Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.31 @ 01:42:54 Player: debtmaster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (435) 435 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2380 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 178/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Autogun Shotgun > --- INVENTORY (10) --- Weight Redist. System Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Shotgun Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Shotgun Shotgun Shotgun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 32 | 10 1 3 16 2 Power 5 | 2 1 1 1 . Engine 5 | 2 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 5 2 Treads . | . . . . . Leg 6 | 2 . . 2 2 Wheel 2 | . . . 2 . Hover . | . . . . . Flight 2 | . . 1 1 . Utility 8 | 4 . . 4 . Device 2 | 1 . . 1 . Storage 3 | 1 . . 2 . Processor 3 | 2 . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 1 6 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 1 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . 9 . . Power 2 | . . 2 . . Propulsion 2 | . . 2 . . Utility 2 | . . 2 . . Weapon 3 | . . 3 . . Highest Loss Streak 7 | . . 7 . . Average Slot Usage (%) 78 | . 99 62 74 90 Engine 11 | . 13 10 10 9 Leg 15 | . 28 16 8 36 Flight 6 | . . 1 11 . Device 6 | . 14 6 3 . Storage 8 | . . . 14 18 Processor 7 | . 14 8 4 9 Ballistic Gun 21 | . 28 18 20 18 Naked Turns 13 | . . 13 . . Heaviest Build 21 | 14 12 12 21 21 Greatest Support 52 | 20 20 20 32 52 Greatest Overweight (x) 4 | 2 . 1 4 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 6 4 4 10 10 Average Capacity 5 | 5 4 4 7 10 Most Carried 10 | 3 4 3 10 9 Average Carried 3 | 1 2 2 5 8 Final Capacity 10 | 4 4 4 10 10 Final Carried 10 | 2 3 1 10 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 907 | 311 101 87 408 . Remotely . | . . . . . Salvage Created 899 | 147 248 69 435 . Parts 55 | 19 12 2 22 . Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 12 | . 4 2 6 . Guns 12 | . 4 2 6 . Classes Destroyed 7 | 2 2 1 2 . Tunneler 5 | 5 . . . . Hauler 3 | . . . 3 . Recycler 3 | 1 1 . 1 . Watcher 3 | . 1 . 2 . Swarmer 3 | . . . 3 . Grunt 8 | . 4 1 3 . Assembled 1 | . . 1 . . Best Kill Streak 5 | 5 3 1 3 . Combat Bots Only 3 | . 2 1 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1034 | . 57 841 136 . Core 266 | . . 240 26 . Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 4 93 . Volleys Fired 89 | 6 11 26 44 2 Largest 2 | 2 2 2 2 2 Hottest 46 | 40 40 40 46 46 Shots Fired 158 | 12 22 44 76 4 Gun 158 | 12 22 44 76 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 158 | 12 22 44 76 4 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | 4 14 18 27 5 Robot Miss Streak 5 | 1 1 2 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 121 | 8 17 36 57 3 Core Hits 41 | 6 11 4 19 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1248 | 104 209 234 665 36 Guns 1248 | 104 209 234 665 36 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1248 | 104 209 234 665 36 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | . 3 247 12 . Average Temperature 33 | . 3 54 6 . Received Heat Transfer 373 | . 42 259 72 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 158 | 30 158 111 145 67 Initial 52 | . 16 51 16 52 Average 64 | 16 66 55 79 52 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 5 18 9 2 Peak Tracking Total 12 | . 2 12 3 2 Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1368 | 164 289 211 667 37 Spaces Moved 802 | 106 201 169 303 23 Core 219 | 7 . 79 133 . Treads . | . . . . . Legs 482 | 99 201 51 108 23 Wheels 29 | . . . 29 . Hover . | . . . . . Flight 72 | . . 39 33 . Fastest Speed 40 | 50 120 40 40 120 Average Speed 125 | 117 120 73 161 120 Slowest Speed 280 | 150 120 120 280 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 33 44 21 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1007 | 132 227 211 408 29 Wait 49 | . 12 13 24 . Move 798 | 105 200 168 302 23 Hop . | . . . . . Pick Up 29 | 10 2 1 15 1 Fast Attach 6 | . . . 6 . Attach 19 | 8 1 3 5 2 Detach 3 | . . . 3 . Swap 7 | 2 . . 5 . Drop 7 | 1 1 . 4 1 Fire 89 | 6 11 26 44 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered Mines 551 | -10/Mines | Assembled infested the area 582 | -10/Mines | Core integrity fell below 50% 595 | -10/Mines | Core integrity fell below 20% 616 | -10/Mines | Lost 7 parts (1p2n2u2w) 659 | -10/Mines | Discovered new exit (range 15) 665 | -10/Mines | Entered Materials 665 | -9/Materials | Evolved 2 slots: Utility x2 1106 | -9/Materials | Discovered new exit (range 14) 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Propulsion x2 1369 | -8/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. U-05 Engineer lays Concrete. Acquired 35 matter. A-02 Transporter destroyed. Dropped Com. Wheel. Dropped Flight Unit. Acquired Prototype Energy Gun. Acquired 48 matter. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Power Shielding. R-06 Scavenger collects Shotgun. G-34 Mercenary destroyed. R-06 Scavenger collects Med. Storage Unit. R-06 Scavenger collects Aluminum Leg. Acquired 33 matter. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE Dropped Weight Redist. System. Acquired Weight Redist. System. 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""" ""#??????# #?????????? | | ????????? ???????## ##????????? | | ???????####+########## ###+?????? | | ???????# @ | | ???????# | | ???????# | | ???????# ########### ###+### | | ???????# ??????????## ##????????+ | | ???????# ???????????# #?????????? | | ???????+ ???????????# #?????????? | | ???????# ???????????# #?????????? | | ???????# ???????????? #?????????? | | ???????+ ???????????? #?????????? | | ???????##+#???????????? #?????????? | | ??????????????????????? #?????????? | | ??????????????????????? #?????????? | | ??????????????????????? #?????????? | | ??????????????????????? #?????????? | | ???????????????????????? ???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Storm Trooper Challenges ------------ None Game ------ Seed ThrusterVisualRailgun Manual? 0 Play Time 00:26:32 Cumulative 2.0 hours Start 2021.05.31 @ 01:17:08 End 2021.05.31 @ 01:42:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0329d3d-4976-4a65-be54-c9cbe3e05e73