Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 15:10:03 Player: opdo Result: Destroyed by H8-PCR(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (910) 910 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 3539 Bonus ------- Follower Combat Kills 515 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 61/100 System Corruption 2% Temperature Warm (149) Movement Treading (250) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Makeshift Shrapnel Gun Magnetic Acceleration Cannon > --- INVENTORY (20) --- Light Treads Improved Treads Spiked Treads Spiked Treads Flightbrick Large Storage Unit High-capacity Matter Pod (200) Master Drone Bay (1/1) Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Heavy Flak Cannon Makeshift Spear DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Master Drone Bay > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Spear > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Spiked Treads Spiked Treads Flightbrick Large Storage Unit High-capacity Matter Pod Makeshift Kinetic Plating Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Magnetic Acceleration Cannon Heavy Flak Cannon EMP Blaster DRS Beacon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Kinetic Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 6 4 17 . 12 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 4 . 2 Treads 8 | 2 . 4 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 4 . 3 Device 4 | . . 2 . 2 Storage 3 | 1 1 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 15 | 2 1 7 . 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 . 3 Ballistic Cannon 5 | . 1 3 . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon 1 | . . 1 . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . . 2 . 4 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 2 . 4 To Critical Strikes . | . . . . . Average Backups 12 | 1 9 13 12 13 Power . | . 1 . . . Propulsion 4 | 1 2 3 5 5 Utility 3 | . 3 5 3 3 Weapon 4 | . 2 4 4 4 Tool/Special . | . . . . . Unused Backups 23 | . 4 8 . 11 Power 1 | . . 1 . . Propulsion 7 | . 3 . . 4 Utility 6 | . . 5 . 1 Weapon 9 | . 1 2 . 6 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 100 100 79 Engine 11 | . 14 14 14 6 Core 2 | . . . . 7 Treads 28 | . 28 28 28 28 Device 9 | . . 12 14 9 Storage 14 | . 14 14 14 14 Processor 3 | . 11 . . 4 Ballistic Gun 6 | . 14 4 . 6 Ballistic Cannon 12 | . 13 17 28 . Piercing Weapon 3 | . . 5 . 2 Peak Build Rating 36 | 6 9 17 17 36 Average Rating 15 | 4 8 14 17 20 On Entrance 9 | . 6 9 17 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 57 | 12 29 51 32 57 Greatest Support 50 | 40 40 40 40 50 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 15 20 Average Capacity 15 | 6 10 15 15 17 Most Carried 20 | 4 14 16 15 20 Average Carried 14 | 1 9 14 15 17 Final Capacity 20 | 8 15 15 15 20 Final Carried 17 | 4 14 15 15 17 Class Distribution -------------------- 61% | Mutant 37% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1370 | 200 375 559 33 203 Remotely . | . . . . . Salvage Created 947 | . 325 187 89 346 Parts 72 | . 33 13 5 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 26 | . 11 8 2 5 Melee 1 | . . 1 . . Guns 6 | . 3 . . 3 Cannons 16 | . 8 6 2 . AOE 3 | . . 1 . 2 Classes Destroyed 9 | . 5 1 2 1 Builder 1 | . 1 . . . Recycler 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 7 | . 5 2 . . Grunt 6 | . 6 . . . Sentry 1 | . . . 1 . Programmer 1 | . . . 1 . Subdweller 6 | . . 6 . . Scrapper 5 | . . . . 5 Best Kill Streak 5 | . 3 2 1 5 Combat Bots Only 5 | . 2 2 1 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 160 | . 44 40 . 76 Missed 43 | . 14 6 . 23 Hits 117 | . 30 34 . 53 Melee 2 | . . . . 2 Projectile 115 | . 30 34 . 51 AOE 1 | . . 1 . . Critical Strikes 8 | . . 1 . 7 Damage Taken 1959 | . 298 861 . 800 Core 267 | . 39 121 . 107 Absorbed by Shields 243 | . . . . 243 Ignored by Resistances 32 | . . 30 . 2 Core Remaining (%) 100 | 100 . . . . Volleys Fired 61 | . 34 16 3 8 Largest 2 | . 2 2 2 2 Hottest 68 | . 50 63 63 68 Shots Fired 127 | . 70 35 6 16 Gun 55 | . 34 13 . 8 Cannon 65 | . 36 19 6 4 Launcher 7 | . . 3 . 4 Special . | . . . . . Kinetic 120 | . 70 32 6 12 Thermal . | . . . . . Explosive 3 | . . 3 . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 19 | . 16 19 1 3 Robot Miss Streak 5 | . 5 3 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | . 46 28 2 11 Core Hits 55 | . 25 15 2 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 32 | . . 28 . 4 Impact . | . . . . . Slashing 5 | . . 5 . . Piercing 27 | . . 23 . 4 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1927 | . 650 781 43 453 Guns 444 | . 150 103 . 191 Cannons 811 | . 476 229 43 63 Explosions 537 | . . 338 . 199 Melee 97 | . . 97 . . Ramming 38 | . 24 14 . . Kinetic 1255 | . 626 332 43 254 Thermal 38 | . . . . 38 Explosive 338 | . . 338 . . Electromagnetic 161 | . . . . 161 Impact . | . . . . . Slashing . | . . . . . Piercing 97 | . . 97 . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 94 | . 13 38 12 31 Message Errors 21 | . 2 11 2 6 Matter Fused 26 | . 6 6 4 10 Heat Flow Errors 9 | . 1 3 2 3 Energy Discharges 11 | . 1 4 1 5 Parts Fused 2 | . . . . 2 Data Loss (minor) 15 | . . 8 3 4 Data Loss (major) 4 | . 1 2 . 1 Misfires 5 | . 2 3 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . 7 2 . . Impact . | . . . . . Kinetic 9 | . 7 2 . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots 2 | . . . . 2 Rammed 8 | . 5 3 . . Targets Rammed 9 | . 6 3 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 276 | . 276 241 179 242 Average Temperature 66 | . 33 109 68 103 Received Heat Transfer 630 | . 93 54 . 483 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 . 95 . Level 1 1 | . . . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | . 79 . 217 . Initial 72 | . . . 72 . Average 69 | . 23 . 152 . Influence Increases 1015 | . 338 281 396 . Destroy 0b10 Robot/C 540 | . 220 200 120 . Destroy 0b10 Robot/NC 20 | . 20 . . . Destroy Leader 52 | . 42 10 . . Allied During Kill 70 | . . 41 29 . Successful Hack 45 | . 9 . 36 . Select Force Hacks 210 | . . . 210 . Destroy Structure 3 | . 2 . 1 . Lose Combat Pursuer 75 | . 45 30 . . Influence Decreases 1015 | . 338 129 426 122 Entered New Map 202 | . . . 80 122 Time Decay 753 | . 338 89 326 . Lost Ally 60 | . . 40 20 . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 16 20 1 20 Peak Tracking Total 13 | . 4 6 . 13 Tactical Retreats 5 | . 3 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 7 | . 2 5 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 9 | . . 4 . 5 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 22 | . 6 2 13 1 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 17 5 30 1 Successful 34 | . 7 5 21 1 Failed 19 | . 10 . 9 . Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 36 | . 16 . 20 . Terminals 32 | . 17 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 15 | . . . 15 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 5 2 1 Record 4 | . . 4 . . Robot Analysis 1 | . . . 1 . Terminal Index 1 | . . . 1 . Zone Layout 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 6 . Report Inventory 5 | . . . 5 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 6 . 13 . Terminals 12 | . 6 . 6 . Botnet 2 | . 1 . 1 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Tunnel 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 11 | . . . 11 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 19 | . . 8 11 . Largest Group 13 | . . 7 13 13 Highest-Rated Group 267 | . . 133 267 267 Highest-Rated Ally 34 | . . 19 34 34 Total Orders . | . . . . . Ally Attacks 67 | . . 31 8 28 Total Damage 2029 | . . 739 143 1147 Kills 27 | . . 10 4 13 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 796 | . . 796 . . Structural 796 | . . 796 . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 6 | . . 3 . 3 Drone Launches 1 | . . . . 1 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6919 | 68 1176 2815 725 2135 Spaces Moved 3713 | 36 555 1623 345 1154 Core 1 | 1 . . . . Treads 3712 | 35 555 1623 345 1154 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 156 160 161 160 160 Slowest Speed 250 | 160 160 250 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 4 76 94 80 78 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 14 | . 1 3 8 2 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 24 | . . 18 . 6 Spaces Dug 6 | . . 3 . 3 Terrain Destroyed 36 | . . 23 . 13 Melee 6 | . . 3 . 3 Projectile 3 | . . 1 . 2 AOE 27 | . . 19 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 4501 | 45 781 1740 512 1423 Wait 427 | . 162 16 35 214 Move 3709 | 35 554 1622 344 1154 Hop . | . . . . . Pick Up 46 | 4 15 14 . 13 Fast Attach 11 | 6 1 . . 4 Attach 6 | . . 2 . 4 Detach . | . . . . . Swap 34 | . 3 23 . 8 Drop 36 | . 6 16 . 14 Fire 61 | . 34 16 3 8 Melee 32 | . . 28 . 4 Ram . | . . . . . Kick . | . . . . . Crush 9 | . 6 3 . . Escape Stasis . | . . . . . Rewire 130 | . . . 130 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 10) 643 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Identified exit to Subcaves 966 | -10/Materials | Identified exit to Materials 1027 | -10/Materials | Learned location of 1 exit from Recycling 1077 | -10/Materials | Learned location of 2 exits from Materials 1141 | -10/Materials | Learned Storage emergency access door positions 1185 | -10/Materials | Identified exit to Mines 1221 | -10/Materials | Learned Storage emergency access door positions 1245 | -10/Materials | Entered Subcaves 1377 | -10/Subcaves | Discovered new exit (range 14) 1432 | -10/Subcaves | Learned Materials emergency access door positions 1466 | -10/Subcaves | Identified exit to Materials 1796 | -10/Subcaves | Learned location of Zion (-7) 1796 | -10/Subcaves | Met a Zionite searching for "candidates" 2082 | -10/Subcaves | Disturbed a concealed Subdweller 2255 | -10/Subcaves | Visited triangular shrine 2265 | -10/Subcaves | Found Prototype Device 2265 | -10/Subcaves | Identified V3-11A's Pendant 2270 | -10/Subcaves | Befriended Subdweller 2525 | -10/Subcaves | Disturbed a concealed Subdweller 2525 | -10/Subcaves | Befriended Subdweller 2691 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2749 | -10/Subcaves | Visited Clippyterm 2754 | -10/Subcaves | Learned location of Extension (-5) 2754 | -10/Subcaves | Learned location of Section 7 (-2) 2812 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3215 | -10/Subcaves | Visited 4L-MR0's lab 3256 | -10/Subcaves | Found Flightbrick 3410 | -10/Subcaves | Befriended Subdweller 3420 | -10/Subcaves | Befriended Subdweller 3810 | -10/Subcaves | Befriended Subdweller 3810 | -10/Subcaves | Befriended Subdweller 3852 | -10/Subcaves | Core integrity fell below 50% 3855 | -10/Subcaves | Befriended Subdweller 3855 | -10/Subcaves | Befriended Subdweller 4007 | -10/Subcaves | Discovered new exit (range 13) 4029 | -10/Subcaves | Lost 4 allies 4060 | -10/Subcaves | Entered Recycling 4060 | -9/Recycling | Accompanied by 3 allies 4061 | -9/Recycling | Identified exit to Factory 4560 | -9/Recycling | Identified exit to Scraptown 4626 | -9/Recycling | Build established: Commander-Mutant 4683 | -9/Recycling | Learned location of 1 exit from Storage 4702 | -9/Recycling | Learned 4 Recycling zone layouts 4711 | -9/Recycling | Scanned before Scraplab entrance 4734 | -9/Recycling | Entered Scraplab 4785 | -9/Recycling | Entered Scraptown 4785 | -9/Scraptown | Accompanied by 13 allies 4833 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4889 | -9/Scraptown | Visited Fellowship of the Rings 4927 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4930 | -9/Scraptown | Learned location of Armory (-3) 4934 | -9/Scraptown | Learned location of 1 exit from Factory 5105 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 5159 | -9/Scraptown | Visited Bundlers 5330 | -9/Scraptown | Visited UFD Registry 5330 | -9/Scraptown | Registered with UFD as "Wireeater" 5367 | -9/Scraptown | Visited Supply Room 5464 | -9/Scraptown | Visited Supply Room 5486 | -9/Scraptown | Visited Research Penetration Think Tank 5513 | -9/Scraptown | Visited Curators Association 5582 | -9/Scraptown | Visited Science Testing Area 5608 | -9/Scraptown | Visited Science Guys 6066 | -9/Scraptown | Visited Cyclists 6078 | -9/Scraptown | Entered Cyclist Reading Room 6110 | -9/Scraptown | Visited Comm Corps 6175 | -9/Scraptown | Visited SPCMW 6346 | -9/Scraptown | Visited Derelict Rescue Squad 6357 | -9/Scraptown | Found DRS Beacon 6452 | -9/Scraptown | Met Optimus 6452 | -9/Scraptown | Accepted into 0bPrime 6797 | -9/Scraptown | Civil war broke out across Scraptown 6803 | -9/Scraptown | Found Master Drone Bay 6839 | -9/Scraptown | Lost 3 allies 6904 | -9/Scraptown | Core integrity fell below 20% 6920 | -9/Scraptown | Destroyed by H8-PCR(j) with Overtuned Pulse Rifle Last Messages --------------- 06911_ Imp. Medium Treads destroyed. 06912_ Penetrated by Bolt. 06914_ Bolt penetrates Savior 2a. 06915_ 7C-W2T(j) heat short circuits Ovr. Titanium Leg. 06915_ Critical hit (Impale). 06915_ Mak. Kinetic Plating destroyed. 06915_ Bolt penetrates WX-01S(j). 06916_ WX-01S(j) switches sides: "Uh oh, they might just win this." 06916_ Critical hit (Burn: +37). 06916_ 7C-W2T(j) destroyed. 06916_ WX-01S(j) suffers critical hit (Burn). 06917_ Bolt penetrates Savior 2d. 06917_ Bolt penetrates WX-01S(j). 06919_ 0X-JY2(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 06919_ Acquired 74 matter. 06919_ WX-01S(j) destroyed. 06920_ Critical hit (Burn: +38). 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"##########????????? | | X"#???????# ! % "## "" #?????????? | | "" "" ##???????# % % "## "" #?????????? | | "" "" X"#??????## = [% "## ]]"#?????????? | | " " ######### #%[ =%"## ]""#?????????? | | "" ! ! ]""#?????????? | | "" [ "## ===#?????????? | | " " ######### #"" "## ["]"#?????????? | | "" "" ""#??????###"" "## "[""#?????????? | | "" "" ##????????#"" "##############????? | | X"#????????#"" "## """"""""#????? | | ##????????#"" "## " " " "#????? | | ##### ################"" "## "#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 10 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- SUBSUB Challenges ------------ None Game ------ Seed DecoderLongswordBattery Manual? 0 Play Time 00:30:51 Cumulative 127.4 hours Start 2025.11.11 @ 14:38:14 End 2025.11.11 @ 15:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 321 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0753ad76-3176-4d02-bbf7-ba5dcb82b15c