves 14368 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14439 | -4/Proximity Caves | Reached level 24 14476 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14479 | -4/Proximity Caves | Entered Factory 14480 | -4/Factory | Loaded intel: 19 terminal locations 14481 | -4/Factory | Loaded intel: 6 fabricator locations 14484 | -4/Factory | Identified exit to Upper Caves 14484 | -4/Factory | Identified exit to Armory 14484 | -4/Factory | Identified exit to Research 14664 | -4/Factory | Repaired Adv. Powered Armor 14683 | -4/Factory | Reached level 25 14779 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 14854 | -4/Factory | Repaired Adv. Powered Armor 14857 | -4/Factory | Fabricated Exp. Terrain Scanner? 14926 | -4/Factory | Fabricated M-13 Machinist (x1) 15116 | -4/Factory | Fabricated Exp. Cloaking Device? 15181 | -4/Factory | Entered Upper Caves 15182 | -4/Upper Caves | Upgraded with Utility slot (x1) 15231 | -4/Upper Caves | Spotted B-86 Titan 15232 | -4/Upper Caves | Destroyed B-86 Titan 15297 | -4/Upper Caves | Discovered new exit (range 9) 15299 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15309 | -4/Upper Caves | Identified exit to Upper Caves 15309 | -4/Upper Caves | Entered another Upper Caves area 15311 | -4/Upper Caves | Discovered exit to Research (range 5) 15314 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15348 | -4/Upper Caves | Spotted A3-RKH(f) 15350 | -4/Upper Caves | Encountered a Master Thief 15376 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15384 | -4/Upper Caves | Discovered new exit (range 14) 15386 | -4/Upper Caves | Identified exit to Zhirov 15386 | -4/Upper Caves | Entered Zhirov 15386 | -4/Zhirov | Discovered new exit (range 3) 15387 | -4/Zhirov | Identified exit to Proximity Caves 15390 | -4/Zhirov | Met Zhirov 15403 | -4/Zhirov | Learned location of Testing (-3) 15403 | -4/Zhirov | Learned location of Command (-1) 15406 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15411 | -4/Zhirov | Found Alien Artifact 15411 | -4/Zhirov | Identified Integrated Reactor 15411 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15459 | -4/Zhirov | Found Alien Artifact 15468 | -4/Zhirov | Entered Proximity Caves 15470 | -3/Proximity Caves | Reached level 26 15471 | -3/Proximity Caves | Upgraded with Weapon slot (x1) 15497 | -3/Proximity Caves | Attracted the attention of an 0b10 base 15519 | -3/Proximity Caves | Learned location of 2 exits from Lower Caves 15519 | -3/Proximity Caves | Learned Extension trap positions 15519 | -3/Proximity Caves | Learned Factory security intel 15519 | -3/Proximity Caves | Central database locked down 15568 | -3/Proximity Caves | Discovered exit to Research (range 7) 15570 | -3/Proximity Caves | Entered Research 15571 | -3/Research | Loaded intel: 4 recycling unit locations 15572 | -3/Research | Reached level 27 15575 | -3/Research | Identified exit to Testing 15773 | -3/Research | Adv. Hacking Suite fried by hacking feedback 15859 | -3/Research | Found Prototype Device 15859 | -3/Research | Identified EM Disruption Field 15927 | -3/Research | Reached level 28 15938 | -3/Research | Upgraded with Propulsion slot (x1) 16018 | -3/Research | Spotted B-86 Titan 16018 | -3/Research | Destroyed B-86 Titan 16027 | -3/Research | Identified Transdimensional Reconstructor 16031 | -3/Research | Discovered new exit (range 6) 16062 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 16197 | -3/Research | Found Prototype Slashing Weapon 16197 | -3/Research | Identified Nanosword 16305 | -3/Research | Spotted B-86 Titan 16306 | -3/Research | System Mapper fried by hacking feedback 16330 | -3/Research | Destroyed B-86 Titan 16368 | -3/Research | Fabricated Exp. Hacking Suite? 16500 | -3/Research | Entered Testing 16501 | -3/Testing | Loaded intel: 23 trap records 16515 | -3/Testing | Found Prototype Leg 16515 | -3/Testing | Identified Myomer Exoskeleton 16574 | -3/Testing | Reached level 29 16577 | -3/Testing | Spotted PD-1IRE4BEU1I 16580 | -3/Testing | Found Prototype Launcher 16580 | -3/Testing | Identified Tactical Quantum Warhead 16617 | -3/Testing | Fabricated Exp. Cooling System (x1) 16648 | -3/Testing | Found Prototype Ballistic Cannon 16648 | -3/Testing | Identified Perforator 16673 | -3/Testing | Spotted Striker 16673 | -3/Testing | Spotted Striker 16694 | -3/Testing | Destroyed Striker 16698 | -3/Testing | Destroyed Striker 16722 | -3/Testing | Spotted Alpha 7 16724 | -3/Testing | Stole the SGEMP Prototype 16749 | -3/Testing | Identified exit to Research 16769 | -3/Testing | Found Prototype Processor 16771 | -3/Testing | Identified Exp. Target Analyzer 16896 | -3/Testing | Fabricated Adv. Reaction Control System? 16904 | -3/Testing | Local fabrication network quarantined 16913 | -3/Testing | Rewired PD-1IRE4BEU1I 17269 | -3/Testing | Build established: Generator-Mutant 17323 | -3/Testing | Upgraded with Utility slot (x1) 17324 | -3/Testing | Found Prototype Hackware 17324 | -3/Testing | Identified Ghost Barrier 17375 | -3/Testing | Entered Research 17375 | -2/Research | Warlord forces began assault on 0b10 17377 | -2/Research | Reached level 30 17485 | -2/Research | Research machine network offline 17492 | -2/Research | Spotted B-90 Cyclops 17494 | -2/Research | Destroyed B-90 Cyclops 17533 | -2/Research | Discovered new exit (range 10) 17564 | -2/Research | Identified exit to Quarantine 17596 | -2/Research | Reached level 31 17620 | -2/Research | Discovered new exit (range 16) 17637 | -2/Research | Identified exit to Access 17692 | -2/Research | Entered Access 17693 | -1/Access | Loaded intel: 111 machine locations 17693 | -1/Access | Loaded intel: 88 trap records 17693 | -1/Access | Identified exit to Surface 17693 | -1/Access | Discovered exit to Surface (range 81) 17693 | -1/Access | Identified exit to Command 17693 | -1/Access | Discovered exit to Command (range 122) 17693 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17693 | -1/Access | Zhirov transferred Access data 17694 | -1/Access | Reached level 32 17694 | -1/Access | Reached level 33 17721 | -1/Access | Build established: Wizard-Sprinter 17799 | -1/Access | Spotted B-99 Colossus 17799 | -1/Access | Destroyed B-99 Colossus 17813 | -1/Access | Spotted B-99 Colossus 17816 | -1/Access | Destroyed B-99 Colossus 17820 | -1/Access | Spotted B-99 Colossus 17823 | -1/Access | Destroyed B-99 Colossus 17876 | -1/Access | Central database locked down 17879 | -1/Access | Found Prototype Ballistic Gun 17879 | -1/Access | Identified Multirail 17883 | -1/Access | Upgraded with Utility slot (x1) 17934 | -1/Access | Reached level 34 17942 | -1/Access | First assault squad dispatched 18051 | -1/Access | Fabricated Assault Drone Bay (x1) 18083 | -1/Access | Fabricated Adv. Shield Generator (x2) 18086 | -1/Access | Local fabrication network quarantined 18194 | -1/Access | Found Multirail 18207 | -1/Access | Entered Command 18207 | -1/Command | Accompanied by 3 allies (incl. Zhirov, Perun, Svarog) 18208 | -1/Command | Zhirov warped through subspace 18209 | -1/Command | Reached level 35 18373 | -1/Command | Spotted B-99 Colossus 18374 | -1/Command | Build established: Generator-Sprinter 18377 | -1/Command | Destroyed B-99 Colossus 18446 | -1/Command | Spotted M Guard 18446 | -1/Command | Spotted M Guard 18446 | -1/Command | Spotted Combat Programmer 18447 | -1/Command | Spotted Combat Programmer 18521 | -1/Command | Core integrity fell below 50% 18522 | -1/Command | System corruption reached 10% 18531 | -1/Command | Core integrity fell below 20% 18533 | -1/Command | Destroyed Combat Programmer 18536 | -1/Command | Destroyed Combat Programmer 18582 | -1/Command | Destroyed M Guard 18707 | -1/Command | First assault squad dispatched 18763 | -1/Command | Met MAIN.C 18763 | -1/Command | Reached level 36 18774 | -1/Command | 0b10 Conduit disabled 18789 | -1/Command | MAIN.C activated Command garrisons 18826 | -1/Command | Destroyed MAIN.C Shell 18836 | -1/Command | Zhirov used SGEMP to disable MAIN.C 19136 | -1/Command | Build established: Generator-Mutant 19970 | -1/Command | Phase Generator disabled 20650 | -1/Command | Found Exp. Targeting Computer 20696 | -1/Command | Found Exp. Target Analyzer 20698 | -1/Command | Found Antimissile System 20803 | -1/Command | Found Prototype Energy Gun 20803 | -1/Command | Identified Enh. Gamma Rifle 20942 | -1/Command | Build established: Scavenger-Mutant 21049 | -1/Command | Found Prototype Device 21049 | -1/Command | Identified Adv. Kinecellerator 21260 | -1/Command | Found Exp. Targeting Computer 21348 | -1/Command | Found Exp. Targeting Computer 21352 | -1/Command | Found Exp. Core Analyzer 21430 | -1/Command | Found Unknown Protection 21431 | -1/Command | Identified Hvy. Reflective Plating 21500 | -1/Command | Found Multirail 21502 | -1/Command | Found Multirail 21658 | -1/Command | Found Prototype Protection 21658 | -1/Command | Identified Centrium Heavy Armor Plating 21682 | -1/Command | Found Centrium Heavy Armor Plating 21950 | -1/Command | Build established: Generator-Assassin 22441 | -1/Command | Build established: Generator-Scout 22760 | -1/Command | Found Prototype Device 22760 | -1/Command | Identified Beam Splitter 22765 | -1/Command | Found Prototype Protection 22765 | -1/Command | Identified Exp. Powered Armor 22771 | -1/Command | Found Exp. Powered Armor 22801 | -1/Command | Found Prototype Ballistic Cannon 22801 | -1/Command | Identified Omega Cannon 22809 | -1/Command | Found Prototype Reactor 22810 | -1/Command | Identified Zero-point Reactor 22816 | -1/Command | Found Zero-point Reactor 22850 | -1/Command | Found Exp. Target Analyzer 22884 | -1/Command | Found Exp. Targeting Computer 22892 | -1/Command | Found Antimissile System 23194 | -1/Command | Found Prototype Device 23194 | -1/Command | Identified EM Dispersion Field 23247 | -1/Command | Found Zero-point Reactor 23258 | -1/Command | Found Femtoactuators 23301 | -1/Command | Found Omega Cannon 23329 | -1/Command | Found Vortex Chain Reactor 23744 | -1/Command | Build established: Generator-Mutant 24079 | -1/Command | Build established: Generator-Sprinter 24272 | -1/Command | All MAIN.C guards destroyed 24415 | -1/Command | Warped through subspace to slip node 24415 | -1/Command | Discovered new exit (range 4) 24418 | -1/Command | Identified exit to Access_0 24420 | -1/Command | Entered Access_0 24422 | -1/Access_0 | Reached level 37 24422 | -1/Access_0 | Met Architect 24423 | -1/Access_0 | Architect warped through subspace 24437 | -1/Access_0 | Destroyed A8 24489 | -1/Access_0 | Found Prototype Device 24489 | -1/Access_0 | Identified Exp. Shock Absorption System 24517 | -1/Access_0 | A6 warped into view 24531 | -1/Access_0 | Architect warped through subspace 24563 | -1/Access_0 | Build established: Generator-Mutant 24573 | -1/Access_0 | Destroyed A6 24594 | -1/Access_0 | Architect warped through subspace 24628 | -1/Access_0 | Architect warped through subspace 24644 | -1/Access_0 | Subspace Access Node disabled 24703 | -1/Access_0 | A5 warped into view 24778 | -1/Access_0 | Started Test 138-B, establishing a local singularity 24778 | -1/Access_0 | Started Test 138-B, establishing a local singularity 24778 | -1/Access_0 | Cogmind ripped apart by the singularity 24778 | -1/Access_0 | Core destroyed Last Messages --------------- >>Record! "Log L.Y1U23ASU" [REDACTED] 24754_ Penetrated by Quantum Shear. 24778_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 24778_ Cogmind ripped apart by the singularity. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ?##?????????????????????? | | ??????????????????# # ?????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????# ###???????????????????? | | ??????????????""""" """"??????????????????? | | ??????????????#"""" """"#?????????????????? | | ??????????????#" "##????????????????? | | ?????????????#"" ""#????????????????? | | ?????????????#"" ""?????????????????? | | ??????????????#" "#?????????????????? | | ??????????????#" "#?????????????????? | | ??????????????#" "#?????????????????? | | ??????????????#" "#?????????????????? | | ?????????????##" "##????????????????? | | ?????????????#"" ""#????????????????? | | ?????????????#"" @ ""#????? ?????????? | | ?????????????##" "##???? ??????????? | | ??????????????#"""" A""##?? #???????????? | | ??????????????""""" """""#? ##??????????? | | ??????????????##### ###### ##?????????? | | ??????????????????# ##?? #?????????? | | ??????????????????# ## ## #?????????? | | ??????????????????# ## #?????????? | | ??????????????????# ## #?????????? | | ??????????????????#### ## #g #?????????? | | ?????????????????????# #?### ## #?????????? | | ?????????????????????# #?????###"g ######????? | | ?????????????????????# #????????#g ##???? | | ?????????????????????# #???????## ##??? | | ?????????????????????# #??????## #??? | | ?????????????????????# #??????# #???? | | ?????????????????????# 0######## #? #????? | | ?????????????????????# ## #????? | | ?????????????????????# ##???? | | ?????????????????????########### #???? | | ??????????????#######??????????###"# #???? | | ??????????????# #?????????###### #???? | | ??????????????## ##?????????# #???? | | ???????????????# ##?????????# #???? | | ???????????????# ###??###### ###### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 137 Energy Capacity 2770 Matter Stores 1100 Matter Capacity 1100 Sight Range 25 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 45 Armor Coverage 3250 Resistance: KI 5 Resistance: TH 25 Resistance: EX 75 Propulsion Shielding 90 Thermal Conversion 30 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 50 Overload Regulation 80 Offensive Hacking 47 Defensive Hacking 55 Item Schematics ----------------- Datajack | -10/Mines | Hacked Imp. ECM Suite | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -8/Storage | Hacked Cld. Ion Engine | -7/Factory | Scanalyzed Linear Gravjet | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Riot Gun | -7/Zion | Free Imp. Shield Generator | -6/Factory | Scanalyzed Nanoactuators | -6/Factory | Scanalyzed Exp. Heat Sink | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Cold Fusion Reactor | -6/Factory | Scanalyzed Imp. Thermal Generator | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -5/Factory | Hacked Particle Reactor | -5/Factory | Hacked Adv. Powered Armor | -5/Factory | Hacked Enh. Fission Core | -5/Factory | Scanalyzed Remote Shield | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Cld. Antigrav System | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. Coolant Injector | -5/Factory | Hacked Cmb. Antigrav System | -5/Factory | Scanalyzed Hvy. Phase Cannon | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Exp. Signal Interpreter | -4/Proximity Caves | Hacked Exp. Terrain Scanner | -4/Proximity Caves | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. Thermal Generator | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Cooling System | -4/Factory | Hacked Imp. Phase Shifter | -4/Factory | Hacked Imp. Heavy Siege Treads | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Enh. Force Lance | -4/Factory | Hacked Centrium Greatsword | -4/Factory | Hacked Exp. Cloaking Device | -4/Factory | Scanalyzed Vortex Chain Reactor | -4/Factory | Scanalyzed Centrium Wheel | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Melee Analysis Suite | -3/Proximity Caves | Hacked Adv. Weapon Cycler | -3/Proximity Caves | Hacked Energy Mantle | -3/Proximity Caves | Hacked Cld. Gravmag System | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Adv. Cloaking Device | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Adv. Heavy Treads | -3/Research | Hacked Med. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Imp. Overload Regulator | -3/Testing | Hacked Centrium Leg | -3/Testing | Hacked Matter Compressor | -1/Access | Hacked Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked G-34 Mercenary | -10/Mines | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-80 Master | -4/Factory | Hacked M-36 Artificer | -4/Factory | Hacked M-28 Smith | -4/Factory | Hacked M-13 Machinist | -4/Factory | Hacked B-74 Champion | -3/Testing | Hacked Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Linear Gravjet | x2 | -7/Factory | Preloaded Cld. Ion Engine | x1 | -7/Factory Powered Armor | x2 | -6/Factory Adv. Powered Armor | x1 | -5/Factory Imp. Linear Gravjet | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Antigrav System | x1 | -5/Factory Adv. Powered Armor | x1 | -5/Factory Cld. Antigrav System | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory M-13 Machinist | x1 | -4/Factory Exp. Cloaking Device | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Cooling System | x1 | -3/Testing Adv. Reaction Control System | x1 | -3/Testing Assault Drone Bay | x1 | -1/Access Adv. Shield Generator | x2 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Exterminator Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Levels Raised 36 | . 2 1 . 1 3 4 1 1 . . 1 1 2 . 1 . 1 2 . . 1 . . 1 1 . . . 1 2 1 2 3 2 1 XP Earned 57154 | 3000 3230 1855 350 1675 4887 4644 2420 673 349 349 1064 1250 3126 895 294 253 1388 2870 67 1214 206 153 353 1274 1574 435 236 220 1069 2987 1884 1930 5275 2785 920 XP Spent 55470 | 2900 3100 1425 . 1400 1660 7330 3025 1440 . 200 1470 . 3700 . 275 . 3200 260 . . 3500 . . . . 3800 . . 800 1400 4100 . 6575 3910 . Upgrades 83 | 10 8 6 . 1 6 9 3 3 . 1 3 . 2 . 1 . 1 2 . . 1 . . . . 1 . . 1 1 1 . 8 14 . Power Slot 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility Slot 14 | 1 2 . . 1 . 3 1 . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Core Integrity 18 | . . 3 . . 2 3 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 6 . Heat Dissipation 6 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Inventory Capacity 6 | 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 10 | . 4 . . . 1 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . KI Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protomatter Created 7567 | . 279 105 . 120 182 408 153 17 . . 556 82 492 201 . 68 . 252 . 507 . . 45 202 161 71 65 82 . 789 269 80 706 1608 67 Integrity Restored 18504 | . 604 396 . 331 444 1224 459 75 . . 1693 24 566 587 . 204 . 828 . 1335 . . 213 431 483 249 . 433 . 1572 860 240 1917 3135 201 Core 14652 | . 458 348 . 220 444 1224 459 75 . . 1320 24 366 485 . 204 . 828 . 1076 . . 213 340 483 249 . 201 . 1134 634 240 1304 2122 201 Parts 3852 | . 146 48 . 111 . . . . . . 373 . 200 102 . . . . . 259 . . . 91 . . . 232 . 438 226 . 613 1013 . Protomatter Decayed 2771 | . 43 151 . . 34 . . 26 . . . 31 282 . . . . 73 . 57 . . 244 54 . . . . . 252 256 825 27 416 . Game ------ Seed HypervelocityAerolevAxe Manual? 0 Play Time 09:40:49 Cumulative 370.1 hours Start 2020.10.14 @ 19:20:50 End 2020.10.19 @ 01:45:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0140e49d-9b83-42c5-811a-3c1ba26ce11a