Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 18:26:30 Player: unq Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (385) 1925 Value Destroyed (16276) 16276 Prototype IDs (109) 2180 Alien Tech Used (2) 400 Bonus (30731) 30731 TOTAL SCORE: 61212 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4560 Follower Combat Kills 1425 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14800 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -454 Cogmind --------- Core Integrity 1507/1700 Matter 471/900 Energy 451/580 System Corruption 5% Temperature Cool (11) Movement Walking (132) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Graviton Reactor Graviton Reactor > --- PROPULSION (7) --- Biometal Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY (12) ----- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Core Analyzer Advanced Recoil Stabilizer (fused) Advanced Weapon Cycler Advanced Transmission Jammer (fused) Experimental Reaction Control System Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON (5) ------- Compact HERF Cannon Compact HERF Cannon Helical Railgun Helical Railgun Gamma Bomb Array > --- INVENTORY (20) --- Particle Reactor Reinforced Quantum Reactor Shield Leg Shield Leg Shield Leg Biometal Leg Heavy Shield Leg Experimental Energy Well (600) Experimental Reaction Control System Graphene Brace Advanced Focal Shield Long-range Tractor Beam Variable Charge Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Biometal Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Core Analyzer Advanced Recoil Stabilizer Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Heavy Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Reinforced Quantum Reactor Myomer Leg Shield Leg Shield Leg Shield Leg Biometal Leg Experimental Energy Well Experimental Reaction Control System Graphene Brace Advanced Focal Shield Long-range Tractor Beam Transdimensional Reconstructor Variable Charge Gun Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Helical Railgun Gamma Bomb Array Gamma Bomb Array [Rating: 219] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Cooled Fission Core Reactor Graviton Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Experimental Utility Shielding Weapon Matter Neutralizer Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Molecular Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . . 4 . . . . . . 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . Utility 11 | . . 2 . . . 1 . . . 2 . . . . . . 1 . 2 . . . . 1 1 1 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 263 | 7 24 16 5 3 . 21 13 . . 11 2 31 6 5 1 3 4 8 11 5 2 5 10 35 26 9 Power 23 | 1 6 3 . . . 3 . . . . . . . . . . 1 . 2 . . . . 3 4 . Engine 12 | 1 5 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Core 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 4 . Propulsion 56 | 2 6 3 1 1 . 1 1 . . 1 1 9 1 2 . 2 1 5 . 2 1 . 4 7 4 1 Treads 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 50 | . 2 3 1 1 . 1 1 . . 1 1 9 1 2 . 2 1 5 . 2 1 . 4 7 4 1 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 5 7 2 1 . 10 4 . . 3 . 9 4 1 1 1 2 3 3 2 . 4 5 16 9 5 Device 57 | 1 1 5 2 . . 6 2 . . 1 . 4 2 1 . 1 . 3 1 1 . 3 2 12 5 4 Storage 9 | 1 2 . . 1 . . . . . . . 1 1 . . . . . . . . . 1 1 . 1 Processor 6 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 1 1 . Hackware 7 | . . . . . . 1 2 . . 1 . 1 . . . . 1 . . . . . . 1 . . Protection 20 | . 2 2 . . . 3 . . . 1 . 3 . . 1 . 1 . . 1 . 1 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 7 3 2 1 . 7 8 . . 7 1 13 1 2 . . . . 6 1 1 1 1 9 9 3 Energy Gun 19 | 2 3 2 2 . . . 2 . . 3 . 1 . 2 . . . . . . . . . 2 . . Energy Cannon 16 | . 1 . . . . 1 1 . . . . 2 . . . . . . 3 . . . . 2 4 2 Ballistic Gun 27 | . 2 . . . . 4 2 . . 2 1 4 . . . . . . 1 1 1 1 . 3 4 1 Ballistic Cannon 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Launcher 8 | . . 1 . . . . 3 . . . . 1 1 . . . . . . . . . . 1 1 . Special Weapon 4 | . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Impact Weapon 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 26 | . 1 2 . . . 4 5 . . 3 . 3 . . . . . . . . . 1 . 4 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . System Corruption 11 | . . . . . . . . . . . . . . . . 4 . . . . . . 7 . . . Parts Lost 45 | . 5 2 5 . . 2 2 . . 1 1 3 . 5 . 1 . . 1 1 . 1 2 10 1 2 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Propulsion 11 | . 3 . 2 . . . . . . . 1 1 . 2 . 1 . . . . . . . 1 . . Utility 21 | . 1 1 2 . . 1 2 . . 1 . 1 . 1 . . . . . 1 . 1 2 4 1 2 Weapon 9 | . 1 . 1 . . 1 . . . . . 1 . 2 . . . . 1 . . . . 2 . . Highest Loss Streak 5 | . 2 1 5 . . 1 1 . . 1 1 1 . 2 . 1 . . 1 1 . 1 2 4 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 17 | 2 7 13 14 15 20 19 17 18 18 18 18 18 19 16 16 15 18 19 19 19 19 19 19 19 19 19 Power 1 | . . 1 . 1 2 2 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 2 2 Propulsion 3 | 1 2 2 1 3 4 2 2 2 3 2 2 2 2 1 1 1 3 4 4 5 5 5 5 4 4 5 Utility 6 | . 2 4 5 5 7 6 7 8 7 7 5 6 8 7 6 7 7 6 5 5 6 7 6 6 5 4 Weapon 5 | . 2 4 5 6 6 6 6 6 6 6 8 6 7 5 7 5 6 7 6 6 5 4 4 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 116 | . 9 6 . 1 . 13 1 1 1 7 5 32 1 1 . . 1 5 4 . 2 2 . 4 7 13 Power 17 | . 1 2 . 1 . 3 1 . . . . 1 . . . . . . 1 . . . . . 5 2 Propulsion 21 | . 5 . . . . 1 . . . 2 . 2 . . . . . 3 . . . . . 3 . 5 Utility 41 | . 2 1 . . . 2 . . 1 2 2 15 1 1 . . 1 1 2 . 1 2 . 1 1 5 Weapon 36 | . 1 3 . . . 7 . 1 . 3 3 13 . . . . . 1 1 . 1 . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 97 99 90 100 97 89 91 91 88 92 97 100 99 83 89 93 94 94 98 100 97 98 95 87 83 Engine 5 | . 11 7 10 10 10 6 8 8 8 6 6 6 6 6 6 6 5 5 5 5 5 5 5 2 . . Core 1 | . 2 2 . . . 1 . . . . . . . . . . 5 5 5 5 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 7 Treads 1 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | . 3 29 29 30 30 33 36 41 41 36 36 36 37 36 37 33 33 33 30 25 25 25 25 26 21 15 Device 18 | . 7 17 29 30 30 24 9 8 8 11 12 11 11 12 12 12 11 12 16 20 20 21 27 26 25 25 Storage 6 | . 11 10 10 10 10 8 8 8 8 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 3 Processor 3 | . . . . . . . . . . . . . 5 6 6 6 5 5 8 10 10 6 7 4 8 7 Protection 7 | . 6 9 . . . 5 8 8 8 8 12 14 12 11 11 6 9 9 10 8 10 9 2 3 3 3 Energy Gun 4 | . 18 10 19 . 20 12 . . . . . . . 10 1 12 11 11 2 1 . . . . . . Energy Cannon 3 | . . . . . . . . 6 8 1 . 1 . . . . . . 7 8 10 10 9 4 9 10 Ballistic Gun 6 | . 8 9 . . . 1 3 . . 3 6 9 12 4 . 5 2 3 2 8 10 8 9 8 5 7 Ballistic Cannon 1 | . . . . . . . 7 8 8 6 6 1 . . . . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . . 4 5 3 4 2 . . 2 1 2 . . 1 . . . . Peak Build Rating 219 | 7 34 43 40 45 45 66 68 68 69 87 89 96 102 102 100 100 116 121 138 141 141 147 151 178 200 219 Average Rating 103 | 5 14 40 36 35 45 54 64 67 68 82 85 88 100 99 83 95 113 118 135 136 140 141 147 162 191 215 On Entrance 89 | . 7 34 40 36 45 45 66 66 68 69 86 83 93 101 100 99 100 116 121 135 139 141 140 146 130 198 Avg Prop Armor Cover (%) 4 | . 9 2 . . . . . . . 2 . 2 5 6 9 3 3 2 2 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 14 32 49 43 57 57 77 80 75 75 86 86 115 88 86 88 88 101 102 128 127 121 124 135 141 151 160 Greatest Support 208 | 40 40 51 51 64 64 79 94 94 94 106 106 105 124 90 86 90 110 134 134 134 124 124 128 166 208 208 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . . . 1 1 1 . 1 1 1 . 1 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 15 15 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 13 14 15 20 19 19 19 20 19 19 19 19 18 18 16 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 15 15 20 20 20 20 20 20 18 20 20 20 16 15 17 20 20 20 20 20 20 20 19 20 20 Class Distribution -------------------- 51% | Mutant 19% | Tank 13% | Gunner 3% | Trapper-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Tank | -5/DSF Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Trapper-Tank | -4/Zhirov Trapper-Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -2/Research Tank | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 16906 | 174 854 800 337 210 313 589 1067 177 293 115 . 1855 612 741 . 273 54 444 694 974 96 110 590 3183 1544 807 Remotely 1931 | . . . 46 . . . . . . . . 63 . . . . . . . 335 . . 124 1363 . . Salvage Created 18864 | 69 1030 1912 115 . 245 1273 881 193 . 102 . 2341 220 361 . 219 54 265 953 718 11 293 694 2459 3218 1238 Parts 915 | 6 58 122 14 . 20 61 51 11 . 7 . 130 12 15 . 8 8 11 36 10 . 2 26 114 150 43 Haulers Intercepted 17 | . 2 3 . . . 3 3 . . . . 3 . . . . . . 1 . . . . 1 1 . Recyclers Shooed 15 | . . . . . . 1 2 . . . . 3 . . . . . . . . . . . 4 3 2 Parts Field Recycled 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Retrieved Matter 73 | . . . . . . . . . . . . 73 . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . . 10 11 . . . . . 14 . 2 20 . . . Prevented 9 | . . . . . . . . . . . . . . 3 . 1 . . . 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 278 | . 18 39 8 . 6 16 19 3 . 1 . 23 8 7 . 4 . 4 10 11 . . 17 36 35 13 Melee 5 | . . . . . . . . . . 1 . 3 . . . . . 1 . . . . . . . . Guns 120 | . 16 29 6 . 6 13 4 . . . . 10 1 6 . 4 . 2 . 4 . . 2 8 7 2 Cannons 73 | . 2 . . . . . 11 3 . . . 2 1 . . . . . 7 4 . . 6 13 16 8 AOE 54 | . . 10 2 . . 1 3 . . . . 8 6 . . . . . . . . . 8 13 2 1 Classes Destroyed 24 | 2 8 3 1 . 1 . . . . . . 3 . 2 . 1 . 1 . 1 . . . . 1 . Worker 15 | . . 1 . . . . 3 . . . . 3 . . . . 3 . . . . . . 4 1 . Builder 17 | . . 2 . . . 3 4 . . . . 4 . . . . . . . . . . . 1 3 . Tunneler 8 | 1 1 . . . 2 . . . . . . 2 . . . . . . . . . . . 1 1 . Hauler 17 | . 2 3 . . . 3 3 . . . . 3 . . . . . . 1 . . . . 1 1 . Recycler 21 | 1 1 2 . . . 1 . 1 . . . 7 . . . . . . 2 . . . . 4 1 1 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 8 | . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . 2 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 15 | . 2 3 . . . 2 1 . . 2 . 3 . . . . . . . . . . . 1 1 . Swarmer 57 | . 3 11 6 . 3 . 3 . . . . 7 5 3 . . . . . 1 . . 6 9 . . Grunt 81 | . 10 14 1 . 2 9 7 . . . . 6 . 4 . . . 2 . 6 . . 4 7 6 3 Brawler 10 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 1 4 1 Duelist 7 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 2 . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 44 | . 1 14 . . . 4 6 3 . 1 . 3 . . . . . . 1 1 . . 2 1 7 . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Hunter 25 | . 2 . . . . 3 3 . . . . . 1 . . 1 . . 4 . . . . 5 2 4 Programmer 44 | . . . . . . . . . . . . 6 . . . . . . 5 . . . 2 15 13 3 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 9 | 2 3 9 3 . 3 4 9 2 . 1 . 7 4 2 . 3 1 2 4 3 1 . 7 8 6 3 Combat Bots Only 8 | . 3 7 3 . 3 3 7 1 . 1 . 6 4 2 . 3 . 2 4 3 . . 7 8 6 3 Max Kills in Single Turn 4 | 1 1 3 2 . 2 2 3 1 . 1 . 4 4 1 . 2 1 1 1 1 1 . 2 4 2 1 Gunslinging 1 | . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . 3 2 . . 1 2 . . . . 3 4 . . . . . . . . . 2 4 1 1 Melee 1 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2142 | . 110 134 25 . 12 108 76 6 . 48 1 392 90 112 . 20 . 20 101 60 22 15 66 493 138 93 Missed 862 | . 30 40 3 . 5 36 19 3 . 18 . 174 29 47 . 6 . 4 44 20 11 3 24 241 61 44 Hits 1280 | . 80 94 22 . 7 72 57 3 . 30 1 218 61 65 . 14 . 16 57 40 11 12 42 252 77 49 Melee 18 | . . . . . 2 . . . . . 1 . . . . . . . . 9 . . . 3 1 2 Projectile 1262 | . 80 94 22 . 5 72 57 3 . 30 . 218 61 65 . 14 . 16 57 31 11 12 42 249 76 47 AOE 15 | . . . 14 . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 48 | . 2 3 . . . 2 . . . . . 8 . 2 . . . 2 2 3 . . 5 12 3 4 Actively Blocked 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . . Damage Taken 13960 | . 908 840 525 . 166 928 473 33 . 155 10 2079 363 677 . 136 . 268 381 344 26 743 354 2788 916 847 Core 1073 | . 126 117 139 . 18 82 29 . . 10 10 169 10 21 . 11 . 39 12 2 1 25 8 208 11 25 Absorbed by Shields 3124 | . . . . . . . . . . . . 56 . . . . . . 408 368 34 180 300 897 757 124 Redirected to Shielding 435 | . . . . . . . . . . . . 55 13 36 . . . . 12 30 8 268 13 . . . Ignored by Resistances 6249 | . 87 355 47 . 19 335 451 14 . 104 29 623 498 386 . 16 . 453 374 16 79 . 309 1525 238 291 Regen/Repaired (Parts) 440 | . . 167 . . . 124 . . . . . 149 . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 88 . . . 45 . . . 82 . . . . . . 75 . 96 . . . . 96 85 99 88 Volleys Fired 867 | 4 85 104 12 . 12 67 78 5 . 6 1 55 13 25 . 14 1 13 33 42 9 5 34 116 85 48 Largest 5 | 2 2 2 2 . 2 2 2 2 . 3 3 3 3 3 . 3 1 3 3 4 2 4 4 4 4 5 Hottest 436 | 90 122 89 106 . 90 90 68 130 . 158 103 150 150 153 . 153 33 153 291 280 210 280 288 280 398 436 Shots Fired 2061 | 8 166 202 25 . 24 132 125 10 . 13 3 156 31 75 . 29 1 39 89 104 15 17 80 325 249 143 Gun 1309 | 8 160 196 24 . 24 131 51 . . 6 2 129 27 74 . 23 1 39 26 53 . 8 31 144 97 55 Cannon 703 | . 4 . . . . 1 71 10 . 7 1 22 1 1 . 6 . . 59 51 15 8 42 171 145 88 Launcher 38 | . . 6 1 . . . 3 . . . . 5 3 . . . . . . . . . 6 7 7 . Special 11 | . 2 . . . . . . . . . . . . . . . . . 4 . . 1 1 3 . . Kinetic 1005 | . 70 98 5 . . 23 122 5 . 12 3 133 27 37 . 9 1 13 13 49 . 8 31 194 97 55 Thermal 610 | 8 40 98 6 . . 1 . 5 . 1 . 18 1 1 . 6 . . 47 38 15 8 42 116 101 58 Explosive 29 | . . 6 1 . . . 2 . . . . 5 3 . . . . . . . . . 6 6 . . Electromagnetic 408 | . 56 . 13 . 24 108 1 . . . . . . 37 . 14 . 26 25 17 . . . 6 51 30 Robot Hit Streak 23 | 3 20 10 17 . 9 15 8 4 . 7 2 10 3 7 . 7 4 16 23 14 4 16 11 13 18 15 Robot Miss Streak 9 | 1 3 9 2 . 3 5 3 3 . 2 1 8 3 3 . 2 . 2 5 2 2 1 2 6 5 2 Penetration Max 2 | . . 1 . . . 1 1 . . . . 1 . . . 1 . . . 1 . . 1 1 2 1 Secondary Targets 10 | . . 3 1 . 1 3 . . . . . . . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 1217 | 5 111 113 18 4 18 99 72 4 . 11 2 110 16 41 . 17 3 32 54 59 6 28 40 142 140 72 Core Hits 669 | 3 44 61 12 . 16 61 37 3 . 5 . 75 12 12 . 9 2 9 17 25 . 6 44 81 103 32 Critical Kills 18 | . . . . . . 1 1 . . . . 1 . . . 1 . . 2 3 . . 1 5 3 . Critical Parts Destroyed 18 | . . . . . . 1 3 . . . . 4 . . . . . . . 2 . . 2 3 2 1 Critical Strikes 63 | . 3 5 1 . . 2 7 . . 1 2 7 . . . 1 . . 5 6 . . 3 10 9 1 Burn 9 | . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . 2 2 . . 1 3 . . Destroy 28 | . . . . . . 2 1 . . . 2 3 . . . 1 . . . 3 . . 2 6 7 1 Blast 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 . Smash 6 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Melee Attacks 256 | . . . . 4 . 9 31 4 . 11 . 105 21 15 . . 6 2 16 1 . 13 . 17 1 . Impact 61 | . . . . . . 9 31 4 . . . 17 . . . . . . . . . . . . . . Slashing 187 | . . . . . . . . . . 11 . 88 21 15 . . 6 2 16 . . 10 . 17 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . 4 . . 7 . . . . 17 2 1 . . 2 1 3 1 . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Damage Inflicted 48271 | 62 1398 3019 372 . 393 2253 2919 216 . 410 68 6396 1186 1051 . 515 244 766 2127 1920 241 1505 3220 7953 6868 3169 Guns 17614 | 62 1324 2327 284 . 317 1932 479 . . 42 45 1880 232 974 . 444 19 643 341 932 . 182 585 2130 1642 798 Cannons 15523 | . 69 . . . . . 1060 169 . 119 23 388 38 . . . . . 1481 988 220 370 973 3711 3788 2126 Explosions 9127 | . . 687 88 . 43 321 384 . . . . 1727 710 . . 71 . . . . . . 1662 1975 1329 130 Melee 5499 | . . . . . . . 995 . . 249 . 2378 206 77 . . 225 123 293 . . 953 . . . . Ramming 508 | . 5 5 . . 33 . 1 47 . . . 23 . . . . . . 12 . 21 . . 137 109 115 Kinetic 14751 | . 433 1167 50 . . 306 1539 88 . 132 68 1949 232 590 . 189 19 227 203 860 . 182 585 3402 1732 798 Thermal 12071 | 62 409 1215 100 . 43 341 . 81 . 29 . 319 38 . . 71 . . 1291 628 220 370 973 2249 2555 1077 Explosive 7201 | . . 498 88 . . . 384 . . . . 1691 710 . . . . . . . . . 1662 1888 150 130 Electromagnetic 8241 | . 551 134 134 . 317 1606 . . . . . 36 . 384 . 255 . 416 328 432 . . . 277 2322 1049 Impact 1443 | . . . . . . . 995 . . . . 448 . . . . . . . . . . . . . . Slashing 4056 | . . . . . . . . . . 249 . 1930 206 77 . . 225 123 293 . . 953 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . 2 2 2 2 2 4 . 1 9 24 22 22 22 40 . . 7 7 . 1 14 15 21 5 Average Corruption 9 | . . . 1 2 2 2 1 4 . 1 5 13 22 15 22 33 . . 4 7 . 1 6 5 13 3 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 533 | . . . 13 14 2 8 7 10 . 3 5 151 53 31 4 23 . . 25 4 . 2 26 58 76 18 Message Errors 141 | . . . 6 2 . 4 2 3 . . 1 45 13 11 1 8 . . 2 2 . . 7 10 20 4 Matter Fused 120 | . . . 2 3 . 1 2 1 . 2 3 29 12 6 1 6 . . 11 . . 1 7 16 14 3 Heat Flow Errors 58 | . . . 2 2 1 . . 1 . . . 27 3 3 . 3 . . 4 . . . 2 6 3 1 Energy Discharges 60 | . . . . 2 . 1 1 1 . . . 15 9 . 1 1 . . 2 . . 1 2 12 8 4 Parts Rejected 8 | . . . . . . . 1 . . . . 3 . . . 1 . . . . . . 1 1 1 . Parts Fused 7 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . . 1 2 . Data Loss (minor) 53 | . . . 1 5 1 . . 2 . 1 . 7 8 6 1 2 . . 2 1 . . 4 4 7 1 Data Loss (major) 26 | . . . . . . 1 . . . . . 11 . 1 . 1 . . 1 . . . 2 1 4 4 Misfires 21 | . . . 2 . . 1 . . . . . 5 3 2 . 1 . . 3 . . . 1 1 2 . Alerts 6 | . . . . . . . . 1 . . . 2 1 . . . . . . . . . . 2 . . Misdirections 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 5 . Weapon Failures 25 | . . . . . . . 1 . . . . 2 4 2 . . . . . 1 . . . 4 10 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Overflow Damage 2363 | . . 16 . . 11 20 382 22 . 16 . 746 128 57 . . 73 . 107 67 70 265 52 182 74 75 Projectiles 558 | . . . . . . . . . . 16 . 11 . . . . . . 56 67 70 42 39 166 74 17 Explosions 176 | . . 16 . . . 20 . . . . . 63 64 . . . . . . . . . 13 . . . Melee 1629 | . . . . . 11 . 382 22 . . . 672 64 57 . . 73 . 51 . . 223 . 16 . 58 Knockbacks 23 | . . 1 . . . . 5 1 . . . 3 . . . . . . . . . . . 12 1 . Impact 8 | . . 1 . . . . 1 1 . . . 3 . . . . . . . . . . . 1 1 . Kinetic 14 | . . . . . . . 4 . . . . . . . . . . . . . . . . 10 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 608 | . . 20 . . 62 69 . . . . . 72 95 . . . . . . . . . . 172 118 . Shots 20 | . . 1 . . 2 2 . . . . . 2 2 . . . . . . . . . . 4 7 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 2 1 . . 1 . 1 1 . . . 2 . . . . . . 1 . 2 . . 6 4 4 Kicked 23 | . . 1 . . 1 . 1 1 . . . 2 . . . . . . 1 . 2 . . 6 4 4 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 623 | 120 262 327 252 137 184 38 219 233 . 75 15 277 206 391 . 247 . . 351 227 54 260 290 431 472 623 Average Temperature 91 | 61 60 105 91 73 55 9 71 78 . 24 10 84 65 109 . 64 . . 85 71 22 125 62 73 123 196 Received Heat Transfer 3334 | . 333 453 6 . 18 414 171 18 . 72 . 532 66 270 . 240 . 54 24 83 9 47 39 315 98 72 Effects 27 | . 2 5 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 1 2 12 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 7 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 . Interference 14 | . 2 3 . . . . . . . . . . . 2 . . . . . . . . . . . 7 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Robots Corrupted 25 | . . . . . 1 3 2 1 . . . 2 . 1 . . . 1 1 1 . . . . 10 2 Combat Hostiles 19 | . . . . . . 2 1 . . . . . . 1 . . . 1 1 1 . . . . 10 2 Parts Fried 85 | . 1 . . . 4 11 8 1 . . . 2 . 5 . 2 . 2 4 2 . . . 2 25 16 Impact Corruptions 26 | . . . . . 1 . 10 1 . . . 10 . . . . . . . . . . . 2 . 2 Robots Melted 8 | . . . . . . . . . . . . . . . . . . . 2 2 . . 1 3 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 2 2 . . 1 2 . . Parts Melted 23 | . 1 3 . . . . . . . . . 1 . . . . . . 3 2 . . 5 2 1 5 Heat Transferred 12095 | 173 1049 2516 259 . 50 337 . 111 . 37 . . . . . 150 . . 1184 605 222 72 740 1813 1926 851 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 1 . . 2 7 1 . . . . . . . . 1 . . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . 3 1 . . 2 2 1 . 1 . 3 . . . . . . . . . . . 5 5 4 Low Security (%) 44 | 100 100 12 89 . 100 57 . 95 . 91 100 31 . . . . 100 100 100 . . . . 24 . . Level 1 13 | . . 36 10 . . 29 24 4 . 8 . 27 . . . . . . . . . . . 11 . . Level 2 16 | . . 38 . . . 13 75 . . . . 40 . . . . . . . . . . . 6 . . Level 3 7 | . . 12 . . . . . . . . . . . . . . . . . . . . . 3 13 68 Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . 32 56 31 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 21 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2045 | 5 195 746 228 . 70 629 677 271 . 220 5 732 . . . . 7 90 126 . . . . 2020 2045 1271 Initial 1226 | . . 78 228 . . . 263 215 . . 5 . . . . . . . 46 . . . . . 1116 1226 Average 485 | . 65 423 129 . 15 249 498 111 . 86 . 307 . . . . . 47 28 . . . . 911 1421 1056 Influence Increases 13874 | 10 605 1308 227 . 162 1337 946 293 . 272 . 1350 256 415 . 90 25 90 398 347 20 10 397 2937 1549 830 Destroy 0b10 Robot/C 6220 | . 320 820 180 . 120 500 380 60 . 20 . 480 200 140 . 80 . 80 200 300 . . 360 1000 680 300 Destroy 0b10 Robot/NC 610 | 10 35 55 . . 10 60 55 5 . 10 . 130 . 5 . . 15 . 15 5 5 10 . 130 45 10 Destroy Leader 1234 | . 78 152 40 . 20 130 128 . . 14 . 152 20 . . 10 . 10 32 20 . . 20 194 154 60 Allied During Kill 297 | . . 26 1 . . 28 . . . . . 2 6 . . . . . . 22 . . 17 183 . 12 Trap Triggered on 0b10 50 | . . . . . . . . . . . . 30 . . . . . . . . . . . 20 . . Successful Hack 368 | . 35 13 . . . 28 21 11 . 5 . 65 . . . . . . 7 . . . . 23 68 92 Select Force Hacks 300 | . 30 30 . . . . 30 210 . . . . . . . . . . . . . . . . . . Disable Machine 855 | . 30 165 . . . 30 135 . . 15 . 60 . . . . . . 30 . . . . 225 90 75 Anti-Garrison Action 800 | . . . . . . . . . . 200 . . . . . . . . . . . . . 200 200 200 Destroy Structure 1061 | . 2 47 6 . 12 55 50 7 . 8 . 116 . . . . 10 . 54 . . . . 346 267 81 Partial Spotted 60 | . . . . . . . 15 . . . . . . . . . . . 15 . . . . 15 15 . Lose Combat Pursuer 1155 | . 75 . . . . 30 . . . . . 315 30 270 . . . . 45 . 15 . . 345 30 . Miscellaneous 864 | . . . . . . 476 132 . . . . . . . . . . . . . . . . 256 . . Influence Decreases 12628 | 10 418 908 795 19 162 711 1019 766 80 257 15 619 712 519 171 90 25 . 371 464 20 10 397 951 1490 1629 Entered New Map 3552 | . . 109 359 19 . . 363 338 80 . 10 . 272 53 171 . . . 44 45 . . . . 870 819 Time Decay 7223 | 10 368 559 386 . 162 541 486 278 . 247 5 549 440 416 . 90 25 . 324 329 20 10 357 481 610 530 Lost Part 413 | . 50 20 50 . . 20 20 . . 10 . 30 . 50 . . . . 3 10 . . 20 100 10 20 Lost Ally 540 | . . 70 . . . . . . . . . 40 . . . . . . . 80 . . 20 220 . 110 Purge Threat 900 | . . 150 . . . 150 150 150 . . . . . . . . . . . . . . . 150 . 150 Squads Dispatched 106 | . 4 4 1 . . 8 7 . . 3 . 15 . . . . . 1 3 . 1 . . 36 15 8 Investigation 21 | . 2 1 1 . . 2 5 . . 2 . 2 . . . . . . . . 1 . . 2 1 2 Extermination 23 | . . . . . . . . . . 1 . 6 . . . . . . 2 . . . . 4 6 4 Reinforcement 21 | . 2 3 . . . 2 . . . . . 5 . . . . . 1 1 . . . . 4 2 1 Assault 36 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . 26 6 1 Garrison 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 34 | . 4 6 . . . 6 1 . . . . 9 . . . . . . 1 . . . . 5 1 1 Communications Jammed 183 | . . . . . . . . . . . . . . . . . . . . . . . . 103 73 7 Distress Signals 179 | . . . . . . . . . . . . . . . . . . . . . . . . 103 69 7 Times Spotted 566 | . 29 53 11 . 6 48 20 2 . 6 5 68 11 25 . 4 . 9 17 12 8 4 27 115 57 29 Peak Tracking Total 14 | . 4 5 3 . 3 6 4 1 . 2 6 14 5 7 . 3 . 5 4 3 7 3 7 14 6 5 Tactical Retreats 48 | . 5 . . . . 2 . . . . 1 11 2 10 . . . . 3 . 1 . . 11 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 26 | . 2 1 . . . 2 3 . . 1 . 4 . . . . 1 . 1 1 . . . . 6 4 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . Reused 6 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . 2 . . Traps Extracted 7 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 . . Installed 10 | . . . . . . . . . . . . 4 . 1 . . . . . 1 . . 1 3 . . Triggered 6 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . 2 . . Most Traps Carried 8 | . . . . . . . . . . . . 4 1 2 1 1 1 1 1 3 7 7 8 8 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 62 | . 2 11 . . . 2 9 . . 1 . 4 . 1 . . . . 2 . 1 1 2 15 6 5 Max in Single Turn 3 | . 1 3 . . . 1 2 . . 1 . 1 . 1 . . . . 1 . 1 1 1 1 2 1 Garrison Access 7 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 122 | . 5 6 . 2 . 8 12 10 . 7 . 17 3 . 4 . 3 . 6 . 2 6 . 9 12 10 Terminals 56 | . 4 3 . . . 6 9 3 . 3 . 5 . . . . 1 . 4 . 1 . . 7 5 5 Fabricators 7 | . . . . . . . . . . 2 . 2 . . . . . . 1 . . . . . 1 1 Repair Stations 9 | . . 1 . . . 1 1 . . . . 4 . . . . . . . . . . . . 1 1 Recycling Units 16 | . 1 1 . . . . 1 7 . 1 . 2 . . . . 1 . 1 . . . . . 1 . Scanalyzers 10 | . . 1 . . . 1 . . . . . 3 . . . . . . . . . . . 1 2 2 Garrison Access 8 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 2 1 Total Hacks 288 | . 11 19 . 5 . 19 24 15 . 14 . 35 9 . 29 . 5 . 18 . 5 18 . 21 23 18 Successful 169 | . 5 13 . 5 . 11 13 11 . 6 . 17 9 . 29 . 2 . 5 . 5 18 . 7 5 8 Failed 117 | . 6 6 . . . 7 11 4 . 8 . 17 . . . . 3 . 13 . . . . 14 18 10 Catastrophic 28 | . . . . . . 3 . . . 1 . 7 . . . . 1 . 3 . . . . 5 6 2 Database Lockouts 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Manual 50 | . 2 3 . 3 . 1 4 7 . 5 . 2 . . . . . . 1 . . . . 6 6 10 Terminals 121 | . 10 7 . . . 12 17 8 . 6 . 7 . . . . 2 . 11 . 4 . . 17 9 11 Fabricators 15 | . . . . . . . . . . 3 . 3 . . . . . . 4 . . . . . 3 2 Repair Stations 23 | . . 5 . . . 2 4 . . . . 10 . . . . . . . . . . . . 1 1 Recycling Units 24 | . 1 3 . . . . 1 7 . 2 . 4 . . . . 2 . 3 . . . . . 1 . Scanalyzers 29 | . . 4 . . . 5 . . . . . 10 . . . . . . . . . . . 3 4 3 Garrison Access 14 | . . . . . . . 2 . . 3 . 1 . . . . 1 . . . . . . 1 5 1 Terminal Hacks 109 | . 4 3 . 5 . 5 9 4 . 3 . 1 9 . 29 . 1 . 3 . 5 18 . 6 1 3 Record 33 | . . . . 4 . . . . . . . . 7 . 11 . . . . . 4 7 . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 11 . . . . . . 3 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 1 1 . . . 1 2 1 . . . . . . 3 . . . . . . 4 . . . . Open Door 6 | . . . . . . . 3 . . . . . 2 . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 Locate Traps 11 | . 1 1 . . . 2 . . . 1 . . . . . . . . 1 . . . . 3 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 1 Network Status 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 14 | . . 4 . . . 2 2 . . . . 6 . . . . . . . . . . . . . . Scan Component 9 | . . 2 . . . 1 2 . . . . 4 . . . . . . . . . . . . . . Repair 5 | . . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Retrieve Components 4 | . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Scanalyzer 16 | . . 3 . . . 4 . . . . . 7 . . . . . . . . . . . . 1 1 Insert Component 4 | . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Analyze 4 | . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Retrieve Study 8 | . . 1 . . . 4 . . . . . 1 . . . . . . . . . . . . 1 1 Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 1 2 . . . . 1 7 . 1 . . . . . . . . . . . . . 1 2 3 Terminals 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Assimilate 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 1 . . . . 1 7 . . . . . . . . . . . . . . . . . . Tunnel 10 | . 1 1 . . . . 1 7 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Jam 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Data Cores Recovered 5 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 76 | . 3 4 . . . 5 7 3 . 5 . 14 . . . . 2 . 5 . 1 . . 6 12 9 Full Trace Events 9 | . 1 . . . . . 3 . . 1 . 1 . . . . . . . . 1 . . 1 . 1 Feedback Events 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . . . . . 1 . . 11 . . . . . . 3 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Studies Acquired 8 | . . 1 . . . 4 . . . . . 1 . . . . . . . . . . . . 1 1 Parts Repaired 5 | . . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . Time 224 | . . 64 . . . 38 . . . . . 122 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 4 . . . . . . . . . . . . . . 1 1 . 3 . 2 . . Non-combat 4 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Combat 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . 2 . . Robot Hacks Applied 12 | . . . . 4 . . . . . . . . . . . . . . 1 1 . 3 . 3 . . parse_system 12 | . . . . 4 . . . . . . . . . . . . . . 1 1 . 3 . 3 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total Allies 37 | . . 5 1 . . 1 . . . . . 2 1 . . . . . . 4 . . 2 13 . 8 Largest Group 6 | . . 4 1 . . 1 . . . . . 2 1 . . . . . . 4 . . 2 5 . 6 Highest-Rated Group 255 | . . 40 31 . . 116 . . . . . 66 116 . . . . . . 188 . . 106 219 . 255 Highest-Rated Ally 219 | . . 10 31 . . 116 . . . . . 33 116 . . . . . . 47 . . 64 219 . 82 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . 14 5 . . 18 . . . . . 11 4 . . . . . . 22 . . 8 53 . 6 Total Damage 4714 | . . 179 83 . . 714 . . . . . 109 161 . . . . . . 608 . . 290 2308 . 262 Kills 50 | . . 2 1 . . 11 . . . . . 1 2 . . . . . . 4 . . 1 26 . 2 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 446 | . 13 30 20 . . 30 40 20 . 7 . 76 . . . . . . . . . 65 . 80 40 25 Good Acts 174 | . 6 4 . . 2 11 10 2 . 4 8 30 6 4 . 2 . 1 11 8 7 . 1 32 13 12 Bad Acts 129 | . 4 10 5 . 2 8 5 3 . 1 2 29 8 9 . 2 . 1 5 6 . . 2 19 7 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 11615 | 40 210 12 787 903 606 1213 . . . 304 . . . 131 . . . 37 498 . . 9 844 2544 1992 1485 Optics 316 | . . 12 . . . . . . . 304 . . . . . . . . . . . . . . . . Sensors 131 | . . . . . . . . . . . . . . 131 . . . . . . . . . . . . Terrain 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Structural 2501 | . . . . . . 1174 . . . . . . . . . . . . . . . . . 488 839 . Traps 535 | . . . . . . . . . . . . . . . . . . 37 498 . . . . . . . Seismic 2946 | 40 210 . 787 903 606 400 . . . . . . . . . . . . . . . . . . . . Jamming 6874 | . . . . . . . . . . . . . . . . . . . . . . 9 844 2544 1992 1485 Robot Analysis Total 7 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 . . . 2 1 . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 29513 | 128 1446 1645 905 903 606 1625 1270 617 1202 650 165 3920 1090 1016 113 439 388 186 1547 832 711 791 871 2929 2023 1495 Spaces Moved 19544 | 66 658 803 597 730 404 1168 788 552 1133 536 136 2738 799 681 90 319 180 101 957 573 587 507 557 1808 1151 925 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 618 | 62 556 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18917 | . 97 803 597 730 404 1168 788 552 1133 536 136 2738 799 681 90 319 180 101 957 573 587 507 557 1808 1151 925 Wheels 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 123 126 116 116 83 103 106 106 101 103 92 105 115 115 115 112 108 108 111 114 114 114 108 114 132 Average Speed 116 | 153 159 133 126 120 116 105 111 106 106 101 113 99 114 115 116 118 149 110 131 115 114 114 128 113 123 132 Slowest Speed 190 | 160 190 190 130 126 116 117 175 106 106 106 180 175 184 115 187 187 189 118 172 170 114 114 182 118 132 140 Overloaded Moves 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . 2 2 . . . . . 2 . . . 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 72 48 91 71 66 80 73 79 55 16 82 41 76 68 68 48 4 76 12 59 73 86 70 46 30 21 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 17 | . 1 1 . 1 . . 1 7 . . . . 2 . 1 . . . . . . 3 . . . . Known Exits Taken 11 | . . . . . . 1 . . . . . 1 1 1 . 1 1 . 1 1 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . . . . . 1 . . . . . . 1 . 1 . . Scrap Searched 23 | . . . 1 . 1 . . . 5 . . . 4 3 . 1 . . . 3 3 . 2 . . . Spaces Dug 217 | . 2 6 . . . 9 9 4 . 6 . 56 10 14 . 3 4 . 11 5 2 . 7 36 22 11 Terrain Destroyed 830 | . 2 39 6 . 13 29 51 7 . 8 . 109 60 24 . 9 5 . 26 42 8 . 73 176 99 44 Melee 138 | . . . . . . 9 9 4 . 6 . 55 10 13 . . 4 . 11 . . . . 16 1 . Projectile 360 | . 2 1 . . . 1 16 3 . 2 . 12 17 11 . 8 1 . 15 41 8 . 34 74 74 40 AOE 331 | . . 38 6 . 13 19 26 . . . . 42 33 . . 1 . . . . . . 39 86 24 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total 24269 | 81 897 1176 724 750 517 1418 987 566 1134 623 146 3680 916 835 102 351 290 156 1148 658 617 694 646 2452 1581 1124 Wait 2373 | . 69 199 98 . 100 81 46 . . 16 1 604 61 92 . 7 76 . 88 11 1 131 16 347 230 99 Move 19517 | 65 657 802 596 729 403 1167 787 551 1132 536 135 2737 798 680 89 318 179 100 956 572 586 506 556 1806 1150 924 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 5 24 18 5 8 . 23 3 2 1 10 . 40 3 4 1 3 8 11 10 4 7 7 3 17 21 11 Fast Attach 155 | 7 9 8 1 1 . 12 15 . . 6 . 18 1 . . 1 . 3 6 . 2 7 3 33 19 3 Attach 105 | . 5 8 5 1 . 8 1 . . 13 1 11 2 6 5 1 5 . 4 4 1 1 4 7 8 4 Detach 61 | . 1 5 1 . . 5 1 . . 8 . 8 2 1 6 . 3 2 . 1 . 2 3 4 7 1 Swap 301 | . 21 13 5 3 . 13 10 1 . 3 2 43 12 9 . 7 4 8 23 15 . 7 18 43 23 18 Drop 329 | . 24 18 1 4 . 33 14 2 1 14 6 63 3 2 1 . 3 17 11 2 9 12 3 41 33 12 Fire 867 | 4 85 104 12 . 12 67 78 5 . 6 1 55 13 25 . 14 1 13 33 42 9 5 34 116 85 48 Melee 246 | . . . . 4 . 9 31 4 . 11 . 95 21 15 . . 6 2 16 1 . 13 . 17 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 23 | . . 1 . . 1 . 1 1 . . . 2 . . . . . . 1 . 2 . . 6 4 4 Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . 5 . . . . 3 . 1 . . Rewire 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . Trap 15 | . . . . . . . . . . . . 4 . 1 . . . . . 6 . . 1 3 . . Miscellaneous 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Discovered new exit (range 5) 778 | -10/Materials | Discovered new exit (range 10) 829 | -10/Materials | Derelicts attacked the area 935 | -10/Materials | Prayed at D.C.S.S. Altar Unit 955 | -10/Materials | X0-1V1 enhanced Transport squad support 989 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1190 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200) 1299 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1402 | -10/Materials | Discovered new exit (range 16) 1575 | -10/Materials | Entered another Materials area 1575 | -9/Materials | Evolved 2 slots: Utility x2 1657 | -9/Materials | Build established: Scavenger-Mutant 1803 | -9/Materials | Destroyed 7 combat bots 1967 | -9/Materials | Build established: Mutant 2045 | -9/Materials | X0-1V1 announced a LAN party 2066 | -9/Materials | X0-1V1 sent you to a vault 2414 | -9/Materials | Lost 4 allies 2480 | -9/Materials | Discovered new exit (range 10) 2567 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 2603 | -9/Materials | Destroyed 7 combat bots 2938 | -9/Materials | Discovered new exit (range 8) 2989 | -9/Materials | Repaired Med. Armor Plating 3007 | -9/Materials | X0-1V1 foreshadows a heat wave 3023 | -9/Materials | Repaired Disposable Heat Sink 3195 | -9/Materials | Ambient heat levels rising (+10) 3220 | -9/Materials | Entered Mines 3221 | -9/Mines | Assembled infested the area 3268 | -9/Mines | Met a Derelict bent on vengeance 3273 | -9/Mines | Core integrity fell below 50% 3296 | -9/Mines | Lost 5 parts (2n2u1w) 3358 | -9/Mines | X0-1V1 sent hostile Y-45 Defender (x2) 3727 | -9/Mines | Discovered new exit (range 7) 3749 | -9/Mines | Discovered new exit (range 5) 3794 | -9/Mines | Received a Mining Laser from a helpful Derelict 4125 | -9/Mines | Entered Exiles 4149 | -9/Exiles | Discovered new exit (range 14) 4179 | -9/Exiles | Met 8R-AWN 4206 | -9/Exiles | Met EX-HEX 4256 | -9/Exiles | Met EX-DEC 4335 | -9/Exiles | Learned location of Zion (-7) 4366 | -9/Exiles | Met EX-BIN 4513 | -9/Exiles | Aligned with FarCom system 4514 | -9/Exiles | Given EX-Vault access code 4544 | -9/Exiles | Opened EX-Vault 4555 | -9/Exiles | Found Potential Leg 4557 | -9/Exiles | Found Potential Leg 4588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5028 | -9/Exiles | Left Exiles lab with Potential Leg 5028 | -9/Exiles | Entered Mines 5119 | -8/Mines | Discovered new exit (range 10) 5212 | -8/Mines | X0-1V1 sent you into danger 5434 | -8/Mines | X0-1V1 activates XOMVISION 5634 | -8/Mines | Entered Materials 5634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5690 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5834 | -8/Materials | Garrison activated, responded to threat 5904 | -8/Materials | X0-1V1 enhanced Transport squad support 5912 | -8/Materials | Repaired Titanium Leg? 5920 | -8/Materials | Sensors blinded by X0-1V1 5956 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 6018 | -8/Materials | Central database locked down 6239 | -8/Materials | X0-1V1 activates XOMVISION 6251 | -8/Materials | Discovered new exit (range 13) 6364 | -8/Materials | Discovered new exit (range 16) 6450 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 6718 | -8/Materials | Identified exit to Storage 6839 | -8/Materials | Discovered new exit (range 3) 7035 | -8/Materials | X0-1V1 sent allied B-86 Titan (x1) 7157 | -8/Materials | X0-1V1 sent you to a vault 7175 | -8/Materials | X0-1V1 activates XOMVISION 7195 | -8/Materials | Identified exit to Factory 7195 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 7234 | -8/Materials | First assault squad dispatched 7259 | -8/Materials | Entered Storage 7606 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 7642 | -8/Storage | Used back door to open Recycling access 7642 | -8/Storage | Discovered new exit (range 5) 7755 | -8/Storage | Destroyed 7 combat bots 7903 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (minor) 8011 | -8/Storage | X0-1V1 mutated your Utility slot to Propulsion slot 8249 | -8/Storage | X0-1V1 activates XOMVISION 8529 | -8/Storage | Entered Recycling 8776 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 9006 | -8/Recycling | Discovered new exit (range 15) 9117 | -8/Recycling | Scanned before Scraplab entrance 9136 | -8/Recycling | Entered Scraplab 9144 | -8/Recycling | Discovered new exit (range 2) 9146 | -8/Recycling | Entered Scraptown 9146 | -8/Scraptown | System corruption cleaned by C-Scrubber 9315 | -8/Scraptown | Discovered new exit (range 13) 9422 | -8/Scraptown | Visited Cyclists 9715 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9718 | -8/Scraptown | Learned Factory emergency access door positions 9793 | -8/Scraptown | Visited Assassins FH 9805 | -8/Scraptown | Visited Bundlers 10036 | -8/Scraptown | Visited Comm Corps 10212 | -8/Scraptown | Turned away by UFD registrar 10259 | -8/Scraptown | Visited SPCMW 10283 | -8/Scraptown | Visited Spacefarers 10348 | -8/Scraptown | Entered Factory 10348 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10361 | -6/Factory | Identified exit to DSF 10589 | -6/Factory | Found Scimitar of Distortion 10788 | -6/Factory | Hacking Suite fried by hacking feedback 10998 | -6/Factory | Sucked down chute 10998 | -6/Factory | Entered Waste 11013 | -6/Waste | EMP discharged 11013 | -6/Waste | Spotted C-40 Crusher 11043 | -6/Waste | Spotted C-40 Crusher 11049 | -6/Waste | Spotted C-40 Crusher 11049 | -6/Waste | Spotted C-40 Crusher 11091 | -6/Waste | Crushed by Compactor (1 part destroyed) 11110 | -6/Waste | Spotted C-40 Crusher 11113 | -6/Waste | EMP discharged 11141 | -6/Waste | Discovered new exit (range 16) 11163 | -6/Waste | Entered Factory 11655 | -6/Factory | System corruption reached 10% 11831 | -6/Factory | Spotted B-75 Beast 13075 | -6/Factory | Build established: Tank 13350 | -6/Factory | Identified exit to Lower Caves 13350 | -6/Factory | Identified exit to Extension 13379 | -6/Factory | Central database locked down 13405 | -6/Factory | Found Prototype Launcher 13405 | -6/Factory | Identified Scatter Rocket Array 13413 | -6/Factory | Found Exp. Targeting Computer 13689 | -6/Factory | X0-1V1 announced a LAN party 13783 | -6/Factory | Build established: Mutant 13820 | -6/Factory | Repaired Imp. Medium Armor Plating 14041 | -6/Factory | Discovered new exit (range 16) 14153 | -6/Factory | Repaired Broken KE Penetrator 14313 | -6/Factory | First assault squad dispatched 14656 | -6/Factory | X0-1V1 activates XOMVISION 14875 | -6/Factory | X0-1V1 sent allied Scrapper (x2) 15022 | -6/Factory | X0-1V1 activates XOMVISION 15083 | -6/Factory | Entered Lower Caves 15453 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15484 | -6/Lower Caves | X0-1V1 activates XOMVISION 15499 | -6/Lower Caves | X0-1V1 sent allied B-86 Titan (x1) 15534 | -6/Lower Caves | Identified exit to Lower Caves 15534 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 15684 | -6/Lower Caves | X0-1V1 rewrote B-86 Titan IFF filter 15686 | -6/Lower Caves | Spotted B-86 Titan 15808 | -6/Lower Caves | Entered an active Warlord outpost 15822 | -6/Lower Caves | Learned location of 1 exit from Research 15822 | -6/Lower Caves | Learned Extension security intel 15822 | -6/Lower Caves | Learned Armory terminal intel 15822 | -6/Lower Caves | Learned Factory garrison access intel 15822 | -6/Lower Caves | Learned Extension garrison access intel 15993 | -6/Lower Caves | Learned Factory garrison access intel 16173 | -6/Lower Caves | Entered another Lower Caves area 16297 | -6/Lower Caves | Attracted the attention of an 0b10 base 16487 | -6/Lower Caves | X0-1V1 activates XOMVISION 16739 | -6/Lower Caves | Learned Factory terminal intel 16767 | -6/Lower Caves | Spotted B-75 Beast 16941 | -6/Lower Caves | Sensors blinded by X0-1V1 16968 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 19) 17146 | -6/Lower Caves | Identified exit to Data Miner 17146 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 17189 | -6/Lower Caves | Entered Data Miner 17191 | -6/Data Miner | Discovered new exit (range 6) 17213 | -6/Data Miner | Met Data Miner 17234 | -6/Data Miner | Learned location of Section 7 (-3) 17234 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17255 | -6/Data Miner | Received God Mode back door access code from Data Miner 17302 | -6/Data Miner | Entered Proximity Caves 17346 | -5/Proximity Caves | X0-1V1 sent hostile Fireman (x3) 17392 | -5/Proximity Caves | System corruption reached 30% 17398 | -5/Proximity Caves | Identified exit to Factory 17398 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 17668 | -5/Proximity Caves | Build established: Gunner 17741 | -5/Proximity Caves | Entered Factory 17741 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17742 | -5/Factory | Loaded intel: 26 terminal locations 17743 | -5/Factory | Loaded intel: 4 garrison access locations 18045 | -5/Factory | Watched by a mysterious "MATRIX" hacker 18111 | -5/Factory | Identified exit to DSF 18129 | -5/Factory | Entered DSF 18205 | -5/DSF | Additional patrols routed to DSF 18224 | -5/DSF | Identified exit to Factory 18224 | -5/DSF | X0-1V1 revealed exit location to -4/Factory 18315 | -5/DSF | Entered Factory 18315 | -4/Factory | Evolved 2 slots: Utility x2 18316 | -4/Factory | Loaded intel: 4 garrison access locations 18394 | -4/Factory | Build established: Tank 18575 | -4/Factory | X0-1V1 activates XOMVISION 18948 | -4/Factory | X0-1V1 upgraded hostiles (x2) 19151 | -4/Factory | Discovered new exit (range 6) 19159 | -4/Factory | Identified exit to Research 19248 | -4/Factory | Identified exit to Upper Caves 19248 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 19518 | -4/Factory | X0-1V1 revealed exit location to -3/Research 19700 | -4/Factory | X0-1V1 sent hostile H-66 Slayer (x2) 19748 | -4/Factory | X0-1V1 revealed exit location to -3/Research 19862 | -4/Factory | Entered Upper Caves 19941 | -4/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 19981 | -4/Upper Caves | X0-1V1 sent you into danger 20088 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20210 | -4/Upper Caves | Railgun reconfigured into Item Mimic 20254 | -4/Upper Caves | Identified exit to Upper Caves 20254 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 20452 | -4/Upper Caves | X0-1V1 sent allied G-67 Veteran (x4) 20527 | -4/Upper Caves | Learned Research stockpile data 20597 | -4/Upper Caves | Lost 4 allies 20694 | -4/Upper Caves | Entered another Upper Caves area 20696 | -4/Upper Caves | Discovered exit to Research (range 13) 20878 | -4/Upper Caves | Spotted B-86 Titan 20952 | -4/Upper Caves | Identified exit to Zhirov 20952 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 20956 | -4/Upper Caves | X0-1V1 activates XOMVISION 21386 | -4/Upper Caves | Attracted the attention of an 0b10 base 21388 | -4/Upper Caves | Learned 8 Factory zone layouts 21388 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 21388 | -4/Upper Caves | Learned Research trap positions 21405 | -4/Upper Caves | Entered Zhirov 21405 | -4/Zhirov | Discovered new exit (range 3) 21426 | -4/Zhirov | Met Zhirov 21449 | -4/Zhirov | Learned location of Testing (-2) 21469 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21520 | -4/Zhirov | Found Alien Artifact 21520 | -4/Zhirov | Identified Integrated Reactor 21520 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21672 | -4/Zhirov | Found Alien Artifact 21941 | -4/Zhirov | Attached CPS modules to Svarog 21942 | -4/Zhirov | Attacked by Zhirov 21961 | -4/Zhirov | Zhirov warped through subspace 21969 | -4/Zhirov | Zhirov detonated his lab 21969 | -4/Zhirov | Cloak Generator disabled 21979 | -4/Zhirov | Enhanced Grunts warped into view 21985 | -4/Zhirov | Build established: Trapper-Tank 22196 | -4/Zhirov | Entered Proximity Caves 22285 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22499 | -3/Proximity Caves | Destroyed 7 combat bots 22630 | -3/Proximity Caves | Build established: Trapper-Gunner 22664 | -3/Proximity Caves | X0-1V1 activates XOMVISION 22800 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23041 | -3/Proximity Caves | Discovered exit to Research (range 10) 23065 | -3/Proximity Caves | System corruption reached 10% 23067 | -3/Proximity Caves | Entered Research 23067 | -3/Research | Accompanied by 1 ally 23067 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23068 | -3/Research | Identified exit to Armory 23069 | -3/Research | Identified exit to Quarantine 23070 | -3/Research | Loaded intel: 75 trap records 23460 | -3/Research | X0-1V1 activates XOMVISION 23530 | -3/Research | Build established: Gunner 23660 | -3/Research | X0-1V1 announced a LAN party 23798 | -3/Research | X0-1V1 sent allied G-67 Veteran (x4) 23799 | -3/Research | X0-1V1 sent you into danger 24125 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 24191 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 24215 | -3/Research | X0-1V1 upgraded hostiles (x2) 24247 | -3/Research | Lost 4 allies 24309 | -3/Research | X0-1V1 activates XOMVISION 24367 | -3/Research | X0-1V1 sent allied B-99 Colossus (x1) 24546 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 18) 24552 | -3/Research | X0-1V1 sent allied Executioner (x1) 24555 | -3/Research | System corruption reached 10% 24566 | -3/Research | Spotted B-86 Titan 24567 | -3/Research | First assault squad dispatched 24582 | -3/Research | Incoming assault squad redirected 24583 | -3/Research | Incoming assault squad redirected 24682 | -3/Research | X0-1V1 sent you to a vault 24685 | -3/Research | X0-1V1 activates XOMVISION 24701 | -3/Research | Found Gamma Bomb Array 24898 | -3/Research | Lost 4 allies 25288 | -3/Research | Incoming assault squad redirected 25321 | -3/Research | Incoming assault squad redirected 25376 | -3/Research | High security lockdown imminent 25397 | -3/Research | Destroyed 8 combat bots 25429 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 15) 25456 | -3/Research | High security lockdown engaged 25461 | -3/Research | Discovered exit to Quarantine (range 7) 25663 | -3/Research | Build established: Scavenger-Gunner 25806 | -3/Research | X0-1V1 sent allied Mutant (x2) 25868 | -3/Research | Spotted B-86 Titan 25904 | -3/Research | X0-1V1 activates XOMVISION 25955 | -3/Research | Crushed by falling debris 25971 | -3/Research | Discovered new exit (range 9) 25996 | -3/Research | Entered another Research area 25996 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26005 | -2/Research | Lost 4 parts (1p1n2u) 26153 | -2/Research | Fabricated Enh. Nova Cannon? 26246 | -2/Research | First assault squad dispatched 26273 | -2/Research | Incoming assault squad redirected 26339 | -2/Research | Identified exit to Testing 26339 | -2/Research | X0-1V1 revealed exit location to -2/Testing 26623 | -2/Research | X0-1V1 activates XOMVISION 26748 | -2/Research | Found Gamma Bomb Array 26756 | -2/Research | System corruption reached 10% 26775 | -2/Research | Incoming assault squad redirected 26816 | -2/Research | Build established: Infiltrator-Tank 27109 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 27163 | -2/Research | Build established: Gunner 27607 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 15) 27901 | -2/Research | Discovered new exit (range 5) 27919 | -2/Research | X0-1V1 sent you into danger 27977 | -2/Research | High security lockdown imminent 28018 | -2/Research | Identified exit to Access 28019 | -2/Research | Entered Access 28019 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28269 | -1/Access | First assault squad dispatched 28315 | -1/Access | Build established: Tank 28507 | -1/Access | Identified exit to Surface 28507 | -1/Access | X0-1V1 revealed exit location to -0/Surface 28563 | -1/Access | X0-1V1 sent you to a vault 28658 | -1/Access | Lost 3 allies 28901 | -1/Access | Allied Derelicts emerged from ambush trap array 29051 | -1/Access | P-80 Master assimilated allied UU-TOO(g) 29052 | -1/Access | P-80 Master assimilated allied Champion 10e 29057 | -1/Access | P-80 Master assimilated allied IW-SCC(g) 29060 | -1/Access | X0-1V1 turns hostiles against one another 29082 | -1/Access | Identified Transdimensional Reconstructor 29082 | -1/Access | Warped through subspace 29097 | -1/Access | X0-1V1 destroyed Energy Cycler 29097 | -1/Access | Energy Cycler disabled 29126 | -1/Access | Build established: Gunner 29188 | -1/Access | Found Gamma Bomb Array 29487 | -1/Access | X0-1V1 turns hostiles against one another 29514 | *** | Escaped! Last Messages --------------- 29501_ K-01 Serf collects debris. 29502_ Power failure, Graviton Reactor shutdown. 29502_ K-01 Serf collects debris. 29503_ Overheating: Matter decay (-137). 29503_ Slug penetrates G-73 Enforcer. 29503_ Slug penetrates Wall. 29503_ Slug penetrates Terminal. 29505_ Adv. Phase Shifter destroyed. 29505_ K-01 Serf collects debris. 29505_ Slug penetrates G-73 Enforcer. 29505_ Slug penetrates Wall. 29506_ K-01 Serf collects debris. 29506_ U-05 Engineer builds a Wall. 29507_ Slug penetrates Terminal. 29509_ K-01 Serf collects debris. 29512_ Slug penetrates G-73 Enforcer. 29512_ G-73 Enforcer destroyed. 29512_ K-01 Serf collects debris. [Achievement: On My Own Terms] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ???# ##???????# #########??#####+### | | ??## #??###???# #??????????# ] | | ?? # %####=##### #??????????# | | ??## / != =[= #??????????# | | ??## ### ####### ###??????????# | | ?? # #####?????# #????????????# | | ?? # ##????????# ????????????# | | ???# #?????????# ##???????????#= | | ???# #?????????# #????????????# ! | | #######+######????????? ##????????????######### | | ########################??######### | | uu = ?? " | | # =k[! ?????? | | # ###### %=%""#??????????????# | | ######### #????# [[""#??????????????##+# | | ????????# #????# k % "#??????????????# | | ????????# #????# T#????????????### | | ????????# #????# "#????????????# # " | | ????????# #????# "#????????????# # " | | ????????# p #???## ""##???????????### G | | ????????# #???# #?????????????# " | | ????????# #???## ##?????????????# " | | ????????# #????# #??????????????# | | ????????# #????# #???????????#### | | ????????# #????# #???????????# ! | | ????????# #????# @" #???????????### | | ????????? ?????# "" #??????????????# | | ?????????w? ?????# #??????????????## | | ????????????????????# #???????????????# # | | ????????????????????# #???????????????### | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 50 Energy Generation 63 Energy Capacity 2050 Matter Stores 1200 Matter Capacity 1200 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 100 Resistance: TH 24 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Exp. Utility Shielding | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x2 | -2/Research | Preloaded Repaired ---------- Med. Armor Plating | 1% | -9/Materials Disposable Heat Sink | 2% | -9/Materials Titanium Leg | 14% | -8/Materials Imp. Medium Armor Plating | 64% | -6/Factory KE Penetrator | 61% | -6/Factory | Broken Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Datajack | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked VSS Leg | -6/Factory | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Be The Sidekick Chaos Is Inevitable Chaotic Teddy Bear On My Own Terms Turtlemind Challenges ------------ None Game ------ Seed GodDimensionalTendrils Manual? 0 Play Time 08:24:36 Cumulative 382.6 hours Start 2026.06.23 @ 21:54:48 End 2026.07.05 @ 18:26:30 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f7a076e-18ea-44d3-a793-f93254970bfe