Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 11:15:46 Player: Btuck Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (4737) 4737 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1707) 1707 TOTAL SCORE: 12409 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 668 Met Imprinter 300 Was Imprinted 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/1150 Matter 13/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Cooling System Thermic Laser Heavy Proton Cannon Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Spiked Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Makeshift ECM Suite Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Advanced Cooling System Advanced Matter Compressor Advanced Visual Processing Unit Makeshift ECM Suite Thermic Laser Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon Gauss Rifle Slug Cannon [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 7 | . . . 1 . . . 5 . . . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 102 | 7 6 1 13 . 6 . 11 19 12 1 26 Power 9 | 1 2 . 1 . . . 1 1 1 . 2 Engine 4 | 1 2 . 1 . . . . . . . . Core 5 | . . . . . . . 1 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 1 1 3 . . . 2 5 4 . 5 Treads 19 | 2 1 1 3 . . . 2 3 4 . 3 Leg . | . . . . . . . . . . . . Wheel 4 | . . . . . . . . 2 . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 2 1 . 6 . 4 . 7 7 5 . 10 Device 25 | 1 1 . 2 . 2 . 5 7 2 . 5 Storage 4 | 1 . . 2 . . . . . . . 1 Processor 5 | . . . 1 . . . 2 . . . 2 Hackware 1 | . . . . . . . . . 1 . . Protection 7 | . . . 1 . 2 . . . 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 . 3 . 2 . 1 6 2 1 9 Energy Gun 6 | 1 . . 1 . 2 . . 1 . . 1 Energy Cannon 5 | . . . 1 . . . . 2 . . 2 Ballistic Gun 5 | 1 1 . . . . . . 1 . . 2 Ballistic Cannon 7 | . 1 . 1 . . . 1 2 . 1 1 Launcher 5 | . . . . . . . . . 2 . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 2 . 1 1 . . 3 Parts Lost 41 | . 1 1 . . . . 2 11 7 2 17 Power 5 | . 1 . . . . . . 1 1 . 2 Propulsion 12 | . . 1 . . . . . 4 . . 7 Utility 13 | . . . . . . . 2 2 3 2 4 Weapon 11 | . . . . . . . . 4 3 . 4 Highest Loss Streak 13 | . 1 1 . . . . 2 3 5 2 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 . 99 100 84 92 81 82 73 Engine 6 | . 13 14 11 . 11 11 . . . . . Core 2 | . . . . . . . 5 5 4 5 5 Treads 25 | . 28 28 31 . 33 33 26 18 11 23 17 Wheel 1 | . . . . . . . . 3 5 . . Device 10 | . 13 14 6 . . . 19 22 20 11 12 Storage 8 | . 14 14 11 . 11 11 6 5 5 5 4 Processor 10 | . . . 8 . 11 11 8 17 11 11 13 Protection 4 | . . . 7 . 10 11 3 . 2 . . Energy Gun 9 | . 5 . 10 . 19 22 8 4 . . 2 Energy Cannon 2 | . . . 5 . 2 . . 1 5 5 3 Ballistic Gun 1 | . 13 14 . . . . . . . . . Ballistic Cannon 4 | . 8 14 5 . . . 4 9 3 5 3 Peak Build Rating 101 | 9 9 8 20 20 33 27 59 72 72 76 101 Average Rating 40 | 7 8 7 15 20 25 27 47 67 65 68 71 On Entrance 32 | . 9 7 8 20 20 27 27 59 70 70 68 Naked Turns 98 | . . . . . . . . . . . 98 Heaviest Build 87 | 15 16 16 38 38 55 43 53 60 68 71 87 Greatest Support 168 | 40 40 40 66 66 66 66 89 112 112 112 168 Greatest Overweight (x) 17 | . . . . . . . . 17 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 15 13 Most Carried 15 | 2 8 8 10 10 12 13 15 15 15 12 15 Average Carried 11 | 1 5 7 8 10 11 12 12 14 13 12 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 7 10 10 12 13 15 14 13 12 5 Class Distribution -------------------- 63% | Mutant 11% | Tank 9% | Skirmisher 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 3295 | 295 336 128 146 . 50 20 184 1188 337 73 538 Remotely 416 | . . . . . . . . 416 . . . Salvage Created 4718 | 126 561 143 230 . . . 247 1458 613 97 1243 Parts 197 | 10 33 9 15 . . . 10 65 22 4 29 Haulers Intercepted 8 | . 2 . 1 . . . . 3 . . 2 Recyclers Shooed 2 | . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 2 11 . . 10 4 . Prevented 14 | . . . . . . 8 . . 6 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 80 | . 10 4 6 . . . 4 21 14 2 19 Guns 15 | . 6 1 3 . . . . 4 . . 1 Cannons 40 | . 4 3 3 . . . 4 16 4 2 4 AOE 21 | . . . . . . . . 1 7 . 13 Classes Destroyed 16 | 3 4 . 2 . . . 2 4 . . 1 Worker 9 | 2 2 1 . . . . . 1 . . 3 Builder 6 | . 1 . . . . . . 2 . . 3 Tunneler 1 | 1 . . . . . . . . . . . Hauler 8 | . 2 . 1 . . . . 3 . . 2 Recycler 4 | 1 . . . . . . . 1 . . 2 Mechanic 1 | . . . . . . . 1 . . . . Watcher 8 | . 2 . . . . . . 3 . . 3 Swarmer 14 | . . . 2 . . . . 1 7 . 4 Grunt 37 | . 10 4 2 . . . 1 4 7 . 9 Brawler 1 | . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . 2 . . . Sentry 7 | . . . 2 . . . 2 1 . . 2 Specialist 2 | . . . . . . . . 2 . . . Hunter 5 | . . . . . . . 1 2 . . 2 Programmer 11 | . . . . . . . . 8 . 2 1 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 14 | 2 4 4 2 . . . 2 4 7 2 14 Combat Bots Only 9 | . 2 4 2 . . . 2 3 7 2 9 Max Kills in Single Turn 5 | 1 1 1 1 . . . 1 2 5 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 4 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Hostile Shots Fired 799 | . 74 20 15 . . 27 25 208 99 16 315 Missed 267 | . 21 9 5 . . 4 11 73 37 3 104 Damage Taken 10160 | . 672 102 123 . . 346 292 2574 1259 260 4532 Core 1803 | . 104 . . . . 29 68 289 129 . 1184 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 295 | . . . . . . . . 259 36 . . Regen/Repaired (Parts) 127 | . . . . . 127 . . . . . . Core Remaining (%) 80 | 100 . 58 . . . 92 92 . . 58 . Volleys Fired 307 | 13 67 9 15 . . 11 19 104 13 6 50 Largest 3 | 2 2 2 2 . . 2 2 3 3 2 3 Hottest 243 | 70 70 55 133 . . 125 132 224 224 151 243 Shots Fired 699 | 26 133 18 27 . . 19 38 278 31 12 117 Gun 322 | 26 106 9 15 . . 19 23 89 . . 35 Cannon 346 | . 27 9 12 . . . 15 189 21 12 61 Launcher 31 | . . . . . . . . . 10 . 21 Special . | . . . . . . . . . . . . Kinetic 373 | 13 92 18 7 . . . 15 186 8 6 28 Thermal 265 | 13 41 . 20 . . 11 19 88 12 6 55 Explosive 21 | . . . . . . . . . . . 21 Electromagnetic 40 | . . . . . . 8 4 4 11 . 13 Robot Hit Streak 14 | 4 11 6 14 . . 5 4 10 4 6 11 Robot Miss Streak 8 | 3 3 2 1 . . 3 4 6 2 1 8 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 408 | 15 93 12 22 . . 14 23 140 17 9 63 Core Hits 208 | 5 30 9 12 . . 1 9 58 20 2 62 Critical Kills 19 | . 2 . . . . . 3 8 1 1 4 Critical Parts Destroyed 22 | . . . . . . . 4 11 . 2 5 Critical Strikes 50 | . 6 1 . . . 1 7 21 1 3 10 Burn 4 | . 3 . . . . 1 . . . . . Meltdown 2 | . . . . . . . . . 1 . 1 Destroy 40 | . 2 . . . . . 7 20 . 3 8 Blast 3 | . 1 1 . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13103 | 190 1323 197 403 . . 208 475 3977 1226 275 4829 Guns 3688 | 190 966 73 209 . . 208 256 1239 . . 547 Cannons 5085 | . 356 122 193 . . . 213 2620 443 275 863 Explosions 4271 | . . . . . . . . 103 783 . 3385 Melee . | . . . . . . . . . . . . Ramming 59 | . 1 2 1 . . . 6 15 . . 34 Kinetic 4409 | 63 982 195 128 . . . 213 2369 158 75 226 Thermal 4239 | 127 340 . 274 . . 175 211 1438 397 200 1077 Explosive 3408 | . . . . . . . . 103 . . 3305 Electromagnetic 988 | . . . . . . 33 45 52 671 . 187 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . 4 . 4 5 6 11 Average Corruption 3 | . 2 2 . . . 2 . 3 4 5 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . 13 5 . . . 9 . 12 17 3 5 Message Errors 15 | . 2 3 . . . 5 . 1 4 . . Matter Fused 17 | . 3 1 . . . 2 . 3 6 2 . Heat Flow Errors 6 | . . . . . . . . 2 1 . 3 Energy Discharges 4 | . . . . . . . . 2 2 . . Parts Rejected 2 | . 1 . . . . . . . 1 . . Data Loss (minor) 11 | . 5 1 . . . . . 2 2 . 1 Data Loss (major) 4 | . . . . . . . . 1 1 1 1 Misfires 3 | . 1 . . . . 2 . . . . . Weapon Failures 2 | . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 349 | . . . . . . . . 67 26 . 256 Projectiles 98 | . . . . . . . . 67 20 . 11 Explosions 251 | . . . . . . . . . 6 . 245 Melee . | . . . . . . . . . . . . Knockbacks 31 | . 6 1 1 . . . 1 21 1 . . Impact . | . . . . . . . . . . . . Kinetic 27 | . 4 1 1 . . . 1 19 1 . . Secondary 4 | . 2 . . . . . . 2 . . . Self-Inflicted Damage 371 | . . . . . . . . 81 182 . 108 Shots 11 | . . . . . . . . 2 5 . 4 Rammed 5 | . 1 . 1 . . . . 1 . . 2 Targets Rammed 8 | . 1 1 1 . . . 1 1 . . 3 Kicked . | . . . . . . . . . . . . Crushed 3 | . . 1 . . . . 1 . . . 1 Highest Temperature 408 | 38 324 12 408 . . 264 30 224 87 13 254 Average Temperature 79 | 16 88 5 127 . . 106 17 43 35 7 92 Received Heat Transfer 1984 | . 408 57 60 . . . 54 177 450 . 778 Effects 5 | . 1 . 4 . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . 1 Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 2 | . . . . . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . 1 . 1 Parts Melted 14 | 1 2 . . . . . . 4 . 3 4 Heat Transferred 7361 | 370 1221 . 592 . . 333 370 2067 630 250 1528 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 1179 | 20 183 183 266 49 . . 177 562 . . 1179 Initial 203 | . 13 19 70 49 . . 51 30 . . 203 Average 230 | 8 79 53 135 49 . . 59 241 . . 597 Maximum Alert Level 4 | . . . 1 . . . . 2 . . 4 Low Security (%) 60 | 100 100 100 74 100 . . 100 45 . . . Level 1 19 | . . . 25 . . . . 29 . . 38 Level 2 13 | . . . . . . . . 25 . . 28 Level 3 4 | . . . . . . . . . . . 24 Level 4 1 | . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 . . . . 5 9 . . 11 Investigation 2 | . 1 . . . . . . 1 . . . Extermination 6 | . . . . . . . 1 3 . . 2 Reinforcement 12 | . 1 . . . . . 4 3 . . 4 Assault 8 | . . 1 . . . . . 2 . . 5 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 6 | . 1 . . . . . 1 1 . . 3 Communications Jammed 16 | . . . . . . . . . . . 16 Distress Signals 12 | . . . . . . . . . . . 12 Times Spotted 155 | . 15 8 9 . . 6 8 37 15 2 55 Peak Tracking Total 13 | . 4 4 3 . . 3 2 10 5 2 13 Tactical Retreats 9 | . . . . . . 1 . . 1 . 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 5 | . 2 . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 28 | . . . . . . . 2 12 3 . 11 Max in Single Turn 7 | . . . . . . . 1 4 2 . 7 Garrison Access 3 | . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 10 | . 4 1 2 . . . 1 . 1 . 1 Terminals 6 | . 4 . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 16 | . 6 1 4 . . . 2 . 1 . 2 Successful 8 | . 3 1 1 . . . 1 . 1 . 1 Failed 8 | . 3 . 3 . . . 1 . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 5 . 1 . 3 . 6 5 . . 18 Terminals 10 | . 6 . 4 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 6 | . 3 1 1 . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 3 | . . . . . . 1 . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 13 | . . 1 . . 4 . 2 . . . 6 Largest Group 5 | . . 1 1 1 5 5 4 . . . 2 Highest-Rated Group 248 | . . 31 31 31 184 184 248 . . . 192 Highest-Rated Ally 96 | . . 31 31 31 40 40 85 . . . 96 Zionite Dispatches 5 | . . . . . . . 1 . . . 4 Heavy 1 | . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 117 | . . 17 13 . . 30 10 . . . 47 Total Damage 3419 | . . 191 149 . . 588 483 . . . 2008 Kills 27 | . . 3 3 . . 7 5 . . . 9 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 . . 1 1 . Drone Launches 1 | . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 9704 | 141 877 376 545 5 2615 732 665 1709 746 267 1026 Spaces Moved 5522 | 60 380 215 292 3 1619 429 349 898 480 156 641 Core 182 | 5 . . . . . . . 1 . . 176 Treads 4623 | 55 380 215 292 3 1619 429 349 574 204 156 347 Legs . | . . . . . . . . . . . . Wheels 717 | . . . . . . . . 323 276 . 118 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 100 100 160 50 Average Speed 150 | 150 160 160 160 160 160 160 160 143 134 160 121 Slowest Speed 900 | 160 160 160 160 160 160 160 162 900 360 160 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 81 45 31 2 93 73 14 34 66 23 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . 1 . . . . . 3 Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 11 | . . 2 . . 4 1 . . 3 1 . Spaces Dug 31 | . . . . . . . 1 14 1 . 15 Terrain Destroyed 324 | . . . . . . . 8 101 35 1 179 Melee . | . . . . . . . . . . . . Projectile 77 | . . . . . . . 8 56 5 1 7 AOE 247 | . . . . . . . . 45 30 . 172 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total 6309 | 81 516 229 347 3 1645 458 414 1111 552 162 791 Wait 270 | . 53 3 2 1 8 18 23 69 37 . 56 Move 5511 | 59 379 214 291 2 1618 428 348 897 479 155 641 Hop . | . . . . . . . . . . . . Pick Up 47 | 2 5 1 8 . 5 1 6 9 5 . 5 Fast Attach 55 | 7 3 . 8 . 2 . 6 10 7 . 12 Attach 27 | . 1 1 1 . 1 . 4 8 5 1 5 Detach 13 | . 2 . 2 . 3 . 2 1 1 . 2 Swap 20 | . 2 . 4 . 3 . 1 1 . . 9 Drop 51 | . 3 . 15 . 5 . 4 11 5 . 8 Fire 307 | 13 67 9 15 . . 11 19 104 13 6 50 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 7 | . 1 1 1 . . . 1 . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 142 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Discovered new exit (range 5) 1019 | -10/Materials | Entered Mines 1078 | -10/Mines | Found the Drone Emporium 1175 | -10/Mines | Met a Derelict testing a Signal Generator 1187 | -10/Mines | Found Signal Generator 1357 | -10/Mines | Discovered new exit (range 16) 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Accompanied by 1 ally 1395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -9/Materials | Discovered new exit (range 12) 1691 | -9/Materials | Identified exit to Storage 1883 | -9/Materials | Discovered new exit (range 15) 1935 | -9/Materials | Identified exit to Mines 1940 | -9/Materials | Entered Mines 1940 | -9/Mines | Accompanied by 1 ally 1941 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1943 | -9/Mines | Identified exit to Zion 1945 | -9/Mines | Entered Zion 1945 | -7/Zion | Accompanied by 1 ally 2083 | -7/Zion | Learned Factory emergency access door positions 2245 | -7/Zion | Found Prototype Device 2250 | -7/Zion | Identified Phasing AFG 2528 | -7/Zion | Learned Factory garrison access intel 2592 | -7/Zion | Received a visual enhancement algorithm 2894 | -7/Zion | Given the Hacking Drone Bay 2897 | -7/Zion | Found Prototype Device 2900 | -7/Zion | Identified Hacking Drone Bay 3172 | -7/Zion | Met Imprinter 3215 | -7/Zion | Imprinted 3218 | -7/Zion | Declared Zion's savior 4381 | -7/Zion | Discovered new exit (range 16) 4396 | -7/Zion | Visited the Megawrench Repair Shop 4396 | -7/Zion | Megawrench repaired 4 parts 4466 | -7/Zion | Given A8's code to call for help 4554 | -7/Zion | Identified exit to Proximity Caves 4560 | -7/Zion | Entered Proximity Caves 4560 | -6/Proximity Caves | Accompanied by 5 allies 4991 | -6/Proximity Caves | Learned 4 Factory zone layouts 5111 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5164 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5264 | -6/Proximity Caves | Discovered new exit (range 10) 5279 | -6/Proximity Caves | Identified exit to Factory 5292 | -6/Proximity Caves | Entered Factory 5292 | -6/Factory | Accompanied by 2 allies 5292 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5293 | -6/Factory | Identified exit to Factory 5295 | -6/Factory | Loaded intel: 4 garrison access locations 5540 | -6/Factory | Zion Heavy squad teleported in 5716 | -6/Factory | Lost 3 allies 5833 | -6/Factory | Discovered exit to Factory (range 8) 5957 | -6/Factory | Entered another Factory area 5957 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6024 | -5/Factory | Identified exit to DSF 6298 | -5/Factory | Build established: Tank 6977 | -5/Factory | Spotted B-75 Beast 6991 | -5/Factory | Destroyed B-75 Beast 7094 | -5/Factory | Lost 3 parts (3n) 7192 | -5/Factory | Lost 3 parts (1p1u1w) 7231 | -5/Factory | Terminal network hard line cut 7457 | -5/Factory | Build established: Skirmisher 7506 | -5/Factory | First assault squad dispatched 7640 | -5/Factory | Discovered new exit (range 9) 7647 | -5/Factory | Identified exit to Upper Caves 7666 | -5/Factory | Entered Upper Caves 7851 | -5/Upper Caves | Learned Factory non-interactive machine intel 8122 | -5/Upper Caves | Attracted the attention of an 0b10 base 8142 | -5/Upper Caves | Destroyed 7 combat bots 8162 | -5/Upper Caves | Lost 5 parts (1p2u2w) 8279 | -5/Upper Caves | Encountered a Warlord checkpoint 8391 | -5/Upper Caves | Discovered new exit (range 6) 8400 | -5/Upper Caves | Identified exit to Upper Caves 8412 | -5/Upper Caves | Entered another Upper Caves area 8447 | -5/Upper Caves | Identified exit to Factory 8679 | -5/Upper Caves | Entered Factory 8679 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8680 | -4/Factory | Loaded intel: 178 non-interactive machine locations 8703 | -4/Factory | Enhanced Grunt warped into view, answering call for help 8706 | -4/Factory | Enhanced Grunt warped into view, answering call for help 8718 | -4/Factory | Build established: Derelict-Skirmisher 9310 | -4/Factory | Zion Demo squad teleported in 9402 | -4/Factory | Destroyed 9 combat bots 9429 | -4/Factory | First assault squad dispatched 9433 | -4/Factory | Found Prototype Processor 9433 | -4/Factory | Identified Exp. Signal Interpreter 9484 | -4/Factory | Lost 13 parts (2p4n3u4w) 9485 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 9486 | -4/Factory | Zion Kinetic Resupply teleported in 9527 | -4/Factory | Zion Explosive Resupply teleported in 9546 | -4/Factory | Zion Recon squad teleported in 9595 | -4/Factory | Core integrity fell below 50% 9595 | -4/Factory | Spotted B-86 Titan 9607 | -4/Factory | Released all parts (7) 9608 | -4/Factory | System corruption reached 10% 9695 | -4/Factory | Core integrity fell below 20% 9705 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 09654_ K-01 Serf cleans the Neutrino Reactor. 09662_ Neutrino Reactor explodes. 09662_ ALERT: Garrison Access compromised, dispatching assault squad. 09662_ Garrison Access disabled. 09662_ K-01 Serf destroyed. 09662_ Door malfunctions. 09667_ Neutrino Reactor explodes. 09667_ Acquired 13 matter. 09676_ System corrupted: Heat flow error (+119). 09677_ Triggered Blade Trap. 09677_ Massive razor-sharp blades shoot up from within the floor. 09679_ ALERT: Significant disruption in Zone 9L, multiple assault carriers dispatched. 09681_ R-10 Processor inserts Hvy. Battle Rifle into recycling unit. 09682_ Penetrated by Slug. 09682_ Assembly Bed disabled. 09698_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????""""??# ""S ????# """ ! | | ?????????????????""""??# "" ?????# | | ???????????????????????# + | | ???????????????????????# """?############# | | ????????????????????????! """?????????????# | | ?????????????????????????? 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Deuterium Engine | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed SmartbombStormPendant Manual? 0 Play Time 01:56:11 Cumulative 46.3 hours Start 2025.04.11 @ 21:02:31 End 2025.04.14 @ 11:15:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a76ad3d-6318-49db-9f27-b311a9ede648