Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 21:10:13 Player: 7H-NLC Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1199) 1199 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 4049 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 273/400 Matter 243/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Salvage Targeting Computer Reactive Plating > --- WEAPON (2) ------- Improved Datajack Longsword +1 > --- INVENTORY (15) --- Light Treads Light Treads Experimental Sensor Array Hardened Light Armor Plating Improved Trap Extractor (3/6 Explosive) Decoy Drone Bay (16/16) Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Decoy Drone Bay > --- WEAPON ----------- Ion Cannon Improved Datajack > --- INVENTORY -------- Light Ion Engine Wheel Combat Airjet Compact Battery Experimental Sensor Array Improved Terrain Scanner Target Analyzer Reactive Plating Reflective Plating Improved Trap Extractor Assault Rifle Ripper Proton Bomb Trap [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 8 5 9 28 2 3 Power 8 | 1 1 . 6 . . Engine 8 | 1 1 . 6 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 2 5 1 . Treads 7 | . 2 . 4 1 . Leg 2 | . . 2 . . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 3 6 . 1 Device 6 | 1 . 3 2 . . Storage 3 | 1 1 . 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 22 | 3 1 4 11 1 2 Energy Gun 2 | . . . 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 14 | 3 . 2 8 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 5 | . . 1 4 . . Parts Lost 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Backups 12 | 5 8 13 13 14 13 Power . | . . 1 1 . . Propulsion 1 | 1 2 2 . 1 2 Utility 6 | 1 3 6 6 6 5 Weapon 4 | 1 2 3 4 5 6 Tool/Special . | . . . . . . Unused Backups 22 | . 1 3 11 1 6 Power 4 | . 1 1 2 . . Propulsion 2 | . . . 1 . 1 Utility 8 | . . 1 4 1 2 Weapon 8 | . . 1 4 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 100 98 100 100 Engine 11 | . 14 14 10 11 11 Treads 16 | . 11 14 16 22 22 Leg 4 | . . 13 4 . . Wheel 1 | . 16 . 1 . . Device 12 | . 14 14 12 11 11 Storage 11 | . 14 14 11 11 11 Processor 6 | . . . 8 11 11 Protection 7 | . . . 10 11 11 Energy Cannon 2 | . . 6 2 . . Ballistic Gun 16 | . 25 12 15 22 9 Special Melee Weapon 3 | . . 9 1 . 9 Peak Build Rating 33 | 8 8 23 33 26 31 Average Rating 21 | 6 7 15 26 25 27 On Entrance 14 | . 8 8 20 25 26 Avg Prop Armor Cover (%) 8 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 50 | 14 29 35 50 45 45 Greatest Support 46 | 26 40 40 43 46 46 Greatest Overweight (x) 3 | . 1 1 3 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 8 9 15 15 15 15 Average Carried 14 | 5 8 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 8 15 15 15 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1562 | 351 169 132 816 94 . Remotely . | . . . . . . Salvage Created 1613 | 106 172 94 1110 131 . Parts 130 | 16 12 7 82 13 . Haulers Intercepted 5 | . . . 5 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 43 | . 6 4 27 6 . Guns 22 | . 6 4 9 3 . Cannons 4 | . . . 4 . . AOE 17 | . . . 14 3 . Classes Destroyed 9 | 2 2 . 5 . . Worker 3 | 1 . . 2 . . Builder 3 | . . . 1 2 . Tunneler 5 | 5 . . . . . Hauler 5 | . . . 5 . . Recycler 1 | . . . 1 . . Swarmer 20 | . 3 3 11 3 . Grunt 13 | . 3 1 6 3 . Brawler 2 | . . . 2 . . Sentry 8 | . . . 8 . . Best Kill Streak 9 | 2 3 3 9 3 . Combat Bots Only 9 | . 3 3 9 3 . Max Kills in Single Turn 4 | 1 1 1 4 2 . Gunslinging . | . . . . . . Exploded 4 | . . . 4 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 208 | . 45 24 123 16 . Missed 45 | . 14 5 23 3 . Hits 163 | . 31 19 100 13 . Projectile 163 | . 31 19 100 13 . Critical Strikes 4 | . . . 4 . . Damage Taken 1648 | . 310 233 1026 79 . Core 228 | . 44 57 121 6 . Absorbed by Shields . | . . . . . . Ignored by Resistances 172 | . . . 146 26 . Regen/Repaired (Parts) 183 | . . . 183 . . Core Remaining (%) 79 | 100 . 59 . . . Volleys Fired 149 | 18 31 16 74 10 . Largest 2 | 2 2 2 2 2 . Hottest 116 | 40 40 40 116 50 . Shots Fired 250 | 36 40 31 127 16 . Gun 210 | 36 40 31 89 14 . Cannon 27 | . . . 27 . . Launcher 13 | . . . 11 2 . Special . | . . . . . . Kinetic 194 | 36 40 31 73 14 . Thermal 43 | . . . 43 . . Explosive 13 | . . . 11 2 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 8 4 7 13 4 . Robot Miss Streak 7 | 2 3 2 7 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 164 | 23 26 21 83 10 1 Core Hits 79 | 7 9 10 43 10 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . . 3 . . Burn 1 | . . . 1 . . Destroy 2 | . . . 2 . . Melee Attacks 4 | . 2 . 1 . 1 Impact 2 | . 2 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3483 | 263 234 198 2377 411 . Guns 1891 | 263 234 198 1003 193 . Cannons 411 | . . . 411 . . Explosions 1105 | . . . 925 180 . Melee . | . . . . . . Ramming 76 | . . . 38 38 . Kinetic 1703 | 263 234 198 815 193 . Thermal 599 | . . . 599 . . Explosive 1105 | . . . 925 180 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . . 52 . . Projectiles 3 | . . . 3 . . Explosions 49 | . . . 49 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . 2 . . Shots 1 | . . . 1 . . Rammed 10 | . . . 5 5 . Targets Rammed 12 | . . . 6 6 . Kicked . | . . . . . . Crushed 2 | . . . 1 1 . Highest Temperature 297 | . 12 18 297 . . Average Temperature 46 | . 6 10 52 . . Received Heat Transfer 540 | . 120 90 330 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1147 | . . . 1147 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 . . Low Security (%) 89 | 100 100 100 76 100 . Level 1 . | . . . . . . Level 2 10 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 513 | 10 101 82 513 187 . Initial 187 | . . 12 . 187 . Average 70 | 1 30 6 126 37 . Influence Increases 1332 | 30 143 100 893 166 . Destroy 0b10 Robot/C 860 | . 120 80 540 120 . Destroy 0b10 Robot/NC 85 | 30 . . 45 10 . Destroy Leader 200 | . 20 20 140 20 . Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 17 | . . . 11 6 . Disable Machine 45 | . . . 45 . . Destroy Structure 85 | . 3 . 72 10 . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 1332 | 30 110 133 410 607 42 Entered New Map 359 | . . 21 . 296 42 Time Decay 956 | 30 110 112 393 311 . Lost Part 17 | . . . 17 . . Squads Dispatched 3 | . 1 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 7 3 49 6 . Peak Tracking Total 11 | . 4 2 11 3 . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts 80 | . . 19 61 . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed 9 | . . 4 5 . . Reused 1 | . . . 1 . . Traps Extracted 4 | . . 4 . . . Installed 1 | . . . 1 . . Triggered 1 | . . . 1 . . Most Traps Carried 4 | . . 4 4 3 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 12 | . . 2 8 1 1 Terminals 5 | . . . 4 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 24 | . . 2 20 1 1 Successful 16 | . . 2 12 1 1 Failed 7 | . . . 7 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . 1 . . Manual 3 | . . . 1 1 1 Terminals 8 | . . . 7 1 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 2 2 1 1 Robot Analysis 1 | . . . . 1 . Open Door 2 | . . 2 . . . Locate Traps 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 7089 | 137 518 1469 3145 1363 457 Sensors 2 | . . 2 . . . Seismic 7087 | 137 518 1467 3145 1363 457 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7162 | 184 518 1495 3145 1363 457 Spaces Moved 3266 | 123 346 620 1278 620 279 Core 6 | 6 . . . . . Treads 2010 | . 106 239 766 620 279 Legs 658 | . . 381 277 . . Wheels 592 | 117 240 . 235 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 125 160 160 Average Speed 184 | 87 111 177 208 212 160 Slowest Speed 330 | 90 160 240 330 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 5 48 99 96 98 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 88 | . 2 . 74 12 . Melee 2 | . 2 . . . . Projectile 2 | . . . 2 . . AOE 84 | . . . 72 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4150 | 162 439 989 1628 644 288 Wait 463 | 6 51 297 109 . . Move 3261 | 122 345 619 1277 619 279 Hop . | . . . . . . Pick Up 53 | 8 1 15 25 2 2 Fast Attach 14 | 7 . . 7 . . Attach 5 | . . . 5 . . Detach 2 | . . . 2 . . Swap 55 | 1 6 12 28 4 4 Drop 51 | . 3 11 32 3 2 Fire 149 | 18 31 16 74 10 . Melee 4 | . 2 . 1 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . . . 6 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 81 | . . 19 62 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sto]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Entered Mines 704 | -10/Mines | Assembled infested the area 789 | -10/Mines | Discovered new exit (range 11) 885 | -10/Mines | Found the Drone Emporium 896 | -10/Mines | Found Prototype Device 961 | -10/Mines | Learned Materials emergency access door positions 965 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 969 | -10/Mines | Found Prototype Device 969 | -10/Mines | Identified Exp. Sensor Array 1011 | -10/Mines | Build established: Scavenger-Mutant 1047 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1133 | -10/Mines | Discovered new exit (range 9) 1139 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1360 | -10/Mines | Build established: Mutant 2168 | -10/Mines | Discovered new exit (range 6) 2198 | -10/Mines | Entered Materials 2198 | -9/Materials | Evolved 2 slots: Utility x2 2206 | -9/Materials | Identified Decoy Drone Bay 2427 | -9/Materials | Discovered new exit (range 15) 2657 | -9/Materials | Discovered new exit (range 16) 3096 | -9/Materials | Build established: Scavenger-Mutant 3405 | -9/Materials | Discovered new exit (range 15) 3446 | -9/Materials | Build established: Mutant 3959 | -9/Materials | Discovered new exit (range 7) 4126 | -9/Materials | Repaired Reactive Plating 4420 | -9/Materials | Repaired Imp. Treads 4585 | -9/Materials | Discovered new exit (range 11) 4651 | -9/Materials | Destroyed 9 combat bots 4694 | -9/Materials | Central database locked down 5343 | -9/Materials | Entered Mines 5427 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5735 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5914 | -9/Mines | Discovered new exit (range 8) 6329 | -9/Mines | Discovered new exit (range 7) 6438 | -9/Mines | Learned Materials terminal intel 6700 | -9/Mines | Discovered new exit (range 5) 6706 | -9/Mines | Entered Exiles 6746 | -9/Exiles | Met 8R-AWN 6781 | -9/Exiles | Met EX-HEX 6826 | -9/Exiles | Met EX-BIN 6850 | -9/Exiles | Aligned with FarCom system 6851 | -9/Exiles | Given EX-Vault access code 6894 | -9/Exiles | Opened EX-Vault 6960 | -9/Exiles | Exiles lab attacked by MAIN.C 6969 | -9/Exiles | Found Longsword +1 7147 | -9/Exiles | Discovered new exit (range 11) 7163 | -9/Exiles | Self-destructed Last Messages --------------- AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 06958_ Dropped Decoy Drone Bay. 06960_ EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. 06969_ Acquired Longsword +1. 06970_ Dropped Reflective Plating. 06973_ Acquired Decoy Drone Bay. 06995_ EXILES: Lab perimeter alert, evacuate immediately. 06998_ EX-BIN: "Not cool, MAIN.C, I don't even have my SDF Cannon ready..." 07034_ 8R-AWN: "We've got company!" 07038_ 8R-AWN: "I'll cover you all, get out of here!" 07062_ 8R-AWN: "I have a feeling things are about to get a lot worse here, go go go take the back way out!" 07064_ Discarded Target Analyzer. 07147_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????#####??????????????????????? | | ???????????????## ##?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# <@ #?????????????????????? | | ???????????????# ###???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ##???????????????????? | | ???????????????## #????????????????????? | | ????????????????# ##???????????????????? | | ????????????????## #????????????#######? | | ?????????????????# #######??????#!!! "#? | | ?????????????????# #""##?????# "#? | | ?????????????????## #?????# "#? | | ??????????????????##" ##???## ""#? | | ??????????????????#"" #####" ""#? | | ??????????????????#### ##" ""#? | | ?????????????????????## #"" #??? | | ??????????????????????#"## #??? | | ??????????????????????####### ##?? | | ????????????????????????????### "#?? | | ?????????????????????????????#" ### | | ??????????????????????????""""" # | | ????????????????????????? "###"" | | ???????????????????????! "#?##" | | ??????????????????????#! ##??#" | | ??????????????????????# !""""""###???#"# | | ??????????????????????#########??????#### | | ????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reactive Plating | 38% | -9/Materials Imp. Treads | 53% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHybridDissipator Manual? 0 Play Time 00:42:17 Cumulative 507.4 hours Start 2026.09.16 @ 20:15:56 End 2026.09.16 @ 21:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e03e7994-9402-4d4f-bbce-cfa4452f8e15