Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 00:53:47 Player: akira Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1036) 1036 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (976) 976 TOTAL SCORE: 3747 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 355 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (2) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Nuclear Core Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 59 | 5 10 37 . 1 6 Power 11 | 1 . 8 . . 2 Engine 10 | 1 . 8 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 5 15 . . 3 Treads 3 | . 2 1 . . . Leg 18 | 2 3 10 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 4 . . . Utility 9 | 1 4 4 . . . Device 1 | . . 1 . . . Storage 5 | 1 4 . . . . Processor . | . . . . . . Hackware 3 | . . 3 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 1 1 10 . 1 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 6 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 15 | . . 13 . . 2 Power 2 | . . 2 . . . Propulsion 7 | . . 5 . . 2 Utility 1 | . . 1 . . . Weapon 5 | . . 5 . . . Highest Loss Streak 4 | . . 4 . . 1 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 85 | . 86 80 88 88 93 Engine 4 | . 14 9 . . 1 Treads 1 | . 8 1 . . . Leg 34 | . 20 23 44 44 39 Flight 2 | . . 6 . . . Storage 3 | . 17 4 . . . Hackware 18 | . . 16 22 22 22 Ballistic Gun 11 | . 14 11 11 11 11 Launcher 2 | . 12 3 . . . Impact Weapon 1 | . . 2 11 . . Piercing Weapon 5 | . . . . 10 11 Peak Build Rating 27 | 5 9 22 18 21 27 Average Rating 17 | 3 7 15 18 20 22 On Entrance 11 | . 5 9 18 18 21 Naked Turns . | . . . . . . Heaviest Build 55 | 11 55 16 6 6 16 Greatest Support 68 | 20 40 68 54 54 57 Greatest Overweight (x) 4 | . 1 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 5 5 5 Average Capacity 5 | 7 10 6 5 5 5 Most Carried 9 | 6 9 8 5 5 5 Average Carried 5 | 4 7 5 5 5 4 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 Class Distribution -------------------- 75% | Hacker-Mutant 14% | Mutant 5% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1106 | 212 106 646 . 44 98 Remotely . | . . . . . . Salvage Created 925 | . 154 713 . . 58 Parts 56 | . 8 44 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 4 22 . . 2 Melee 1 | . . . . . 1 Guns 17 | . 4 12 . . 1 AOE 10 | . . 10 . . . Classes Destroyed 7 | . 1 5 . . 1 Builder 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 5 | . . 4 . . 1 Grunt 15 | . 4 11 . . . Brawler 1 | . . 1 . . . Sentry 6 | . . 6 . . . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 2 7 . . 1 Combat Bots Only 6 | . 2 6 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 219 | . 33 166 . . 20 Missed 70 | . 9 54 . . 7 Damage Taken 2606 | . 260 1996 . . 350 Core 443 | . 31 313 . . 99 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . . 22 . . . Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 162 | . 35 110 . . 17 Largest 2 | . 1 2 . . 1 Hottest 56 | . 20 56 . . 23 Shots Fired 186 | . 35 134 . . 17 Gun 174 | . 35 122 . . 17 Cannon . | . . . . . . Launcher 12 | . . 12 . . . Special . | . . . . . . Kinetic 146 | . 35 94 . . 17 Thermal 28 | . . 28 . . . Explosive 12 | . . 12 . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 4 16 . . 4 Robot Miss Streak 4 | . 4 4 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 118 | . 17 90 . . 11 Core Hits 65 | . 12 49 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks 27 | . . 24 . . 3 Impact 24 | . . 24 . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2200 | . 160 1840 . . 200 Guns 1234 | . 160 906 . . 168 Cannons . | . . . . . . Explosions 908 | . . 908 . . . Melee 32 | . . . . . 32 Ramming 26 | . . 26 . . . Kinetic 907 | . 160 579 . . 168 Thermal 327 | . . 327 . . . Explosive 908 | . . 908 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 32 | . . . . . 32 Highest Corruption 8 | . . 8 8 8 . Average Corruption 8 | . . 8 8 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . . 52 . 2 . Message Errors 13 | . . 13 . . . Matter Fused 9 | . . 8 . 1 . Heat Flow Errors 5 | . . 5 . . . Energy Discharges 7 | . . 6 . 1 . Parts Rejected 6 | . . 6 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . . 6 . . . Data Loss (major) 2 | . . 2 . . . Misfires 2 | . . 2 . . . Alerts 1 | . . 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . 50 . . . Projectiles . | . . . . . . Explosions 50 | . . 50 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . 72 . . . Shots 4 | . . 4 . . . Rammed 1 | . . 1 . . . Targets Rammed 4 | . . 4 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 278 | . 12 278 . . 2 Average Temperature 72 | . 6 76 . . 1 Received Heat Transfer 840 | . 144 627 . . 69 Effects 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 777 | . . 777 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 505 | . 135 505 118 . . Initial 118 | . . . 118 . . Average 157 | . 19 205 118 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 65 | 100 100 53 100 . . Level 1 26 | . . 36 . . . Level 2 7 | . . 9 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 8 52 . . 16 Peak Tracking Total 8 | . 2 8 . . 4 Tactical Retreats 10 | . 1 6 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . . 9 . . . Terminals 7 | . . 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 15 . . . Successful 14 | . . 14 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 9 | . . 9 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 8 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 46 | . . . . . 46 Total Damage 1941 | . . . . . 1941 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5795 | 62 564 1848 29 2882 410 Spaces Moved 3120 | 45 283 1394 14 1156 228 Core 79 | 11 . 68 . . . Treads 179 | . 74 105 . . . Legs 2351 | 34 209 710 14 1156 228 Wheels . | . . . . . . Hover . | . . . . . . Flight 511 | . . 511 . . . Fastest Speed 26 | 50 120 26 125 120 120 Average Speed 113 | 102 146 97 125 124 120 Slowest Speed 250 | 120 240 250 125 125 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 6 . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 40 | 3 36 65 6 92 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug 19 | . . 19 . . . Terrain Destroyed 132 | . . 132 . . . Melee 19 | . . 19 . . . Projectile . | . . . . . . AOE 113 | . . 113 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5153 | 60 408 1722 25 2596 342 Wait 1688 | . 55 106 12 1438 77 Move 3103 | 44 282 1381 13 1155 228 Hop 6 | . . 6 . . . Pick Up 68 | 11 14 35 . 1 7 Fast Attach 1 | . 1 . . . . Attach 40 | 5 4 28 . . 3 Detach 3 | . 1 2 . . . Swap 18 | . 5 9 . 1 3 Drop 33 | . 11 17 . 1 4 Fire 162 | . 35 110 . . 17 Melee 27 | . . 24 . . 3 Ram 1 | . . 1 . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 6) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x2 775 | -9/Materials | Repaired Ion Engine? 856 | -9/Materials | Crushed by falling debris 886 | -9/Materials | Crushed by falling debris 1184 | -9/Materials | Lost 4 parts (1p2n1w) 1615 | -9/Materials | Build established: Hacker-Mutant 1651 | -9/Materials | Core integrity fell below 50% 1931 | -9/Materials | Identified exit to Mines 2066 | -9/Materials | Lost 3 parts (1p2w) 2475 | -9/Materials | Entered Mines 2502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2504 | -9/Mines | Entered Zion 2579 | -7/Zion | System corruption cleaned by Quarantine Array 2721 | -7/Zion | Found Unknown Piercing Weapon 2722 | -7/Zion | Identified CR-A16's Pointy Stick 2879 | -7/Zion | Learned Factory terminal intel 2889 | -7/Zion | Received a visual enhancement algorithm 3667 | -7/Zion | Learned 8 Factory zone layouts 3789 | -7/Zion | Met Imprinter 3881 | -7/Zion | Imprinted 3883 | -7/Zion | Declared Zion's savior 4721 | -7/Zion | Discovered new exit (range 9) 5126 | -7/Zion | Learned location of Data Miner (-6) 5386 | -7/Zion | Entered Proximity Caves 5386 | -6/Proximity Caves | Accompanied by 4 allies 5398 | -6/Proximity Caves | Core integrity fell below 20% 5589 | -6/Proximity Caves | Learned Factory emergency access door positions 5709 | -6/Proximity Caves | Lost 3 allies 5796 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05652_ Aluminum Leg destroyed. 05658_ 6P-HTG(M) destroyed. 05658_ Chain reaction triggered in Imp. Deuterium Engine. 05658_ L-41 Fighter destroyed. 05658_ IW-NVD(M) destroyed. 05659_ G-50 Soldier shuts down. 05667_ G-50 Soldier misfires. 05671_ Chain reaction triggered in Lgt. Angular Momentum Engine. 05671_ G-50 Soldier IFF system glitched. 05673_ BP-0L4(M) suffers critical hit (Burn). 05677_ Acquired 19 matter. 05678_ BP-0L4(M) destroyed. 05726_ Acquired Imp. Deuterium Engine. 05731_ Acquired 30 matter. 05789_ Chain reaction triggered in Lgt. Angular Momentum Engine. 05789_ G-50 Soldier destroyed. 05789_ VO-TGL(M) destroyed. 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"#? ??????????????????? | | ??????? % ??% "?? ???????????????????? | | ???????# %%% ??? ![ "? #????????????????????? | | ???????# %%?# #####s##+## #????????????????????? | | ???????#% # %= s@ #????????????????????? | | ??????????# s #????????????????????? | | ??????????## ######## ???????????????? | | ???????????### #?????? #??????????????? | | ?????????????# #??????? ###??????????????? | | ????????###??## #?????????#????????????????? | | ?????#### #??#### ##?????????????????????????? | | ?????? ##???### ##????????????????????????? | | ??????? ##????## #????????????????????????? | | ???????? #?????## #????????????????????????? | | ?????????# #??##### #????????????????????????? | | ??????????# #?## #????????????????????????? | | #?????????# #?# ##????????????????????????? | | ##????????# ### #?????????????????????????? | | #????????# ##?????????????????????????? | | #???????## #??????????????????????????? | | #????????# ####???????????????????????? | | ####?????# ### #???????????????????????? | | ! #??#### ###?# ##???????????????????????? | | ##?## ##??# ##????????????????????????? | | #??# ##???# #####????????????????????????? | | ##??# "##??####?# ##???????????????????????? | | ##???# "#??## ## ##??????????????????????? | | ?????# ###"" "#### #??????????????????????? | | ##???##### "% ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Remote Shield | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Part-time Excavator Part-time Mechanic Robot Respite Shopping List The One Challenges ------------ None Game ------ Seed ImpactUtilityInsulator Manual? 0 Play Time 01:19:59 Cumulative 6.9 hours Start 2024.11.20 @ 13:42:11 End 2024.11.21 @ 00:53:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c48d30d-fe47-4ac7-8016-f6dba95b2020