Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:06:36 Player: Olafz Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1133) 1133 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2521 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 261/265 System Corruption 0% Temperature Cool (2) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Flight Unit Flight Unit Flight Unit Small Storage Unit Visual Processing Unit Light Armor Plating Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Small Storage Unit Visual Processing Unit Light Assault Rifle Datajack [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 40 | 5 6 14 15 Power 7 | 1 1 3 2 Engine 6 | 1 1 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 1 5 8 Treads 16 | 2 1 5 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 9 | 1 2 3 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 3 7 5 Power 4 | . 1 2 1 Propulsion 4 | . 1 3 . Utility 3 | . . 2 1 Weapon 4 | . 1 . 3 Highest Loss Streak 3 | . 2 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 84 84 Engine 7 | . 13 2 7 Core 2 | . . 7 . Treads 22 | . 27 21 22 Device 7 | . . 7 11 Storage 11 | . 14 11 11 Processor 6 | . . 6 11 Protection 6 | . 11 6 3 Energy Gun 1 | . . . 4 Ballistic Gun 16 | . 16 22 12 Launcher 2 | . 10 . . Naked Turns . | . . . . Heaviest Build 97 | 11 94 97 95 Greatest Support 46 | 40 40 46 40 Greatest Overweight (x) 30 | . 4 30 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 18 25 25 Most Carried 20 | 1 4 18 20 Average Carried 10 | . 2 9 16 Final Capacity 25 | 8 25 25 25 Final Carried 19 | 1 3 18 19 Class Distribution -------------------- 49% | Mutant 38% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 935 | 178 68 382 307 Remotely . | . . . . Salvage Created 1316 | . 218 598 500 Parts 111 | . 29 47 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 34 | . 11 14 9 Guns 27 | . 4 14 9 AOE 7 | . 7 . . Classes Destroyed 8 | . 5 1 2 Worker 1 | . . . 1 Builder 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 4 | . 1 3 . Swarmer 10 | . 6 4 . Grunt 16 | . 5 6 5 Sentry 8 | . . 4 4 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 345 | . 82 186 77 Missed 88 | . 19 46 23 Damage Taken 3062 | . 622 1661 779 Core 474 | . 69 285 120 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 72 . . Volleys Fired 126 | . 25 55 46 Largest 2 | . 2 2 2 Hottest 63 | . 50 43 63 Shots Fired 227 | . 44 110 73 Gun 214 | . 31 110 73 Cannon . | . . . . Launcher 13 | . 13 . . Special . | . . . . Kinetic 194 | . 31 110 53 Thermal 20 | . . . 20 Explosive 13 | . 13 . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 8 18 15 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 155 | . 25 78 52 Core Hits 83 | . 22 38 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2167 | . 722 796 649 Guns 1550 | . 121 790 639 Cannons . | . . . . Explosions 601 | . 601 . . Melee . | . . . . Ramming 16 | . . 6 10 Kinetic 1412 | . 121 790 501 Thermal 138 | . . . 138 Explosive 601 | . 601 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots 1 | . 1 . . Rammed 6 | . . 3 3 Targets Rammed 6 | . . 3 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 97 | . 97 36 17 Average Temperature 13 | . 26 12 5 Received Heat Transfer 1032 | . 165 582 285 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . . 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 317 | . 317 228 285 Initial 78 | . . 78 75 Average 125 | . 149 134 109 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 81 | 100 82 84 78 Level 1 18 | . 17 15 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 14 26 14 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 1 1 4 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 2 3 10 Successful 6 | . 2 1 3 Failed 9 | . . 2 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 10 | . 2 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 1 3 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . . 2 Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 9 | . . . 9 Largest Group 9 | . . . 9 Highest-Rated Group 80 | . . . 80 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 33 | . . . 33 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2900 | 56 657 1018 1169 Spaces Moved 858 | 32 254 255 317 Core 4 | 2 . 2 . Treads 854 | 30 254 253 317 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 320 Average Speed 290 | 153 230 332 320 Slowest Speed 1550 | 160 480 1550 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 47 32 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 65 . . Melee . | . . . . Projectile . | . . . . AOE 65 | . 65 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1054 | 37 287 333 397 Wait 2 | . . . 2 Move 855 | 31 253 254 317 Hop . | . . . . Pick Up 16 | 1 2 7 6 Fast Attach 20 | 5 5 6 4 Attach 5 | . 1 . 4 Detach 2 | . 1 . 1 Swap 15 | . . 8 7 Drop 7 | . . . 7 Fire 126 | . 25 55 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . 3 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Discovered new exit (range 15) 1597 | -9/Materials | Core integrity fell below 50% 1717 | -9/Materials | Identified exit to Storage 1732 | -9/Materials | Entered Storage 1907 | -9/Storage | Build established: Scavenger-Mutant 2076 | -9/Storage | Core integrity fell below 20% 2536 | -9/Storage | Lost 3 parts (1p1u1w) 2574 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2889 | -9/Storage | Build established: Commander-Mutant 2901 | -9/Storage | Destroyed by EMP Trap Last Messages --------------- 02540_ Acquired 8 matter. 02569_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 02574_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 02575_ Acquired 12 matter. 02719_ R-06 Scavenger collects Heat Sink. 02745_ Slammed into R-06 Scavenger. 02767_ Slammed into K-01 Serf. 02776_ K-01 Serf cleans the Holding Depot. 02822_ Acquired Rocket Launcher. 02842_ Mercenary 2g destroyed. 02842_ A-02 Transporter destroyed. 02850_ Y-45 Defender destroyed. 02863_ Acquired Sensor Array. 02901_ Triggered EMP Trap. 02901_ A bubble of electromagnetic force engulfs the area. 02901_ Door malfunctions. 02901_ EMP Trap short circuited. 02901_ A bubble of electromagnetic force engulfs the area. 02901_ Mercenary 2b destroyed. 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[%g ################## ## | | ???????????###/#########/######??####### [ #### | | ??????????? x ## ##?????##"" ![= + | | ?????????????????????? ???????????##"Y = #### | | ????????????????????? ???????????##"" """ #### | | ???????????????????## ????????????#### """ ##?? | | ???????????????????## ????????????#### """ ##?? | | ???????????????????## ??????????????##########?? | | ???????????????????## ??????????????##########?? | | ???????????????????## ??????????????????????????? | | ???????????????????## ?????X???????????????????? | | ???????????????????#####?????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellPowerMicrothruster Manual? 0 Play Time 00:17:59 Cumulative 30.6 hours Start 2024.04.07 @ 21:32:16 End 2024.04.07 @ 22:06:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 78 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad9b85d0-675e-4b1d-b938-89c06a7ebd68