Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 17:12:37 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (4304) 4304 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 10575 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 286 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 940/1000 Matter 293/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (8) ------ Machine Analyzer Hacking Suite Hacking Suite Hacking Suite Improved System Guard > --- WEAPON (4) ------- Mace > --- INVENTORY (5) ---- Fission Core Component Analysis Suite Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Multireflex Exoskeleton > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Heavy Machine Gun Greatsword > --- INVENTORY -------- Fission Core Improved Cooling System Improved Cooling System Improved Signal Interpreter Energy Filter Improved Trap Extractor Recalibrator Splice Drone Bay Improved Arc Projector Improved Arc Projector Plasma Rifle Heavy Missile Launcher Remote Datajack Deploy-a-Sentry [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 6 | . . . . . 2 2 1 . . 1 Weapon 2 | . . . . . 2 . . . . . Parts Attached 105 | 7 7 4 . 1 16 28 16 8 12 6 Power 12 | 1 . 1 . 1 1 3 3 . 1 1 Engine 7 | 1 . 1 . 1 1 1 1 . 1 . Core 5 | . . . . . . 2 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 . . 4 7 7 . 2 1 Treads 6 | . 2 1 . . 2 . . . . 1 Leg 19 | 2 . . . . 2 7 7 . 1 . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 2 3 . . . 4 7 2 3 3 2 Device 12 | 1 1 . . . 2 2 . 3 3 . Storage 3 | 1 2 . . . . . . . . . Processor 4 | . . . . . 2 1 . . . 1 Hackware 6 | . . . . . . 3 2 . . 1 Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 2 . . 7 11 4 5 6 2 Energy Gun 12 | 2 . . . . 1 4 1 3 1 . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 18 | . . 2 . . 4 5 2 2 1 2 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . . . 3 . 1 1 . . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 51 | . . . . 1 2 12 7 6 14 9 Power 4 | . . . . . . 2 . . 1 1 Propulsion 12 | . . . . 1 1 2 3 1 3 1 Utility 12 | . . . . . 1 2 . 1 4 4 Weapon 23 | . . . . . . 6 4 4 6 3 Highest Loss Streak 13 | . . . . 1 1 5 4 5 13 9 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 11 | 2 9 14 13 13 11 12 10 12 8 3 Power . | . 1 . . . . . . 1 1 1 Propulsion . | 1 2 2 . . . 1 . . . . Utility 4 | . 2 4 6 6 4 5 4 7 5 2 Weapon 3 | . 3 6 6 6 5 3 3 3 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 1 . . 6 . 2 . 3 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . . . 1 . 3 2 Weapon 7 | . . 1 . . 5 . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 100 100 92 93 97 91 88 74 82 Engine 6 | . 14 14 14 14 9 5 4 . 1 5 Core 1 | . . . . . . 1 . 6 3 2 Treads 6 | . 25 28 28 20 5 3 . . . 4 Leg 10 | . 2 . . . 7 11 16 17 6 . Device 8 | . 14 14 14 14 17 8 . 4 12 15 Storage 7 | . 14 14 14 14 9 7 6 6 3 . Processor 9 | . . . . . 8 15 13 10 6 5 Hackware 13 | . . . . . . 12 25 24 20 22 Energy Gun 5 | . 8 . . . . 13 2 6 5 . Energy Cannon 1 | . 19 5 . . . . . . . . Ballistic Gun 15 | . . 22 28 28 34 14 14 8 4 5 Peak Build Rating 69 | 7 13 14 15 16 34 54 69 67 58 63 Average Rating 41 | 5 10 13 14 15 30 49 55 59 44 54 On Entrance 27 | . 7 13 14 15 16 34 42 65 53 42 Avg Prop Armor Cover (%) 3 | . . . . . . . 5 . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 14 34 34 30 32 40 51 49 41 49 38 Greatest Support 55 | 20 40 40 40 40 40 46 55 46 30 27 Greatest Overweight (x) 13 | . 1 . . 1 13 9 2 1 4 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 10 5 Most Carried 15 | 4 13 15 15 15 15 15 15 15 15 5 Average Carried 12 | 2 9 14 14 15 13 14 11 13 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 13 15 15 15 15 13 14 13 4 3 Class Distribution -------------------- 28% | Hacker-Skirmisher 27% | Scavenger-Skirmisher 20% | Hacker-Mutant 13% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 3232 | 270 70 94 . 139 663 760 564 216 384 72 Remotely . | . . . . . . . . . . . Salvage Created 5014 | 156 385 162 . 121 955 1658 592 557 374 54 Parts 271 | 7 25 13 . 7 63 81 31 22 13 9 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 4 | . 2 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 14 23 . Prevented 9 | . . . . . . . . 6 3 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 93 | . 11 4 . 8 13 27 11 8 10 1 Melee 3 | . . . . . . . 3 . . . Guns 69 | . 2 2 . 8 13 25 8 4 6 1 Cannons 11 | . 9 2 . . . . . . . . AOE 7 | . . . . . . . . 4 3 . Classes Destroyed 17 | 3 4 2 . 1 4 2 1 . . . Worker 6 | 1 . . . . 1 2 2 . . . Builder 3 | . . . . . 1 1 . . . 1 Tunneler 5 | 3 . . . . 1 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 6 | 1 . . . . 1 4 . . . . Operator 3 | . 2 . . . 1 . . . . . Watcher 5 | . 2 . . . 2 1 . . . . Swarmer 21 | . 6 2 . 6 . 4 . . 2 1 Grunt 26 | . 5 . . . 7 5 3 4 2 . Brawler 2 | . . . . . . 1 . 1 . . Duelist 3 | . . . . . 1 . . . 2 . Sentry 14 | . . 2 . . 4 7 . 1 . . Specialist 2 | . . . . . . . 2 . . . Hunter 6 | . . . . . 1 2 1 2 . . Programmer 13 | . . . . . . 8 5 . . . Zionite 1 | . . 1 . . . . . . . . Assembled 2 | . . . . 2 . . . . . . Thug 4 | . . . . . . . . . 4 . Best Kill Streak 6 | 2 4 2 . 3 6 6 3 4 4 2 Combat Bots Only 4 | . 3 2 . 3 4 3 3 4 4 1 Max Kills in Single Turn 2 | 2 1 2 . 1 2 2 2 2 2 1 Gunslinging 1 | . . 1 . . 1 1 1 . . . Exploded 2 | . . . . . . . . 2 2 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 791 | . 38 27 . 38 45 258 112 117 83 73 Missed 233 | . 7 7 . 7 16 81 21 47 16 31 Hits 558 | . 31 20 . 31 29 177 91 70 67 42 Melee 15 | . . . . 1 . 2 . . 12 . Projectile 543 | . 31 20 . 30 29 175 91 70 55 42 AOE 5 | . . . . 4 . . . . . 1 Critical Strikes 15 | . 1 1 . . 1 2 1 1 6 2 Part Disruptions 3 | . . . . . . . 2 1 . . Damage Taken 8343 | . 311 249 . 369 437 2259 1412 893 1513 900 Core 1159 | . 71 22 . 78 77 388 108 137 218 60 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . 117 . . . . Core Remaining (%) 61 | 100 . . . 31 86 44 . . 45 . Volleys Fired 275 | 14 27 10 . 21 37 66 32 28 36 4 Largest 4 | 2 2 2 . 2 4 4 3 2 3 2 Hottest 215 | 90 136 136 . 46 97 215 168 130 180 53 Shots Fired 734 | 28 55 20 . 42 148 232 83 51 67 8 Gun 656 | 28 12 12 . 42 148 230 83 51 42 8 Cannon 65 | . 43 8 . . . . . . 14 . Launcher 6 | . . . . . . 1 . . 5 . Special 7 | . . . . . . 1 . . 6 . Kinetic 425 | . . 12 . 42 148 101 75 8 31 8 Thermal 258 | 28 55 8 . . . 129 2 11 25 . Explosive 6 | . . . . . . 1 . . 5 . Electromagnetic 38 | . . . . . . . 6 32 . . Robot Hit Streak 19 | 4 6 3 . 4 19 17 10 8 8 3 Robot Miss Streak 8 | 3 5 4 . 3 6 4 8 2 3 3 Penetration Max 1 | . . . . . 1 1 1 . . . Secondary Targets 17 | . . 1 . 2 3 7 2 . 2 . Max Gunslinging Chain 2 | . . 1 . 1 1 2 1 . 1 . Shots Hit Robots 480 | 16 30 11 . 21 89 166 72 33 38 4 Core Hits 259 | 6 18 6 . 13 41 82 42 17 32 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . . 5 . Critical Strikes 18 | 2 . . . . 1 6 1 . 8 . Burn 10 | 2 . . . . . 5 . . 3 . Destroy 6 | . . . . . 1 1 . . 4 . Smash 1 | . . . . . . . . . 1 . Sever 1 | . . . . . . . 1 . . . Melee Attacks 39 | . . . . . 3 10 24 1 1 . Impact 1 | . . . . . . . . . 1 . Slashing 17 | . . . . . . . 16 1 . . Piercing 21 | . . . . . 3 10 8 . . . Sneak Attacks 4 | . . . . . 1 1 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10636 | 198 558 210 . 347 1526 3606 1994 821 1272 104 Guns 8175 | 198 105 86 . 347 1462 3433 1428 469 543 104 Cannons 740 | . 453 123 . . . . . . 164 . Explosions 894 | . . . . . . 86 . 271 537 . Melee 803 | . . . . . 64 68 566 77 28 . Ramming 24 | . . 1 . . . 19 . 4 . . Kinetic 5044 | . . 86 . 347 1462 1291 1342 48 364 104 Thermal 3916 | 198 558 123 . . . 2228 40 426 343 . Explosive 537 | . . . . . . . . . 537 . Electromagnetic 312 | . . . . . . . 46 266 . . Impact 28 | . . . . . . . . . 28 . Slashing 643 | . . . . . . . 566 77 . . Piercing 132 | . . . . . 64 68 . . . . Highest Corruption 12 | . 1 1 1 1 4 4 7 7 12 . Average Corruption 3 | . 1 1 1 1 4 1 4 7 8 . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 135 | . 3 4 . 4 1 22 43 34 24 . Message Errors 34 | . 1 . . . . 8 13 5 7 . Matter Fused 31 | . . 2 . 1 1 3 9 7 8 . Heat Flow Errors 16 | . . 1 . . . 4 3 6 2 . Energy Discharges 15 | . . . . 3 . 3 3 1 5 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . 1 . . . . 1 . . . Data Loss (minor) 16 | . . . . . . 2 5 8 1 . Data Loss (major) 10 | . 1 . . . . 1 5 2 1 . Misfires 6 | . 1 . . . . . 3 2 . . Alerts 3 | . . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 146 | . . . . . . . 88 . 58 . Projectiles . | . . . . . . . . . . . Explosions 44 | . . . . . . . . . 44 . Melee 102 | . . . . . . . 88 . 14 . Knockbacks 6 | . . . . . . . . . 6 . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . . 154 . . . . Shots 2 | . . . . . . 2 . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 10 | . . 1 . . . 8 . 1 . . Kicked 9 | . . . . . . 8 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 424 | 90 198 97 . . 21 348 424 252 252 18 Average Temperature 63 | 37 60 52 . . 5 55 97 84 65 12 Received Heat Transfer 1479 | . 120 90 . . 207 336 108 189 366 63 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 3 | . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . 2 . . 1 . Parts Melted 20 | 3 1 . . . . 14 . . 2 . Heat Transferred 8356 | 669 1087 222 . . . 4632 100 650 996 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . . . . . . 2 1 . . . Low Security (%) 91 | 100 100 100 . 100 100 77 95 . . 100 Level 1 6 | . . . . . . 16 4 . . . Level 2 1 | . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 520 | 10 117 66 . 120 116 520 253 . . 47 Initial 253 | . . 36 . . . 37 253 . . . Average 57 | 1 27 18 . 38 25 101 61 . . 8 Influence Increases 2996 | 25 314 135 . 140 387 1016 406 200 249 124 Destroy 0b10 Robot/C 1940 | . 220 120 . 120 260 560 220 160 180 100 Destroy 0b10 Robot/NC 155 | 25 20 . . . 40 45 10 5 5 5 Destroy Leader 462 | . 44 10 . 20 76 192 80 20 10 10 Allied During Kill 26 | . . 5 . . . 3 . . 9 9 Successful Hack 120 | . 29 . . . 9 54 28 . . . Disable Machine 105 | . . . . . . 75 30 . . . Destroy Structure 68 | . 1 . . . 2 57 8 . . . Lose Combat Pursuer 120 | . . . . . . 30 30 15 45 . Influence Decreases 2996 | 25 221 213 15 140 305 580 762 362 249 124 Entered New Map 443 | . . 57 15 . . 45 265 61 . . Time Decay 2199 | 25 221 156 . 130 285 425 477 271 142 67 Lost Part 302 | . . . . 10 20 110 20 30 87 25 Lost Ally 52 | . . . . . . . . . 20 32 Squads Dispatched 27 | . 1 . . . 1 13 7 . 1 4 Investigation 3 | . 1 . . . . 1 1 . . . Extermination 11 | . . . . . . 5 5 . . 1 Reinforcement 6 | . . . . . 1 4 1 . . . Assault 1 | . . . . . . . . . 1 . Garrison 6 | . . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 9 | . 1 . . . 1 5 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 16 7 . 14 17 35 17 10 24 11 Peak Tracking Total 8 | . 4 3 . 5 2 5 3 4 8 6 Tactical Retreats 9 | . . . . 1 . 2 2 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 5 | . . . . . . 4 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . 11 . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed 8 | . . . . . 1 . 7 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 7 | . . . . . . 5 2 . . . Max in Single Turn 5 | . . . . . . 5 1 . . . Garrison Access 2 | . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 42 | . 8 1 1 . 4 13 12 1 1 1 Terminals 24 | . 8 . . . 2 6 7 1 . . Fabricators 3 | . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 1 . . 1 Scanalyzers 6 | . . . . . 1 3 2 . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 132 | . 25 1 1 . 16 38 46 1 1 3 Successful 89 | . 14 1 1 . 7 27 35 1 1 2 Failed 42 | . 11 . . . 9 10 11 . . 1 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 35 | . 7 . 1 . 7 11 9 . . . Terminals 87 | . 25 . . . 12 21 28 1 . . Fabricators 8 | . . . . . . 5 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . . . 1 1 5 . . 3 Scanalyzers 21 | . . . . . 3 10 8 . . . Garrison Access 3 | . . . . . . 1 2 . . . Terminal Hacks 41 | . 11 1 1 . 1 11 14 1 1 . Record 3 | . 1 . . . . 1 . 1 . . Robot Analysis 3 | . 2 . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . Level Access Points 3 | . . . . . 1 1 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . . Emergency Access Points 3 | . . . . . . 2 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Locate Traps 8 | . 3 . . . . 2 3 . . . Reprogram Traps 2 | . . . . . . . 2 . . . Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 2 | . 1 . . . . . 1 . . . Zone Layout 5 | . 2 . . . . 3 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 3 3 . . . Network Status 2 | . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . 2 . . . Build 2 | . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 1 2 . . 2 Report Inventory 4 | . . . . . 1 1 1 . . 1 Retrieve Components 2 | . . . . . . . 1 . . 1 Scanalyzer 18 | . . . . . 3 7 8 . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Retrieve Study 16 | . . . . . 3 5 8 . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 16 | . 3 . . . 2 4 7 . . . Terminals 12 | . 3 . . . 2 3 4 . . . Botnet 11 | . 3 . . . 2 3 3 . . . Operators 1 | . . . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Monitor 1 | . . . . . . . 1 . . . Recyclers 1 | . . . . . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 . . . 3 7 11 . . 1 Full Trace Events 4 | . 1 . . . 1 1 1 . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 4 | . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . Time 179 | . . . . . . 106 73 . . . Total Part Build Rating 18 | . . . . . . 12 6 . . . Part Studies Acquired 15 | . . . . . 3 4 8 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 1 . . 2 Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . 1 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 1 Autooverrided 2 | . . . . . . . . 1 . 1 Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 9 | . . 2 . . . . . 1 5 1 Largest Group 2 | . . 2 1 . . . . 1 2 2 Highest-Rated Group 96 | . . 54 31 . . . . 29 96 59 Highest-Rated Ally 49 | . . 31 31 . . . . 29 49 30 Total Orders 2 | . . . . . . . . 1 . 1 RETURN 2 | . . . . . . . . 1 . 1 Ally Attacks 60 | . . 6 . . . 10 . . 29 15 Total Damage 1635 | . . 125 . . . 516 . . 506 488 Kills 11 | . . 2 . . . 1 . . 4 4 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Turrets Deployed 2 | . . . . . . 1 . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 10435 | 104 242 . . . 1645 3103 2754 1349 844 394 Terrain 2600 | . . . . . 1645 955 . . . . Seismic 346 | 104 242 . . . . . . . . . Machine Analysis 8444 | . . . . . . 3103 2754 1349 844 394 Robot Analysis Total 3 | . 2 . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . Drone Launches 10 | . . . . . . . . 1 7 2 Drone Recoveries 10 | . . . . . . . . 1 7 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 12642 | 236 881 619 408 409 1645 3103 2754 1349 844 394 Spaces Moved 6107 | 150 464 355 254 170 584 1281 1287 1015 370 177 Core 55 | 2 . . . . 1 1 . . 51 . Treads 1862 | . 421 355 254 170 281 253 . . . 128 Legs 4033 | 148 43 . . . 302 1027 1287 1015 211 . Wheels 157 | . . . . . . . . . 108 49 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 117 105 105 100 115 Average Speed 165 | 119 156 160 160 200 210 171 175 121 166 190 Slowest Speed 700 | 120 190 160 160 240 700 500 270 185 315 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 8 76 60 62 46 47 28 32 96 31 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . Scrap Searched 8 | . . 1 . . . . . 5 2 . Spaces Dug 17 | . . . . . 1 9 7 . . . Terrain Destroyed 130 | . . . . . 1 53 7 . 69 . Melee 13 | . . . . . 1 5 7 . . . Projectile . | . . . . . . . . . . . AOE 117 | . . . . . . 48 . . 69 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 8018 | 177 563 391 257 197 907 2019 1676 1076 532 223 Wait 1318 | 1 53 5 . 5 231 585 283 16 105 34 Move 6097 | 149 463 354 253 169 583 1280 1286 1014 369 177 Hop . | . . . . . . . . . . . Pick Up 71 | 6 10 9 2 . 11 14 10 4 4 1 Fast Attach 46 | 5 . . . . 5 12 8 3 8 5 Attach 32 | 2 . . . . 3 9 7 4 6 1 Detach 2 | . . . . . . . 1 1 . . Swap 59 | . 7 4 . 1 12 20 11 3 1 . Drop 58 | . 3 8 2 1 11 15 14 1 2 1 Fire 275 | 14 27 10 . 21 37 66 32 28 36 4 Melee 39 | . . . . . 3 10 24 1 1 . Ram . | . . . . . . . . . . . Kick 9 | . . . . . . 8 . 1 . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 11 | . . . . . 11 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 237 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Discovered new exit (range 12) 1088 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Entered Mines 1419 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1479 | -10/Mines | Build established: Scavenger-Mutant 1532 | -10/Mines | Discovered new exit (range 9) 1540 | -10/Mines | Found the Drone Emporium 1549 | -10/Mines | Found Prototype Device 1673 | -10/Mines | Identified exit to Subcaves 1728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1729 | -10/Mines | Discovered new exit (range 5) 1737 | -10/Mines | Entered Exiles 1737 | -10/Exiles | Accompanied by 1 ally 1767 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1782 | -10/Exiles | Met 8R-AWN 1809 | -10/Exiles | Met EX-HEX 1854 | -10/Exiles | Met EX-BIN 1877 | -10/Exiles | Aligned with FarCom system 1878 | -10/Exiles | Given EX-Vault access code 1917 | -10/Exiles | Opened EX-Vault 1937 | -10/Exiles | Found Deploy-a-Sentry 1939 | -10/Exiles | Found Deploy-a-Sentry 1972 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2024 | -10/Exiles | Met EX-DEC 2128 | -10/Exiles | Discovered new exit (range 14) 2145 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2145 | -10/Exiles | Entered Mines 2155 | -9/Mines | Core integrity fell below 50% 2289 | -9/Mines | Assembled infested the area 2294 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2521 | -9/Mines | Learned Materials stockpile data 2530 | -9/Mines | Discovered new exit (range 7) 2554 | -9/Mines | Entered Materials 2554 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2857 | -8/Materials | Build established: Scavenger-Skirmisher 3804 | -8/Materials | Identified exit to Factory 4199 | -8/Materials | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Utility x2 4815 | -7/Factory | Fabricated Thunder Leg (x2) 5237 | -7/Factory | Discovered new exit (range 12) 5317 | -7/Factory | Central database locked down 5463 | -7/Factory | Build established: Hacker-Skirmisher 6556 | -7/Factory | Garrison activated, responded to threat 6770 | -7/Factory | Lost 5 parts (1p1n1u2w) 6994 | -7/Factory | Build established: Scavenger-Skirmisher 7175 | -7/Factory | Identified exit to Storage 7175 | -7/Factory | Identified exit to Lower Caves 7210 | -7/Factory | Identified exit to Factory 7240 | -7/Factory | Core integrity fell below 50% 7257 | -7/Factory | DAS Turret deployed 7302 | -7/Factory | Entered another Factory area 7302 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7577 | -6/Factory | Build established: Hacker-Skirmisher 7994 | -6/Factory | Lost 4 parts (2n2w) 9046 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 9296 | -6/Factory | Identified exit to Factory 9528 | -6/Factory | Build established: Hacker-Mutant 9895 | -6/Factory | Identified exit to Lower Caves 10056 | -6/Factory | Entered Lower Caves 10870 | -6/Lower Caves | Identified Splice Drone Bay 10937 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11014 | -6/Lower Caves | Lost 5 parts (1n1u3w) 11119 | -6/Lower Caves | Discovered new exit (range 7) 11361 | -6/Lower Caves | Build established: Hacker-Skirmisher 11405 | -6/Lower Caves | Entered another Lower Caves area 11527 | -6/Lower Caves | Discovered exit to Factory (range 9) 11573 | -6/Lower Caves | Ambushed by wild Derelicts 11824 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11867 | -6/Lower Caves | Core integrity fell below 50% 11954 | -6/Lower Caves | Lost 13 parts (1p2n4u6w) 12054 | -6/Lower Caves | System corruption reached 10% 12249 | -6/Lower Caves | Entered Factory 12249 | -5/Factory | Accompanied by 2 allies 12249 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12250 | -5/Factory | Identified exit to Upper Caves 12424 | -5/Factory | Allied Derelicts emerged from ambush trap array 12628 | -5/Factory | DAS Turret deployed 12640 | -5/Factory | Lost 4 allies 12643 | -5/Factory | Self-destructed Last Messages --------------- 12626_ Dropped Deploy-a-Sentry. 12628_ DAS Turret deployed. 12629_ Slug penetrates DAS Turret. 12632_ Slug penetrates Wall. 12635_ Nuclear Reactor explodes. 12635_ Coil Gun+ destroyed. 12635_ Autogun destroyed. 12636_ R-10 Processor destroyed. 12636_ Penetrated by Slug. 12637_ The unstable cave ceiling collapses. 12637_ R-10 Processor collects Field Recycling Unit. 12638_ S-27 Virus destroyed. 12639_ Slug penetrates Wall. 12639_ Penetrated by Slug. 12639_ Power Amplifier destroyed. 12640_ R-10 Processor collects Com. Wheel. 12641_ Slug penetrates DAS Turret. 12642_ Slug penetrates Wall. 12642_ Penetrated by Slug. 12642_ DAS Turret destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????"?? ! ???"""?"""?"""??????????? | | ?????????????????""" ?"""?"""?"""??????????? | | ??????????????? G % %% % "?"""?"""??????????? | | ??????????????# """ BB ?????????????????? | | ??????????????# " BB ?"""??????????? | | ??????????????# [s% ""??????????? | | ??????????????#=%==[ ! 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""" #???????????????????????????????????????? | | """ #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Corruption Containment 12 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -7/Factory | Preloaded Carbon-fiber Leg | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Minigun | -7/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Titanium Leg | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagAntigravBotcube Manual? 0 Play Time 01:23:35 Cumulative 238.4 hours Start 2025.11.06 @ 14:04:54 End 2025.11.06 @ 17:12:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 115 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d5dd955-f401-464c-bdbb-76f26627b4a4