Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 15:50:31 Player: ytbna Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3491) 3491 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-109) -109 TOTAL SCORE: 7747 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 164 Friendly Fire -332 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 99/100 System Corruption 4% Temperature Warm (138) Movement Core (1500) Ox29 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine VTOL Module VTOL Module VTOL Module Improved Heat Sink Coolant Injector Compact Matter Pod (0) Microactuators ECM Suite Improved Light Armor Plating Component Analysis Suite Improved Heavy Laser Improved Heavy Laser Autogun Assault Cannon Mini Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Weapon Cycler Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Improved Heavy Laser Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Improved Heat Sink Coolant Injector Compact Matter Pod Microactuators ECM Suite Improved Light Armor Plating Component Analysis Suite Improved Heavy Laser Improved Heavy Laser Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Improved Grenade Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . 1 1 . Utility 5 | . . . 1 . 2 1 1 . Weapon . | . . . . . . . . . Parts Attached 143 | 9 6 6 14 42 38 8 13 7 Power 11 | 2 1 1 . 1 2 1 2 1 Engine 9 | 2 1 1 . 1 2 . 2 . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 1 6 7 8 3 1 2 Treads 10 | . . . . . 5 3 1 1 Leg 16 | 2 1 1 1 7 3 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . 5 . . . . . Utility 35 | 1 1 1 . 10 12 4 5 1 Device 10 | . 1 1 . 1 1 2 4 . Storage 7 | 1 . . . 2 2 1 . 1 Processor 4 | . . . . . 4 . . . Hackware 1 | . . . . . 1 . . . Protection 13 | . . . . 7 4 1 1 . Artifact . | . . . . . . . . . Weapon 66 | 4 3 3 8 24 16 . 5 3 Energy Gun 13 | 1 . . 1 7 2 . 2 . Energy Cannon 14 | . . . 5 6 3 . . . Ballistic Gun 11 | 3 2 1 . 2 3 . . . Ballistic Cannon 13 | . . . . 5 3 . 2 3 Launcher 10 | . 1 . 2 2 5 . . . Special Weapon 5 | . . 2 . 2 . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 2 . 1 . Parts Lost 45 | . 4 4 2 3 13 2 5 12 Power 4 | . 1 1 . . . . . 2 Propulsion 14 | . . 1 1 1 4 1 4 2 Utility 14 | . . . 1 1 6 1 1 4 Weapon 13 | . 3 2 . 1 3 . . 4 Highest Loss Streak 7 | . 1 4 2 1 4 1 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 89 78 72 97 95 97 98 51 Engine 8 | . 13 13 11 11 9 2 5 2 Treads 14 | . . . . . 20 29 31 5 Leg 11 | . 28 27 19 31 5 . . . Flight 1 | . . . 12 1 . . . . Device 8 | . 6 14 6 6 1 12 19 15 Storage 9 | . 14 14 11 11 9 8 6 5 Processor 11 | . . . . . 22 15 13 8 Hackware 1 | . . . . . 4 . . . Protection 6 | . . . . 14 4 6 6 2 Energy Gun 3 | . . . 1 11 . . 3 . Energy Cannon 1 | . . . 3 1 2 . . . Ballistic Gun 4 | . 22 6 . . 4 7 4 . Ballistic Cannon 4 | . . . . 6 3 7 4 8 Launcher 2 | . 4 . 7 1 6 . . . Peak Build Rating 51 | 6 7 9 18 17 32 40 51 40 Average Rating 25 | 4 6 6 11 14 25 38 46 26 On Entrance 17 | . 6 5 7 15 14 29 40 40 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 16 13 18 97 106 103 108 106 Greatest Support 125 | 20 20 20 30 35 84 102 125 28 Greatest Overweight (x) 35 | 2 . . 5 3 1 1 3 35 Average Overweight (x) . | . . . . . . . . 3 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 Average Capacity 14 | 7 8 8 8 8 12 25 25 22 Most Carried 24 | 2 8 6 8 8 17 21 24 23 Average Carried 11 | 1 5 4 4 7 9 17 21 17 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 Final Carried 23 | 2 6 3 7 8 16 20 23 19 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Matter Collected 3655 | 102 205 151 235 914 1096 438 216 298 Remotely . | . . . . . . . . . Salvage Created 3616 | . 259 14 361 1180 902 369 373 158 Parts 240 | . 15 3 31 66 67 25 19 14 Haulers Intercepted 3 | . . . 2 . . 1 . . Recyclers Shooed 9 | . 1 . 1 5 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 90 | . 8 . 9 24 30 9 5 5 Melee 3 | . . . . . 3 . . . Guns 26 | . 5 . 1 12 4 1 3 . Cannons 43 | . . . 2 7 19 8 2 5 AOE 18 | . 3 . 6 5 4 . . . Classes Destroyed 14 | . 1 1 4 5 1 1 1 . Worker 5 | . . . 1 2 1 1 . . Builder 8 | . . . . 2 5 . . 1 Tunneler 2 | . . 2 . . . . . . Hauler 3 | . . . 2 . . 1 . . Recycler 6 | . . . . 3 2 . 1 . Mechanic 1 | . . . . 1 . . . . Watcher 8 | . . . . 2 3 1 2 . Swarmer 30 | . . . 4 7 14 2 . 3 Grunt 39 | . 8 . 4 12 10 5 . . Brawler 2 | . . . . 2 . . . . Sentry 13 | . . . 1 3 5 . 2 2 Hunter 1 | . . . . . . . 1 . Programmer 4 | . . . . . . 2 2 . Heavy 1 | . . . . . 1 . . . Thug 2 | . . . 1 1 . . . . Best Kill Streak 9 | . 2 1 7 9 5 5 1 4 Combat Bots Only 6 | . 2 . 5 6 4 4 1 4 Max Kills in Single Turn 4 | . 1 1 3 4 3 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 3 2 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Hostile Shots Fired 1067 | . 89 14 29 122 227 39 189 358 Missed 372 | . 28 . 6 38 68 13 76 143 Damage Taken 8009 | . 751 185 411 884 2113 394 1359 1912 Core 1443 | . 123 30 105 79 228 28 107 743 Absorbed by Shields 194 | . . . . 138 56 . . . Regen/Repaired (Parts) 331 | . . . . 89 46 131 65 . Core Remaining (%) 69 | 100 . 38 . 54 58 96 . . Volleys Fired 423 | . 34 9 15 98 175 22 40 30 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 200 | . 50 200 98 136 74 69 90 88 Shots Fired 672 | . 67 12 18 167 233 44 81 50 Gun 268 | . 57 7 1 76 68 22 37 . Cannon 343 | . . . 8 75 144 22 44 50 Launcher 54 | . 10 . 9 14 21 . . . Special 7 | . . 5 . 2 . . . . Kinetic 448 | . 57 7 . 59 168 44 63 50 Thermal 97 | . . 5 9 21 44 . 18 . Explosive 54 | . 10 . 9 14 21 . . . Electromagnetic 73 | . . . . 73 . . . . Robot Hit Streak 36 | . 9 5 6 9 20 28 36 18 Robot Miss Streak 6 | . 3 4 3 6 6 1 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 408 | . 46 5 10 75 149 37 54 32 Core Hits 222 | . 20 4 20 58 74 18 17 11 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 10 | . . . . . 5 . 1 4 Destroy 2 | . . . . . 1 . 1 . Blast 8 | . . . . . 4 . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9515 | . 823 56 678 2037 3004 842 1285 790 Guns 2739 | . 482 32 21 771 467 315 651 . Cannons 4565 | . . . 104 606 1936 498 634 787 Explosions 2097 | . 341 . 553 660 543 . . . Melee . | . . . . . . . . . Ramming 90 | . . . . . 58 29 . 3 Kinetic 5185 | . 482 32 . 449 1762 813 860 787 Thermal 1584 | . . 24 125 369 641 . 425 . Explosive 1885 | . 341 . 553 448 543 . . . Electromagnetic 771 | . . . . 771 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 1 11 . 1 4 4 Average Corruption 5 | . . . 1 7 . 1 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 87 | . . . . 59 . . 11 17 Message Errors 24 | . . . . 21 . . 1 2 Matter Fused 16 | . . . . 12 . . 3 1 Heat Flow Errors 9 | . . . . 3 . . 2 4 Energy Discharges 10 | . . . . 7 . . 2 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . 5 . . 1 2 Data Loss (major) 6 | . . . . 3 . . 1 2 Misfires 5 | . . . . . . . 1 4 Alerts 5 | . . . . 5 . . . . Weapon Failures 3 | . . . . 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 196 | . 5 . 50 18 66 26 31 . Projectiles 131 | . . . . 18 56 26 31 . Explosions 58 | . 5 . 50 . 3 . . . Melee 7 | . . . . . 7 . . . Knockbacks 30 | . . . . 3 12 5 9 1 Impact 2 | . . . . . 1 1 . . Kinetic 27 | . . . . 3 10 4 9 1 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 282 | . 39 . 118 125 . . . . Shots 13 | . 1 . 4 8 . . . . Rammed 20 | . . . . . 17 2 . 1 Targets Rammed 25 | . . 1 . . 20 3 . 1 Kicked 1 | . . 1 . . . . . . Crushed 4 | . . . . . 3 1 . . Highest Temperature 377 | . 18 197 377 319 302 25 108 268 Average Temperature 69 | . 5 85 153 74 50 12 13 132 Received Heat Transfer 1993 | . 399 105 132 166 582 81 168 360 Effects 5 | . . . 2 . 2 . . 1 Energy Bleed 3 | . . . 1 . 1 . . 1 Interference 1 | . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . Heat Transferred 2385 | . . 50 222 559 999 . 555 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Peak Influence 480 | . 212 53 225 321 480 312 185 81 Initial 202 | . . 2 20 32 135 202 108 9 Average 155 | . 73 25 72 151 259 204 68 17 Maximum Alert Level 2 | . 1 . 1 1 2 1 . . Low Security (%) 65 | 100 87 100 87 71 33 44 100 100 Level 1 30 | . 12 . 12 28 53 55 . . Level 2 3 | . . . . . 12 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 3 . 1 5 5 4 4 . Investigation 7 | . 1 . . 2 2 2 . . Extermination 5 | . . . . . . 2 3 . Reinforcement 8 | . 2 . 1 1 3 . 1 . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Distress Signals 7 | . . . . . 3 1 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 16 2 14 32 54 15 11 9 Peak Tracking Total 6 | . 6 2 5 4 6 5 2 5 Tactical Retreats 5 | . . . 1 1 1 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Traps Triggered 5 | . 1 . 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Machines Disabled 16 | . . . 3 8 3 1 1 . Max in Single Turn 1 | . . . 1 1 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Machines Accessed 30 | . 1 . 2 11 6 5 4 1 Terminals 20 | . . . 2 8 4 2 3 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 1 1 2 1 . Recycling Units 4 | . 1 . . 2 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 69 | . 2 . 3 26 20 11 6 1 Successful 41 | . 1 . 3 14 13 5 5 . Failed 27 | . 1 . . 12 6 6 1 1 Catastrophic 2 | . . . . 1 . 1 . . Database Lockouts 1 | . . . . . 1 . . . Manual 32 | . 2 . . 11 10 6 3 . Terminals 45 | . . . 3 17 14 6 4 1 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . . 4 4 4 2 . Recycling Units 9 | . 2 . . 5 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 27 | . . . 3 8 10 3 3 . Record 13 | . . . . 2 7 2 2 . Robot Analysis 1 | . . . 1 . . . . . Open Door 3 | . . . . 3 . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Recycling Unit Index 1 | . . . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . . Maintenance Status 2 | . . . 1 . 1 . . . Surveillance Status 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . . 3 2 2 2 . Scan Component 5 | . . . . 2 1 1 1 . Repair 4 | . . . . 1 1 1 1 . Recycling Unit Hacks 5 | . 1 . . 3 1 . . . Process 1 | . . . . 1 . . . . Report Inventory 4 | . 1 . . 2 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . . . . 10 4 4 2 . Full Trace Events 6 | . . . . 3 1 2 . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . 1 1 1 1 . Time 99 | . . . . 26 26 22 25 . Parts Recycled . | . . . . . . . . . Recycled Matter 212 | . . . . 212 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 1 2 . . . . Highest-Rated Group 76 | . . 76 31 62 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . 6 11 16 . . . . Total Damage 395 | . . 83 82 230 . . . . Kills 6 | . . 2 1 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Turns Passed 9437 | 89 427 298 567 1976 2863 1159 1352 706 Spaces Moved 5005 | 65 261 207 332 1251 1416 615 695 163 Core 79 | 17 . . 32 . . . . 30 Treads 2484 | . . . . . 1046 615 695 128 Legs 2152 | 48 261 207 81 1180 370 . . 5 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 290 | . . . 219 71 . . . . Fastest Speed 34 | 50 120 120 34 34 120 160 160 120 Average Speed 151 | 116 120 120 85 119 165 171 167 369 Slowest Speed 1800 | 190 120 120 300 330 240 240 400 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 38 40 24 74 57 8 11 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 51 | . . . . 27 24 . . . Terrain Destroyed 338 | . 55 2 57 75 144 . 4 1 Melee . | . . . . . . . . . Projectile 18 | . . 2 . 3 8 . 4 1 AOE 320 | . 55 . 57 72 136 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Total 6147 | 74 310 235 591 1532 1705 676 803 221 Wait 399 | . . 12 225 76 27 23 36 . Move 4985 | 64 260 206 319 1250 1415 614 694 163 Hop 6 | . . . 6 . . . . . Pick Up 83 | 1 7 1 3 21 18 6 7 19 Fast Attach 32 | 6 1 . 5 7 8 3 1 1 Attach 42 | . 2 4 4 5 13 3 5 6 Detach 16 | . . . 6 2 6 . 2 . Swap 69 | 3 3 2 5 30 17 2 7 . Drop 42 | . 3 . 3 27 6 . 2 1 Fire 423 | . 34 9 15 98 175 22 40 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 24 | . . . . . 20 3 . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 25 | . . . . 16 . . 9 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 6) 517 | -10/Materials | Entered Mines 542 | -10/Mines | Received a Mining Laser from a helpful Derelict 547 | -10/Mines | Discovered new exit (range 7) 672 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Lost 4 parts (1p1n2w) 815 | -10/Mines | Entered Materials 815 | -9/Materials | Accompanied by 2 allies 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 816 | -9/Materials | Identified exit to Storage 820 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1103 | -9/Materials | Build established: Scavenger-Mutant 1382 | -9/Materials | Entered Storage 1438 | -9/Storage | Build established: Mutant 1782 | -9/Storage | Build established: Scavenger-Mutant 2633 | -9/Storage | Met a pair of Derelict thieves 2714 | -9/Storage | System corruption reached 10% 3168 | -9/Storage | Discovered new exit (range 20) 3172 | -9/Storage | Repaired Aluminum Leg? 3358 | -9/Storage | Entered Materials 3358 | -8/Materials | Evolved 2 slots: Utility x2 3458 | -8/Materials | Repaired Aluminum Leg 3506 | -8/Materials | Central database locked down 3750 | -8/Materials | Lost 4 parts (3u1w) 3808 | -8/Materials | Lost 4 parts (2n1u1w) 4325 | -8/Materials | Build established: Mutant 5396 | -8/Materials | Discovered new exit (range 18) 5859 | -8/Materials | Discovered new exit (range 9) 6221 | -8/Materials | Entered Factory 6221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6878 | -7/Factory | Repaired Med. Treads 7048 | -7/Factory | Discovered new exit (range 16) 7380 | -7/Factory | Entered another Factory area 7380 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7424 | -6/Factory | Identified exit to DSF 7654 | -6/Factory | Repaired Hvy. Ion Engine 8240 | -6/Factory | Discovered new exit (range 5) 8364 | -6/Factory | Discovered new exit (range 5) 8732 | -6/Factory | Entered Extension 9008 | -6/Extension | Core integrity fell below 50% 9052 | -6/Extension | Lost 7 parts (1p1n3u2w) 9407 | -6/Extension | Core integrity fell below 20% 9438 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09397_ Assault Cannon destroyed. 09399_ System corrupted: Heat flow error (+298). 09407_ Y-54 Guardian Imp. Heat Sink blasted off. 09413_ Y-54 Guardian Imp. Light Armor Plating blasted off. 09414_ Lgt. Nuclear Core destroyed. 09416_ R-10 Processor collects Imp. Light Armor Plating. 09420_ R-10 Processor collects Imp. Heat Sink. 09421_ Lgt. Treads destroyed. 09422_ Y-54 Guardian Imp. Heat Sink blasted off. 09424_ Y-54 Guardian destroyed. 09425_ R-10 Processor collects Imp. Light Armor Plating. 09426_ System corrupted: Substantial component data lost. 09428_ R-10 Processor collects Imp. Heat Sink. 09431_ Y-54 Guardian destroyed. 09432_ R-10 Processor collects Lgt. Treads. 09438_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????###############???????????? | | ????????????????????# [[[ ???????????? | | ????????????????????# [[[ ???????????? | | ????????????????????# =! ^ [[[ ???????????? | | ????????????????????# ! u ????????????? | | ????????????????????# %^ ?????????????? | | ?????????????????#### % ??????????????? | | ????##""##???????# % """"""" ???????????? | | ????# T#??##???# %% ^ """"""" #????????? | | ????## ########### % #????????? | | ?????# % Y % R #????????? | | ?????# @""T"" #????????? | | ?????# """"" ?????? | | ?????# ??????? | | ?????# ????????? | | ?????#= % #?????????? | | ?????# ###########################????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?##### #####??????????????????????????????????? | | ?# "" "" #??????????????????????????????????? | | ?# " " ##########?????????????????????????? | | ?# ????????????????????????? | | ?# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 318 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight GoHome() Hey, That's Mine! Librarian Challenges ------------ None Game ------ Seed DisruptionResetGun Manual? 0 Play Time 02:01:05 Cumulative 8.0 hours Start 2025.01.26 @ 19:38:33 End 2025.01.27 @ 15:50:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 284075ed-dc84-4b78-850c-14b74776a567