Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 22:55:22 Player: PE-P51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (182) 910 Value Destroyed (4791) 4791 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 8578 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 280/280 System Corruption 4% Temperature Cool (99) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Cryofiber Web Improved Heat Sink Microactuators Hardened Medium Armor Plating Heavy Assault Rifle Enhanced Autogun Guided EMP Blaster Rocket Launcher Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cryofiber Web Improved Heat Sink Improved Cooling System Microactuators Beam Rifle Heavy Assault Rifle Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Rocket Launcher Datajack Power Maul [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 107 | . 21 2 15 8 30 31 Power 4 | . 1 . 1 . 2 . Engine 4 | . 1 . 1 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 46 | . 7 2 6 6 10 15 Treads 39 | . 5 2 6 3 9 14 Leg . | . . . . . . . Wheel 6 | . 2 . . 3 1 . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 21 | . 2 . 4 2 10 3 Device 9 | . 1 . . 1 6 1 Storage 1 | . 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 9 | . . . 4 1 2 2 Artifact . | . . . . . . . Weapon 36 | . 11 . 4 . 8 13 Energy Gun 4 | . . . . . 2 2 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 13 | . 5 . 2 . 2 4 Ballistic Cannon 7 | . 2 . . . 2 3 Launcher 6 | . 2 . 2 . . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon 2 | . 2 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 10 | . 1 . 1 . 2 6 Parts Lost 33 | . . . 2 13 11 7 Power 2 | . . . . 1 . 1 Propulsion 16 | . . . 2 6 6 2 Utility 5 | . . . . 1 3 1 Weapon 10 | . . . . 5 2 3 Highest Loss Streak 12 | . . . 1 12 4 2 To Critical Strikes 1 | . . . 1 . . . Average Backups 22 | . 16 25 24 21 23 24 Power 2 | . 1 2 2 2 3 2 Propulsion 6 | . 2 7 7 6 8 7 Utility 3 | . 2 4 4 4 4 4 Weapon 9 | . 9 12 10 6 6 7 Tool/Special . | . . . . . . . Unused Backups 45 | . 13 . 6 4 8 14 Power 8 | . 3 . . 1 2 2 Propulsion 18 | . 4 . 5 . 3 6 Utility 7 | . 1 . . 2 2 2 Weapon 12 | . 5 . 1 1 1 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 95 100 99 81 93 79 Engine 10 | . 14 14 10 6 8 8 Treads 31 | . 20 26 43 29 29 34 Wheel 2 | . 6 1 . 1 4 . Device 9 | . 9 14 1 4 18 8 Storage 11 | . 13 14 11 11 9 9 Protection 2 | . . . 9 6 1 . Energy Gun 1 | . 1 . . . 5 . Ballistic Gun 13 | . 13 18 21 12 . 10 Ballistic Cannon 5 | . 11 . . 8 8 6 Launcher 2 | . . 9 . . . . Peak Build Rating 59 | . 17 17 21 22 50 59 Average Rating 25 | . 10 16 20 16 28 51 On Entrance 18 | 6 6 17 16 19 16 50 Avg Prop Armor Cover (%) 8 | . 5 . . 10 11 . Naked Turns . | . . . . . . . Heaviest Build 116 | 14 95 95 97 98 104 116 Greatest Support 92 | 20 46 46 92 86 80 88 Greatest Overweight (x) 9 | . 9 4 1 8 9 1 Average Overweight (x) 1 | . 3 2 1 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 25 Average Carried 22 | . 16 25 24 21 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 23 25 24 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 4420 | 200 422 237 946 346 632 1637 Remotely . | . . . . . . . Salvage Created 5294 | . 428 215 1255 254 1264 1878 Parts 344 | . 18 24 99 17 82 104 Haulers Intercepted 14 | . 1 . 4 . 3 6 Recyclers Shooed 4 | . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 141 | . 10 10 25 24 32 40 Melee 4 | . . . . . 1 3 Guns 53 | . 4 4 13 5 12 15 Cannons 39 | . . . . 2 19 18 AOE 45 | . 6 6 12 17 . 4 Classes Destroyed 16 | . 8 . 3 2 2 1 Worker 20 | . 3 1 7 4 2 3 Builder 5 | . 1 . 3 . 1 . Tunneler 4 | . 1 2 . 1 . . Hauler 14 | . 1 . 4 . 3 6 Recycler 5 | . 1 . 2 . . 2 Mechanic 1 | . 1 . . . . . Operator 3 | . . . 2 . 1 . Watcher 6 | . . . 2 . 2 2 Swarmer 36 | . 6 6 10 4 3 7 Grunt 58 | . 4 4 8 1 20 21 Duelist 1 | . . . . . . 1 Sentry 24 | . . . 7 . 6 11 Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Assembled 18 | . . . . 18 . . Best Kill Streak 18 | . 3 4 8 18 4 6 Combat Bots Only 18 | . 3 3 4 18 4 5 Max Kills in Single Turn 6 | . 2 3 4 6 2 3 Gunslinging . | . . . . . . . Exploded 6 | . 2 2 2 6 . 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 687 | . 37 39 86 83 168 274 Missed 182 | . 16 12 30 16 47 61 Hits 505 | . 21 27 56 67 121 213 Melee 16 | . . . . 13 . 3 Projectile 489 | . 21 27 56 54 121 210 AOE 15 | . . . . 15 . . Critical Strikes 24 | . . 1 4 2 7 10 Part Disruptions 3 | . . . . 3 . . Damage Taken 8379 | . 267 347 787 1609 2120 3249 Core 1048 | . 64 48 142 234 243 317 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 493 | . . . 77 . 416 . Core Remaining (%) 53 | 100 . 55 . 6 . . Volleys Fired 416 | . 22 16 91 27 109 151 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 46 46 46 60 130 74 Shots Fired 794 | . 39 26 170 43 216 300 Gun 465 | . 34 20 158 21 78 154 Cannon 297 | . . . . 15 138 144 Launcher 32 | . 5 6 12 7 . 2 Special . | . . . . . . . Kinetic 622 | . 34 20 158 36 76 298 Thermal 140 | . . . . . 140 . Explosive 32 | . 5 6 12 7 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 15 8 14 6 16 10 Robot Miss Streak 8 | . 1 1 5 2 8 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 532 | . 33 18 106 25 165 185 Core Hits 364 | . 19 17 62 45 145 76 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 1 . 1 2 6 Destroy 1 | . . 1 . . . . Blast 9 | . . . . 1 2 6 Melee Attacks 6 | . 6 . . . . . Impact 6 | . 6 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . 5 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13656 | . 1278 689 2823 1558 3110 4198 Guns 5248 | . 421 227 1581 256 1056 1707 Cannons 4227 | . . . . 150 1907 2170 Explosions 3387 | . 406 363 1162 1133 71 252 Melee 430 | . 430 . . . . . Ramming 364 | . 21 99 80 19 76 69 Kinetic 7580 | . 421 227 1581 406 1068 3877 Thermal 2001 | . . . 35 . 1966 . Explosive 3172 | . 406 363 1018 1133 . 252 Electromagnetic 109 | . . . 109 . . . Impact 430 | . 430 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 . 12 . 4 Average Corruption 2 | . 1 1 . 11 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 90 | . 1 22 . 29 . 38 Message Errors 21 | . . 5 . 7 . 9 Matter Fused 20 | . 1 6 . 6 . 7 Heat Flow Errors 13 | . . 5 . 4 . 4 Energy Discharges 15 | . . 3 . 6 . 6 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 10 | . . 2 . 1 . 7 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . 3 . . Alerts 3 | . . . . . . 3 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 499 | . 290 28 50 69 5 57 Projectiles 69 | . 7 . . . 5 57 Explosions 151 | . 4 28 50 69 . . Melee 279 | . 279 . . . . . Knockbacks 32 | . 2 . 1 1 9 19 Impact 2 | . 1 . 1 . . . Kinetic 27 | . . . . 1 9 17 Secondary 3 | . 1 . . . . 2 Self-Inflicted Damage 454 | . 23 55 81 174 121 . Shots 12 | . 1 3 3 4 1 . Rammed 41 | . 5 10 10 1 7 8 Targets Rammed 53 | . 6 11 13 2 10 11 Kicked . | . . . . . . . Crushed 12 | . 1 1 3 1 3 3 Highest Temperature 372 | . 4 257 20 194 296 372 Average Temperature 62 | . 2 110 5 58 67 56 Received Heat Transfer 3315 | . 84 144 270 360 855 1602 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 3 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 7 . . . . . Impact Corruptions 12 | . 12 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 3136 | . . . . . 3136 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 3 | . . . 1 . 1 3 Low Security (%) 58 | . 100 100 40 100 35 3 Level 1 23 | . . . 59 . 64 12 Level 2 14 | . . . . . . 69 Level 3 3 | . . . . . . 14 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 858 | . 136 90 377 122 386 858 Initial 159 | . . 37 14 75 5 159 Average 199 | . 49 20 203 13 209 551 Influence Increases 4485 | . 383 289 930 224 1029 1630 Destroy 0b10 Robot/C 2460 | . 200 200 500 100 640 820 Destroy 0b10 Robot/NC 290 | . 40 15 100 25 45 65 Destroy Leader 660 | . 42 40 162 20 180 216 Allied During Kill 13 | . . . . 10 . 3 Trap Triggered on 0b10 20 | . . . . . . 20 Successful Hack 47 | . 18 . 12 . 17 . Disable Machine 315 | . 15 . 90 45 60 105 Destroy Structure 245 | . 23 34 66 24 42 56 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 120 | . 45 . . . 45 30 Active Sensor Use 300 | . . . . . . 300 Influence Decreases 3648 | . 285 350 774 401 668 1170 Entered New Map 431 | . . 61 23 118 11 218 Time Decay 2556 | . 285 289 581 162 547 692 Lost Part 281 | . . . 20 81 110 70 Lost Ally 80 | . . . . 40 . 40 Purge Threat 300 | . . . 150 . . 150 Squads Dispatched 30 | . 1 . 4 1 11 13 Investigation 14 | . 1 . 1 1 6 5 Extermination . | . . . . . . . Reinforcement 6 | . . . 3 . 2 1 Assault 6 | . . . . . . 6 Garrison 4 | . . . . . 3 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 3 | . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 17 | . 3 . 7 . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 209 | . 23 10 49 27 43 57 Peak Tracking Total 19 | . 5 3 6 19 7 10 Tactical Retreats 6 | . 2 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 8 | . 2 . . . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts 17 | . . . . . . 17 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . . 2 Reused 2 | . . . . . . 2 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 21 | . 1 . 6 3 4 7 Max in Single Turn 3 | . 1 . 3 2 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 4 | . . . . . . 4 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 31 | . 4 . 8 1 5 13 Terminals 23 | . 4 . 6 . 2 11 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 86 | . 10 . 19 1 23 33 Successful 36 | . 5 . 8 1 17 5 Failed 50 | . 5 . 11 . 6 28 Catastrophic 11 | . . . 2 . 1 8 Database Lockouts . | . . . . . . . Manual 27 | . 7 . 8 . 2 10 Terminals 57 | . 10 . 13 . 3 31 Fabricators . | . . . . . . . Repair Stations 13 | . . . 2 . 11 . Recycling Units 1 | . . . . . . 1 Scanalyzers 9 | . . . 4 . 5 . Garrison Access 5 | . . . . . 4 1 Terminal Hacks 13 | . 4 . 3 1 2 3 Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 3 | . . . . 1 . 2 Branch Access Points 2 | . . . 1 . 1 . Alert Level 3 | . 1 . 1 . 1 . Unreport Threat 2 | . . . 1 . . 1 Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . 2 . 10 . Scan Component 6 | . . . 1 . 5 . Repair 6 | . . . 1 . 5 . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 8 | . . . 3 . 5 . Insert Component 4 | . . . 2 . 2 . Analyze 4 | . . . 1 . 3 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 3 . 7 . 5 10 Full Trace Events 10 | . . . 2 . 3 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 6 | . . . 1 . 5 . Time 212 | . . . 51 . 161 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed 4 | . . . 2 . 2 . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 5 | . . . . 3 . 2 Largest Group 3 | . . . . 3 . 2 Highest-Rated Group 62 | . . . . 40 . 62 Highest-Rated Ally 31 | . . . . 16 . 31 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 3 . 11 Total Damage 226 | . . . . 36 . 190 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 7974 | . 1590 2599 420 . 709 2656 Optics 397 | . . . . . 397 . A.S.S. 2772 | . . . . . 116 2656 Terrain 4805 | . 1590 2599 420 . 196 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 13394 | . 2231 2599 2734 1213 1791 2826 Spaces Moved 4435 | 1 760 849 972 393 558 902 Core . | . . . . . . . Treads 3822 | . 474 734 972 347 393 902 Legs 45 | 1 44 . . . . . Wheels 568 | . 242 115 . 46 165 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 140 240 110 125 225 Average Speed 256 | 120 269 295 240 281 213 241 Slowest Speed 480 | 120 320 320 240 480 320 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 71 | 2 94 101 76 86 47 93 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 254 | . 18 40 69 36 43 48 Melee . | . . . . . . . Projectile 37 | . . . . . 8 29 AOE 217 | . 18 40 69 36 35 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 5618 | . 879 887 1197 462 970 1223 Wait 326 | . 7 7 58 7 218 29 Move 4429 | . 759 848 971 392 557 902 Hop . | . . . . . . . Pick Up 83 | . 31 . 16 12 18 6 Fast Attach 29 | . 2 . 3 3 13 8 Attach 27 | . 1 . 2 9 8 7 Detach 4 | . 1 . . . 2 1 Swap 110 | . 29 5 20 4 17 35 Drop 82 | . 15 . 23 6 18 20 Fire 416 | . 22 16 91 27 109 151 Melee 6 | . 6 . . . . . Ram 2 | . 1 . . . 1 . Kick . | . . . . . . . Crush 51 | . 5 11 13 2 9 11 Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap 17 | . . . . . . 17 Miscellaneous 32 | . . . . . . 32 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 6) 842 | -10/Materials | Discovered new exit (range 12) 1767 | -10/Materials | Discovered new exit (range 11) 1863 | -10/Materials | Discovered new exit (range 15) 2232 | -10/Materials | Entered Mines 2233 | -10/Mines | Met a Derelict bent on vengeance 2674 | -10/Mines | Learned location of Zion (-7) 2817 | -10/Mines | Discovered new exit (range 9) 2900 | -10/Mines | Discovered new exit (range 5) 3006 | -10/Mines | Discovered new exit (range 14) 4831 | -10/Mines | Entered Materials 4831 | -9/Materials | Evolved 2 slots: Propulsion x2 5426 | -9/Materials | Discovered new exit (range 5) 5646 | -9/Materials | Discovered new exit (range 10) 6810 | -9/Materials | Repaired Cld. Ion Engine 6921 | -9/Materials | Identified exit to Mines 7328 | -9/Materials | Discovered new exit (range 16) 7356 | -9/Materials | Build established: Scavenger-Mutant 7565 | -9/Materials | Entered Mines 7588 | -9/Mines | Met a Derelict shopkeep closing up shop 7698 | -9/Mines | Core integrity fell below 50% 7699 | -9/Mines | Destroyed YI-UF0 7744 | -9/Mines | Discovered new exit (range 10) 7931 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8149 | -9/Mines | Assembled infested the area 8248 | -9/Mines | Core integrity fell below 20% 8271 | -9/Mines | Destroyed 18 combat bots 8280 | -9/Mines | Lost 12 parts (1p6n1u4w) 8290 | -9/Mines | Crushed by falling debris 8290 | -9/Mines | System corruption reached 10% 8512 | -9/Mines | Build established: Mutant 8658 | -9/Mines | Learned Materials security intel 8753 | -9/Mines | Discovered new exit (range 13) 8778 | -9/Mines | Entered Materials 8778 | -8/Materials | Evolved 2 slots: Utility x2 8942 | -8/Materials | Garrison activated, responded to threat 9006 | -8/Materials | Lost 4 parts (2n1u1w) 9284 | -8/Materials | Build established: Scavenger-Mutant 9384 | -8/Materials | Repaired Cld. Ion Engine 9464 | -8/Materials | Repaired Lgt. Treads 9492 | -8/Materials | Repaired Lgt. Treads 9525 | -8/Materials | Repaired Spread Laser 9553 | -8/Materials | Repaired Lgt. Treads 10293 | -8/Materials | Discovered new exit (range 3) 10319 | -8/Materials | Identified exit to Storage 10393 | -8/Materials | Lost 4 parts (2n2u) 10453 | -8/Materials | Found Prototype Device 10453 | -8/Materials | Identified Active Sensor Suite 10569 | -8/Materials | Entered Storage 10751 | -8/Storage | Core integrity fell below 50% 10759 | -8/Storage | Garrison activated, responded to threat 10760 | -8/Storage | Build established: Scavenger-Skirmisher 12007 | -8/Storage | Core integrity fell below 20% 12560 | -8/Storage | Discovered new exit (range 15) 12869 | -8/Storage | Used back door to open Recycling access 12869 | -8/Storage | Discovered new exit (range 4) 12969 | -8/Storage | First assault squad dispatched 13234 | -8/Storage | Met a pair of Derelict thieves 13395 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13368_ Acquired Hrd. Medium Armor Plating. 13369_ ALERT: Unidentified disturbance in Zone 2P, multiple assault carriers dispatched. 13369_ C-45 Heavy ARC bursts open, deploying its payload. 13369_ G-50 Soldier unfolds itself. 13369_ G-47 Trooper unfolds itself. 13371_ U-05 Engineer destroyed. 13372_ G-50 Soldier destroyed. 13375_ G-47 Trooper destroyed. 13378_ G-47 Trooper knocked back. 13384_ M-28 Smith repairs G-50 Soldier. 13385_ Acquired 36 matter. 13388_ K-01 Serf collects debris. 13389_ U-05 Engineer builds a Door. 13389_ U-05 Engineer builds a Wall. 13390_ G-47 Trooper knocked back. 13391_ K-01 Serf collects debris. 13392_ Hrd. Medium Armor Plating destroyed. 13393_ Assault Cannon destroyed. 13393_ Critical hit (Burn: +37). 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Storage Unit | -10/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 30% | -9/Materials Cld. Ion Engine | 27% | -8/Materials Lgt. Treads | 20% | -8/Materials Lgt. Treads | 25% | -8/Materials Spread Laser | 77% | -8/Materials Lgt. Treads | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedNeutrinoBasin Manual? 0 Play Time 00:51:24 Cumulative 242.7 hours Start 2025.12.28 @ 16:07:32 End 2025.12.28 @ 22:55:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 325 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc8a90b-2742-43a6-a87d-d483278666b0