Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.10 @ 10:26:15 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (159) 795 Value Destroyed (5294) 5294 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 12884 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 14 Friendly Fire -114 Cogmind --------- Core Integrity 1078/1300 Matter 256/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (9) ------ Advanced Targeting Computer Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Experimental Targeting Computer Precision Energy Filter Dispersion Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Long-range Terrain Scanner Target Analyzer Improved Particle Charger Layered Light Armor Plating > --- WEAPON ----------- Force Rifle Wave Gun Antimatter Cannon Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Structural Scanner Improved Trap Scanner Advanced Sensor Array Advanced Targeting Computer Experimental Targeting Computer Precision Energy Filter Improved Particle Charger Hardened Heavy Armor Plating System Restoration Module Field Recycling Unit Rocket Array Power Sword Power Sword [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Target Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . Utility 7 | . . . . . . 2 . 2 . . . . 1 . 2 Weapon 3 | . . 2 . . . . . . . . . . . 1 . Parts Attached 182 | . 5 4 5 4 1 19 26 3 3 32 9 4 63 2 2 Power 16 | . . . 1 . . 3 2 . 1 3 . . 6 . . Engine 13 | . . . 1 . . 2 1 . 1 3 . . 5 . . Core 3 | . . . . . . 1 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 49 | . 2 1 . . 1 4 6 . 2 9 . 4 20 . . Treads 7 | . . 1 . . . 2 2 . . 1 . . 1 . . Leg 17 | . . . . . . . . . . 4 . 2 11 . . Wheel 24 | . 2 . . . 1 1 4 . 2 4 . 2 8 . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . Utility 54 | . 3 . 1 1 . 5 5 3 . 14 1 . 21 . . Device 32 | . 1 . 1 . . 5 3 2 . 6 . . 14 . . Storage 7 | . 1 . . 1 . . 1 1 . 2 . . 1 . . Processor 5 | . 1 . . . . . 1 . . 1 . . 2 . . Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 9 | . . . . . . . . . . 4 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 63 | . . 3 3 3 . 7 13 . . 6 8 . 16 2 2 Energy Gun 16 | . . . . . . 4 2 . . 3 3 . 3 . 1 Energy Cannon 3 | . . 1 . . . . . . . . . . 2 . . Ballistic Gun 18 | . . 2 2 2 . 3 8 . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . 2 . . 1 1 . . . . Launcher 10 | . . . 1 1 . . 1 . . 1 3 . 2 1 . Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . . 6 . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . . . . 4 2 . . 2 . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . Parts Lost 72 | . . . . . . 9 7 . 5 1 1 5 36 3 5 Power 7 | . . . . . . . 1 . 2 1 . . 3 . . Propulsion 25 | . . . . . . 2 4 . 3 . . 4 11 1 . Utility 17 | . . . . . . 1 1 . . . 1 . 11 1 2 Weapon 23 | . . . . . . 6 1 . . . . 1 11 1 3 Highest Loss Streak 11 | . . . . . . 6 3 . 5 1 1 3 11 2 5 Average Slot Usage (%) 89 | . 99 99 100 100 100 79 92 93 71 87 92 85 86 38 36 Engine 5 | . 14 11 11 11 11 4 1 . 2 3 6 6 2 . . Core 1 | . . . . . . 2 4 6 2 . . . 2 . . Treads 5 | . . 3 11 11 4 8 12 6 2 1 6 . 1 . . Leg 6 | . 6 . . . . . . . . 16 . 3 14 . . Wheel 11 | . 21 18 11 11 17 9 12 20 14 7 20 18 8 6 4 Device 14 | . 7 11 11 11 11 23 20 20 20 10 13 13 17 9 4 Storage 6 | . 14 11 11 11 11 9 8 6 4 2 6 6 4 . . Processor 3 | . 6 . . . . . . 6 4 4 6 6 7 15 14 Protection 3 | . . . . . . . . . . 12 5 6 3 . . Energy Gun 11 | . 14 11 11 11 11 14 7 . . 16 19 16 6 . 3 Ballistic Gun 11 | . 14 22 32 32 33 7 21 26 18 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 4 6 2 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . 4 . . Naked Turns 28 | . . . . . . . . . 24 4 . . . . . Heaviest Build 247 | 12 28 33 31 51 51 60 72 105 105 247 241 241 241 17 20 Greatest Support 100 | 20 20 20 10 10 20 20 30 30 40 80 48 58 100 32 16 Greatest Overweight (x) 23 | . 1 3 3 5 5 5 6 3 9 23 5 9 9 . 1 Average Overweight (x) 2 | . . 1 2 3 2 4 3 2 1 2 4 6 2 . . Largest Inventory Capacity 35 | . 15 15 15 20 20 20 20 25 25 35 35 35 35 5 5 Average Capacity 19 | . 13 15 15 17 20 20 20 23 19 17 35 35 20 5 5 Most Carried 35 | . 8 8 15 20 20 20 20 25 25 34 35 26 26 5 5 Average Carried 16 | . 7 6 11 15 20 19 19 21 18 13 34 24 16 4 5 Final Capacity 35 | 8 15 15 15 20 20 20 20 25 25 35 35 35 5 5 5 Final Carried 34 | 6 8 8 15 20 20 19 20 25 25 34 26 24 5 5 5 Class Distribution -------------------- 20% | Skirmisher 19% | Scavenger-Skirmisher 17% | Scavenger-Gunner 16% | Scavenger-Mutant 13% | Mutant 6% | Hauler-Gunner 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Matter Collected 3582 | 200 40 123 147 128 50 241 740 26 . 696 279 132 774 . 6 Remotely 168 | . . . . . . 134 34 . . . . . . . . Salvage Created 7977 | . 55 198 262 221 86 615 1140 26 . 1156 651 245 3245 . 77 Parts 372 | . 8 12 23 13 8 32 67 3 . 54 16 3 129 . 4 Haulers Intercepted 9 | . . . . . . 1 2 . . 3 1 . 2 . . Recyclers Shooed 7 | . 1 . . . . 2 . . . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 13 3 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Combat Hostiles Destroyed 105 | . 3 4 11 . 3 7 15 . . 9 12 6 34 . 1 Melee 21 | . . . . . . . . . . . . . 21 . . Guns 56 | . 3 3 9 . 3 6 15 . . 5 4 3 4 . 1 Cannons 17 | . . 1 . . . . . . . 4 4 3 5 . . AOE 10 | . . . 2 . . . . . . . 4 . 4 . . Classes Destroyed 14 | . 1 3 2 . 1 2 4 . . . . 1 . . . Worker 13 | . . . . . . . 4 1 . 1 . . 7 . . Builder 9 | . . . 1 . . . 5 . . 2 . . 1 . . Tunneler 2 | . . . . . . . 1 . . 1 . . . . . Hauler 9 | . . . . . . 1 2 . . 3 1 . 2 . . Recycler 13 | . . . 1 . . 2 . . . 2 . . 8 . . Operator 2 | . . 1 . . . 1 . . . . . . . . . Watcher 5 | . . . . . . 1 1 . . 1 . . 2 . . Swarmer 22 | . 3 1 10 . 2 . . . . . 3 3 . . . Grunt 55 | . . 1 1 1 . 6 9 . . 6 9 . 21 . 1 Brawler 2 | . . . . . . . 1 . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . 1 1 . . Sentry 8 | . . 2 . . . 1 2 . . 1 . 1 1 . . Hunter 5 | . . . . . 1 . 2 . . . . . 2 . . Programmer 12 | . . . . . . . 1 . . 2 . . 9 . . Packrat 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 2 3 . 2 4 10 1 . 3 7 3 11 . 1 Combat Bots Only 7 | . 3 1 3 . 2 3 6 . . 3 7 3 7 . 1 Max Kills in Single Turn 7 | . 1 1 2 1 1 1 2 1 . 1 2 2 7 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 2 . . . . . . . 2 . 4 . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Damage Taken 10727 | . 49 130 161 . 156 702 1385 . 227 608 581 461 5505 264 498 Core 1655 | . 10 30 18 . 21 92 156 . 116 30 66 23 778 93 222 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 96 . . . 82 83 77 . . . . 72 22 91 . Volleys Fired 301 | . 7 15 17 14 8 45 43 1 . 64 15 14 48 3 7 Largest 4 | . 2 4 4 4 4 4 4 4 . 4 4 4 3 1 2 Hottest 285 | . 70 158 120 120 110 130 200 112 . 280 285 275 221 45 88 Shots Fired 805 | . 14 54 68 56 32 82 168 4 . 127 54 39 96 3 8 Gun 687 | . 14 44 67 54 32 82 166 4 . 98 41 25 53 . 7 Cannon 106 | . . 10 . . . . 1 . . 29 10 14 42 . . Launcher 11 | . . . 1 2 . . 1 . . . 3 . 1 3 . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 429 | . 7 31 50 40 24 44 143 4 . 29 10 14 33 . . Thermal 345 | . 7 23 17 14 8 38 8 . . 98 41 25 59 . 7 Explosive 11 | . . . 1 2 . . 1 . . . 3 . 1 3 . Electromagnetic 19 | . . . . . . . 16 . . . . . 3 . . Robot Hit Streak 31 | . 3 11 7 7 7 25 31 2 . 11 11 8 7 7 2 Robot Miss Streak 8 | . 2 3 8 5 4 6 5 . . 5 3 3 4 5 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 9 | . 1 . . . . 2 6 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . Shots Hit Robots 556 | . 7 32 28 23 14 64 101 1 . 71 30 26 152 3 4 Core Hits 322 | . 4 9 17 14 6 23 50 1 . 30 37 7 104 17 3 Critical Kills 8 | . . 1 . . . . 1 . . 2 2 . 1 . 1 Critical Parts Destroyed 12 | . . . . . . . 1 . . 6 1 1 2 . 1 Critical Strikes 43 | . . 2 1 1 . 1 3 . . 10 4 3 16 . 2 Burn 9 | . . 1 1 1 . 1 1 . . . 1 1 2 . . Destroy 21 | . . 1 . . . . 2 . . 8 3 2 3 . 2 Blast 3 | . . . . . . . . . . 2 . . 1 . . Sever 4 | . . . . . . . . . . . . . 4 . . Puncture 6 | . . . . . . . . . . . . . 6 . . Melee Attacks 130 | . . . . . . . . . . . . . 130 . . Impact . | . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . 68 . . Piercing 62 | . . . . . . . . . . . . . 62 . . Sneak Attacks 15 | . . . . . . . . . . . . . 15 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . 14 . . Damage Inflicted 16436 | . 91 417 416 389 123 881 2435 20 . 2075 1518 767 6934 253 117 Guns 7729 | . 91 312 347 234 123 881 2288 20 . 1431 581 459 858 . 104 Cannons 2250 | . . 105 . . . . 26 . . 622 243 308 946 . . Explosions 1780 | . . . 67 155 . . 121 . . . 694 . 503 240 . Melee 4627 | . . . . . . . . . . . . . 4627 . . Ramming 50 | . . . 2 . . . . . . 22 . . . 13 13 Kinetic 4957 | . 42 212 221 157 98 342 1951 20 . 622 243 308 741 . . Thermal 4858 | . 49 205 126 77 25 539 235 . . 1431 581 459 1027 . 104 Explosive 1659 | . . . 67 155 . . . . . . 694 . 503 240 . Electromagnetic 285 | . . . . . . . 249 . . . . . 36 . . Impact . | . . . . . . . . . . . . . . . . Slashing 2256 | . . . . . . . . . . . . . 2256 . . Piercing 2371 | . . . . . . . . . . . . . 2371 . . Highest Corruption 26 | . . . . . . 7 6 . 9 9 9 9 26 . . Average Corruption 9 | . . . . . . 6 5 . 9 9 9 9 13 . . Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Effects 138 | . . . . . . 5 9 . 1 50 28 7 38 . . Message Errors 24 | . . . . . . 1 1 . . 8 6 1 7 . . Matter Fused 37 | . . . . . . 1 1 . . 17 6 4 8 . . Heat Flow Errors 16 | . . . . . . . . . . 5 2 . 9 . . Energy Discharges 19 | . . . . . . 1 3 . . 4 5 1 5 . . Parts Rejected 4 | . . . . . . . . . . 2 . . 2 . . Data Loss (minor) 16 | . . . . . . 1 2 . . 6 3 1 3 . . Data Loss (major) 8 | . . . . . . 1 1 . 1 4 1 . . . . Misfires 6 | . . . . . . . . . . 2 3 . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . . . 1 . . 2 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 546 | . . . . 8 . . . . . 12 17 15 494 . . Projectiles 40 | . . . . . . . . . . 12 . 15 13 . . Explosions 29 | . . . . 8 . . . . . . 17 . 4 . . Melee 477 | . . . . . . . . . . . . . 477 . . Knockbacks 12 | . . . . . . . . . . 4 1 2 4 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 11 | . . . . . . . . . . 4 1 2 4 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . 1 . . . 18 . . . 80 . . 6 6 Shots 5 | . . . . . . . 1 . . . 4 . . . . Rammed 7 | . . . 1 . . . . . . . . . . 1 5 Targets Rammed 12 | . . . 1 . . . . . . 5 . . . 1 5 Kicked 5 | . . . . . . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 485 | . 45 334 138 204 180 255 303 . . 485 269 393 264 . 16 Average Temperature 90 | . 22 95 56 69 66 104 50 . . 127 83 145 82 . 8 Received Heat Transfer 2569 | . . 33 12 . . 369 366 . . 252 156 84 1219 54 24 Effects 8 | . . 1 . . . . . . . 3 . 3 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . 1 . . 1 . . Interference 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 20 | . . 3 . . . 2 1 . . 6 5 2 1 . . Heat Transferred 9044 | . 148 555 444 296 74 1258 459 . . 2109 1077 944 1532 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Peak Influence 664 | . 70 129 276 . 157 210 305 135 62 221 . . 664 271 210 Initial 204 | . . 29 36 . . 61 25 114 47 4 . . 120 204 130 Average 140 | . 14 55 133 . 55 100 124 130 28 73 . . 251 247 139 Maximum Alert Level 2 | . . . 1 . . 1 1 . . 1 . . 2 1 1 Low Security (%) 80 | . 100 100 74 . 100 96 90 100 100 95 . . 55 . 94 Level 1 12 | . . . 25 . . 3 9 . . 4 . . 18 100 5 Level 2 6 | . . . . . . . . . . . . . 25 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 1 . . . 6 . . 4 . . 6 . . Investigation 3 | . 1 . . . . . . . . . . . 2 . . Extermination 5 | . . . . . . . . . . 2 . . 3 . . Reinforcement 7 | . . 1 1 . . . 3 . . 2 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Distress Signals 7 | . . 1 . . . 1 1 . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 174 | . 3 11 12 . 7 14 21 . 4 11 12 7 61 2 9 Peak Tracking Total 7 | . 3 5 4 . 4 5 5 . 4 3 5 4 7 2 6 Tactical Retreats 16 | . . 1 1 . 1 1 . . . 2 . 1 8 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Traps Triggered 5 | . 1 . . . . . 2 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Machines Disabled 8 | . . . 1 . . 2 . 1 . 4 . . . . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Machines Accessed 16 | . 1 2 . 1 . 2 5 . . . . . 5 . . Terminals 11 | . 1 2 . . . 2 1 . . . . . 5 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 39 | . 3 4 . 4 . 7 10 . . . . . 11 . . Successful 21 | . . 3 . 4 . 4 6 . . . . . 4 . . Failed 17 | . 3 . . . . 3 4 . . . . . 7 . . Catastrophic 5 | . 1 . . . . . 1 . . . . . 3 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 20 | . . 3 . . . 5 7 . . . . . 5 . . Terminals 29 | . 3 4 . . . 7 4 . . . . . 11 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 15 | . . 2 . 4 . 4 1 . . . . . 4 . . Record 4 | . . . . 4 . . . . . . . . . . . Robot Analysis 3 | . . 1 . . . 2 . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . . 1 . . . . . . 2 . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . . 4 . . . . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . . . . Botnet 2 | . . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . . . 1 4 . . . . . 5 . . Full Trace Events 3 | . 1 . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Total Allies 4 | . . . . 3 . . . . 1 . . . . . . Largest Group 2 | . . . . 2 2 1 . . 1 . . . . . . Highest-Rated Group 31 | . . . . 29 29 21 . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 21 21 21 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . 7 5 . . 11 . . . . . . Total Damage 457 | . . . . . 160 131 . . 166 . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Robot Analysis Total 3 | . . 1 . . . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Turns Passed 8417 | . 159 469 831 609 111 550 1020 113 92 1396 785 154 1891 115 122 Spaces Moved 4600 | 1 129 204 627 390 69 278 567 83 84 617 435 57 903 90 66 Core 70 | . . . . . . . . . 35 35 . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 714 | 1 28 . . . . . . . . 313 . . 372 . . Wheels 3816 | . 101 204 627 390 69 278 567 83 49 269 435 57 531 90 66 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 95 110 125 110 110 95 110 50 50 160 155 90 100 100 Average Speed 139 | 120 100 108 118 137 123 144 138 119 95 170 161 185 143 100 110 Slowest Speed 425 | 120 120 125 125 155 155 155 170 125 215 425 175 225 225 100 115 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 34 21 88 64 17 24 16 2 70 9 63 8 24 3 2 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . 1 . . . . . 2 1 . . . Spaces Dug 3 | . . . . . . . . . . . . . 3 . . Terrain Destroyed 180 | . . . 6 5 . . 14 1 . 8 51 6 25 64 . Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 36 | . . . . . . . 2 1 . 8 4 6 15 . . AOE 142 | . . . 6 5 . . 12 . . . 47 . 8 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Total 5852 | . 142 421 679 434 77 355 695 95 96 846 480 78 1243 108 103 Wait 447 | . . 195 10 . . 5 17 . 8 95 3 2 77 12 23 Move 4586 | . 128 203 626 389 68 277 566 83 83 616 434 56 902 89 66 Hop . | . . . . . . . . . . . . . . . . Pick Up 71 | . 1 1 12 4 . 2 7 6 1 18 7 2 9 1 . Fast Attach 101 | . 2 2 1 . . 13 15 2 . 29 4 . 30 1 2 Attach 35 | . . 2 . . . 4 1 1 3 1 . 4 18 1 . Detach 25 | . 1 2 1 . . . . 1 . 9 . . 11 . . Swap 46 | . 3 . 4 4 1 2 10 . . 2 5 . 15 . . Drop 81 | . . 1 7 3 . 7 20 1 1 7 12 . 22 . . Fire 301 | . 7 15 17 14 8 45 43 1 . 64 15 14 48 3 7 Melee 111 | . . . . . . . . . . . . . 111 . . Ram 7 | . . . 1 . . . . . . . . . . 1 5 Kick 5 | . . . . . . . . . . 5 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . . . . Rewire 20 | . . . . 20 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 96 | -10/Materials | Discovered new exit (range 14) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Weapon x2 522 | -9/Materials | Central database locked down 593 | -9/Materials | Discovered new exit (range 11) 629 | -9/Materials | Entered Mines 762 | -9/Mines | Build established: Skirmisher 810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 828 | -9/Mines | Discovered new exit (range 8) 1216 | -9/Mines | Found a hidden stash of uninstalled traps 1326 | -9/Mines | Learned Materials garrison access intel 1366 | -9/Mines | Discovered new exit (range 11) 1438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -9/Mines | Discovered new exit (range 5) 1460 | -9/Mines | Entered Exiles 1460 | -9/Exiles | Found Exiles lab destroyed 1933 | -9/Exiles | Learned location of Zion (-7) 2057 | -9/Exiles | Discovered new exit (range 10) 2069 | -9/Exiles | Entered Mines 2069 | -8/Mines | Accompanied by 2 allies 2149 | -8/Mines | Discovered new exit (range 5) 2154 | -8/Mines | Build established: Scavenger-Skirmisher 2180 | -8/Mines | Entered Materials 2180 | -8/Materials | Accompanied by 1 ally 2180 | -8/Materials | Evolved 2 slots: Utility x2 2181 | -8/Materials | Loaded intel: 1 garrison access location 2295 | -8/Materials | Lost 6 parts (1n1u4w) 2676 | -8/Materials | Discovered new exit (range 16) 2730 | -8/Materials | Entered Factory 2730 | -7/Factory | Evolved 2 slots: Propulsion x2 2953 | -7/Factory | Discovered new exit (range 9) 3423 | -7/Factory | Garrison activated, responded to threat 3482 | -7/Factory | Lost 3 parts (2n1u) 3750 | -7/Factory | Entered another Factory area 3750 | -6/Factory | Evolved 2 slots: Utility x2 3757 | -6/Factory | Discovered new exit (range 16) 3863 | -6/Factory | Sucked down chute 3863 | -6/Factory | Entered Waste 3864 | -6/Waste | Met a frightened Derelict 3875 | -6/Waste | Spotted C-40 Crusher 3878 | -6/Waste | EMP discharged 3878 | -6/Waste | Spotted C-40 Crusher 3891 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3907 | -6/Waste | Spotted C-40 Crusher 3917 | -6/Waste | Spotted C-40 Crusher 3917 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3926 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3930 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3931 | -6/Waste | Released all parts (6) 3950 | -6/Waste | Discovered new exit (range 11) 3955 | -6/Waste | Entered Factory 3961 | -6/Factory | Lost 5 parts (2p3n) 4012 | -6/Factory | Found Launcher Loader 4529 | -6/Factory | Spotted B-75 Beast 4794 | -6/Factory | Found Launcher Loader 4804 | -6/Factory | Found Launcher Loader 4809 | -6/Factory | Found Launcher Loader 4815 | -6/Factory | Found Launcher Loader 4838 | -6/Factory | Found Launcher Loader 4841 | -6/Factory | Found Launcher Loader 4855 | -6/Factory | Found Launcher Loader 5096 | -6/Factory | Found Prototype Launcher 5096 | -6/Factory | Identified Rocket Array 5117 | -6/Factory | Build established: Hauler-Tank 5150 | -6/Factory | Found Prototype Processor 5335 | -6/Factory | Discovered new exit (range 10) 5351 | -6/Factory | Entered Lower Caves 5432 | -6/Lower Caves | Encountered a Warlord checkpoint 5451 | -6/Lower Caves | Build established: Scavenger-Gunner 5581 | -6/Lower Caves | Destroyed 7 combat bots 6054 | -6/Lower Caves | Discovered new exit (range 7) 6136 | -6/Lower Caves | Entered another Lower Caves area 6145 | -6/Lower Caves | Discovered new exit (range 7) 6158 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6274 | -6/Lower Caves | Lost 3 parts (2n1w) 6290 | -6/Lower Caves | Entered Factory 6290 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6534 | -5/Factory | Build established: Hauler-Gunner 7410 | -5/Factory | System corruption reached 10% 7431 | -5/Factory | Lost 3 parts (1n1u1w) 7743 | -5/Factory | Build established: Scavenger-Mutant 7790 | -5/Factory | First assault squad dispatched 7801 | -5/Factory | Destroyed 7 combat bots 7808 | -5/Factory | Lost 7 parts (1p3n2u1w) 7845 | -5/Factory | Core integrity fell below 50% 7958 | -5/Factory | Lost 4 parts (1p1n1u1w) 8137 | -5/Factory | Discovered new exit (range 15) 8181 | -5/Factory | Entered another Factory area 8181 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8208 | -4/Factory | Lost 11 parts (1p2n3u5w) 8281 | -4/Factory | Discovered new exit (range 16) 8296 | -4/Factory | Entered Research 8296 | -3/Research | Evolved 2 slots: Utility x2 8418 | -3/Research | Self-destructed Last Messages --------------- 08375_ Slammed into A-15 Conveyor. 08378_ Destabilizing: System interference. 08378_ Target Analyzer temporarily disabled. 08378_ Field Recycling Unit temporarily disabled. 08378_ Dispersion Rifle temporarily disabled. 08382_ Slammed into A-15 Conveyor. 08390_ Destabilizing: Core damaged (-52). 08395_ Penetrated by Slug. 08395_ Knocked back. 08396_ Acquired 6 matter. 08405_ U-05 Engineer knocked back. 08409_ G-67 Veteran suffers critical hit (Destroy). 08409_ G-67 Veteran destroyed. 08414_ Stasis Beam destroyed. 08415_ G-67 Veteran suffers critical hit (Destroy). 08415_ Destroyed Electrolaser. 08416_ Adv. Datajack destroyed. 08417_ Dispersion Rifle destroyed. 08417_ Field Recycling Unit destroyed. 08417_ Imp. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ############## #??????????????????????????????? | | + # #??????????????????????????????? | | #### # #??????????????????????????????? | | ???# """# #??????????????????????????????? | | ???# R"# #??????????????????????????????? | | ???# """# #??????????????????????????????? | | ???# + #??????????????????????????????? | | ???# # #??????????????????????????????? | | ???# # #??????????????????????????????? | | ############## #??????????????????????????????? | | #????########??????????????????? | | #????# @ #??????????????????? | | #????#l #??????????????????? | | #????#% #??????????????????? | | ###### ### #????#g! #??????????????????? | | ??????# #?# #????# #??????????????????? | | ??????# #?# #????#Y! #??????????????????? | | ??????# #############/;#g###??????????????????? | | ??????# [%* +????????????????????? | | ??????# ############# #????????????????????? | | ??????# #???????????# #????????????????????? | | ??????# #???????????# u????????????????????? | | ??????# #???????????# #????????????????????? | | ??????# #???????????# #????????????????????? | | ??????+ +???????????# #????????????????????? | | ??????# #???????????# #????????????????????? | | ??????# #???????????# #????????????????????? | | ??????# #???????????# #????????????????????? | | ??????# ????????????# #????????????????????? | | ??????# ????????????# H#????????????????????? | | ??????# ???????????? # +????????????????????? | | ??????# ???????????? ? #????????????????????? | | ?????? ????????????? !? ?????????????????????? | | ?????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Thermal Conversion 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumCloakingTerrabomb Manual? 0 Play Time 01:19:27 Cumulative 183.3 hours Start 2021.12.09 @ 18:00:21 End 2021.12.10 @ 10:26:15 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b416f87a-fdaf-429c-ad15-4ed977e55687