Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 14:39:33 Player: perambulator Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2881) 2881 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 7277 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Titanium Leg Beam Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg VSS Leg > --- UTILITY ---------- 0b10 Alert Chip Targeting Computer Energy Filter Medium Armor Plating Reactive Plating System Shield > --- WEAPON ----------- Beam Rifle Particle Gun Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Titanium Leg Improved Shield Generator Beam Rifle [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Thief Drone Bay Storage Small Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 72 | 6 7 1 8 1 6 . 36 7 Power 10 | 1 1 1 . . . . 6 1 Engine 4 | 1 . 1 . . . . 1 1 Core 6 | . 1 . . . . . 5 . Reactor . | . . . . . . . . . Propulsion 17 | 2 2 . 2 . 1 . 9 1 Treads 2 | 2 . . . . . . . . Leg 15 | . 2 . 2 . 1 . 9 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 . 3 1 3 . 11 4 Device 5 | . . . 2 . . . 1 2 Storage 4 | 1 . . . . 2 . . 1 Processor 2 | . . . . . . . 2 . Hackware 1 | . . . . . . . 1 . Protection 13 | . 2 . 1 1 1 . 7 1 Artifact . | . . . . . . . . . Weapon 20 | 2 2 . 3 . 2 . 10 1 Energy Gun 3 | . . . . . . . 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 2 2 . 3 . 2 . 7 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 40 | . 2 1 1 . . . 21 15 Power 6 | . . 1 . . . . 4 1 Propulsion 6 | . 1 . . . . . 2 3 Utility 15 | . 1 . . . . . 7 7 Weapon 13 | . . . 1 . . . 8 4 Highest Loss Streak 5 | . 2 1 1 . . . 4 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 100 100 100 95 74 Engine 6 | . 5 13 11 11 11 11 2 4 Core 3 | . 9 . . . . . 6 1 Treads 2 | . 25 . . . . . . . Leg 17 | . 2 28 22 22 22 22 17 12 Device 3 | . . . 10 . . . 3 5 Storage 8 | . 14 14 11 11 11 11 5 . Processor 7 | . . . . . . . 14 14 Hackware 1 | . . . . . . . 2 6 Protection 16 | . 12 14 11 22 22 22 18 8 Energy Gun 1 | . . . . . . . 2 8 Ballistic Gun 25 | . 28 28 32 33 33 33 21 8 Peak Build Rating 38 | 6 9 9 20 16 17 17 35 38 Average Rating 21 | 4 8 8 18 16 16 17 29 29 On Entrance 13 | . 6 9 9 20 16 17 17 29 Naked Turns 30 | . . . . . . . . 30 Heaviest Build 62 | 11 16 16 26 27 62 27 31 41 Greatest Support 40 | 40 40 20 20 20 23 23 30 25 Greatest Overweight (x) 3 | 3 . . 1 1 3 1 2 1 Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 8 8 20 8 8 25 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 Most Carried 8 | 4 8 8 8 8 8 8 8 5 Average Carried 6 | 1 7 7 7 8 7 8 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 7 8 8 8 8 8 3 3 Class Distribution -------------------- 31% | Scavenger-Tank 23% | Mutant 20% | Skirmisher 9% | Scavenger-Skirmisher 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2876 | 221 312 73 327 . . 68 1762 113 Remotely . | . . . . . . . . . Salvage Created 4296 | . 474 148 612 . . . 2824 238 Parts 234 | . 42 8 36 . . . 141 7 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 87 | . 11 3 13 . . . 55 5 Guns 86 | . 11 3 13 . . . 55 4 AOE 1 | . . . . . . . . 1 Classes Destroyed 11 | . 6 1 . . . . 4 . Worker 6 | . 1 . . . . . 4 1 Hauler 2 | . 1 . . . . . 1 . Recycler 6 | . 1 . 3 . . . 2 . Drone 1 | . . . . . . . 1 . Watcher 3 | . 2 . . . . . 1 . Swarmer 23 | . 7 . 6 . . . 10 . Grunt 46 | . 4 2 3 . . . 32 5 Brawler 1 | . . . . . . . 1 . Sentry 14 | . . 1 4 . . . 9 . Specialist 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | . 5 2 4 . . . 7 4 Combat Bots Only 6 | . 3 2 4 . . . 6 3 Max Kills in Single Turn 2 | . 1 1 2 . . . 2 1 Gunslinging 1 | . . . 1 . . . 1 . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 572 | . 82 27 56 . . . 290 117 Missed 161 | . 27 9 20 . . . 75 30 Damage Taken 5938 | . 512 252 356 . . . 3316 1502 Core 1308 | . 70 42 38 . . . 451 707 Absorbed by Shields 134 | . . . . . . . . 134 Redirected to Shielding 107 | . . 10 8 . . . 89 . Regen/Repaired (Parts) 141 | . . . . . . . 141 . Core Remaining (%) 65 | 100 . 55 . . . 90 18 . Volleys Fired 323 | . 55 17 33 . . . 194 24 Largest 3 | . 2 2 3 . . . 3 3 Hottest 144 | . 40 40 69 . . . 144 104 Shots Fired 787 | . 110 34 96 . . . 493 54 Gun 787 | . 110 34 96 . . . 493 54 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 728 | . 110 34 96 . . . 453 35 Thermal 59 | . . . . . . . 40 19 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 8 6 6 . . . 14 8 Robot Miss Streak 7 | . 5 2 7 . . . 6 7 Penetration Max . | . . . . . . . . . Secondary Targets 20 | . 2 . 4 . . . 14 . Max Gunslinging Chain 2 | . 1 . 2 . . . 1 . Shots Hit Robots 458 | . 51 20 42 . . . 315 30 Core Hits 199 | . 29 8 24 . . . 125 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 9 | . 1 1 . . . . 6 1 Burn 6 | . . . . . . . 5 1 Destroy 3 | . 1 1 . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7246 | . 596 221 572 . . . 5099 758 Guns 6814 | . 582 202 572 . . . 4964 494 Cannons . | . . . . . . . . . Explosions 193 | . . . . . . . . 193 Melee . | . . . . . . . . . Ramming 239 | . 14 19 . . . . 135 71 Kinetic 6188 | . 582 202 572 . . . 4495 337 Thermal 819 | . . . . . . . 469 350 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 19 Average Corruption 1 | . . . . . . . 1 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . 13 4 Message Errors 3 | . . . . . . . 3 . Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 84 | . . . . . . . 7 77 Projectiles . | . . . . . . . . . Explosions 77 | . . . . . . . . 77 Melee 7 | . . . . . . . 7 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 244 | . . . . . . . . 244 Shots 4 | . . . . . . . . 4 Rammed 18 | . 2 . . . . . . 16 Targets Rammed 45 | . 2 3 . . . . 20 20 Kicked 27 | . . 3 . . . . 20 4 Crushed . | . . . . . . . . . Highest Temperature 713 | . 32 26 33 . . . 659 713 Average Temperature 125 | . 9 8 9 . . . 138 258 Received Heat Transfer 2220 | . 105 141 93 . . . 1431 450 Effects 57 | . . . . . . . 37 20 Shutdowns 9 | . . . . . . . 6 3 Energy Bleed 8 | . . . . . . . 7 1 Interference 19 | . . . . . . . 15 4 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 4 | . . . . . . . 3 1 Damage (minor) 6 | . . . . . . . 4 2 Damage (major) 8 | . . . . . . . 1 7 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 4 1 Heat Transferred 2098 | . . . . . . . 1517 581 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 580 | . 195 65 235 33 . . 580 267 Initial 160 | . . 17 25 33 . . . 160 Average 198 | . 70 27 132 33 . . 303 122 Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 55 | 100 100 100 73 100 . 100 23 90 Level 1 32 | . . . 26 . . . 54 9 Level 2 11 | . . . . . . . 21 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 19 | . 1 . 2 . . . 13 3 Investigation 6 | . . . . . . . 5 1 Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 1 . 2 . . . 5 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 2 . . . . . 9 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 25 3 18 . . . 97 9 Peak Tracking Total 9 | . 5 2 4 . . . 9 5 Tactical Retreats 11 | . 1 . . . . . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 11 | . . 2 . . . . 3 6 Max in Single Turn 6 | . . 1 . . . . 1 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 1 1 . 1 . 4 1 Terminals 5 | . 1 . 1 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 2 1 3 . 1 . 20 5 Successful 16 | . 2 1 2 . 1 . 8 2 Failed 16 | . . . 1 . . . 12 3 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 20 | . 2 . 3 . . . 10 5 Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . . . . 10 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 2 1 2 . 1 . 4 2 Open Door 1 | . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 2 1 Locate Traps 4 | . 1 . 1 . . . 1 1 Dispatch Records 1 | . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . . . 4 1 Full Trace Events 5 | . . . . . . . 4 1 Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 42 | . . . . . . . 42 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 62 | . . . 9 . . . 53 . Total Damage 272 | . . . 31 . . . 241 . Kills 2 | . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 15 | . . . 3 . . . 12 . Drone Recoveries 12 | . . . 3 . . . 9 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 7877 | 73 842 472 866 84 1303 211 3428 598 Spaces Moved 4342 | 41 430 347 389 44 679 112 1967 333 Core 50 | 9 . . . . . . . 41 Treads 410 | 32 378 . . . . . . . Legs 3882 | . 52 347 389 44 679 112 1967 292 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 90 50 Average Speed 154 | 149 155 120 190 190 190 190 139 149 Slowest Speed 330 | 200 160 120 190 190 330 190 260 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 72 66 31 18 79 21 94 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . . . . . . . 36 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4933 | 50 505 372 451 44 689 111 2322 389 Wait 91 | . . . 6 . . . 85 . Move 4334 | 40 429 346 388 43 678 111 1966 333 Hop . | . . . . . . . . . Pick Up 36 | 4 7 3 8 . 2 . 10 2 Fast Attach 36 | 6 4 1 1 . 1 . 19 4 Attach 22 | . 3 . 4 . . . 13 2 Detach 1 | . . . 1 . . . . . Swap 14 | . . . 3 1 5 . 4 1 Drop 31 | . 5 2 7 . 3 . 11 3 Fire 323 | . 55 17 33 . . . 194 24 Melee . | . . . . . . . . . Ram 16 | . . . . . . . . 16 Kick 27 | . . 3 . . . . 20 4 Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Discovered new exit (range 3) 916 | -10/Materials | Entered Mines 921 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 979 | -10/Mines | Found the Drone Emporium 985 | -10/Mines | Found Prototype Device 1330 | -10/Mines | Discovered new exit (range 10) 1368 | -10/Mines | Learned Materials trap positions 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1389 | -9/Materials | Loaded intel: 31 trap records 1395 | -9/Materials | Identified Thief Drone Bay 1672 | -9/Materials | Build established: Tank 1842 | -9/Materials | Discovered new exit (range 6) 1938 | -9/Materials | Discovered new exit (range 16) 1974 | -9/Materials | Build established: Scavenger-Tank 2254 | -9/Materials | Entered Mines 2324 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2326 | -9/Mines | Discovered new exit (range 5) 2338 | -9/Mines | Entered Exiles 2405 | -9/Exiles | Met 8R-AWN 2449 | -9/Exiles | Met EX-HEX 2546 | -9/Exiles | Met EX-BIN 2589 | -9/Exiles | Aligned with FarCom system 2591 | -9/Exiles | Given EX-Vault access code 2652 | -9/Exiles | Opened EX-Vault 2675 | -9/Exiles | Found 0b10 Alert Chip 2716 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2788 | -9/Exiles | Met EX-DEC 2937 | -9/Exiles | Visited The Gauntlet 3145 | -9/Exiles | Discovered new exit (range 15) 3641 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3641 | -9/Exiles | Entered Mines 3681 | -8/Mines | Discovered new exit (range 10) 3852 | -8/Mines | Entered Materials 3852 | -8/Materials | Evolved 2 slots: Utility x2 4943 | -8/Materials | Build established: Skirmisher 4946 | -8/Materials | Discovered new exit (range 4) 5216 | -8/Materials | Discovered new exit (range 14) 5428 | -8/Materials | Repaired Core Shielding 5814 | -8/Materials | Lost 3 parts (1n1u1w) 6197 | -8/Materials | Core integrity fell below 50% 6198 | -8/Materials | Build established: Tank 6478 | -8/Materials | Repaired Imp. Aluminum Leg 6499 | -8/Materials | Build established: Scavenger-Mutant 6631 | -8/Materials | Discovered new exit (range 4) 6912 | -8/Materials | Garrison activated, responded to threat 6959 | -8/Materials | Sterilization system engaged 6959 | -8/Materials | Non-combat units ordered to evacuate 6998 | -8/Materials | Lost 4 parts (1p2u1w) 7059 | -8/Materials | Combat units ordered to evacuate 7138 | -8/Materials | Core integrity fell below 20% 7175 | -8/Materials | Lost 3 parts (1p1u1w) 7259 | -8/Materials | Ambient heat levels rising (+10) 7280 | -8/Materials | Entered Factory 7280 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7533 | -7/Factory | Build established: Scavenger-Tank 7611 | -7/Factory | Lost 5 parts (1n2u2w) 7735 | -7/Factory | Lost 3 parts (1n1u1w) 7847 | -7/Factory | System corruption reached 10% 7849 | -7/Factory | Core integrity fell below 50% 7872 | -7/Factory | Build established: Mutant 7872 | -7/Factory | Core integrity fell below 20% 7878 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Targeting Computer destroyed. System corrupted by crushing effect (+5). Slammed into P-60 Hacker. 0b10 Alert Chip destroyed. System corrupted by crushing effect (+3). Slammed into G-47 Trooper. System corrupted: Substantial component data lost. Slammed into G-47 Trooper. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer builds a Door. Slammed into P-60 Hacker. Door malfunctions. Slammed into P-60 Hacker. Destabilizing: Core damaged (-35). Slammed into P-60 Hacker. U-05 Engineer repairs door. Slammed into P-60 Hacker. 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"""" @g/ g Y | | ???????????????"""" """"%% ########## g | | ???????????????"""" """" #?????????? | | ?????????????# """" """" #????????? | | ?????????????# uu #????????? ## | | ????????? #########u############## ?????? | | ??????? """" ?????? | | ??????? "F " ?????? | | ??????? ?????? | | ???????? % ??????? | | ???????? ^* ???????? | | ????????? ^ ???????? | | ????????? % ???????? | | ????????? ###### #########?????? | | ?????????? ????### # = ! ?????? | | ?????????? ?????# # # ?????? | | ????????????????# # [ # """ """ ????? | | ????????????????# # * + """ """ #???? | | ????????????????# # = # """ """ #???? | | ????????????????# # ! # #???? | | ?????????????????## * # """ """ #???? | | ?????????????????## # """ """ #??## | | ?????????????????######+####### #### """ """ #??# | | ?????????????????# # #### #??# | | ?????????????????# # #??# """ #??#= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodProtonSpecial Manual? 0 Play Time 01:04:04 Cumulative 17.7 hours Start 2025.02.18 @ 15:59:03 End 2025.02.19 @ 14:39:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f5d84086-88a0-4f60-b344-04771db38568