Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.22 @ 19:08:24 // Winter2019/RPGLIKE Player: daniels1231 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (254) 1270 Value Destroyed (9751) 9751 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 17361 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 537/600 Matter 291/300 Energy 590/590 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Extension Parts ------- > --- POWER (3) -------- Reinforced Fission Core Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (7) ------- Pulse Rifle Pulse Rifle Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer KE Penetrator KE Penetrator > --- INVENTORY (1) ---- Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer KE Penetrator KE Penetrator > --- INVENTORY -------- Hardened Light Armor Plating [Rating: 92] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Hardlight Generator Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Slots Evolved 14 | 5 . . 4 . 1 . . . . . . . 2 2 . Power 2 | . . . 2 . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . . . . 2 . Utility 3 | . . . 2 . 1 . . . . . . . . . . Weapon 6 | 4 . . . . . . . . . . . . 2 . . Parts Attached 57 | 7 8 3 14 2 1 2 . 4 . 1 . . 4 11 . Power 9 | 1 . . 2 2 . 1 . . . . . . . 3 . Engine 5 | 1 . . 2 1 . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 . Reactor 2 | . . . . 1 . . . . . . . . . 1 . Propulsion 12 | 2 2 1 2 . . . . . . . . . . 5 . Treads 3 | 2 . . . . . . . . . . . . . 1 . Leg 6 | . . . 2 . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . 2 1 . . . . . . . . . . . . . Utility 10 | 1 . 1 3 . 1 1 . 2 . 1 . . . . . Device 1 | . . . 1 . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | 1 . 1 1 . . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | 3 6 1 7 . . . . 2 . . . . 4 3 . Energy Gun 7 | 2 . . 5 . . . . . . . . . . . . Energy Cannon 5 | . . 1 . . . . . . . . . . 2 2 . Ballistic Gun 9 | 1 4 . . . . . . 2 . . . . 2 . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . . . . Corrupted Parts 3 | . 2 . . . . . . . . . . . . 1 . System Corruption 8 | . 6 . . . . . . . . . . . . 2 . Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups . | . . 1 . 1 1 . . . 1 1 1 1 . 1 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . 1 1 . . . 1 1 1 1 . 1 1 Weapon . | . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 84 96 98 100 99 93 100 100 100 100 100 100 99 94 100 Engine 14 | . 11 11 19 22 14 12 14 14 14 14 14 14 13 10 . Reactor 4 | . . . . . 7 7 7 7 7 7 7 7 6 5 5 Leg 11 | . . . 4 15 14 14 14 14 14 14 14 14 13 6 22 Flight 2 | . 5 21 12 . . . . . . . . . . . . Device 6 | . . . 5 7 7 7 7 7 7 7 7 7 6 5 5 Processor 10 | . . . 3 7 11 9 14 14 14 14 14 14 13 11 11 Protection 7 | . 4 8 8 7 7 7 7 7 7 7 7 7 6 5 5 Energy Gun 20 | . 13 11 25 23 21 21 21 21 21 21 21 21 20 13 11 Energy Cannon 2 | . . 2 7 . . . . . . . . . 11 15 16 Ballistic Gun 7 | . 25 30 5 . . . . . 14 14 14 14 5 11 11 Ballistic Cannon 7 | . 8 11 4 15 14 14 14 13 . . . . . . . Peak Build Rating 92 | 7 10 12 38 47 50 54 54 54 52 52 52 52 70 92 92 Average Rating 46 | 5 8 11 24 40 49 51 54 53 52 52 52 52 60 77 92 On Entrance 43 | . 7 10 12 38 47 50 54 54 52 52 52 52 52 70 92 Avg Prop Armor Cover (%) 2 | . . 2 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 16 25 51 63 63 69 69 69 61 61 59 59 83 112 111 Greatest Support 90 | 40 40 8 40 40 40 40 40 40 40 40 40 40 40 90 90 Greatest Overweight (x) 30 | 2 5 5 14 1 1 1 1 1 1 1 1 1 2 30 1 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 Average Carried . | . . 1 . 1 1 . . . 1 1 1 1 . 1 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 Class Distribution -------------------- 83% | Hacker-Tank 8% | Hacker-Executioner 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Matter Collected 4425 | 238 372 374 471 731 260 454 101 36 195 . 213 49 215 716 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8716 | 18 266 387 1255 1086 524 342 94 . 312 92 356 65 970 2949 . Parts 446 | 3 37 50 71 62 23 8 4 . 13 7 11 3 31 123 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . Recyclers Shooed 7 | . 3 1 1 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 184 | . 10 16 27 24 15 8 2 . 12 3 11 2 14 40 . Guns 108 | . 9 14 17 14 5 1 . . 12 3 11 2 4 16 . Cannons 65 | . 1 2 7 9 9 7 2 . . . . . 6 22 . AOE 2 | . . . 1 1 . . . . . . . . . . . Classes Destroyed 18 | 1 5 3 3 1 2 2 . . . . . . . 1 . Worker 14 | 1 1 3 1 1 1 . . . . . . . 1 5 . Builder 17 | . . . 7 1 1 . . . . . . . 1 7 . Tunneler 4 | . 2 1 . . . . . . . . . . . 1 . Hauler 1 | . . . . 1 . . . . . . . . . . . Recycler 7 | . 2 . 1 3 1 . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . 1 . . Operator 5 | . . . 2 2 . . . . . . . . 1 . . Watcher 20 | . 3 2 5 2 2 . . . . . . . 3 3 . Swarmer 40 | . 6 5 7 2 1 2 2 . 6 . 2 . . 7 . Grunt 75 | . 4 3 11 11 7 1 . . 4 2 7 . 9 16 . Brawler 3 | . . . 1 . 1 . . . . . . . . 1 . Duelist 8 | . . 2 1 . 2 . . . . . 1 . . 2 . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 32 | . . 6 7 11 2 . . . 1 1 1 . . 3 . Hunter 8 | . . . . . 1 . . . 1 . . . 2 4 . Programmer 10 | . . . . . 1 . . . . . . 1 2 6 . Behemoth 3 | . . . . . . 1 . . . . . 1 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 1 3 5 3 6 4 3 2 . 8 2 5 1 7 12 . Combat Bots Only 9 | . 3 3 3 5 3 3 2 . 8 2 5 1 4 9 . Max Kills in Single Turn 3 | 1 2 1 1 2 2 2 1 . 2 1 1 1 1 3 . Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . Exploded 1 | . . . 1 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Hostile Shots Fired 846 | . 23 73 85 65 41 34 4 . 116 9 82 53 78 183 . Missed 276 | . 7 26 27 18 17 10 2 . 46 4 30 16 14 59 . Hits 570 | . 16 47 58 47 24 24 2 . 70 5 52 37 64 124 . Melee 8 | . . 1 . . 3 2 . . . . 2 . . . . Projectile 562 | . 16 46 58 47 21 22 2 . 70 5 50 37 64 124 . Critical Strikes 21 | . . 1 2 3 1 3 . . 1 . 1 . 4 5 . Damage Taken 3424 | . 178 330 523 92 210 224 260 . 204 23 162 118 392 708 . Core 2389 | . 123 239 395 43 138 156 191 . 140 17 113 79 270 485 . Absorbed by Shields 1494 | . . . 29 183 78 88 8 . 226 20 174 60 224 404 . Redirected to Core 1888 | . 115 187 196 40 121 140 135 . 114 14 92 79 242 413 . Ignored by Resistances 5237 | . 129 268 448 382 283 383 18 . 584 58 431 233 731 1289 . Regen/Repaired (Parts) 217 | . . . . . . . . . . . . . 217 . . Core Remaining (%) 90 | 100 100 97 . 93 . . . . 86 . . 100 59 . . Volleys Fired 408 | 1 22 36 63 60 32 27 4 . 25 6 23 7 38 64 . Largest 7 | 3 5 5 5 5 5 5 5 . 5 5 5 5 7 7 . Hottest 476 | 100 220 176 305 269 269 269 269 . 250 250 250 250 451 476 . Shots Fired 1825 | 3 86 165 254 293 130 100 14 . 89 30 100 32 171 358 . Gun 1214 | 3 62 127 174 173 66 45 6 . 89 30 100 32 101 206 . Cannon 607 | . 20 38 80 120 64 55 8 . . . . . 70 152 . Launcher . | . . . . . . . . . . . . . . . . Special 4 | . 4 . . . . . . . . . . . . . . Kinetic 760 | 1 60 136 60 120 64 55 8 . 50 12 46 14 20 114 . Thermal 1045 | 1 24 29 194 173 66 45 6 . 39 18 54 18 151 227 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 20 | 1 2 . . . . . . . . . . . . 17 . Robot Hit Streak 88 | 1 14 22 41 29 54 32 2 . 19 18 41 12 32 88 . Robot Miss Streak 3 | . 1 3 2 2 1 1 1 . 1 2 3 1 1 3 . Penetration Max 1 | . . . . . 1 1 . . . . . . . 1 . Secondary Targets 7 | . 1 . . . . . . . 1 1 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 . . . . Shots Hit Robots 1142 | 1 51 96 155 139 88 57 2 . 65 24 80 23 108 253 . Core Hits 449 | 1 27 38 65 46 34 19 3 . 23 8 30 7 44 104 . Critical Kills 5 | . . . 1 . . . . . . . . . 1 3 . Critical Parts Destroyed 5 | . . . . . . . . . . 1 1 . . 3 . Critical Strikes 52 | . 1 . 6 12 9 3 1 . . 3 3 . 6 8 . Burn 25 | . . . 5 6 2 1 . . . 2 2 . 5 2 . Meltdown 4 | . . . 1 . . . . . . . . . 1 2 . Destroy 6 | . . . . . . . . . . 1 1 . . 4 . Blast 17 | . 1 . . 6 7 2 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27628 | 13 648 1326 3105 3013 2197 1545 159 . 1342 416 1727 529 3238 8370 . Guns 16073 | 13 421 1019 2193 1721 1077 463 62 . 1342 416 1727 529 1520 3570 . Cannons 11024 | . 169 304 852 1108 1114 1082 97 . . . . . 1718 4580 . Explosions 405 | . . . 58 177 . . . . . . . . . 170 . Melee . | . . . . . . . . . . . . . . . . Ramming 78 | . 10 3 2 7 6 . . . . . . . . 50 . Kinetic 9562 | . 417 1061 516 1108 1114 1082 97 . 729 179 751 226 211 2071 . Thermal 17157 | . 199 262 2587 1721 1077 463 62 . 613 237 976 303 3027 5630 . Explosive 347 | . . . . 177 . . . . . . . . . 170 . Electromagnetic 484 | 13 22 . . . . . . . . . . . . 449 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 8 . 1 2 1 1 1 1 . . . . 3 6 6 Average Corruption 1 | . 7 . 1 1 1 1 1 1 . . . . 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 112 | . 21 . 14 18 . 14 10 1 . . . . 10 22 2 Message Errors 32 | . 6 . 3 4 . 6 6 . . . . . 4 3 . Matter Fused 21 | . 7 . 3 2 . . 2 1 . . . . 1 4 1 Heat Flow Errors 17 | . 3 . 3 5 . 2 . . . . . . 2 2 . Energy Discharges 12 | . 1 . 1 1 . 1 . . . . . . 1 7 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . 1 . 2 2 . 2 2 . . . . . 1 1 1 Data Loss (major) 8 | . 1 . 1 2 . 2 . . . . . . . 2 . Misfires 1 | . . . . . . 1 . . . . . . . . . Alerts 4 | . 2 . . 1 . . . . . . . . . 1 . Weapon Failures 4 | . . . 1 1 . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 452 | . 13 8 17 42 30 12 . . . . . . 98 232 . Projectiles 444 | . 13 8 17 42 30 12 . . . . . . 98 224 . Explosions . | . . . . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . . . . 8 . Knockbacks 13 | . 2 2 1 3 3 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . 2 2 1 3 3 1 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 76 | . . 1 45 . 30 . . . . . . . . . . Shots 2 | . . . 1 . 1 . . . . . . . . . . Rammed 6 | . 1 1 1 . . . . . . . . . . 3 . Targets Rammed 9 | . 1 1 1 1 1 . . . . . . . . 4 . Kicked 3 | . . . . 1 1 . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 637 | 48 273 423 611 144 28 178 15 . 2 5 25 7 503 637 . Average Temperature 129 | 31 74 152 174 21 8 19 10 . 1 4 7 7 129 183 . Received Heat Transfer 1461 | . 39 129 345 109 44 164 . . 70 17 127 32 225 160 . Effects 72 | . . 5 30 . . . . . . . . . 7 30 . Shutdowns 21 | . . 1 14 . . . . . . . . . . 6 . Energy Bleed 8 | . . 1 5 . . . . . . . . . 1 1 . Interference 19 | . . 1 8 . . . . . . . . . 3 7 . Matter Decay 5 | . . 1 . . . . . . . . . . 2 2 . Short Circuit 4 | . . 1 1 . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Damage (major) 12 | . . . . . . . . . . . . . . 12 . Damage (core) 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 1 . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 9 | . . . 2 . 1 . . . . . . . 4 2 . Combat Hostiles 9 | . . . 2 . 1 . . . . . . . 4 2 . Parts Melted 71 | . . . 15 8 2 3 . . 2 2 2 . 11 26 . Heat Transferred 29699 | . 450 600 5270 3626 2109 925 111 . 1147 592 1961 518 4838 7552 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Maximum Alert Level 1 | . . . . . . . . . . . . . 1 1 . Low Security (%) 97 | 100 100 100 100 100 100 . . . . 100 . . 99 85 100 Level 1 2 | . . . . . . . . . . . . . . 14 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 352 | 5 71 111 121 129 80 . . . . 35 . . 205 352 125 Initial 125 | . 2 . . . . . . . . . . . . 7 125 Average 33 | . 10 43 11 22 16 . . . . 5 . . 59 95 76 Influence Increases 5659 | 5 307 466 895 813 458 105 50 . 285 85 240 60 548 1342 . Destroy 0b10 Robot/C 3580 | . 200 320 540 480 300 80 40 . 240 60 220 40 280 780 . Destroy 0b10 Robot/NC 360 | 5 40 35 80 50 25 5 . . . . . . 35 85 . Destroy Leader 872 | . 46 104 170 146 74 20 10 . 30 20 20 20 66 146 . Successful Hack 110 | . 3 6 18 14 18 . . . . 5 . . 36 10 . Disable Machine 148 | . . . 32 36 12 . . . . . . . 24 44 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . Destroy Structure 319 | . 3 1 40 72 29 . . . . . . . 92 82 . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 105 | . 15 . 15 . . . . . 15 . . . 15 45 . Influence Decreases 5639 | . 312 466 895 813 458 105 50 . 285 85 240 60 525 1016 329 Entered New Map 243 | . 3 . . . . . . . . . . . . 16 224 Time Decay 5396 | . 309 466 895 813 458 105 50 . 285 85 240 60 525 1000 105 Squads Dispatched 25 | . . 2 3 2 3 . . . . . . . 7 8 . Investigation 2 | . . . . 1 . . . . . . . . 1 . . Extermination 8 | . . . . . 2 . . . . . . . 3 3 . Reinforcement 13 | . . 2 3 1 1 . . . . . . . 3 3 . Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Distress Signals 9 | . 1 1 4 2 . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 15 21 37 30 17 9 2 . 13 3 11 1 24 47 . Peak Tracking Total 11 | . 3 5 3 5 3 4 2 . 8 2 5 1 4 11 . Tactical Retreats 7 | . 1 . 1 . . . . . 1 . . . 1 3 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Traps Triggered 18 | . 9 1 2 1 1 . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Machines Disabled 39 | . . . 8 9 3 1 . . . . . . 6 12 . Max in Single Turn 4 | . . . 4 2 2 1 . . . . . . 1 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Machines Accessed 17 | . 1 1 3 5 1 . 1 . . 1 1 . 2 1 . Terminals 13 | . 1 1 3 5 1 . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 35 | . 1 3 4 12 1 . 1 . . 4 1 . 5 3 . Successful 20 | . 1 2 3 5 1 . 1 . . 1 1 . 4 1 . Failed 15 | . . 1 1 7 . . . . . 3 . . 1 2 . Catastrophic 1 | . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 1 3 4 13 1 . . 1 . 4 . . . 4 . Terminals 28 | . 1 3 4 12 1 . . . . 4 . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 1 2 3 5 1 . 1 . . 1 1 . . 1 . Open Door 4 | . . . . 2 . . 1 . . . 1 . . . . Branch Access Points 7 | . . 1 3 1 1 . . . . 1 . . . . . Emergency Access Points 4 | . 1 . . 2 . . . . . . . . . 1 . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 1 4 1 . . . . 1 . . 2 . . Full Trace Events 3 | . . . . 2 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . Time 38 | . . . . . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Active Infowar (turns) 21181 | . . . 1583 2254 1103 2015 1648 3151 2298 391 1922 1847 1071 1751 147 Optics 21181 | . . . 1583 2254 1103 2015 1648 3151 2298 391 1922 1847 1071 1751 147 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 1 . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Turns Passed 24870 | 111 996 833 3332 2254 1103 2015 1648 3151 2298 391 1922 1847 1071 1751 147 Spaces Moved 10954 | 69 545 305 1085 1008 490 958 818 1572 1100 182 919 907 419 500 77 Core 141 | 19 104 . 2 . . . . . . . . . . 16 . Treads 535 | 50 229 . . . . . . . . . . . . 256 . Legs 9166 | . . . 488 1008 490 958 818 1572 1100 182 919 907 419 228 77 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1112 | . 212 305 595 . . . . . . . . . . . . Fastest Speed 50 | 50 117 117 197 200 200 200 200 200 200 200 200 200 200 120 190 Average Speed 211 | 142 161 224 282 200 200 200 200 200 200 200 200 200 214 288 190 Slowest Speed 1550 | 160 300 440 750 200 200 200 200 200 200 200 200 200 270 1550 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . 4 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 57 | 3 75 44 91 92 23 97 77 90 91 7 92 89 17 13 17 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 1 . . 1 1 . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 1 1 3 2 . 3 1 . . . Spaces Dug 23 | . . . . 8 . 10 5 . . . . . . . . Terrain Destroyed 280 | . . . 37 78 27 29 6 . 3 . 1 . 46 53 . Melee . | . . . . . . . . . . . . . . . . Projectile 178 | . . . . 56 8 29 6 . 3 . 1 . 26 49 . AOE 102 | . . . 37 22 19 . . . . . . . 20 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Total 11632 | 76 594 364 1197 1082 532 992 821 1579 1141 194 946 923 494 620 77 Wait 49 | . . 5 . 6 . . . . . . . 6 29 3 . Move 10939 | 68 544 304 1084 1007 489 957 817 1571 1099 181 918 906 418 499 77 Hop . | . . . . . . . . . . . . . . . . Pick Up 1 | . . . 1 . . . . . . . . . . . . Fast Attach 61 | 7 12 4 13 2 1 1 . 3 . 1 . . 5 12 . Attach 3 | . . . 2 . . 1 . . . . . . . . . Detach 3 | . 1 . 2 . . . . . . . . . . . . Swap 4 | . 1 . 1 . . . . 1 . . . . 1 . . Drop 34 | . 3 3 11 2 . . . 3 . 1 . . 2 9 . Fire 408 | 1 22 36 63 60 32 27 4 . 25 6 23 7 38 64 . Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . 1 1 . . . . . . . . . . . . Kick 3 | . . . . 1 1 . . . . . . . . 1 . Crush 4 | . 1 . . . . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . . 3 . . . 1 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 113 | . 10 11 19 1 9 6 . . 13 5 5 4 1 29 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x4) 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Hacker-Tank 454 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered exit to Mines (range 7) 478 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Discovered exit to Materials (range 16) 817 | -10/Materials | Build established: Hacker-Gunner 882 | -10/Materials | Discovered exit to Materials (range 5) 1108 | -10/Materials | Entered another Materials area 1110 | -9/Materials | Reached level 2 1110 | -9/Materials | Reached level 3 1166 | -9/Materials | Reached level 4 1437 | -9/Materials | Identified exit to Mines 1437 | -9/Materials | Discovered exit to Mines (range 8) 1556 | -9/Materials | Reached level 5 1581 | -9/Materials | Build established: Hacker-Tank 1904 | -9/Materials | Identified exit to Materials 1904 | -9/Materials | Discovered exit to Materials (range 12) 1941 | -9/Materials | Entered another Materials area 1943 | -8/Materials | Reached level 6 1943 | -8/Materials | Reached level 7 2306 | -8/Materials | Identified exit to Storage 2706 | -8/Materials | Reached level 8 2772 | -8/Materials | Upgraded with Utility slot (x1) 2822 | -8/Materials | Upgraded with Power slot (x2) 3226 | -8/Materials | Identified exit to Factory 3226 | -8/Materials | Discovered exit to Factory (range 11) 3692 | -8/Materials | Upgraded with Utility slot (x1) 4102 | -8/Materials | Reached level 9 4301 | -8/Materials | Discovered exit to Factory (range 12) 5273 | -8/Materials | Entered Storage 5275 | -8/Storage | Reached level 10 5666 | -8/Storage | Reached level 11 6138 | -8/Storage | Discovered exit to Factory (range 18) 6861 | -8/Storage | Identified exit to Recycling 7527 | -8/Storage | Entered Factory 7529 | -7/Factory | Reached level 12 7566 | -7/Factory | Reached level 13 7835 | -7/Factory | Upgraded with Utility slot (x1) 7996 | -7/Factory | Identified exit to Lower Caves 8130 | -7/Factory | Build established: Hacker-Gunner 8432 | -7/Factory | Reached level 14 8496 | -7/Factory | Identified exit to Factory 8496 | -7/Factory | Discovered exit to Factory (range 13) 8630 | -7/Factory | Entered Lower Caves 8660 | -7/Lower Caves | Spotted B-75 Beast 8695 | -7/Lower Caves | Destroyed B-75 Beast 8966 | -7/Lower Caves | Build established: Hacker-Tank 9034 | -7/Lower Caves | Identified exit to Lower Caves 9034 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 9039 | -7/Lower Caves | Encountered a Warlord checkpoint 9056 | -7/Lower Caves | Ambushed by wild Derelicts 9856 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10376 | -7/Lower Caves | Learned Factory stockpile data 10645 | -7/Lower Caves | Entered another Lower Caves area 11161 | -7/Lower Caves | Identified exit to Zion 11161 | -7/Lower Caves | Discovered exit to Zion (range 5) 11539 | -7/Lower Caves | Learned location of Extension (-4) 11889 | -7/Lower Caves | Discovered exit to Factory (range 10) 12115 | -7/Lower Caves | Crushed by falling debris 12293 | -7/Lower Caves | Entered Zion 12295 | -7/Zion | Reached level 15 12381 | -7/Zion | System corruption cleaned by Quarantine Array 12641 | -7/Zion | Learned location of Warlord (-4) 13506 | -7/Zion | Received a visual enhancement algorithm 14084 | -7/Zion | Met Imprinter 15014 | -7/Zion | Identified exit to Proximity Caves 15014 | -7/Zion | Discovered exit to Proximity Caves (range 20) 15444 | -7/Zion | Entered Proximity Caves 15770 | -6/Proximity Caves | Reached level 16 16091 | -6/Proximity Caves | Spotted B-75 Beast 16224 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16268 | -6/Proximity Caves | Destroyed 8 combat bots 16394 | -6/Proximity Caves | Discovered exit to Factory (range 8) 17742 | -6/Proximity Caves | Entered Factory 17743 | -6/Factory | Identified exit to Lower Caves 17744 | -6/Factory | Reached level 17 18133 | -6/Factory | Entered Lower Caves 18135 | -6/Lower Caves | Reached level 18 18399 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18818 | -6/Lower Caves | Identified exit to Lower Caves 18818 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 19348 | -6/Lower Caves | Encountered a Warlord checkpoint 19598 | -6/Lower Caves | Entered a destroyed Warlord outpost 20055 | -6/Lower Caves | Entered another Lower Caves area 20061 | -6/Lower Caves | Identified exit to Factory 20061 | -6/Lower Caves | Discovered exit to Factory (range 12) 20382 | -6/Lower Caves | Spotted B-75 Beast 20515 | -6/Lower Caves | Destroyed B-75 Beast 21451 | -6/Lower Caves | Encountered a Warlord checkpoint 21474 | -6/Lower Caves | Identified exit to Data Miner 21902 | -6/Lower Caves | Entered Factory 21904 | -5/Factory | Reached level 19 22125 | -5/Factory | Repaired Hardlight Generator 22190 | -5/Factory | Reached level 20 22363 | -5/Factory | Spotted B-75 Beast 22375 | -5/Factory | Destroyed B-75 Beast 22415 | -5/Factory | Repaired Hrd. Medium Armor Plating 22512 | -5/Factory | Upgraded with Weapon slot (x1) 22719 | -5/Factory | Upgraded with Weapon slot (x1) 22799 | -5/Factory | Build established: Hacker-Executioner 22929 | -5/Factory | Identified exit to Factory 22929 | -5/Factory | Discovered exit to Factory (range 8) 22973 | -5/Factory | Entered another Factory area 22975 | -4/Factory | Reached level 21 23524 | -4/Factory | Reached level 22 23661 | -4/Factory | Core integrity fell below 50% 23952 | -4/Factory | Reached level 23 24210 | -4/Factory | Destroyed 7 combat bots 24344 | -4/Factory | Upgraded with Propulsion slot (x2) 24515 | -4/Factory | Identified exit to Research 24515 | -4/Factory | Discovered exit to Research (range 17) 24549 | -4/Factory | Reached level 24 24627 | -4/Factory | Identified exit to Extension 24627 | -4/Factory | Discovered exit to Extension (range 7) 24702 | -4/Factory | Destroyed 9 combat bots 24724 | -4/Factory | Entered Extension 24859 | -4/Extension | Spotted B-86 Titan 24871 | -4/Extension | Self-destructed Last Messages --------------- 24698_ K-01 Serf collects debris. 24700_ Destroyed Com. Wheel. 24701_ R-10 Processor collects Flexi-carbon Leg. 24701_ U-05 Engineer builds a Wall. 24701_ K-01 Serf collects debris. 24703_ System corrupted: KE Penetrator jammed. 24703_ Destroyed Terrain Scanner. 24703_ Destroyed Wheel. 24703_ Destroyed Lgt. Ion Engine. 24704_ R-10 Processor collects Adv. Heat Sink. 24707_ R-10 Processor collects Med. Treads. 24711_ Acquired 4 matter. 24714_ G-67 Veteran destroyed. 24714_ U-05 Engineer destroyed. 24714_ Slug penetrates Wall. 24715_ Acquired 4 matter. LOCATION=EXTENSION GOAL=ESCAPE 24736_ System corrupted: Component data lost. 24846_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############################################# ? | | u R ? | | | | | | @ | | t RR R | | ############################################# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 49 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hardlight Generator | 26% | -5/Factory Hrd. Medium Armor Plating | 18% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Executioner I'm Back, Baby! Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Fac Fac Ext Levels Raised 23 | . . 4 4 2 3 . . 1 1 1 1 . 2 4 . XP Earned 41677 | 6000 1200 5451 6123 3542 3362 693 521 421 2350 1775 923 386 2899 5542 489 XP Spent 31760 | 5600 . . 12160 . 1100 3500 . . . . . . 7500 1900 . Upgrades 56 | 9 . . 30 . 1 8 . . . . . . 6 2 . Power Slot 2 | . . . 2 . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . . 2 . Utility Slot 3 | . . . 2 . 1 . . . . . . . . . . Weapon Slot 6 | 4 . . . . . . . . . . . . 2 . . Heat Dissipation 13 | . . . 13 . . . . . . . . . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . . . . Ranged Accuracy 8 | . . . 4 . . . . . . . . . 4 . . KI Resistance % 4 | 3 . . 1 . . . . . . . . . . . . TH Resistance % 4 | . . . 4 . . . . . . . . . . . . EX Resistance % 4 | . . . . . . 4 . . . . . . . . . KI Damage % 4 | . . . . . . 4 . . . . . . . . . TH Damage % 4 | . . . 4 . . . . . . . . . . . . Protomatter Created 2922 | . 198 408 398 322 226 49 . . 197 115 241 67 155 546 . Integrity Restored 2347 | . 144 226 408 6 175 123 . . 282 99 113 79 24 668 . Core 2326 | . 123 226 408 6 175 123 . . 282 99 113 79 24 668 . Parts 21 | . 21 . . . . . . . . . . . . . . Protomatter Decayed 1898 | . 136 309 153 264 166 8 123 . 58 82 151 40 147 261 . Game ------ Seed PointyProjectionStick Manual? 0 Play Time 01:19:18 Cumulative 17.4 hours Start 2026.02.22 @ 17:48:05 End 2026.02.22 @ 19:08:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 37 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 419bfde1-3a94-4a29-9e40-8267b4c585da