Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.17 @ 13:05:46 // Winter2019/RPGLIKE Player: Farfid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (319) 1595 Value Destroyed (8585) 8585 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2744) 2744 TOTAL SCORE: 18304 Bonus ------- High Alert Combat Kills 3194 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1090 Cogmind --------- Core Integrity 827/1200 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Fusion Compressor Advanced Targeting Computer Experimental Melee Analysis Suite Nanoactuators Improved Heavy Armor Plating > --- WEAPON (6) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon CL-ANK's Mallet > --- INVENTORY (4) ---- Protomatter-72 Coolant Injector Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Fusion Compressor Advanced Targeting Computer Experimental Melee Analysis Suite Nanoactuators Improved Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon CL-ANK's Mallet > --- INVENTORY -------- Protomatter Coolant Injector [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Coolant Injector Storage Compact Matter Pod Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon CL-ANK's Mallet Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 12 | 2 . 2 . 2 3 . . . . 1 . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . 1 . . . . . . . . . Utility 5 | . . 2 . . 1 . . . . . . . 2 . Weapon 5 | 1 . . . 2 1 . . . . 1 . . . . Parts Attached 67 | 5 5 4 . 10 12 . . . . 14 2 . 13 2 Power 6 | 1 . . . 1 2 . . . . 2 . . . . Engine 6 | 1 . . . 1 2 . . . . 2 . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 13 | 2 2 . . 2 4 . . . . 3 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | 2 2 . . 2 3 . . . . 1 . . . . Hover 3 | . . . . . 1 . . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . Utility 19 | . 1 2 . . 4 . . . . 1 . . 10 1 Device 7 | . . 1 . . 1 . . . . . . . 4 1 Storage 1 | . . . . . . . . . . . . . 1 . Processor 2 | . . 1 . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 9 | . 1 . . . 3 . . . . 1 . . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 2 2 . 7 2 . . . . 8 2 . 3 1 Energy Gun 4 | 1 . . . 1 . . . . . 1 1 . . . Energy Cannon 20 | . 2 2 . 6 2 . . . . 6 1 . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 2 . . . . 4 . . 3 . Parts Lost 2 | . . . . 1 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . . . . . . . . . Average Slot Usage (%) 91 | . 93 99 100 94 91 92 92 92 92 91 91 85 84 85 Engine 8 | . 16 14 12 11 8 7 7 7 7 7 7 7 6 6 Wheel 20 | . 33 28 25 23 17 23 23 23 23 22 20 14 13 12 Device 7 | . . 1 12 11 8 7 7 7 7 7 7 7 7 12 Processor 8 | . . 10 12 11 8 7 7 7 7 7 7 7 7 12 Protection 7 | . 10 14 12 6 6 7 7 7 7 7 7 7 6 6 Energy Cannon 34 | . 22 28 25 27 40 38 38 38 38 37 34 35 34 29 Launcher 1 | . . . . . . . . . . 1 7 7 6 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 8 16 19 19 24 52 52 52 52 52 60 57 55 56 60 Greatest Support 37 | 37 37 25 25 25 37 35 35 35 35 35 35 25 25 25 Greatest Overweight (x) 2 | . . . . . 2 1 1 1 1 2 2 2 2 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 2 1 2 Largest Inventory Capacity 4 | 1 1 1 2 2 3 3 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 2 2 3 3 4 4 4 4 4 4 4 Most Carried 4 | . 1 1 2 2 3 3 4 4 4 4 4 . 4 4 Average Carried 2 | . . . 1 1 1 2 2 4 4 3 3 . . 3 Final Capacity 4 | 1 1 1 2 2 3 3 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 2 1 3 3 4 4 4 4 . . 4 2 Class Distribution -------------------- 48% | Gunner 26% | Mutant 15% | Executioner 3% | Scavenger-Gunner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Mutant | -6/Zion Scavenger-Executioner | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1058 | 250 55 47 . 100 110 20 . . . 179 52 30 117 98 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11224 | . 161 507 60 1620 4021 692 695 . 99 1650 268 148 1127 176 Parts 557 | . 19 35 23 74 181 32 30 . . 64 9 6 84 . Haulers Intercepted 17 | . . 3 . 4 7 . . . . 3 . . . . Recyclers Shooed 8 | . . . . 1 3 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . 33 34 . . . 7 9 . . Prevented 2 | . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 187 | . 7 12 10 36 56 10 14 . 1 14 9 3 11 4 Melee 1 | . . . . . . . . . . . . . . 1 Cannons 167 | . 7 12 7 36 50 10 13 . 1 12 6 . 10 3 AOE 10 | . . . 3 . . . . . . 1 3 3 . . Classes Destroyed 26 | . 4 5 . 2 7 2 . . . . 1 . 4 1 Worker 31 | . 1 . . 3 19 . . . . 8 . . . . Builder 21 | . . 2 . 2 13 . . . . 4 . . . . Tunneler 4 | . 1 . . 1 2 . . . . . . . . . Hauler 17 | . . 3 . 4 7 . . . . 3 . . . . Recycler 14 | . . . . 1 7 . . . . 6 . . . . Minesweeper 2 | . . . . . . 1 1 . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . Operator 4 | . . 2 . 1 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 52 | . 6 4 8 11 5 3 3 . . 5 4 3 . . Grunt 64 | . 1 6 2 16 23 3 9 . . 3 1 . . . Brawler 12 | . . . . . 12 . . . . . . . . . Duelist 11 | . . 1 . 1 4 2 2 . . . 1 . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 15 | . . 1 . 6 4 1 . . 1 2 . . . . Demolisher 2 | . . . . . 2 . . . . . . . . . Hunter 3 | . . . . 2 1 . . . . . . . . . Programmer 8 | . . . . . 3 . 1 . . 4 . . . . Behemoth 2 | . . . . . . 1 . . . . 1 . . . Zionite 27 | . . . . . . . . . . . . . 27 . Z-Technician 5 | . . . . . . . . . . . . . . 5 Tinkerer 1 | . . . . . . . . . . . . . 1 . Thief 2 | . . . . . . . . . . . 2 . . . Assembled 4 | . . . . . 1 . . . . . . . . 3 Golem 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 . Savage 3 | . . . . . . 1 . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . 5 . Best Kill Streak 21 | . 7 11 6 21 18 4 5 . 1 11 4 3 8 5 Combat Bots Only 19 | . 6 5 6 19 8 4 5 . 1 3 4 3 3 2 Max Kills in Single Turn 5 | . 1 1 3 2 3 2 2 . 1 4 2 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . 1 2 3 . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 2 . Imprinter (-6/Zion) CL-ANK (-6/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7138 | . 229 230 80 1440 2276 669 298 . 54 444 358 . 576 484 Core 4576 | . 159 146 49 1009 1454 404 158 . 23 269 219 . 351 335 Absorbed by Shields 16 | . . . . . 16 . . . . . . . . . Redirected to Core 3855 | . 128 133 49 821 1241 371 133 . 23 235 205 . 314 202 Core Remaining (%) 97 | 100 91 . 100 96 . . . . 98 . . . . . Volleys Fired 446 | . 16 28 12 93 131 19 23 . 2 32 19 2 59 10 Largest 5 | . 2 2 2 4 5 5 5 . 5 5 5 5 5 5 Hottest 340 | . 120 136 136 272 340 340 340 . 340 340 340 340 340 340 Shots Fired 1751 | . 32 56 24 196 643 94 115 . 10 159 83 6 295 38 Gun 10 | . 8 . . . . . . . . . 2 . . . Cannon 1739 | . 24 56 24 196 643 94 115 . 10 159 80 5 295 38 Launcher 2 | . . . . . . . . . . . 1 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . Thermal 1743 | . 28 56 24 196 643 94 115 . 10 159 80 5 295 38 Explosive 2 | . . . . . . . . . . . 1 1 . . Electromagnetic 2 | . . . . . . . . . . . 2 . . . Robot Hit Streak 53 | . 4 10 12 19 53 25 29 . 35 38 27 14 32 11 Robot Miss Streak 4 | . 4 1 2 3 2 2 1 . . 1 1 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 1116 | . 15 38 15 137 402 57 68 . 6 88 62 4 191 33 Core Hits 485 | . 10 21 11 63 174 21 31 . 2 55 17 5 69 6 Critical Hits 172 | . 1 2 3 20 66 11 4 . . 18 9 2 21 15 Critical Kills 55 | . . . 2 9 25 2 3 . . 5 1 . 6 2 Critical Parts Destroyed 102 | . 1 2 1 11 37 7 1 . . 13 7 2 11 9 Melee Attacks 23 | . . . . . . . . . . . . . 4 19 Kinetic 23 | . . . . . . . . . . . . . 4 19 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29908 | . 227 775 489 2966 9749 1174 1543 . 130 3373 1671 293 4195 3323 Guns 69 | . 69 . . . . . . . . . . . . . Cannons 23754 | . 158 775 310 2966 9232 1174 1543 . 130 2120 1362 86 3769 129 Explosions 4721 | . . . 179 . 517 . . . . 1253 309 207 . 2256 Melee 1364 | . . . . . . . . . . . . . 426 938 Ramming . | . . . . . . . . . . . . . . . Kinetic 1401 | . 37 . . . . . . . . . . . 426 938 Thermal 26627 | . 190 775 489 2966 9638 1174 1543 . 130 2120 1362 86 3769 2385 Explosive 1880 | . . . . . 111 . . . . 1253 309 207 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 2 2 2 4 4 4 4 . Average Corruption 2 | . . . . . 2 2 2 2 2 3 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 102 | . . . . . 38 8 11 . 3 16 17 6 3 . Message Errors 25 | . . . . . 7 3 2 . 1 2 5 4 1 . Matter Fused 11 | . . . . . . . . . . 5 3 2 1 . Heat Flow Errors 6 | . . . . . 2 2 . . . 1 1 . . . Energy Discharges 14 | . . . . . 5 . 4 . . 2 2 . 1 . Data Loss (minor) 13 | . . . . . 4 . 2 . 2 2 3 . . . Targeting Errors 28 | . . . . . 17 2 3 . . 3 3 . . . Weapon Failures 5 | . . . . . 3 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1543 | . . 8 18 52 258 . 19 . . 113 101 8 214 752 Projectiles 350 | . . 8 9 52 191 . 19 . . 9 35 8 19 . Explosions 998 | . . . 9 . 67 . . . . 104 66 . . 752 Melee 195 | . . . . . . . . . . . . . 195 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . 104 . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 243 | . 243 6 45 147 218 188 198 . 93 198 150 66 196 66 Average Temperature 75 | . 107 2 34 49 85 68 81 . 48 73 61 44 65 44 Received Heat Transfer 2107 | . 6 57 18 576 721 81 153 . 12 90 63 . 258 72 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . 6 . 1 . . 1 . . 1 . Combat Hostiles 9 | . . . . . 6 . 1 . . 1 . . 1 . Parts Melted 72 | . 1 1 . 6 32 4 8 . 1 9 3 . 7 . Heat Transferred 40301 | . 408 1517 805 5328 15492 1961 2627 . 222 3515 2257 148 5799 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 2236 | . 180 370 439 1029 2236 . . . . 682 . . . . Initial 467 | . . 25 134 170 467 . . . . 15 . . . . Average 684 | . 51 224 368 636 1124 . . . . 220 . . . . Maximum Alert Level 5 | . . 1 2 3 5 . . . . 2 . . . . Low Security (%) 22 | 100 100 38 7 17 . . . . . 59 . . . . Level 1 14 | . . 61 42 11 . . . . . 18 . . . . Level 2 24 | . . . 50 14 31 . . . . 21 . . . . Level 3 21 | . . . . 55 26 . . . . . . . . . Level 4 5 | . . . . . 13 . . . . . . . . . Level 5 12 | . . . . . 28 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 4 . 6 19 . . . . 2 . 1 . . Investigation 10 | . 1 2 . 3 3 . . . . . . 1 . . Extermination 4 | . . . . . 3 . . . . 1 . . . . Reinforcement 8 | . . 2 . 2 3 . . . . 1 . . . . Assault 6 | . . . . . 6 . . . . . . . . . Garrison 5 | . . . . 1 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 11 | . . 2 . 7 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 291 | . 9 23 7 50 94 14 16 . 1 22 11 . 40 4 Peak Tracking Total 10 | . 5 6 3 10 7 7 4 . 1 3 4 . 5 2 Tactical Retreats 19 | . . 2 . 1 8 1 . . . 2 1 . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . . . . . 3 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . . . . 2 . . . 2 . . . Triggered 3 | . . . . . . 1 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 40 | . 1 . 4 . 10 1 . . . 22 . . . 2 Max in Single Turn 8 | . 1 . 4 . 6 1 . . . 8 . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 4 6 . 8 7 . . 4 . 4 . 1 1 . Terminals 20 | . 4 4 . 6 2 . . . . 3 . 1 . . Fabricators 4 | . . . . . 3 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 103 | . 8 17 . 23 15 . . 24 . 10 . 4 2 . Successful 59 | . 2 8 . 10 6 . . 24 . 5 . 2 2 . Failed 44 | . 6 9 . 13 9 . . . . 5 . 2 . . Catastrophic 8 | . 1 . . 3 2 . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 5 7 . 13 12 . . . . 3 . 3 4 . Terminals 57 | . 8 12 . 19 5 . . . . 9 . 4 . . Fabricators 8 | . . . . . 7 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . 5 . 1 1 . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 46 | . 2 6 . 5 1 . . 24 . 4 . 2 2 . Record 12 | . . . . . . . . 11 . . . 1 . . Part Schematic 8 | . . . . . . . . 6 . . . . 2 . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . 3 . . . . . 3 . 2 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . 1 . 1 1 . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 1 . . . . . . . 1 . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . 2 . 2 3 . . . . 1 . . . . Terminals 2 | . . . . 1 . . . . . 1 . . . . Track 1 | . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 1 1 . . . . . . . . . Tunnel 4 | . . 2 . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . . . . Used 2 | . . 1 . . 1 . . . . . . . . . Hacking Detections 26 | . 4 5 . 6 6 . . . . 4 . 1 . . Full Trace Events 5 | . 1 . . 2 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . 6 . . . . 2 . Parts Built 1 | . . . . . 1 . . . . . . . . . Matter 186 | . . . . . 186 . . . . . . . . . Time 99 | . . . . . 99 . . . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Programmers 2 | . . . . . 2 . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . 2 . . 2 . . 1 . . . . . Largest Group 2 | . . . 2 2 . 2 2 . 1 1 . . . . Highest-Rated Group 94 | . . . 38 38 . 32 32 . 94 94 . . . . Highest-Rated Ally 94 | . . . 31 31 . 16 16 . 94 94 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 33 | . . . 3 10 . . 8 . . 12 . . . . Total Damage 425 | . . . 21 127 . . 91 . . 186 . . . . Kills 3 | . . . 1 . . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . 3 2 . 1 . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 8743 | 42 218 367 369 734 1837 735 971 70 233 687 524 306 1212 438 Spaces Moved 6968 | 36 179 307 370 426 1241 655 897 78 237 569 460 298 908 307 Core 1 | 1 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 6961 | 35 179 307 370 426 1235 655 897 78 237 569 460 298 908 307 Hover 6 | . . . . . 6 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 90 90 90 90 90 90 100 90 100 Average Speed 91 | 98 84 80 80 80 94 90 90 90 90 90 90 100 99 100 Slowest Speed 160 | 100 100 80 80 80 160 90 90 90 90 100 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 66 41 83 59 34 89 87 71 56 24 58 56 87 68 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 9 | . . 2 1 1 1 . 1 1 . . . 1 1 . Known Exits Taken 4 | . . 1 . . 1 . . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched 16 | . . . 1 . . 2 3 . 2 . 3 1 4 . Spaces Dug 21 | . . . . . . . . . . . 21 . . . Terrain Destroyed 199 | . . . 35 . 83 . . . . 34 22 22 . 3 Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . . AOE 198 | . . . 35 . 83 . . . . 34 21 22 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8222 | 40 214 371 418 634 1551 749 998 77 251 653 522 302 1047 395 Wait 313 | . 5 14 31 37 41 37 33 . 13 8 10 3 28 53 Move 6954 | 35 178 306 369 425 1240 654 896 77 236 568 459 297 907 307 Hop . | . . . . . . . . . . . . . . . Pick Up 23 | . . 1 1 3 6 2 3 . . 1 1 . 5 . Fast Attach 55 | 5 3 3 . 6 11 . . . . 14 2 . 11 . Attach 3 | . . . . 1 1 . . . . . . . . 1 Detach 2 | . . . . 1 . . . . . . . . 1 . Swap 10 | . 2 1 . 3 1 . . . . . . . 2 1 Drop 64 | . 4 2 . 11 12 2 2 . . 11 7 . 11 2 Fire 446 | . 16 28 12 93 131 19 23 . 2 32 19 2 59 10 Melee 23 | . . . . . . . . . . . . . 4 19 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . Rewire 6 | . . . . . . 6 . . . . . . . . Trap 4 | . . . . . . . 2 . . . 2 . . . Miscellaneous 314 | . 6 16 5 54 103 29 39 . . 19 22 . 19 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 21 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 200 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered another Materials area 263 | -9/Materials | Reached level 2 313 | -9/Materials | Build established: Mutant 348 | -9/Materials | Upgraded with Utility slot (x1) 389 | -9/Materials | Reached level 3 403 | -9/Materials | Identified exit to Mines 577 | -9/Materials | Upgraded with Utility slot (x1) 628 | -9/Materials | Entered Mines 630 | -9/Mines | Reached level 4 669 | -9/Mines | Discovered new exit (range 13) 729 | -9/Mines | Discovered new exit (range 14) 809 | -9/Mines | Reached level 5 895 | -9/Mines | Learned location of Storage (-7) 997 | -9/Mines | Entered Materials 997 | -8/Materials | Accompanied by 2 allies 999 | -8/Materials | Reached level 6 1002 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1185 | -8/Materials | Destroyed 7 combat bots 1214 | -8/Materials | Reached level 7 1296 | -8/Materials | Core integrity fell below 50% 1311 | -8/Materials | Reached level 8 1383 | -8/Materials | Destroyed 19 combat bots 1440 | -8/Materials | Garrison activated, responded to threat 1483 | -8/Materials | Reached level 9 1588 | -8/Materials | Upgraded with Weapon slot (x2) 1679 | -8/Materials | Discovered new exit (range 16) 1731 | -8/Materials | Entered Factory 1733 | -7/Factory | Reached level 10 1889 | -7/Factory | Build established: Gunner 1915 | -7/Factory | Upgraded with Weapon slot (x1) 1936 | -7/Factory | Discovered new exit (range 15) 1964 | -7/Factory | Identified exit to Storage 1964 | -7/Factory | Identified exit to Lower Caves 2013 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 2182 | -7/Factory | Upgraded with Utility slot (x1) 2251 | -7/Factory | Reached level 11 2473 | -7/Factory | Reached level 12 2531 | -7/Factory | First assault squad dispatched 2562 | -7/Factory | Assembled infested ambush trap array 2678 | -7/Factory | Reached level 13 2725 | -7/Factory | Destroyed 8 combat bots 2879 | -7/Factory | Reached level 14 2911 | -7/Factory | Destroyed 8 combat bots 2947 | -7/Factory | Garrison activated, responded to threat 3008 | -7/Factory | Upgraded with Propulsion slot (x1) 3126 | -7/Factory | Reached level 15 3309 | -7/Factory | Build established: Scavenger-Gunner 3362 | -7/Factory | Garrison activated, responded to threat 3568 | -7/Factory | Entered Lower Caves 3601 | -7/Lower Caves | Spotted B-75 Beast 3622 | -7/Lower Caves | Build established: Gunner 3639 | -7/Lower Caves | Reached level 16 3639 | -7/Lower Caves | Destroyed B-75 Beast 3754 | -7/Lower Caves | Encountered a Warlord checkpoint 3861 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4104 | -7/Lower Caves | Learned Factory security intel 4213 | -7/Lower Caves | Discovered new exit (range 13) 4220 | -7/Lower Caves | Learned Factory emergency access door positions 4224 | -7/Lower Caves | Learned 8 Factory zone layouts 4303 | -7/Lower Caves | Entered another Lower Caves area 4303 | -7/Lower Caves | Accompanied by 2 allies 4350 | -7/Lower Caves | Discovered new exit (range 11) 4412 | -7/Lower Caves | Learned location of Zion (-6) 4460 | -7/Lower Caves | Encountered a Warlord checkpoint 4563 | -7/Lower Caves | Attracted the attention of an 0b10 base 4796 | -7/Lower Caves | Learned Factory emergency access door positions 4957 | -7/Lower Caves | Discovered new exit (range 10) 5274 | -7/Lower Caves | Entered Data Miner 5274 | -7/Data Miner | Discovered new exit (range 6) 5290 | -7/Data Miner | Met Data Miner 5310 | -7/Data Miner | Learned location of Section 7 (-2) 5310 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5323 | -7/Data Miner | Received God Mode back door access code from Data Miner 5344 | -7/Data Miner | Entered Proximity Caves 5346 | -6/Proximity Caves | Reached level 17 5379 | -6/Proximity Caves | Escorted by Enhanced Grunt 5385 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5466 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5523 | -6/Proximity Caves | Discovered new exit (range 16) 5577 | -6/Proximity Caves | Entered Factory 5577 | -6/Factory | Accompanied by 1 ally 5579 | -6/Factory | Reached level 18 5581 | -6/Factory | Loaded intel: 201 non-interactive machine locations 5963 | -6/Factory | Reached level 19 5986 | -6/Factory | Identified exit to Lower Caves 6125 | -6/Factory | Upgraded with Weapon slot (x1) 6132 | -6/Factory | Spotted B-75 Beast 6264 | -6/Factory | Entered Lower Caves 6264 | -6/Lower Caves | Spotted B-75 Beast 6294 | -6/Lower Caves | Destroyed B-75 Beast 6413 | -6/Lower Caves | Build established: Executioner 6605 | -6/Lower Caves | Encountered a Warlord checkpoint 6612 | -6/Lower Caves | Discovered new exit (range 16) 6735 | -6/Lower Caves | Wheel stolen by Master Thief 6788 | -6/Lower Caves | Entered another Lower Caves area 6830 | -6/Lower Caves | Encountered a Warlord checkpoint 6854 | -6/Lower Caves | Learned location of Extension (-4) 6884 | -6/Lower Caves | Identified exit to Factory 7032 | -6/Lower Caves | Discovered new exit (range 5) 7094 | -6/Lower Caves | Entered Zion 7096 | -6/Zion | Reached level 20 7121 | -6/Zion | Learned 4 Factory zone layouts 7180 | -6/Zion | Discovered new exit (range 18) 7205 | -6/Zion | System corruption cleaned by Quarantine Array 7315 | -6/Zion | Build established: Mutant 7327 | -6/Zion | Learned location of Warlord (-4) 7505 | -6/Zion | Identified exit to Deep Caves 7708 | -6/Zion | Destroyed Imprinter 7709 | -6/Zion | Attacked by Zionites 7770 | -6/Zion | Extracted access codes from Imprinter's data core 7925 | -6/Zion | Opened final containment barrier to the Deep Caves 8005 | -6/Zion | Build established: Executioner 8080 | -6/Zion | CL-ANK came to Zion's defense 8163 | -6/Zion | Destroyed CL-ANK 8192 | -6/Zion | Upgraded with Utility slot (x1) 8192 | -6/Zion | Found Prototype Processor 8192 | -6/Zion | Identified Exp. Melee Analysis Suite 8197 | -6/Zion | Found Prototype Impact Weapon 8197 | -6/Zion | Identified CL-ANK's Mallet 8202 | -6/Zion | Upgraded with Utility slot (x1) 8304 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8306 | -6/Zion | Entered Deep Caves 8384 | -6/Deep Caves | Z-Facility disabled 8622 | -6/Deep Caves | Spotted as-26235 8731 | -6/Deep Caves | Destroyed as-26235 8744 | -6/Deep Caves | Self-destructed Last Messages --------------- 08674_ as-26235 suffers critical hit. 08674_ Destroyed Prototype Storage. 08679_ as-26235 suffers critical hit. 08679_ Destroyed Prototype Energy Cannon. 08681_ as-26235 suffers critical hit. 08681_ Destroyed Prototype Device. 08683_ as-26235 suffers critical hit. 08683_ Destroyed Prototype Reactor. 08686_ as-26235 suffers critical hit. 08686_ Destroyed GOLEM Unit. 08692_ as-26235 suffers critical hit. 08692_ Destroyed Prototype Energy Cannon. 08695_ as-26235 suffers critical hit. 08698_ Destroyed Prototype Energy Cannon. 08704_ as-26235 suffers critical hit. 08704_ Destroyed Prototype Leg. 08706_ as-26235 suffers critical hit. 08731_ as-26235 destroyed. 08733_ Acquired 77 matter. 08734_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ??????????? ?????????????## ##????# | | ?????????? ????????????## ##???## | | ?????????? ??????????## #????## | | ?????????? ?????????## #?????## | | ?????????" ??###???## ####??????# | | ?????????" ! ??# #???# ##?????????# | | ????????# ### #???# #??????????# | | ????????# = # ???# #??????????## | | ????????# ##??# ##???????????# | | ????????# #### #????????????# | | ????????# ! s ?# ##???###????## | | ????????# #??## #### ##???# | | ????????# ! [ ##??# ###### | | ????????# #??# | | ????????# #??## ####### | | ????????# #???## #######?# | | ????????# * [b [! #????## ##?# ## | | ????????"" s !*!* [ #????## #??# # | | ?????????" !* #????# ##??# | | ?????????" l #????# #???# | | ?????????" ##???# ##???# | | ????????"" = = !M #???## #????## | | ????????# == = = #????# ##?????###### | | ????????" l = #???## "#??????????? | | ????????" ] #####; ##??????????? | | ????????" M @ ] % ;##?????????? | | ?????????"" #?????????? | | ????????" s ; #?????????? | | ????????"" ######### #?????????? | | ????????" #???????? #?????????? | | ????????"" ##?????????#?????????? | | ????????" # # #????????????????????? | | ????????" #### ## ## ##????????????????????? | | ????????""" #????# ?# ####?????????????????????? | | ?????????" ??????##?# ?????????????????????????? | | ?????????###???????????#?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 10 Melee Speed Boost 30 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Kinetic Spear | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Slug Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 19 | . . 2 2 4 6 1 . . 1 2 . . 1 . XP Earned 31935 | 3000 925 3375 2002 6548 9367 674 802 220 1087 2750 456 286 204 239 XP Spent 27720 | 2930 . 1730 500 7320 6980 . 2060 . . 1700 . . 3100 1400 Upgrades 67 | 13 . 7 1 19 16 . 4 . . 1 . . 2 4 Propulsion Slot 2 | 1 . . . . 1 . . . . . . . . . Utility Slot 5 | . . 2 . . 1 . . . . . . . 2 . Weapon Slot 5 | 1 . . . 2 1 . . . . 1 . . . . Core Integrity 12 | 2 . 2 . 4 2 . 2 . . . . . . . Heat Dissipation 13 | 2 . 3 . 6 2 . . . . . . . . . Energy Generation 1 | . . . . . 1 . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . . 1 . 1 . 1 . . . . . . . Sight Range 2 | . . . . . 2 . . . . . . . . . Ranged Accuracy 5 | 1 . . . 2 1 . 1 . . . . . . . Melee Accuracy 4 | . . . . . . . . . . . . . . 4 Hack Attack % 1 | . . . . . 1 . . . . . . . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . KI Resistance % 4 | 2 . . . 2 . . . . . . . . . . TH Resistance % 4 | 2 . . . 2 . . . . . . . . . . EX Resistance % 2 | . . . . . 2 . . . . . . . . . TH Damage % 1 | . . . . 1 . . . . . . . . . . Protomatter Created 2792 | . 34 170 104 503 984 83 285 . . 193 54 . 373 9 Integrity Restored 6243 | . 102 326 89 1102 2081 603 740 . . 342 430 . 401 27 Core 4203 | . 102 200 52 969 1494 395 167 . . 195 279 . 323 27 Parts 2040 | . . 126 37 133 587 208 573 . . 147 151 . 78 . Protomatter Decayed 766 | . . 14 27 182 185 44 40 . . 29 . . 245 . Game ------ Seed SmartbombMasterProjector Manual? 0 Play Time 01:06:26 Cumulative 607.5 hours Start 2021.07.17 @ 12:02:21 End 2021.07.17 @ 13:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 46 Types 26/3/7/4/3/0/2/0/1 Lore% 94 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 077ae77f-4fb4-43a9-aade-aa03497ff1af