Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 00:55:03 Player: Suslik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3728) 3728 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1742) 1742 TOTAL SCORE: 10155 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 243 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -177 Cogmind --------- Core Integrity 850/850 Matter 274/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (280) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (10) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Rocket Launcher Katana > --- INVENTORY (34) --- Light Treads Wheel Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Terrain Scanner Hacking Suite Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [NC] (32) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (18) Light EM Pulse Cannon Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Improved Grenade Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Terrain Scanner Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Light EM Pulse Cannon Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Advanced Assault Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Plasma Cutter Katana Katana [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . . 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . 4 . . . . 4 Weapon . | . . . . . . . . . . . Parts Attached 121 | 3 14 1 . 1 35 20 33 8 6 . Power 7 | . 1 . . . 2 2 2 . . . Engine 5 | . 1 . . . 1 1 2 . . . Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 3 2 . . . 2 2 6 1 . . Treads 15 | 2 2 . . . 2 2 6 1 . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | . 6 . . . 14 4 8 2 1 . Device 10 | . 1 . . . 4 2 2 1 . . Storage 7 | . 4 . . . 1 1 1 . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . 1 . . 1 . . Protection 16 | . 1 . . . 8 1 5 . 1 . Artifact . | . . . . . . . . . . . Weapon 63 | . 5 1 . 1 17 12 17 5 5 . Energy Gun 8 | . . . . . 6 . 2 . . . Energy Cannon 12 | . . . . . . 5 6 1 . . Ballistic Gun 11 | . 4 1 . . 6 . . . . . Ballistic Cannon 7 | . . . . . . 1 5 1 . . Launcher 13 | . 1 . . 1 2 3 2 1 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . Slashing Weapon 5 | . . . . . . 1 2 . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 1 . 2 . . Unidentified Prototypes 6 | . . . . . 2 . 4 . . . Parts Lost 31 | . . . . . 8 6 13 2 1 1 Power 5 | . . . . . 2 2 1 . . . Propulsion 6 | . . . . . . 2 2 1 . 1 Utility 10 | . . . . . 3 1 5 . 1 . Weapon 10 | . . . . . 3 1 5 1 . . Highest Loss Streak 5 | . . . . . 3 5 5 1 1 1 Average Slot Usage (%) 97 | . 96 100 100 100 94 99 99 90 92 66 Engine 9 | . 14 14 14 14 5 7 8 9 9 6 Treads 20 | . 27 28 28 28 18 17 17 18 18 13 Device 3 | . 2 . . . 2 5 7 . . . Storage 29 | . 18 28 28 28 26 29 36 36 36 26 Protection 11 | . 4 . . . 16 18 10 9 11 6 Energy Gun 1 | . 7 . . . 5 . . . . . Energy Cannon 2 | . . . . . . 8 3 5 . . Ballistic Gun 7 | . 19 16 28 17 9 . . . . . Ballistic Cannon 2 | . . . . . . 1 11 7 5 . Launcher 3 | . 1 11 . 10 1 3 . 3 8 6 Slashing Weapon 1 | . . . . . . 1 2 1 3 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 11 73 73 73 73 122 138 146 136 143 133 Greatest Support 43 | 40 40 40 40 40 40 40 43 40 40 40 Greatest Overweight (x) 6 | . 3 1 1 1 3 6 6 3 3 3 Average Overweight (x) 2 | . . 1 1 1 1 3 3 3 3 3 Largest Inventory Capacity 34 | 6 20 20 20 20 28 34 34 34 34 34 Average Capacity 27 | 6 11 20 20 20 27 29 34 34 34 34 Most Carried 34 | 6 17 19 19 20 28 34 34 30 33 33 Average Carried 25 | 5 9 17 19 19 23 27 33 27 31 33 Final Capacity 34 | 6 20 20 20 20 28 34 34 34 34 34 Final Carried 34 | 4 17 19 19 20 28 34 30 27 33 33 Class Distribution -------------------- 63% | Hauler-Mutant 23% | Bothacker-Mutant 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Matter Collected 3347 | 230 175 5 . 207 786 509 810 76 549 . Remotely . | . . . . . . . . . . . Salvage Created 3279 | . 311 16 . 107 987 489 970 16 376 7 Parts 177 | . 21 . . 9 53 26 37 7 21 3 Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed 8 | . . . . . 2 . 2 . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Combat Hostiles Destroyed 88 | . 5 1 . 5 21 20 21 4 11 . Guns 24 | . 3 1 . 2 18 . . . . . Cannons 18 | . . . . . . 3 15 . . . AOE 43 | . 2 . . 3 2 16 5 4 11 . Classes Destroyed 13 | . 3 1 . 1 4 . 3 . 1 . Worker 4 | . . . . . 1 . 3 . . . Builder 2 | . . . . . 1 . . . 1 . Hauler 2 | . . . . . . . 2 . . . Recycler 9 | . 1 . . . 1 . 2 . 5 . Operator 1 | . . . . . . . 1 . . . Drone 11 | . . . . . . . . . 11 . Watcher 6 | . 3 . . . 1 . 1 . . 1 Swarmer 25 | . . . . 3 6 10 2 4 . . Grunt 36 | . 5 . . 2 10 9 10 . . . Brawler 2 | . . . . . . . 2 . . . Sentry 12 | . . . . . 4 1 7 . . . Hunter 2 | . . . . . 1 . . . 1 . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 10 | . 2 1 . 3 10 9 4 4 5 1 Combat Bots Only 9 | . 2 1 . 3 5 9 3 4 4 . Max Kills in Single Turn 4 | . 1 1 . 2 2 3 2 4 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . . 2 2 3 2 4 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Damage Taken 5416 | . 291 41 . 107 1329 1339 1853 157 254 45 Core 517 | . 41 . . 21 137 61 200 29 28 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 75 . . . . 17 . Volleys Fired 270 | . 30 2 . 13 86 34 75 4 24 2 Largest 2 | . 2 2 . 2 2 2 2 1 1 1 Hottest 200 | . 100 46 . 46 80 126 200 56 48 33 Shots Fired 449 | . 55 4 . 21 167 40 132 4 24 2 Gun 245 | . 50 4 . 16 164 . 11 . . . Cannon 147 | . . . . . . 26 116 3 2 . Launcher 57 | . 5 . . 5 3 14 5 1 22 2 Special . | . . . . . . . . . . . Kinetic 256 | . 20 4 . 16 132 . 80 2 2 . Thermal 44 | . 30 . . . . . 14 . . . Explosive 57 | . 5 . . 5 3 14 5 1 22 2 Electromagnetic 92 | . . . . . 32 26 33 1 . . Robot Hit Streak 23 | . 6 7 . 4 23 18 20 6 2 . Robot Miss Streak 7 | . 3 1 . 4 3 2 4 . 7 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 308 | . 36 3 . 8 125 41 89 4 2 . Core Hits 181 | . 19 2 . 9 43 30 43 5 28 2 Critical Hits 4 | . 1 . . . . . 3 . . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . Melee Attacks 51 | . . . . . 11 23 5 1 11 . Impact 14 | . . . . . 11 3 . . . . Slashing 19 | . . . . . . 3 5 . 11 . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 8 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9941 | . 590 61 . 283 1943 1974 3307 310 1383 90 Guns 2441 | . 433 44 . 146 1737 . 81 . . . Cannons 2898 | . . . . . . 549 2295 54 . . Explosions 4296 | . 157 . . 115 175 1425 695 256 1383 90 Melee 228 | . . . . . . . 228 . . . Ramming 78 | . . 17 . 22 31 . 8 . . . Kinetic 3413 | . 203 44 . 146 1425 . 1541 54 . . Thermal 791 | . 230 . . . 34 169 358 . . . Explosive 4093 | . 157 . . 115 141 1256 695 256 1383 90 Electromagnetic 1338 | . . . . . 312 549 477 . . . Impact . | . . . . . . . . . . . Slashing 228 | . . . . . . . 228 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 3 4 4 4 . Average Corruption 3 | . . . . . 3 3 3 4 4 . Corruption Purged . | . . . . . . . . . . . Effects 91 | . . . . . 13 31 28 6 13 . Message Errors 22 | . . . . . 3 10 5 2 2 . Matter Fused 33 | . . . . . 5 8 12 2 6 . Heat Flow Errors 6 | . . . . . . 2 4 . . . Energy Discharges 11 | . . . . . 1 4 1 1 4 . Data Loss (minor) 10 | . . . . . 2 7 . 1 . . Targeting Errors 8 | . . . . . 1 . 6 . 1 . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . 7 . . . 5 86 108 . 86 14 Projectiles 55 | . . . . . . 28 27 . . . Explosions 186 | . 7 . . . 5 58 16 . 86 14 Melee 65 | . . . . . . . 65 . . . Knockbacks 11 | . . . . . . . 10 1 . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . 10 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 329 | . . . . 11 19 75 . . 224 . Shots 12 | . . . . 1 1 2 . . 8 . Rammed 7 | . . 1 . 2 3 . 1 . . . Targets Rammed 8 | . . 1 . 2 4 . 1 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 371 | . 365 6 . 30 105 334 371 12 10 . Average Temperature 80 | . 121 4 . 13 27 146 92 6 6 . Received Heat Transfer 2013 | . 171 . . 42 477 558 747 . . 18 Effects 2 | . 1 . . . . . 1 . . . Shutdowns 2 | . 1 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 1 . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . Parts Fried 12 | . . . . . 3 7 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1216 | . 666 . . . 50 75 425 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Peak Influence 1051 | . 112 42 . 120 352 961 573 422 342 1051 Average Influence 355 | . 67 42 . 30 149 771 393 346 207 1039 Maximum Alert Level 3 | . . . . . 1 3 2 2 1 3 Low Security (%) 40 | 100 100 100 . 100 64 2 . . 32 . Level 1 23 | . . . . . 35 3 51 57 67 . Level 2 11 | . . . . . . 6 48 42 . . Level 3 25 | . . . . . . 86 . . . 100 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 . 4 . . . Investigation 2 | . . . . . 1 . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 . . . Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Distress Signals 5 | . . 1 . . 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 11 1 . 5 32 35 34 6 19 2 Peak Tracking Total 9 | . 3 1 . 3 6 9 7 4 3 1 Tactical Retreats 21 | . 2 . . . 2 15 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Traps Triggered 14 | . 2 . . . . 6 3 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Machines Disabled 18 | . . . . . 2 7 4 . 3 2 Max in Single Turn 2 | . . . . . 1 2 2 . 2 2 Garrison Relay 4 | . . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Machines Accessed 22 | . 4 . 1 . 8 . 7 . 2 . Terminals 14 | . 2 . . . 5 . 5 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 52 | . 8 . 1 . 22 . 14 . 7 . Successful 28 | . 5 . 1 . 13 . 8 . 1 . Failed 24 | . 3 . . . 9 . 6 . 6 . Catastrophic 8 | . 1 . . . 3 . 3 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 4 . . . 9 . 9 . 7 . Terminals 37 | . 4 . . . 14 . 12 . 7 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 5 | . 4 . . . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . Terminal Hacks 16 | . 3 . 1 . 5 . 6 . 1 . Record 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 2 . 1 . Locate Traps 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 2 | . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . Retrieve Components 3 | . 2 . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 7 | . . . . . 7 . . . . . Terminals 3 | . . . . . 3 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 7 . 6 . 2 . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . 1 . . Relay Couplers Released 15 | . . . . . . 15 . . . . Machine Destruction 15 | . . . . . . 15 . . . . Attached 1 | . . . . . . . . 1 . . Robots Rewired 6 | . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Total Allies 7 | . . . . . . 6 . 1 . . Largest Group 6 | . . . . . . 6 1 1 1 . Highest-Rated Group 69 | . . . . . . 69 18 21 21 . Highest-Rated Ally 21 | . . . . . . 18 18 21 21 . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . . 20 6 5 5 . Total Damage 539 | . . . . . . 211 188 93 47 . Kills 8 | . . . . . . 3 2 2 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Turns Passed 8221 | 8 723 295 310 955 1465 2166 1222 331 649 97 Spaces Moved 3340 | 2 361 159 173 510 555 764 411 118 246 41 Core . | . . . . . . . . . . . Treads 3340 | 2 361 159 173 510 555 764 411 118 246 41 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 160 | 160 160 180 180 180 180 220 212 225 225 225 Average Speed 201 | 160 166 180 180 180 198 221 221 225 225 225 Slowest Speed 290 | 160 220 180 180 180 220 280 290 225 225 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 1 52 32 58 87 43 75 60 37 72 2 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 104 | . . . . 16 14 5 . . 69 . Terrain Destroyed 378 | . 21 . . 46 25 65 41 4 168 8 Melee 16 | . . . . . 5 . . . 11 . Projectile 19 | . . . . . . . 17 . 2 . AOE 343 | . 21 . . 46 20 65 24 4 155 8 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Total 4317 | 6 432 164 172 528 755 1168 573 177 299 43 Wait 280 | . 5 . . . 22 187 20 39 7 . Move 3330 | 1 360 158 172 509 554 762 411 117 245 41 Hop . | . . . . . . . . . . . Pick Up 78 | . 14 2 . 2 27 15 12 . 6 . Fast Attach 21 | . 10 . . . 1 2 7 . 1 . Attach 35 | . . . . . 16 5 11 3 . . Detach 8 | . 2 . . . 5 . . 1 . . Swap 66 | 3 4 1 . 1 18 13 16 5 5 . Drop 41 | 2 7 . . 1 11 5 15 . . . Fire 270 | . 30 2 . 13 86 34 75 4 24 2 Melee 51 | . . . . . 11 23 5 1 11 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . 1 . 2 4 . 1 . . . Escape Stasis 18 | . . . . . . 12 . 6 . . Rewire 111 | . . . . . . 110 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 290 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Entered Mines 763 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 770 | -10/Mines | Found Prototype Device 792 | -10/Mines | Assembled infested the area 800 | -10/Mines | Build established: Hauler-Mutant 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 1027 | -10/Mines | Entered Exiles 1072 | -10/Exiles | Met 8R-AWN 1099 | -10/Exiles | Met EX-HEX 1175 | -10/Exiles | Met EX-DEC 1182 | -10/Exiles | Learned location of Zion (-7) 1317 | -10/Exiles | Discovered new exit (range 14) 1337 | -10/Exiles | Entered Mines 1344 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1691 | -9/Mines | Discovered new exit (range 12) 1714 | -9/Mines | Learned location of 2 exits from Materials 1822 | -9/Mines | Discovered new exit (range 12) 2292 | -9/Mines | Entered Materials 2292 | -8/Materials | Evolved 4 slots: Utility x4 2293 | -8/Materials | Identified exit to Storage 2294 | -8/Materials | Identified exit to Factory 2332 | -8/Materials | Identified exit to Garrison 2453 | -8/Materials | Identified Exp. Sensor Array 3300 | -8/Materials | Lost 3 parts (1p1u1w) 3546 | -8/Materials | Build established: Scavenger-Mutant 3757 | -8/Materials | Entered Garrison 3808 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Build established: Hauler-Mutant 3880 | -8/Garrison | Triggered checkpoint 3905 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Destroyed 9 combat bots 3968 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4186 | -8/Garrison | Triggered checkpoint 4271 | -8/Garrison | Discovered exit to Storage (range 10) 4492 | -8/Garrison | Discovered exit to Storage (range 10) 4525 | -8/Garrison | Installed Relay Interface Framework 5226 | -8/Garrison | Garrison Relay disabled 5480 | -8/Garrison | Triggered checkpoint 5526 | -8/Garrison | Triggered checkpoint 5585 | -8/Garrison | Garrison Relay disabled 5767 | -8/Garrison | Triggered checkpoint 5795 | -8/Garrison | Garrison Relay disabled 5899 | -8/Garrison | Build established: Bothacker-Mutant 5923 | -8/Garrison | Entered Storage 5923 | -8/Storage | Accompanied by 1 ally 6180 | -8/Storage | Lost 3 parts (1u2w) 6960 | -8/Storage | Identified exit to Recycling 7009 | -8/Storage | Core integrity fell below 50% 7104 | -8/Storage | Garrison activated, responded to threat 7123 | -8/Storage | First assault squad dispatched 7145 | -8/Storage | Identified exit to Garrison 7145 | -8/Storage | Entered Garrison 7157 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7162 | -8/Garrison | Lost 5 parts (1p1n2u1w) 7282 | -8/Garrison | Triggered checkpoint 7334 | -8/Garrison | Triggered checkpoint 7458 | -8/Garrison | Discovered exit to Recycling (range 8) 7476 | -8/Garrison | Entered Recycling 7476 | -8/Recycling | Accompanied by 1 ally 7517 | -8/Recycling | Spotter reported a threat 7551 | -8/Recycling | Spotter reported a threat 7597 | -8/Recycling | Spotter reported a threat 7622 | -8/Recycling | Build established: Hauler-Mutant 7634 | -8/Recycling | Spotter reported a threat 7690 | -8/Recycling | Spotter reported a threat 7701 | -8/Recycling | Spotter reported a threat 7709 | -8/Recycling | Core integrity fell below 20% 7737 | -8/Recycling | Spotter reported a threat 7737 | -8/Recycling | Spotter reported a threat 7737 | -8/Recycling | Spotter reported a threat 7817 | -8/Recycling | Spotter reported a threat 7820 | -8/Recycling | Spotter reported a threat 7841 | -8/Recycling | Spotter reported a threat 7894 | -8/Recycling | Spotter reported a threat 7896 | -8/Recycling | Spotter reported a threat 7904 | -8/Recycling | Spotter reported a threat 7941 | -8/Recycling | Spotter reported a threat 7948 | -8/Recycling | Spotter reported a threat 8034 | -8/Recycling | Spotter reported a threat 8053 | -8/Recycling | Spotter reported a threat 8085 | -8/Recycling | Spotter reported a threat 8091 | -8/Recycling | Discovered new exit (range 16) 8106 | -8/Recycling | Spotter reported a threat 8125 | -8/Recycling | Entered Factory 8125 | -6/Factory | Evolved 4 slots: Utility x4 8222 | -6/Factory | Self-destructed Last Messages --------------- 08034_ N-01 Spotter sends a signal. 08034_ ALERT: Unidentified potential threat approaching Factory. 08035_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 08051_ N-01 Spotter is scanning... 08053_ ALERT: Unidentified potential threat approaching Factory. 08073_ System corrupted: Energy discharge (-56). 08083_ N-01 Spotter is scanning... 08085_ N-01 Spotter sends a signal. 08085_ ALERT: Unidentified potential threat approaching Factory. 08091_ EXIT=FOUND 08106_ ALERT: Unidentified potential threat approaching Factory. 08112_ System corrupted: Energy discharge (-78). PARAMETERS=UTILITY_4 LOCATION=UNKNOWN GOAL=ESCAPE 08133_ K-01 Serf pushes H-66 Slayer. 08139_ Destroyed Unknown Hover Unit. 08139_ Manufacturing Mainframe disabled. 08141_ W-25 Informer destroyed. 08220_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? """ ?######## | | ?????????????????????????????# """"" ?# | | ?????????????????????????????# """"" # | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# ]]! # | | ?????????????????????????????# ]]! # | | ????????????????????????###??# ]! ?# | | ???????????????????????? ??# ?# | | ???????????????????????? Y ??# ??# | | ???????????????????????? ??# ??# | | ?????????????????###????# #??##########??## | | ?????????????????# ??# #??????#####???# !%! | | ?????????????????# # ######## ##### ! | | ?????????????????# /@ ! | | ?????????????????# # #### ####### | | ?????????????????# !??# #??##+## | | ?????????????????# ????# +?? # | | ?????????????????#??????# ##### """ # " " "" | | ????????????????????????# #???# """ # """" """ | | ???????????????????????? #???#! """ # """" """ | | ???????????????????????###????# # """" """ | | ??????????????????????????????# = =# | | ??????????????????????????????######## ! | | ?????????????????????????????????????#? | | ??????????????????????????????????????? ?? | | ?????????????????????????????????????????#?######? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableImprovedBuckler Manual? 0 Play Time 00:49:25 Cumulative 203.2 hours Start 2019.11.15 @ 00:05:06 End 2019.11.15 @ 00:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 169 Adventurer 10 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 66 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed0f928-5ef6-4ea7-80ac-ef14f5b5b49f