Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 12:05:12 Player: Alexbot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (335) 1675 Value Destroyed (18964) 18964 Prototype IDs (76) 1520 Alien Tech Used (7) 1400 Bonus (10615) 10615 TOTAL SCORE: 43974 Bonus ------- High Alert Combat Kills 1374 Follower Combat Kills 1827 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Friendly Fire -3186 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 88/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- HERF Cannon Perforator Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Lightpack 2.0 Experimental Energy Well Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Precision Energy Filter SHELL Armor EM Dispersion Field System Mapper Deep Network Scanner Matter Drive > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Antimatter Reactor Matter Compressor Dimensional Manipulator Experimental Sensor Array Long-range Terrain Scanner Advanced Armor Integrity Analyzer Experimental Weapon Cycler Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Cloak of Protection System Restoration Module Dimensional Node Initializer Tachyon Dispersion Ray Matter Neutralizer Potential Cannon Graviton Cannon Perforator Heavy Shock Bomb Launcher Gamma Bomb Array Mini Smartbomb Launcher Sigix Broadsword [Rating: 242] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Utility Shielding Artifact Matter Drive Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 2 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 573 | 6 2 . . 4 14 17 . 7 2 . 35 3 7 10 15 72 39 11 . 14 14 5 21 70 8 35 88 22 52 Power 21 | 1 . . . . 1 2 . . . . 2 1 1 1 1 2 . 1 . . . . 1 4 . 1 1 . 1 Engine 5 | 1 . . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . Core 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 4 . . . . . Reactor 9 | . . . . . . . . . . . 1 1 1 . 1 1 . 1 . . . . . . . 1 1 . 1 Propulsion 76 | 2 . . . 2 . 3 . 1 1 . 9 1 4 2 2 9 9 3 . . 3 . . 8 1 6 7 . 3 Treads 24 | . . . . 2 . 3 . 1 1 . 9 . . . . 2 2 3 . . . . . . . . 1 . . Leg 18 | . . . . . . . . . . . . 1 1 2 2 6 5 . . . . . . . . . 1 . . Wheel 4 | 2 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . . 2 . . . 3 . . 8 1 5 5 . 3 Flight 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Utility 321 | 1 2 . . . 7 7 . 6 . . 22 1 2 4 5 45 25 3 . 12 8 4 16 33 5 18 50 19 26 Device 221 | . . . . . 3 2 . 1 . . 13 . . 1 4 31 21 1 . 9 3 4 12 23 2 14 41 15 21 Storage 25 | 1 2 . . . 1 . . . . . 1 . . 2 . 4 2 1 . 1 1 . 1 2 . . 4 2 . Processor 13 | . . . . . 1 1 . 2 . . 1 . . . . 2 . . . . 1 . 1 . . 1 1 . 2 Hackware 9 | . . . . . . . . . . . 2 . . . . 1 1 . . . 2 . . . 1 1 . 1 . Protection 52 | . . . . . 2 4 . 3 . . 5 1 2 1 1 7 1 1 . 2 1 . 2 8 2 2 4 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 155 | 2 . . . 2 6 5 . . 1 . 2 . . 3 7 16 5 4 . 2 3 1 4 25 2 10 30 3 22 Energy Gun 18 | 2 . . . 2 2 . . . . . . . . . . . . . . . 1 . . 6 2 1 2 . . Energy Cannon 36 | . . . . . . 1 . . . . 1 . . 2 2 7 2 . . 1 1 . 2 1 . 2 9 1 4 Ballistic Gun 38 | . . . . . 1 . . . . . . . . . 2 . 1 3 . 1 1 . 1 10 . 5 13 . . Ballistic Cannon 19 | . . . . . . 1 . . . . . . . . . 5 1 . . . . 1 . . . . 3 1 7 Launcher 20 | . . . . . . . . . . . 1 . . 1 1 4 . . . . . . 1 8 . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . 3 3 . . . . . . . . . . 1 1 . . . . . . . . 1 1 11 Piercing Weapon 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 3 . . 1 . . . . . 2 . 1 . 4 . 1 1 1 . 1 4 5 17 . 1 Parts Lost 65 | . . . . 3 . 7 . 2 . . 8 4 5 2 3 7 4 1 . 1 . . 2 6 . 5 2 . 3 Power 8 | . . . . . . 2 . . . . . . 2 . 1 . . . . . . . 1 1 . . . . 1 Propulsion 15 | . . . . 1 . 1 . . . . 4 1 3 . 1 1 2 . . . . . . 1 . . . . . Utility 22 | . . . . . . 4 . 2 . . 3 3 . 1 1 1 . 1 . . . . . 1 . 4 . . 1 Weapon 20 | . . . . 2 . . . . . . 1 . . 1 . 5 2 . . 1 . . 1 3 . 1 2 . 1 Highest Loss Streak 4 | . . . . 3 . 4 . 2 . . 2 2 4 2 2 1 2 1 . 1 . . 1 3 . 4 2 . 1 Average Slot Usage (%) 89 | . 93 100 100 98 96 92 100 92 91 92 91 74 77 76 94 92 93 87 88 87 87 84 85 92 83 87 84 81 79 Engine 2 | . 14 14 14 14 9 3 7 7 7 7 1 . . 2 4 . 5 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 6 4 . 1 4 . 4 5 5 5 5 1 . . 3 4 4 3 Treads 8 | . . . . 8 18 12 15 14 20 21 21 8 1 . . 3 6 10 11 11 5 . . . . . . . . Leg 2 | . . . . . . . . . . . . 3 6 8 20 13 8 1 . . . . . . . . . . . Wheel 1 | . 28 28 28 18 . . . . . . . . 2 6 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 7 15 15 18 14 17 17 16 15 Device 12 | . . . . . 11 10 15 10 14 14 14 12 6 6 12 13 12 12 11 15 15 24 20 14 10 10 11 13 10 Storage 16 | . 22 28 28 28 18 15 15 14 14 14 17 18 18 20 25 23 22 26 27 22 15 10 10 13 15 12 10 9 11 Processor 8 | . . . . . 6 7 15 13 7 7 6 6 6 6 6 9 11 11 11 11 10 10 10 10 10 11 12 8 9 Hackware 6 | . . . . . . . . . . . 6 6 6 6 6 5 10 7 5 5 14 15 15 14 7 12 13 15 13 Protection 8 | . . . . . 15 22 15 13 14 14 7 5 9 10 5 5 3 . 5 5 7 . 4 6 13 8 7 8 7 Energy Gun 1 | . 28 28 28 27 3 . . . . . . . . . . . . . . . . . . 1 7 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 7 7 5 . . . 1 . 3 . . 1 1 . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . 1 7 5 4 6 . . 4 1 2 2 . . Slashing Weapon 3 | . . . . . 14 14 15 14 8 7 4 . . . . . . 1 5 4 . . . . . . . 2 2 Piercing Weapon 1 | . . . . . . . . . 5 7 6 6 6 6 2 . . . . . . . . . . . . . . Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 121 | 13 41 41 41 41 65 79 60 75 75 73 92 85 67 83 97 121 102 107 107 114 110 62 59 69 67 86 100 95 110 Greatest Support 160 | 20 20 20 20 40 40 40 40 42 62 62 100 50 20 16 91 140 140 160 160 160 160 62 62 128 96 113 98 98 113 Greatest Overweight (x) 29 | 2 2 2 2 2 1 3 1 1 1 1 1 4 4 5 1 2 4 1 . . 1 . . 1 . 2 5 4 29 Average Overweight (x) . | . . 2 2 1 . 1 1 1 1 1 . 2 3 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 16 16 16 16 36 16 16 16 16 16 22 22 22 22 22 28 28 28 28 28 36 30 30 30 30 30 30 30 30 Average Capacity 23 | 5 11 16 16 16 16 16 16 16 16 16 21 22 22 22 22 26 28 28 28 28 29 30 30 30 30 30 30 30 29 Most Carried 30 | 4 5 6 11 11 16 16 16 16 16 16 22 22 20 19 22 28 28 28 28 28 28 30 30 30 30 30 30 30 30 Average Carried 22 | 2 4 5 9 9 14 15 15 15 15 16 21 20 19 17 19 24 26 27 28 27 26 27 29 29 25 28 28 29 28 Final Capacity 30 | 6 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 28 28 28 28 28 30 30 30 30 30 30 30 30 4 Final Carried 30 | 4 5 6 11 8 16 15 16 16 16 16 21 20 19 19 18 28 28 28 28 28 26 29 30 26 29 29 30 30 3 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Mutant 16% | Hauler-Mutant 15% | Hacker-Mutant 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Assassin | -5/Hub_04(d) Hacker-Skirmisher | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hauler-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Matter Collected 12473 | 246 34 . . 30 140 195 34 84 76 . 675 88 113 90 224 1036 545 410 . 140 . 812 594 1733 18 1020 1542 1300 1294 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19304 | . 143 . . 21 668 424 104 231 . . 1896 331 382 329 380 2643 1121 597 . 356 . 1179 401 1947 . 1079 1494 2078 1500 Parts 869 | . 9 . . . 37 29 2 16 . . 116 24 18 12 14 105 37 30 . 29 . 10 24 116 . 32 53 79 77 Haulers Intercepted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 7 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 5 13 2 . . 19 14 . 7 . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 278 | . 3 . . 2 12 9 2 5 . . 36 9 8 4 5 40 16 9 . 2 . 5 8 34 . 7 22 16 24 Melee 88 | . . . . . 12 6 2 5 . . 33 6 8 . . . . . . . . . . . . . . 6 10 Guns 34 | . 3 . . 2 . . . . . . . . . . 1 . 1 7 . . . . . 9 . 2 9 . . Cannons 60 | . . . . . . 3 . . . . . . . . . 17 6 . . . . 5 4 . . . 8 9 8 AOE 49 | . . . . . . . . . . . 2 3 . . 1 10 2 . . . . . 3 16 . 1 5 1 5 Classes Destroyed 22 | . 2 . . 2 4 3 . 1 . . 3 . 1 . 1 1 . . . . . 1 . 1 . 1 . . 1 Worker 8 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . 1 2 . Builder 13 | . . . . . . . . . . . 2 . . . . 4 1 . . 4 . . . . . 1 1 . . Hauler 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Recycler 11 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 2 . 6 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . . . . . 2 . . . . . 1 . . . . 1 . . . 2 . . . 2 . 1 . . . Swarmer 54 | . . . . . . 4 . . . . 14 6 3 . . 3 . 4 . . . . 3 12 . . . 2 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 84 | . 3 . . . 6 . 2 3 . . 8 3 4 . 3 21 11 1 . . . . . 9 . . 3 4 3 Brawler 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Duelist 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 26 | . . . . . 2 3 . . . . 4 . . . . 3 4 . . 2 . . 1 4 . 1 . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . . . 2 . . . . . 3 . . . 1 3 . 1 . . . . . 2 . 4 4 4 1 Programmer 41 | . . . . . . 2 . 1 . . 7 . 1 . . 8 . . . . . . 4 5 . . 4 1 8 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Tracker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 6 Combat Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 3 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Master Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 2 . . 2 4 3 2 3 . . 8 3 3 5 3 7 5 4 . 7 . 2 3 8 . 5 10 8 7 Combat Bots Only 10 | . 2 . . 2 4 3 2 3 . . 5 3 3 4 3 7 5 4 . 2 . 2 3 7 . 5 10 6 7 Max Kills in Single Turn 7 | . 1 . . 1 1 1 1 1 . . 2 2 1 1 2 3 2 1 . 7 . 1 1 3 . 2 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 1 2 . . 1 3 2 . . . . . 1 3 . 1 2 1 2 Melee 1 | . . . . . 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Data Miner (-6/Data Miner) A7 (-5/Cetus) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Damage Taken 29792 | . 99 . . 283 465 1114 107 305 . . 2997 556 961 274 490 3540 871 908 . 454 . . 671 2987 118 1708 3280 1344 6260 Core 3650 | . 36 . . 26 15 93 . 20 . . 260 33 352 45 37 277 . 144 . 48 . . 136 644 . 95 129 96 1164 Absorbed by Shields 1482 | . . . . . 177 225 . . . . 528 205 . . 32 24 67 224 . . . . . . . . . . . Reduced by Siege Mode 209 | . . . . . . . . . . . . . . . . 73 31 98 . . . . . . . . 7 . . Core Remaining (%) 67 | 100 . . . 75 97 . . . . 83 . . . . 14 . . . . 53 . . . . 32 . 82 . . Volleys Fired 813 | . 8 . . 11 . 8 . . . . 6 2 . 9 15 157 66 60 . 24 8 64 62 83 13 49 105 17 46 Largest 2 | . 2 . . 2 . 1 . . . . 1 1 . 1 2 1 1 2 . 1 1 1 1 2 1 2 2 1 1 Hottest 300 | . 90 . . 90 . 69 . . . . 39 39 . 69 108 90 81 81 . 81 90 61 90 240 80 90 200 200 300 Shots Fired 951 | . 16 . . 18 . 8 . . . . 6 2 . 8 24 157 66 87 . 24 8 64 64 128 23 54 132 17 45 Gun 341 | . 16 . . 18 . . . . . . . . . . 9 . 4 75 . 15 . . 3 74 23 37 67 . . Cannon 510 | . . . . . . 8 . . . . . . . 4 9 140 62 12 . 9 8 64 59 4 . 5 64 17 45 Launcher 100 | . . . . . . . . . . . 6 2 . 4 6 17 . . . . . . 2 50 . 12 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 449 | . . . . . . 5 . . . . . . . . 9 47 17 75 . 15 . 64 4 59 10 20 82 16 26 Thermal 199 | . 8 . . 7 . . . . . . . . . . 2 23 . . . . 8 . 52 19 13 5 42 1 19 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Electromagnetic 299 | . 8 . . 11 . 3 . . . . 6 2 . 8 13 87 49 12 . 9 . . 6 48 . 29 8 . . Robot Hit Streak 31 | . 8 . . 4 . 3 . . . . 3 3 . 2 5 11 9 12 . 11 . 17 18 25 31 23 15 8 9 Robot Miss Streak 24 | . 3 . . 2 . 1 . . . . 1 . . 4 2 3 2 4 . 1 . 1 1 5 1 4 5 15 24 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 2 1 2 Secondary Targets 6 | . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autonomous 53 | . . . . . . . . . . . . . . . 9 . . . . . . . . 33 11 . . . . Shots Hit Robots 918 | . 11 . . 10 36 23 9 15 . . 106 12 32 3 16 99 37 63 . 12 . 56 39 62 13 35 84 55 90 Core Hits 558 | . 8 . . 5 14 13 2 5 . . 72 11 15 14 9 71 23 33 . 16 . 9 12 55 3 20 47 46 55 Critical Hits 168 | . . . . . 1 1 1 . . . 4 . . . . 6 3 6 . 1 . 32 . 8 . 2 25 28 50 Critical Kills 57 | . . . . . 1 1 1 . . . 3 . . . . 2 2 1 . 1 . 5 . 6 . 2 11 12 9 Critical Parts Destroyed 83 | . . . . . . . . . . . 1 . . . . 4 1 5 . . . 6 . 2 . . 12 15 37 Melee Attacks 516 | . . . . . 46 22 11 27 . . 167 14 50 1 7 . . 5 . 11 . . . . . . 8 59 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 293 | . . . . . 46 22 11 27 . . 16 . . . . . . 5 . 11 . . . . . . 8 59 88 Piercing 223 | . . . . . . . . . . . 151 14 50 1 7 . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 1 1 . . . 6 1 1 1 . . . . . . . . . . . . 1 10 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . 5 2 4 2 . . 13 . . . . . . . . . . . . . . . . . . Damage Inflicted 49334 | . 165 . . 106 1416 894 450 620 . . 3983 433 919 559 856 5040 1680 2421 . 1062 . 970 2031 3729 349 1574 4791 4511 10775 Guns 5568 | . 165 . . 106 . . . . . . . . . . 269 . 19 1858 . 71 . . 25 1253 349 1020 433 . . Cannons 15086 | . . . . . . 173 . . . . . . . 17 121 3379 1485 296 . 267 . 970 1552 40 . 38 1955 338 4455 Explosions 12066 | . . . . . . . . . . . 624 86 . 448 410 1661 164 190 . 724 . . 454 2436 . 516 2078 198 2077 Melee 16521 | . . . . . 1416 721 450 620 . . 3359 347 919 94 56 . . 77 . . . . . . . . 322 3975 4165 Ramming 93 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 3 . 78 Kinetic 7233 | . . . . . . 100 . . . . . . . . 269 925 19 1858 . 71 . 970 25 1253 230 574 609 150 180 Thermal 14048 | . 74 . . 62 . . . . . . 157 . . . 71 645 164 190 . 80 . . 1614 282 119 38 3814 386 6352 Explosive 448 | . . . . . . . . . . . . . . . . 34 . . . . . . 222 192 . . . . . Electromagnetic 10991 | . 91 . . 44 . 73 . . . . 467 86 . 465 460 3436 1485 296 . 911 . . 170 2002 . 962 43 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12329 | . . . . . 1416 721 450 620 . . 583 . . . . . . 77 . . . . . . . . 322 3975 4165 Piercing 4192 | . . . . . . . . . . . 2776 347 919 94 56 . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . 2 4 4 4 4 . 6 6 7 7 8 7 3 . . 2 . 13 14 10 5 15 13 1 42 Average Corruption 5 | . . . . . 2 3 4 4 4 . 4 6 6 7 7 2 2 . . 2 . 9 11 5 5 10 8 1 7 Corruption Purged 53 | . . . . . . . . . . . . . . . . 7 3 . . . . 1 8 8 . 6 17 1 2 Effects 459 | . . . . . 1 11 14 26 8 . 54 17 30 8 22 19 8 . . . . 13 47 39 1 36 62 1 42 Message Errors 104 | . . . . . 1 2 4 7 2 . 11 2 6 4 6 4 3 . . . . 1 10 8 1 9 10 1 12 Matter Fused 95 | . . . . . . 4 5 5 2 . 14 2 8 . 5 3 1 . . . . . 5 12 . 11 12 . 6 Heat Flow Errors 45 | . . . . . . . 3 3 1 . 6 4 5 1 . 1 1 . . . . 1 5 4 . . 8 . 2 Energy Discharges 42 | . . . . . . 2 1 6 2 . 2 3 1 1 1 3 1 . . . . . 1 4 . 2 7 . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 40 | . . . . . . 3 1 3 1 . 9 3 . . 3 3 . . . . . 1 2 2 . 1 5 . 3 Data Loss (major) 12 | . . . . . . . . . . . 1 2 1 . 1 . . . . . . . 3 2 . . 2 . . Misfires 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 4 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . 5 5 . 2 Targeting Errors 78 | . . . . . . . . 2 . . 11 1 9 1 4 3 2 . . . . 9 6 3 . 4 12 . 11 Weapon Failures 6 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . 2 . . . . 1 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Overflow Damage 3143 | . . . . . 91 26 122 29 . . 39 . 21 . 21 70 . 23 . 37 . . 223 187 . 33 557 733 931 Projectiles 578 | . . . . . . . . . . . . . . . . 51 . . . . . . 187 . . 33 42 . 265 Explosions 1199 | . . . . . . . . . . . 4 . . . 21 19 . 23 . 37 . . 36 187 . . 493 . 379 Melee 1366 | . . . . . 91 26 122 29 . . 35 . 21 . . . . . . . . . . . . . 22 733 287 Knockbacks 27 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 3 3 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 3 3 14 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 1558 | . . . . . . . . . . . . . . . 29 541 67 47 . 241 . . 63 404 . 79 32 . 55 Shots 49 | . . . . . . . . . . . . . . . 2 17 1 1 . 3 . . 1 15 . 4 4 . 1 Rammed 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 162 . . 110 . . 242 248 201 . 249 226 145 143 6 308 217 55 . 66 258 232 369 376 180 265 290 81 455 Average Temperature 86 | . 57 . . 42 . . 107 104 115 . 95 94 65 78 3 80 33 26 . 28 102 38 90 90 101 91 107 29 121 Received Heat Transfer 2859 | . 54 . . . 144 118 63 144 . . 227 26 288 36 69 648 234 71 . 45 . . 27 282 20 9 111 72 171 Effects 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . 10 . . 2 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . 1 Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . 1 . . Total Turns 140 | . . . . . . . . . . . . . . . . 51 17 34 . . . . . . . . 38 . . Longest Duration 38 | . . . . . . . . . . . . . . . . 35 17 30 . . . . . . . . 38 . . Robots Corrupted 48 | . . . . . . . . . . . 1 . . 4 3 13 7 2 . 2 . . 1 10 . 5 . . . Combat Hostiles 46 | . . . . . . . . . . . 1 . . 4 3 13 7 2 . 2 . . 1 9 . 4 . . . Parts Fried 91 | . . . . . . . . . . . 1 . . 3 6 33 14 1 . 7 . . 2 10 . 14 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . 1 Heat Transferred 8309 | . 222 . . 185 . . . . . . 250 . . . . 450 150 200 . 50 . . 875 325 167 25 2750 210 2450 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Stolen 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . 2 1 . . 1 4 1 1 . 1 . . . 5 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Peak Influence 1023 | . 115 44 . 20 235 210 . . . . 836 . . . . 1023 626 836 753 798 808 170 881 652 . 226 445 443 525 Average Influence 249 | . 62 44 . 4 91 84 . . . . 265 . . . . 333 294 452 475 252 589 170 524 275 . 51 181 265 188 Maximum Alert Level 3 | . . . . . 1 1 . . . . 3 . . . . 3 2 3 3 3 3 . 3 2 . 1 2 2 2 Low Security (%) 51 | 100 100 100 . 100 94 99 . . . . 39 . . . . 36 39 16 . 22 . 100 17 52 . 88 56 20 68 Level 1 25 | . . . . . 5 . . . . . 41 . . . . 14 40 19 60 73 41 . 21 11 . 11 32 73 22 Level 2 17 | . . . . . . . . . . . 13 . . . . 40 20 48 14 3 16 . 21 36 . . 11 5 8 Level 3 5 | . . . . . . . . . . . 5 . . . . 8 . 16 25 . 41 . 39 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 1 . . . 2 2 . . . . 13 . . . . 12 3 . . . . . 5 7 . 6 18 8 20 Investigation 15 | . 1 . . . 1 . . . . . 2 . . . . 2 2 . . . . . . 1 . 1 1 2 2 Extermination 25 | . . . . . . 2 . . . . 7 . . . . 5 . . . . . . 2 3 . . 2 1 3 Reinforcement 25 | . . . . . 1 . . . . . 4 . . . . 3 1 . . . . . 1 2 . 3 6 2 2 Assault 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . 1 . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 3 12 Construction Impeded 8 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 3 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Distress Signals 16 | . . . . . . . . . . . 4 . . . . . . 2 . . . . . 2 . 3 3 2 . Communications Jammed 21 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 8 9 Distress Signals 21 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 8 9 Times Spotted 519 | . 7 . . 8 28 10 5 6 . . 74 11 11 3 8 67 27 33 . 6 . 6 13 68 1 9 45 24 49 Peak Tracking Total 14 | . 2 . . 10 6 4 3 3 . . 8 4 4 3 3 7 6 14 . 2 . 3 5 9 1 3 11 5 9 Tactical Retreats 62 | . . . . 1 11 . 3 . . . 4 1 1 . 1 5 2 . . 1 . 2 2 9 . . 9 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Traps Triggered 23 | . 1 . . . 2 1 . . . . 4 . . 1 . 6 1 . . 1 1 . 1 2 . . 1 1 . Indirectly 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Machines Disabled 81 | . . . . . . . . . . . 3 . . 1 . 8 4 2 1 20 . . 12 9 2 1 10 . 8 Max in Single Turn 14 | . . . . . . . . . . . 1 . . 1 . 4 1 1 . 14 . . 7 2 1 1 3 . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Machines Accessed 101 | . 3 . . . 4 . . 3 . . 8 . . 4 . 14 9 4 . 3 2 . 8 8 . 5 10 7 9 Terminals 69 | . 3 . . . 3 . . . . . 6 . . . . 8 9 4 . 3 1 . 4 6 . 3 6 6 7 Fabricators 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 1 . 1 1 . . Repair Stations 11 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 1 . . 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 528 | . 5 . . . 8 . . 7 . . 23 . . 27 . 60 48 15 . 17 19 . 65 69 . 26 53 46 40 Successful 313 | . 1 . . . 3 . . 7 . . 3 . . 27 . 29 18 8 . 7 12 . 36 44 . 22 39 28 29 Failed 211 | . 4 . . . 5 . . . . . 20 . . . . 31 29 7 . 10 7 . 29 25 . 4 13 17 10 Catastrophic 46 | . 3 . . . 4 . . . . . 7 . . . . 6 9 4 . . . . 6 4 . 1 . . 2 Database Lockouts 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 2 Manual 255 | . 5 . 1 . 6 . . . . . 9 . . . . 19 33 14 . 13 5 . 37 49 . 5 21 20 18 Terminals 367 | . 5 . . . 7 . . . . . 16 . . . . 34 48 15 . 17 11 . 37 56 . 12 33 44 32 Fabricators 48 | . . . . . . . . . . . . . . . . 10 . . . . 8 . 11 7 . 7 5 . . Repair Stations 60 | . . . . . . . . . . . 7 . . . . 13 . . . . . . 12 6 . . 14 . 8 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 . . 7 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Terminal Hacks 174 | . 1 . . . 2 . . 7 . . 1 . . 27 . 9 14 5 . 2 5 . 11 23 . 7 18 24 18 Record 16 | . . . . . . . . 5 . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . 7 . . 2 2 . . . . 2 . . 1 1 2 . Robot Schematic 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 2 3 Prototype ID Bank 9 | . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . 2 1 1 Open Door 12 | . . . . . . . . 2 . . . . . . . 1 7 . . . . . . 1 . . 1 . . Branch Access Points 8 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 12 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 4 . 1 1 2 2 Unreport Threat 27 | . . . . . . . . . . . . . . . . 3 3 2 . 1 1 . 1 6 . 2 . 5 3 Locate Traps 17 | . . . . . 1 . . . . . . . . . . 2 1 . . . . . 1 5 . . 3 2 2 Dispatch Records 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 1 1 Recall Investigation 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 2 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 29 | . . . . . . . . . . . . . . . . 5 . . . . 4 . 7 4 . 6 3 . . Network Status 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Load Schematic 13 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 3 1 . 3 1 . . Build 12 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 2 . 2 1 . . Repair Station Hacks 43 | . . . . . . . . . . . 2 . . . . 10 . . . . . . 8 4 . . 12 . 7 Scan Component 22 | . . . . . . . . . . . 1 . . . . 5 . . . . . . 4 2 . . 6 . 4 Repair 21 | . . . . . . . . . . . 1 . . . . 5 . . . . . . 4 2 . . 6 . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 . . 7 . . . Insert Component 8 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . 4 . . . Analyze 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 51 | . . . . . . . . . . . . . . . . 4 4 2 . 5 3 . 5 13 . 2 6 3 4 Terminals 44 | . . . . . . . . . . . . . . . . 4 4 2 . 5 2 . 3 12 . 1 4 3 4 Track 11 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . 5 . . 1 1 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Botnet 23 | . . . . . . . . . . . . . . . . 2 3 2 . 2 1 . 3 4 . . 3 2 1 Disrupt 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Operators 4 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 1 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siphon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 80 | . 3 . . . 3 . . . . . 7 . . . . 13 9 4 . 2 2 . 8 6 . 4 8 6 5 Full Trace Events 9 | . 2 . . . . . . . . . 2 . . . . 1 1 . . . . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . . . 7 . . 2 2 . . . . 4 . . 4 1 2 . Parts Built 13 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 4 . 2 1 . . Matter 2577 | . . . . . . . . . . . . . . . . 570 . . . . 426 . 451 416 . 501 213 . . Time 936 | . . . . . . . . . . . . . . . . 304 . . . . 152 . 160 92 . 178 50 . . Total Part Build Rating 85 | . . . . . . . . . . . . . . . . 10 . . . . 10 . 11 36 . 13 5 . . Parts Repaired 20 | . . . . . . . . . . . 1 . . . . 5 . . . . . . 3 2 . . 6 . 3 Time 792 | . . . . . . . . . . . 38 . . . . 155 . . . . . . 116 91 . . 192 . 200 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Total Allies 45 | . . . . . . . . . . . . . . . . . 16 5 3 . . . . . 7 4 2 . 8 Largest Group 9 | . . . . . . . . . . . . . . . . . 7 7 9 6 . . . . 7 6 1 . 5 Highest-Rated Group 824 | . . . . . . . . . . . . . . . . . 304 642 824 467 . . . . 101 138 80 . 72 Highest-Rated Ally 156 | . . . . . . . . . . . . . . . . . 156 156 122 94 . . . . 15 46 80 . 26 Total Orders 11 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . 5 1 . 1 STAY 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . 1 GOTO 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Ally Attacks 292 | . . . . . . . . . . . . . . . . . 78 107 21 . . . . . 59 15 3 . 9 Total Damage 8087 | . . . . . . . . . . . . . . . . . 1671 3304 887 . . . . . 1525 312 124 . 264 Kills 48 | . . . . . . . . . . . . . . . . . 14 22 10 . . . . . 1 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Robot Analysis Total 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 2 3 Derelict Logs Recovered 5 | . . . . . . . . 1 1 . . 1 . . 2 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Turns Passed 24027 | 47 304 161 325 228 1112 875 668 1121 1742 230 2766 620 709 244 470 2564 995 725 76 512 481 176 770 1309 174 1036 1572 680 1335 Spaces Moved 14365 | 46 293 150 221 167 475 398 353 576 990 132 1377 281 340 148 279 1187 461 293 35 219 368 101 793 1063 176 661 1242 557 983 Core 78 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Treads 5778 | . . . . 32 475 398 353 576 990 132 1377 281 . . . 338 204 269 35 219 98 . . . . . 1 . . Legs 1583 | . . . . . . . . . . . . . 174 . 279 849 257 24 . . . . . . . . . . . Wheels 1141 | 28 293 150 221 135 . . . . . . . . 166 148 . . . . . . . . . . . . . . . Hover 5785 | . . . . . . . . . . . . . . . . . . . . . 270 101 793 1063 176 661 1241 557 923 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 80 100 100 100 160 180 180 172 172 175 152 180 130 130 120 120 150 150 160 160 58 58 58 48 52 43 53 53 50 Average Speed 119 | 74 89 100 100 112 179 190 180 178 174 175 160 206 172 133 138 152 156 159 160 160 88 58 58 52 53 66 61 60 61 Slowest Speed 1500 | 150 100 100 100 200 180 220 180 180 175 175 180 240 210 150 150 180 240 180 160 160 160 58 58 160 56 260 270 230 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 46 35 61 45 45 10 57 66 83 30 40 53 49 77 44 32 62 69 60 35 13 79 21 62 97 18 84 19 62 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . . . . 3 . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 22 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . 1 . . 2 2 2 1 . 2 1 . 2 . . . . . . . . . . . . . . Spaces Dug 120 | . . . . . . . . 9 . . 7 . . . 1 17 2 . . 11 8 . 13 14 . 3 23 4 8 Terrain Destroyed 913 | . . . . . . . . 9 . . 8 2 . 12 9 120 17 20 . 340 8 . 86 76 . 4 65 16 121 Melee 42 | . . . . . . . . 9 . . 7 . . . . . . . . 11 . . . . . . 3 4 8 Projectile 143 | . . . . . . . . . . . . . . . 5 25 10 13 . 5 8 . 17 20 . 4 13 . 23 AOE 728 | . . . . . . . . . . . 1 2 . 12 4 95 7 7 . 324 . . 69 56 . . 49 12 90 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Arm Lab Res Tes Res Qua Total 19970 | 55 317 161 325 190 669 469 373 636 1006 131 1847 313 442 183 339 1807 673 493 55 341 522 179 1035 1721 244 1225 1922 786 1511 Wait 3095 | . 13 11 102 6 112 12 11 5 . . 245 12 43 1 5 321 48 93 21 70 97 4 141 476 35 437 379 108 287 Move 14335 | 45 292 149 220 166 474 397 352 575 989 131 1376 280 339 147 278 1186 460 292 34 218 368 100 792 1062 175 660 1241 556 981 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 233 | 4 1 1 3 1 14 8 2 8 7 . 15 . 1 5 7 32 7 9 . 2 21 3 11 14 4 6 24 6 17 Fast Attach 170 | 6 1 . . . 7 5 . 6 2 . 15 1 5 6 5 18 8 8 . . 1 1 3 8 4 24 26 1 9 Attach 141 | . . . . 4 5 6 . 1 . . 8 1 2 3 5 12 2 1 . . 9 1 3 12 6 10 26 4 20 Detach 124 | . . . . 1 7 1 . 2 . . 7 1 1 2 4 12 3 5 . . 5 2 3 3 5 16 31 . 13 Swap 266 | . 1 . . . 2 6 . 1 . . 12 1 . 1 5 42 29 2 . 14 4 3 15 50 . 1 36 17 24 Drop 238 | . 1 . . 1 10 6 1 11 8 . 12 1 1 4 8 22 10 18 . 2 9 1 5 13 2 22 43 5 22 Fire 813 | . 8 . . 11 . 8 . . . . 6 2 . 9 15 157 66 60 . 24 8 64 62 83 13 49 105 17 46 Melee 482 | . . . . . 38 20 7 23 . . 151 14 50 1 7 . . 5 . 11 . . . . . . 8 59 88 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 13 . Rewire 46 | . . . . . . . . 4 . . . . . . . . 39 . . . . . . . . . 2 . 1 Trap 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 382 | -10/Mines | Discovered new exit (range 7) 389 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Entered Exiles 537 | -10/Exiles | Met 8R-AWN 554 | -10/Exiles | Met EX-HEX 589 | -10/Exiles | Met EX-BIN 600 | -10/Exiles | Aligned with FarCom system 601 | -10/Exiles | Given EX-Vault access code 626 | -10/Exiles | Opened EX-Vault 632 | -10/Exiles | Found Prototype Storage 634 | -10/Exiles | Found Prototype Device 638 | -10/Exiles | Found Prototype Ballistic Gun 660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 670 | -10/Exiles | Exiles lab attacked by MAIN.C 721 | -10/Exiles | Discovered new exit (range 14) 838 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, AWS/Gauss 838 | -10/Exiles | Entered Mines 961 | -9/Mines | Assembled infested the area 1036 | -9/Mines | Discovered new exit (range 6) 1039 | -9/Mines | Lost 3 parts (1n2w) 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Evolved 4 slots: Utility x4 1077 | -8/Materials | Identified Lightpack 2.0 1079 | -8/Materials | Identified Cloak of Protection 1081 | -8/Materials | Identified AWS/Gauss 2148 | -8/Materials | Discovered new exit (range 10) 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Evolved 2 slots: Utility x2 2180 | -7/Factory | FarCom data flow suspended 2616 | -7/Factory | Lost 4 parts (1p3u) 2905 | -7/Factory | Discovered new exit (range 15) 3049 | -7/Factory | Identified exit to Lower Caves 3053 | -7/Factory | Entered Lower Caves 3249 | -7/Lower Caves | Build established: Scavenger-Mutant 3560 | -7/Lower Caves | Encountered a Warlord checkpoint 3705 | -7/Lower Caves | Discovered new exit (range 10) 3720 | -7/Lower Caves | Identified exit to Lower Caves 3721 | -7/Lower Caves | Entered another Lower Caves area 3795 | -7/Lower Caves | Discovered new exit (range 6) 3899 | -7/Lower Caves | Learned Factory stockpile data 3961 | -7/Lower Caves | Learned Research trap positions 3961 | -7/Lower Caves | Learned Factory security intel 3961 | -7/Lower Caves | Learned Armory garrison access intel 4230 | -7/Lower Caves | Build established: Mutant 4524 | -7/Lower Caves | Spotted FG-VE0(f) 4525 | -7/Lower Caves | Encountered a Master Thief 4536 | -7/Lower Caves | Destroyed FG-VE0(f) 4538 | -7/Lower Caves | Spotted RX-1KM(f) 4539 | -7/Lower Caves | Encountered a Master Thief 4543 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 4791 | -7/Lower Caves | Discovered new exit (range 6) 4824 | -7/Lower Caves | Found Alien Artifact 4824 | -7/Lower Caves | Identified Core Expander 4824 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4840 | -7/Lower Caves | Identified exit to Zion 4842 | -7/Lower Caves | Entered Zion 4920 | -7/Zion | Discovered new exit (range 13) 5068 | -7/Zion | System corruption cleaned by Quarantine Array 5490 | -7/Zion | Learned location of Warlord (-5) 5589 | -7/Zion | Learned location of Armory (-4) 5845 | -7/Zion | Received a hallucinogenic algorithm 6582 | -7/Zion | Identified exit to Proximity Caves 6584 | -7/Zion | Entered Proximity Caves 6585 | -6/Proximity Caves | Identified exit to Factory 6814 | -6/Proximity Caves | Entered Factory 6814 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6815 | -6/Factory | Identified exit to Factory 7031 | -6/Factory | Discovered new exit (range 9) 7043 | -6/Factory | Identified exit to Lower Caves 7279 | -6/Factory | Build established: Hauler-Mutant 8352 | -6/Factory | Repaired Imp. Utility Shielding? 8884 | -6/Factory | Build established: Scavenger-Mutant 8898 | -6/Factory | Found Hvy. Insulated Plating 8902 | -6/Factory | Found Hvy. Insulated Plating 9580 | -6/Factory | Entered Lower Caves 10031 | -6/Lower Caves | Learned 4 Factory zone layouts 10191 | -6/Lower Caves | Discovered new exit (range 5) 10198 | -6/Lower Caves | Identified exit to Lower Caves 10200 | -6/Lower Caves | Entered another Lower Caves area 10225 | -6/Lower Caves | Discovered exit to Factory (range 4) 10720 | -6/Lower Caves | Core integrity fell below 50% 10782 | -6/Lower Caves | Lost 4 parts (2p2n) 10802 | -6/Lower Caves | Encountered a Warlord checkpoint 10892 | -6/Lower Caves | Discovered new exit (range 14) 10908 | -6/Lower Caves | Identified exit to Data Miner 10909 | -6/Lower Caves | Entered Data Miner 10909 | -6/Data Miner | Discovered new exit (range 6) 10934 | -6/Data Miner | Met Data Miner 10960 | -6/Data Miner | Learned location of Section 7 (-2) 10960 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10982 | -6/Data Miner | Received God Mode back door access code from Data Miner 11045 | -6/Data Miner | Build established: Hauler-Mutant 11047 | -6/Data Miner | Destroyed Data Miner 11048 | -6/Data Miner | Found Prototype Hackware 11050 | -6/Data Miner | Found Prototype Hackware 11053 | -6/Data Miner | Data Conduit disabled 11073 | -6/Data Miner | Core integrity fell below 20% 11151 | -6/Data Miner | Identified exit to Proximity Caves 11153 | -6/Data Miner | Entered Proximity Caves 11360 | -5/Proximity Caves | Spotted OC-1OA(f) 11361 | -5/Proximity Caves | Encountered a Master Thief 11364 | -5/Proximity Caves | Flexi-carbon Leg stolen by Master Thief 11398 | -5/Proximity Caves | Build established: Scavenger-Mutant 11480 | -5/Proximity Caves | Spotted B-75 Beast 11510 | -5/Proximity Caves | Destroyed B-75 Beast 11553 | -5/Proximity Caves | Spotted YS-U2X(f) 11555 | -5/Proximity Caves | Encountered a Master Thief 11560 | -5/Proximity Caves | Prototype Hackware stolen by Master Thief 11614 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11623 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11623 | -5/Proximity Caves | Entered Factory 11623 | -5/Factory | Evolved 2 slots: Utility x2 11845 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11914 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 12122 | -5/Factory | Local fabrication network quarantined 12335 | -5/Factory | Repaired Imp. Propulsion Shielding? 12441 | -5/Factory | Repaired Lyr. Medium Armor Plating 12468 | -5/Factory | Repaired Lrg. Storage Unit 12738 | -5/Factory | Discovered new exit (range 27) 13122 | -5/Factory | Identified exit to Factory 13294 | -5/Factory | Identified exit to Upper Caves 13294 | -5/Factory | Identified exit to Extension 13299 | -5/Factory | Build established: Hauler-Mutant 13428 | -5/Factory | Repaired Imp. Utility Shielding? 13448 | -5/Factory | Identified System Mapper 13455 | -5/Factory | Discovered exit to Factory (range 18) 13490 | -5/Factory | Repaired Proton Missile Launcher? 14023 | -5/Factory | First assault squad dispatched 14127 | -5/Factory | Destroyed 7 combat bots 14187 | -5/Factory | Entered Extension 14237 | -5/Extension | Disrupted transfer network 14389 | -5/Extension | Rescued a captive Derelict 14390 | -5/Extension | Rescued a captive Derelict 14445 | -5/Extension | Rescued a captive Derelict 14473 | -5/Extension | Rescued a captive Derelict 14479 | -5/Extension | Rescued a captive Derelict 14588 | -5/Extension | Rescued a captive Derelict 14640 | -5/Extension | Build established: Hacker-Mutant 14824 | -5/Extension | Rescued A7 14976 | -5/Extension | Build established: Scavenger-Mutant 15029 | -5/Extension | Rescued a captive Derelict 15050 | -5/Extension | Central database locked down 15052 | -5/Extension | Rescued a captive Derelict 15163 | -5/Extension | Discovered exit to Factory (range 10) 15164 | -5/Extension | Discovered new exit (range 6) 15175 | -5/Extension | Identified exit to Cetus 15182 | -5/Extension | Entered Cetus 15182 | -5/Cetus | Accompanied by 4 allies 15187 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15202 | -5/Cetus | Spotted Cetus Guard 15202 | -5/Cetus | Spotted Cetus Guard 15210 | -5/Cetus | Allies destroyed Cetus Guard 15210 | -5/Cetus | Spotted Cetus Guard 15213 | -5/Cetus | Spotted Cetus Guard 15214 | -5/Cetus | Destroyed Cetus Guard 15223 | -5/Cetus | Destroyed Cetus Guard 15228 | -5/Cetus | Allies destroyed Cetus Guard 15366 | -5/Cetus | Started Cetus Manufacturing Module 15391 | -5/Cetus | Manufactured an Enhanced Grunt 15416 | -5/Cetus | Manufactured an Enhanced Grunt 15441 | -5/Cetus | Manufactured an Enhanced Grunt 15466 | -5/Cetus | Manufactured an Enhanced Grunt 15477 | -5/Cetus | Discovered new exit (range 16) 15491 | -5/Cetus | Manufactured an Enhanced Grunt 15504 | -5/Cetus | Spotted Cetus Guard 15504 | -5/Cetus | Spotted Cetus Guard 15507 | -5/Cetus | Spotted Cetus Guard 15507 | -5/Cetus | Spotted Cetus Guard 15520 | -5/Cetus | Allies destroyed Cetus Guard 15527 | -5/Cetus | Allies destroyed Cetus Guard 15533 | -5/Cetus | Allies destroyed Cetus Guard 15540 | -5/Cetus | Allies destroyed Cetus Guard 15562 | -5/Cetus | Discovered exit to Factory (range 15) 15570 | -5/Cetus | Met Revision 17 15858 | -5/Cetus | Destroyed A7 15859 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15865 | -5/Cetus | Found Prototype Protection 15865 | -5/Cetus | Identified Med. Regenerative Plating 15899 | -5/Cetus | Identified exit to Archives 15907 | -5/Cetus | Entered Archives 15907 | -5/Archives | Accompanied by 6 allies 15927 | -5/Archives | Met Zhirov 15933 | -5/Archives | Reinforcements dispatched to Archives 15939 | -5/Archives | Discovered new exit (range 14) 15959 | -5/Archives | Identified exit to Hub_04(d) 15978 | -5/Archives | Reinforcements dispatched to Archives 15983 | -5/Archives | Entered Hub_04(d) 15983 | -5/Hub_04(d) | Accompanied by 6 allies 16025 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 16049 | -5/Hub_04(d) | Discovered exit to Factory (range 27) 16186 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 16190 | -5/Hub_04(d) | Disrupted transfer network 16272 | -5/Hub_04(d) | Build established: Scavenger-Assassin 16365 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 16473 | -5/Hub_04(d) | Network Hub disabled 16492 | -5/Hub_04(d) | Network Hub disabled 16495 | -5/Hub_04(d) | Entered Factory 16495 | -4/Factory | Evolved 2 slots: Utility x2 16619 | -4/Factory | Fabricated Exp. Signal Interpreter? 16695 | -4/Factory | Local fabrication network quarantined 16731 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 16910 | -4/Factory | Discovered new exit (range 25) 16945 | -4/Factory | Identified exit to Upper Caves 16945 | -4/Factory | Identified exit to Armory 16976 | -4/Factory | Manually triggered Chute Trap 16976 | -4/Factory | Sucked down chute 16976 | -4/Factory | Entered Waste 16991 | -4/Waste | EMP discharged 16996 | -4/Waste | Spotted C-40 Crusher 17001 | -4/Waste | Destroyed C-40 Crusher 17007 | -4/Waste | Spotted C-40 Crusher 17031 | -4/Waste | Spotted C-40 Crusher 17051 | -4/Waste | Destroyed C-40 Crusher 17056 | -4/Waste | Spotted C-40 Crusher 17058 | -4/Waste | Destroyed C-40 Crusher 17061 | -4/Waste | Spotted C-40 Crusher 17091 | -4/Waste | EMP discharged 17091 | -4/Waste | System corruption reached 10% 17101 | -4/Waste | Build established: Hacker-Scout 17103 | -4/Waste | Destroyed C-40 Crusher 17122 | -4/Waste | Destroyed C-40 Crusher 17145 | -4/Waste | Discovered new exit (range 13) 17152 | -4/Waste | Identified exit to Factory 17152 | -4/Waste | Entered Factory 17234 | -4/Factory | Repaired Imp. Utility Shielding? 17262 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 17346 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17452 | -4/Factory | Local fabrication network quarantined 17566 | -4/Factory | Repaired Exp. Utility Shielding? 17609 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 17652 | -4/Factory | First assault squad dispatched 17701 | -4/Factory | Discovered new exit (range 21) 17922 | -4/Factory | Entered Armory 18018 | -4/Armory | Fabricated Cmb. Linear Gravjet? 18105 | -4/Armory | Fabricated Cmb. Linear Gravjet? 18132 | -4/Armory | Local fabrication network quarantined 18427 | -4/Armory | Destroyed 7 combat bots 18480 | -4/Armory | Repaired Exp. Utility Shielding 18533 | -4/Armory | Repaired Broken Cmb. Linear Gravjet 18642 | -4/Armory | Discovered new exit (range 3) 18644 | -4/Armory | Identified exit to Research 18705 | -4/Armory | Build established: Hacker-Mutant 19066 | -4/Armory | Build established: Hacker-Scout 19084 | -4/Armory | Spotted B-86 Titan 19154 | -4/Armory | Discovered new exit (range 15) 19192 | -4/Armory | Core integrity fell below 50% 19199 | -4/Armory | First assault squad dispatched 19214 | -4/Armory | Lost 3 parts (1p1n1u) 19231 | -4/Armory | Identified exit to Lab 19231 | -4/Armory | Entered Lab 19231 | -4/Lab | Discovered exit to Research (range 9) 19239 | -4/Lab | Hidden lab's door opened automatically 19239 | -4/Lab | Sensor layout match revealed 19240 | -4/Lab | Gained access to the hidden lab's interior 19246 | -4/Lab | Found Alien Artifact 19246 | -4/Lab | Identified Core Reset Matrix 19246 | -4/Lab | Used Core Reset Matrix 19250 | -4/Lab | Emitted hypermatrix ping 19250 | -4/Lab | Sensed 3 artifacts in vicinity 19252 | -4/Lab | Discovered exit to Research (range 9) 19255 | -4/Lab | Assembled emerged from beneath the floor 19255 | -4/Lab | Detected by scanners 19267 | -4/Lab | Confronted by A5 19289 | -4/Lab | Allies destroyed A5 19307 | -4/Lab | Found Transdimensional Reconstructor 19314 | -4/Lab | Found Integrated Dissipator 19314 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19335 | -4/Lab | Found Prototype Hackware 19335 | -4/Lab | Identified Deep Network Scanner 19339 | -4/Lab | Found Prototype Protection 19341 | -4/Lab | Identified Hvy. Regenerative Plating 19342 | -4/Lab | Found Prototype Energy Cannon 19344 | -4/Lab | Found Prototype Energy Cannon 19360 | -4/Lab | Unable to decrypt terminal 19405 | -4/Lab | Entered Research 19405 | -3/Research | Accompanied by 6 allies 19405 | -3/Research | Evolved 2 slots: Utility x2 19517 | -3/Research | Identified Potential Cannon (x2) 19605 | -3/Research | Revision forces began assault on 0b10 19607 | -3/Research | Intercept squad dispatched 19617 | -3/Research | Spotted Tracker 19623 | -3/Research | Destroyed Tracker 19626 | -3/Research | Spotted Combat Programmer 19645 | -3/Research | System corruption reached 10% 19655 | -3/Research | Destroyed Combat Programmer 19673 | -3/Research | Found Prototype Processor 19673 | -3/Research | Identified Exp. Targeting Computer 19677 | -3/Research | Found Prototype Energy Gun 19677 | -3/Research | Identified Immobilizer 19715 | -3/Research | Found Prototype Device 19715 | -3/Research | Identified Exp. Phase Shifter 19716 | -3/Research | Lost 4 parts (4u) 19962 | -3/Research | Build established: Hacker-Mutant 19972 | -3/Research | Found Prototype Device 19973 | -3/Research | Identified Exp. Thermal Shield 19974 | -3/Research | Fabricated EM Dispersion Field? 20004 | -3/Research | Identified exit to Testing 20056 | -3/Research | Fabricated Exp. Utility Shielding (x1) 20105 | -3/Research | Research terminal network offline 20219 | -3/Research | Found Unknown Launcher 20219 | -3/Research | Identified Gamma Bomb Array 20441 | -3/Research | Entered Testing 20441 | -3/Testing | Accompanied by 2 allies 20475 | -3/Testing | Found Prototype Energy Gun 20489 | -3/Testing | Identified Tachyon Dispersion Ray 20512 | -3/Testing | Build established: Hacker-Scout 20519 | -3/Testing | Discovered new exit (range 20) 20634 | -3/Testing | Central database locked down 20853 | -3/Testing | Found Prototype Protection 20853 | -3/Testing | Identified SHELL Armor 20891 | -3/Testing | Spotted PH-X0BPOC84HA 20936 | -3/Testing | Destroyed PH-X0BPOC84HA 20949 | -3/Testing | Found Prototype Reactor 20949 | -3/Testing | Identified Zero-point Reactor 20957 | -3/Testing | Found Prototype Device 20957 | -3/Testing | Identified Exp. Weapon Cycler 20985 | -3/Testing | Found Prototype Energy Cannon 20985 | -3/Testing | Identified Disintegrator 21064 | -3/Testing | Intercept squad dispatched 21064 | -3/Testing | Spotted Combat Programmer 21064 | -3/Testing | Spotted Tracker 21064 | -3/Testing | Spotted Combat Programmer 21064 | -3/Testing | Spotted Tracker 21074 | -3/Testing | Garrison activated, responded to threat 21075 | -3/Testing | Destroyed Tracker 21083 | -3/Testing | Rewired Tracker 21118 | -3/Testing | Build established: Hacker-Mutant 21149 | -3/Testing | Destroyed Combat Programmer 21167 | -3/Testing | Destroyed Combat Programmer 21236 | -3/Testing | Destroyed 10 combat bots 21276 | -3/Testing | Found Exp. Phase Shifter 21354 | -3/Testing | Repaired Exp. Utility Shielding? 21402 | -3/Testing | Repaired Exp. Utility Shielding 21402 | -3/Testing | Repaired Cmb. Linear Gravjet? 21440 | -3/Testing | Repaired Cmb. Linear Gravjet? 21491 | -3/Testing | Repaired Cmb. Linear Gravjet? 21569 | -3/Testing | Repaired Hyp. Gauss Cannon 21576 | -3/Testing | Fabricated Exp. Sensor Array? 21626 | -3/Testing | Intercept squad dispatched 21634 | -3/Testing | Spotted Tracker 21634 | -3/Testing | Spotted Tracker 21635 | -3/Testing | Spotted Tracker 21637 | -3/Testing | Destroyed Tracker 21643 | -3/Testing | Destroyed Tracker 21653 | -3/Testing | Destroyed Tracker 21669 | -3/Testing | Spotted Combat Programmer 21670 | -3/Testing | Spotted Combat Programmer 21673 | -3/Testing | Spotted Combat Programmer 21677 | -3/Testing | Destroyed Combat Programmer 21680 | -3/Testing | Destroyed Combat Programmer 21685 | -3/Testing | Destroyed Combat Programmer 21781 | -3/Testing | Found Prototype Ballistic Cannon 21781 | -3/Testing | Identified Perforator 21800 | -3/Testing | Found Prototype Slashing Weapon 21800 | -3/Testing | Identified Centrium Greatsword 21866 | -3/Testing | Found Prototype Processor 21866 | -3/Testing | Identified Spectral Analyzer 21912 | -3/Testing | Found Prototype Device 21912 | -3/Testing | Identified Exp. Hardlight Generator 21927 | -3/Testing | Spotted PG-YAI65S0HRK 21992 | -3/Testing | Found Exp. Targeting Computer 22012 | -3/Testing | Identified exit to Research 22013 | -3/Testing | Entered Research 22013 | -2/Research | Evolved 2 slots: Utility x2 22236 | -2/Research | Intercept squad dispatched 22244 | -2/Research | Spotted Tracker 22244 | -2/Research | Spotted Tracker 22267 | -2/Research | Destroyed Tracker 22269 | -2/Research | Spotted Combat Programmer 22276 | -2/Research | Spotted Combat Programmer 22292 | -2/Research | Destroyed Combat Programmer 22307 | -2/Research | Destroyed Combat Programmer 22548 | -2/Research | Discovered new exit (range 13) 22557 | -2/Research | Central database locked down 22602 | -2/Research | Identified exit to Quarantine 22693 | -2/Research | Entered Quarantine 22694 | -2/Quarantine | Detected hypermatrix surge 22694 | -2/Quarantine | Sensed 15 artifacts in vicinity 22705 | -2/Quarantine | Found Matter Drive 22740 | -2/Quarantine | Found Sigix Broadsword 22771 | -2/Quarantine | Found Core Cannon 22848 | -2/Quarantine | Repaired Exp. Utility Shielding? 23058 | -2/Quarantine | Discovered new exit (range 16) 23071 | -2/Quarantine | Identified exit to Access 23089 | -2/Quarantine | Central database locked down 23092 | -2/Quarantine | Found Dimensional Node Initializer 23095 | -2/Quarantine | Scanned by Researcher 23180 | -2/Quarantine | Intercept squad dispatched 23187 | -2/Quarantine | Spotted Tracker 23188 | -2/Quarantine | Spotted Tracker 23218 | -2/Quarantine | Spotted Combat Programmer 23219 | -2/Quarantine | Spotted Combat Programmer 23225 | -2/Quarantine | Destroyed Tracker 23245 | -2/Quarantine | Destroyed Combat Programmer 23252 | -2/Quarantine | Destroyed Tracker 23295 | -2/Quarantine | Destroyed Combat Programmer 23417 | -2/Quarantine | Intercept squad dispatched 23422 | -2/Quarantine | Spotted Tracker 23422 | -2/Quarantine | Spotted Tracker 23423 | -2/Quarantine | Spotted Tracker 23440 | -2/Quarantine | Destroyed Tracker 23446 | -2/Quarantine | Spotted Combat Programmer 23455 | -2/Quarantine | Warped through subspace 23471 | -2/Quarantine | Found Exp. Targeting Computer 23548 | -2/Quarantine | Build established: Wizard-Mutant 23699 | -2/Quarantine | Destroyed 7 combat bots 23839 | -2/Quarantine | Repaired Exp. Utility Shielding 23894 | -2/Quarantine | Intercept squad dispatched 23899 | -2/Quarantine | Spotted Tracker 23900 | -2/Quarantine | Spotted Tracker 23901 | -2/Quarantine | Spotted Combat Programmer 23903 | -2/Quarantine | Destroyed Tracker 23904 | -2/Quarantine | Spotted Tracker 23906 | -2/Quarantine | Destroyed Tracker 23907 | -2/Quarantine | Spotted Tracker 23916 | -2/Quarantine | Destroyed Tracker 23918 | -2/Quarantine | System corruption reached 10% 23920 | -2/Quarantine | Repaired Exp. Utility Shielding? 23925 | -2/Quarantine | Spotted Combat Programmer 23925 | -2/Quarantine | Spotted Combat Programmer 23927 | -2/Quarantine | Spotted Combat Programmer 23930 | -2/Quarantine | Spotted Combat Programmer 23962 | -2/Quarantine | Build established: Hacker-Mutant 23982 | -2/Quarantine | Core integrity fell below 50% 23988 | -2/Quarantine | First assault squad dispatched 23988 | -2/Quarantine | System corruption reached 30% 23990 | -2/Quarantine | Released all parts (17) 23997 | -2/Quarantine | Destroyed Combat Programmer 24009 | -2/Quarantine | Spotted Combat Programmer 24013 | -2/Quarantine | Emitted hypermatrix ping 24018 | -2/Quarantine | Assembled emerged from beneath the floor 24025 | -2/Quarantine | Core integrity fell below 20% 24028 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24019_ Combat Programmer suffers critical hit. 24020_ EMDS Slug penetrates as-53148. 24021_ EMDS Slug penetrates as-18035. 24021_ Combat Programmer knocked back. 24021_ as-18035 destroyed. 24022_ EMDS Slug penetrates as-53148. 24022_ as-53148 destroyed. 24022_ Ion Accelerator explodes. 24022_ as-08303 destroyed. 24022_ Combat Programmer shuts down. 24022_ as-39367 destroyed. 24022_ Attempting to rewire Combat Programmer. 24022_ Combat Programmer cannot be rewired. 24023_ Penetrated by EMDS Slug. 24023_ Slammed into P-80 Master. 24024_ Acquired 11 matter. 24024_ EMDS Slug penetrates P-80 Master. 24024_ P-80 Master suffers critical hit. 24025_ Combat Programmer resets P-80 Master, system corruption cleaned. 24026_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????##????? | | ??????????????????????????????????????############ | | ?????#######???????????????????????###??########## | | ?????# ######????????????????######?########## | | ###### #??????????????################### | | #????????????##############?###?## | | ###### #??????####################?###### | | ?????# ###+######### """ ################# | | ###??## ## ## * """ ################# | | ##### ## """ """ ## ] """ ##############?## | | ## """ """ "# #############?### | | + """ """ "" "" !################# | | ## "# "T ################# | | ##+################### "" ######?########## | | ### ??????# # =################# | | #?# ????# !!! #####+#########?#########?# | | #?# ??# !!! ## # ########### | | #?# ## !! ## # ########### | | #####/######## ## # " ########### | | #??????# ## #"" ########### | | ##???#?# % ##### #"" ########### | | "##????# % ! ##### #"" ########### | | ###########;########## # " ########### | | # *% p% +"" ########### | | %+* ! p% s p #"" #%!!%= !### | | ! # p @ #"" #! 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Utility Shielding | -3/Research | Scanalyzed Cmb. Linear Gravjet | -3/Research | Scanalyzed EM Dispersion Field | -3/Research | Hacked Exp. Sensor Array | -3/Testing | Hacked Imp. Fusion Compressor | -2/Research | Hacked Prc. Matter Filter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Armory Cmb. Linear Gravjet | x2 | -4/Armory EM Dispersion Field | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Core Reset Matrix Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Matter Drive Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed VortexDerelictDisintegrator Manual? 0 Play Time 05:47:32 Cumulative 789.9 hours Start 2020.05.15 @ 22:26:23 End 2020.05.16 @ 12:05:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 41 Types 32/0/2/3/2/1/1 Lore% 96 Gallery% 98 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3cbaa98-b403-4094-a4be-5bc4cd4ca5a7