Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.11 @ 16:08:28 Player: Alex Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (6532) 6532 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-290) -290 TOTAL SCORE: 13067 Bonus ------- High Alert Combat Kills 521 Friendly Fire -811 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 99/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Target Analyzer Advanced Core Analyzer Improved Weapon Cycler Advanced Thermal Shield > --- WEAPON ----------- Quantum Rifle HERF Cannon Coil Gun Mini Smartbomb Launcher > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Cooled Cesium-ion Thruster Advanced Heat Sink Energy Filter Improved Shield Generator Improved Force Field System Guard [Rating: 133] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved ECM Suite Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 2 Power 3 | . . . . . 1 . . . . . 2 . Propulsion 2 | . . . . . . . . . 2 . . . Utility 7 | . . . 1 . 1 1 . . . 2 . 2 Weapon 2 | . . . 1 . . 1 . . . . . . Parts Attached 171 | 6 2 3 6 5 9 14 24 1 12 25 19 45 Power 40 | 1 . 2 1 2 2 3 4 . 2 3 8 12 Engine 18 | 1 . 1 . 2 2 3 3 . 2 2 2 . Core 13 | . . 1 1 . . . 1 . . 1 4 5 Reactor 9 | . . . . . . . . . . . 2 7 Propulsion 28 | 2 . . 2 1 . 1 3 1 5 7 1 5 Treads 12 | 2 . . 2 1 . 1 2 1 2 . . 1 Leg 14 | . . . . . . . . . 3 7 1 3 Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 52 | 1 1 . 2 1 4 6 5 . 1 9 4 18 Device 40 | . 1 . 1 1 2 4 4 . . 8 4 15 Storage 6 | 1 . . 1 . 2 1 . . . . . 1 Processor 3 | . . . . . . . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 1 1 1 1 3 4 12 . 4 6 6 10 Energy Gun 18 | 1 . . . . . 1 5 . 2 2 1 6 Energy Cannon 5 | . . . . . . . 2 . . 2 1 . Ballistic Gun 13 | 1 . . . . 2 1 1 . 2 . 3 3 Ballistic Cannon 10 | . 1 . 1 1 . 2 3 . . 2 . . Launcher 4 | . . 1 . . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . 1 1 Parts Lost 86 | . . . . 1 2 . 12 2 3 8 7 51 Power 18 | . . . . 1 . . 3 . . 1 2 11 Propulsion 12 | . . . . . . . 2 2 . . . 8 Utility 30 | . . . . . 1 . 2 . . 5 2 20 Weapon 26 | . . . . . 1 . 5 . 3 2 3 12 Highest Loss Streak 18 | . . . . 1 1 . 6 2 3 3 7 18 Average Slot Usage (%) 93 | . 92 100 95 99 90 99 95 92 90 97 94 74 Engine 9 | . 14 1 4 7 12 14 14 15 13 9 4 . Core 3 | . . 12 6 2 . . . . . 1 11 6 Reactor 1 | . . . . . . . . . . . 3 6 Treads 10 | . 28 28 21 21 18 15 13 7 6 . . . Leg 7 | . . . . . . . . . 12 22 21 12 Device 19 | . 6 14 19 22 21 18 20 15 13 18 24 22 Storage 10 | . 14 14 11 11 12 15 15 15 13 8 5 4 Processor 2 | . . . . . . . . . . 4 5 6 Protection 1 | . . . . . . 3 1 7 6 4 . . Energy Gun 3 | . 14 13 . . . 4 5 7 7 1 2 2 Energy Cannon 2 | . . . . . . . 4 7 1 4 6 2 Ballistic Gun 4 | . 6 . . . 5 9 6 7 8 6 4 2 Ballistic Cannon 9 | . 7 14 20 22 18 15 9 7 6 8 1 . Launcher 2 | . . . 11 11 3 . . . . . 3 2 Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 124 | 12 15 17 53 60 61 81 86 81 81 101 105 124 Greatest Support 81 | 40 40 40 44 44 44 44 48 28 45 75 73 81 Greatest Overweight (x) 12 | 1 . . 1 1 1 1 3 2 2 1 1 12 Average Overweight (x) . | . . . . 1 1 1 1 2 1 1 1 . Largest Inventory Capacity 20 | 6 6 6 12 12 12 20 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 8 12 12 12 12 12 12 12 12 11 Most Carried 13 | 5 6 6 10 12 12 13 12 10 12 12 12 12 Average Carried 9 | 3 5 5 7 10 10 11 9 9 10 11 9 7 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 6 6 10 10 12 12 10 10 12 8 11 . Class Distribution -------------------- 26% | Mutant 13% | Skirmisher 7% | Scavenger-Tank 7% | Infiltrator-Skirmisher 7% | Tank 6% | Generator-Gunner 6% | Scavenger-Gunner 6% | Generator-Mutant 4% | Infiltrator-Mutant 4% | Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Skirmisher | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Gunner | -5/Factory Generator-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Matter Collected 4315 | 235 . 120 22 534 183 191 771 36 288 648 585 702 Remotely 374 | . . . . . . . 296 . . 78 . . Salvage Created 5912 | . . 232 149 543 221 123 510 136 288 909 1025 1776 Parts 313 | . . 10 15 45 25 6 25 6 10 41 50 80 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 23 5 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 137 | . . 6 7 17 19 2 15 3 5 17 19 27 Guns 36 | . . 5 . . 1 2 8 . 3 3 5 9 Cannons 76 | . . 1 6 14 12 . 7 3 2 14 10 7 AOE 20 | . . . 1 3 6 . . . . . 2 8 Classes Destroyed 13 | . . 1 4 3 . 1 2 . 1 . . 1 Worker 1 | . . . . . . . . . . . . 1 Recycler 4 | . . . . 1 . . . . . 1 1 1 Operator 2 | . . . . . . . . . 1 . . 1 Drone 5 | . . . . 5 . . . . . . . . Watcher 5 | . . . 1 1 1 . . . . 1 1 . Swarmer 44 | . . . 4 4 15 . 5 1 . . 12 3 Grunt 45 | . . 6 1 6 4 . 4 1 2 6 3 12 Brawler 1 | . . . 1 . . . . . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . Sentry 18 | . . . 1 6 . 1 1 1 1 2 3 2 Hunter 12 | . . . . . . . 2 . 1 5 . 4 Programmer 12 | . . . . . . 1 . . . 4 1 6 Behemoth 1 | . . . . . . . 1 . . . . . Thug 2 | . . . . . . . 2 . . . . . Best Kill Streak 13 | . . 2 7 7 13 1 6 3 2 4 7 9 Combat Bots Only 12 | . . 2 6 7 12 1 6 3 2 4 7 8 Max Kills in Single Turn 5 | . . 1 2 5 4 1 2 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 2 4 . . . . . 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Damage Taken 11658 | . . 134 101 244 466 112 1688 121 541 1752 1155 5344 Core 1931 | . . 23 5 37 30 22 186 18 52 124 127 1307 Absorbed by Shields 737 | . . . . . . . . . . 94 294 349 Core Remaining (%) 88 | 100 . 90 . 89 94 . . 67 93 87 88 . Volleys Fired 345 | . 2 15 9 25 24 5 44 4 20 43 66 88 Largest 4 | . 2 2 3 3 3 2 4 3 4 4 3 3 Hottest 264 | . 85 85 112 112 116 97 216 99 222 264 209 257 Shots Fired 842 | . 4 30 22 56 66 7 123 12 62 143 129 188 Gun 364 | . 3 15 . . 16 7 54 4 39 36 69 121 Cannon 452 | . 1 15 18 50 48 . 69 8 23 107 58 55 Launcher 26 | . . . 4 6 2 . . . . . 2 12 Special . | . . . . . . . . . . . . . Kinetic 502 | . 2 15 18 50 64 5 91 8 40 109 44 56 Thermal 179 | . 2 15 . . . 2 32 4 22 31 32 39 Explosive 26 | . . . 4 6 2 . . . . . 2 12 Electromagnetic 135 | . . . . . . . . . . 3 51 81 Robot Hit Streak 36 | . 2 9 9 15 16 9 36 11 15 19 13 29 Robot Miss Streak 6 | . 1 2 2 3 6 2 6 1 3 5 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 630 | . 2 25 11 40 38 6 108 5 45 104 93 153 Core Hits 369 | . . 13 10 46 33 8 65 4 19 43 42 86 Critical Hits 18 | . . . . . . . . . 1 8 3 6 Critical Kills 5 | . . . . . . . . . . 2 1 2 Critical Parts Destroyed 11 | . . . . . . . . . 1 5 1 4 Melee Attacks 2 | . . . . . . . . . . . . 2 Thermal 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17500 | . . 384 278 1249 1195 180 1974 144 810 3193 2569 5524 Guns 6012 | . . 151 . . 81 159 709 15 467 582 1216 2632 Cannons 8126 | . . 233 188 752 677 . 1265 129 343 2572 971 996 Explosions 3249 | . . . 90 497 437 . . . . . 382 1843 Melee . | . . . . . . . . . . . . . Ramming 113 | . . . . . . 21 . . . 39 . 53 Kinetic 8547 | . . 233 188 752 758 134 1294 37 503 2451 834 1363 Thermal 3457 | . . 151 . . . 25 680 107 307 677 647 863 Explosive 3087 | . . . 90 497 437 . . . . . 220 1843 Electromagnetic 2296 | . . . . . . . . . . 26 868 1402 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 1 . . 1 1 21 Average Corruption 2 | . . . . . . 1 1 . . 1 1 5 Corruption Purged 2 | . . . . . . . 1 . . . . 1 Effects 27 | . . . . . . 2 3 . . 3 3 16 Message Errors 7 | . . . . . . 1 1 . . 1 1 3 Matter Fused 1 | . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . 1 . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 7 | . . . . . . . 1 . . 2 . 4 Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 353 | . . . 1 20 22 . 25 . 21 65 111 88 Projectiles 255 | . . . 1 . 2 . 25 . 21 65 109 32 Explosions 98 | . . . . 20 20 . . . . . 2 56 Melee . | . . . . . . . . . . . . . Knockbacks 51 | . . 2 2 6 8 . 11 . 5 13 4 . Impact 1 | . . . . . . . . . . 1 . . Kinetic 45 | . . 2 2 4 8 . 10 . 5 12 2 . Secondary 5 | . . . . 2 . . 1 . . . 2 . Self-Inflicted Damage 202 | . . . . 67 . . . . . . 102 33 Shots 9 | . . . . 3 . . . . . . 3 3 Rammed 11 | . . . . . . 4 . . . . . 7 Targets Rammed 12 | . . . . . . 4 . . . 1 . 7 Kicked 1 | . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 495 | . 30 192 189 177 272 54 495 17 466 318 476 244 Average Temperature 106 | . 15 81 73 44 106 25 188 12 129 83 140 53 Received Heat Transfer 2365 | . . 96 36 51 54 42 573 30 219 372 125 767 Effects 16 | . . . . . . . 7 . 4 . 5 . Shutdowns 8 | . . . . . . . 2 . 2 . 4 . Energy Bleed 1 | . . . . . . . . . 1 . . . Short Circuit 4 | . . . . . . . 3 . . . 1 . Damage (minor) 3 | . . . . . . . 2 . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . 1 3 Parts Fried 9 | . . . . . . . . . . . 1 8 Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 1 . 2 . 2 . Heat Transferred 4628 | . . 444 . . . 37 925 148 583 425 919 1147 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Peak Influence 644 | . 31 159 283 403 626 275 . . 172 445 562 644 Initial 255 | . . 9 52 101 144 243 . . 22 72 103 255 Average 238 | . 14 76 119 201 340 142 . . 88 183 395 411 Maximum Alert Level 2 | . . . 1 2 2 1 . . . 2 2 2 Low Security (%) 49 | 100 100 100 76 65 43 58 . . 100 71 6 . Level 1 27 | . . . 23 24 4 41 . . . 27 41 40 Level 2 22 | . . . . 9 52 . . . . 1 52 59 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 2 4 2 . . 2 3 2 8 Investigation 3 | . . . . . . 1 . . . 1 . 1 Extermination 7 | . . . . . . 1 . . 1 1 2 2 Reinforcement 5 | . . . 1 1 1 . . . 1 1 . . Assault 2 | . . . . . . . . . . . . 2 Garrison 7 | . . . . 1 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Distress Signals 5 | . . . 1 1 2 1 . . . . . . Communications Jammed 27 | . . . . . . 27 . . . . . . Distress Signals 27 | . . . . . . 27 . . . . . . Times Spotted 196 | . 2 5 10 20 22 5 14 2 7 24 40 45 Peak Tracking Total 10 | . 2 2 7 6 10 3 6 2 3 3 7 10 Tactical Retreats 21 | . . . . 1 2 . . . 2 6 6 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Traps Triggered 2 | . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Machines Disabled 15 | . . . 1 4 2 . 1 . . 2 5 . Max in Single Turn 2 | . . . 1 2 2 . 1 . . 1 2 . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Machines Accessed 26 | . 2 . 1 8 1 6 1 . 1 1 3 2 Terminals 12 | . 2 . 1 5 1 . 1 . . 1 . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . 1 . 1 . . . . . . Recycling Units 4 | . . . . 1 . 2 . . . . 1 . Scanalyzers 3 | . . . . . . 1 . . . . 1 1 Garrison Access 3 | . . . . 1 . 1 . . 1 . . . Total Hacks 81 | . 7 . 2 19 1 24 4 . 1 4 5 14 Successful 64 | . 6 . 2 12 . 21 4 . 1 4 3 11 Failed 17 | . 1 . . 7 1 3 . . . . 2 3 Catastrophic 2 | . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . Terminals 33 | . 7 . 2 12 1 . 4 . . 4 . 3 Fabricators 5 | . . . . . . 4 . . . . 1 . Repair Stations 6 | . . . . 2 . 4 . . . . . . Recycling Units 11 | . . . . 2 . 7 . . . . 2 . Scanalyzers 21 | . . . . . . 8 . . . . 2 11 Garrison Access 5 | . . . . 3 . 1 . . 1 . . . Terminal Hacks 26 | . 6 . 2 8 . . 4 . . 4 . 2 Record 19 | . 4 . 1 4 . . 4 . . 4 . 2 Part Schematic 3 | . . . . 3 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . Network Status 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . . 1 . Repair Station Hacks 6 | . . . . 2 . 4 . . . . . . Scan Component 3 | . . . . 1 . 2 . . . . . . Repair 3 | . . . . 1 . 2 . . . . . . Recycling Unit Hacks 8 | . . . . 1 . 6 . . . . 1 . Process 2 | . . . . . . 2 . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . Retrieve Matter 4 | . . . . 1 . 2 . . . . 1 . Scanalyzer 18 | . . . . . . 8 . . . . 1 9 Insert Component 9 | . . . . . . 4 . . . . 1 4 Analyze 9 | . . . . . . 4 . . . . . 5 Garrison Access Hacks 3 | . . . . 1 . 1 . . 1 . . . Seal Access 3 | . . . . 1 . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 18 | . 2 . 1 4 1 5 . . . 1 2 2 Full Trace Events 3 | . . . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . Matter 318 | . . . . . . . . . . . 318 . Time 84 | . . . . . . . . . . . 84 . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . Part Schematics Acquired 10 | . . . . 3 . 3 . . . . . 4 Parts Built 2 | . . . . . . 2 . . . . . . Matter 168 | . . . . . . 168 . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 114 | . . . . 38 . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 54 | . . . . . . 54 . . . . . . Retrieved Matter 325 | . . . . 271 . 54 . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 4 . . . . . 4 Part Schematics Acquired 7 | . . . . . . 3 . . . . . 4 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 1 Highest-Rated Group 60 | . . . . . . . . . . . 60 60 Highest-Rated Ally 60 | . . . . . . . . . . . 60 60 Total Orders 10 | . . . . 10 . . . . . . . . EXPLORE 10 | . . . . 10 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . . . Drone Launches 13 | . . . . 13 . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Turns Passed 7578 | 117 202 379 159 674 336 968 1383 187 334 826 1051 962 Spaces Moved 3604 | 71 119 197 71 342 146 452 672 87 145 403 484 415 Core 50 | 13 . . . . . . . . . . . 37 Treads 2272 | 58 119 197 71 342 146 452 672 87 46 . . 82 Legs 1277 | . . . . . . . . . 99 403 484 291 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 5 Fastest Speed 50 | 50 160 160 145 165 165 165 165 200 150 150 150 50 Average Speed 162 | 141 160 160 154 165 165 165 176 200 165 150 150 155 Slowest Speed 650 | 160 160 160 165 165 165 165 280 200 200 150 150 650 Overloaded Moves 5 | . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 17 69 10 62 18 9 73 12 5 11 11 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 9 | . . 1 . . . . 8 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 206 | . . . 35 37 1 . . . . 16 52 65 Melee . | . . . . . . . . . . . . . Projectile 21 | . . . . . 1 . . . . 16 2 2 AOE 185 | . . . 35 37 . . . . . . 50 63 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Fac Fac Res Total 4732 | 88 127 232 104 400 195 668 779 92 195 522 719 611 Wait 368 | . . 10 . 17 4 161 14 . 8 16 121 17 Move 3592 | 70 118 196 70 341 145 451 671 86 144 402 483 415 Hop . | . . . . . . . . . . . . . Pick Up 155 | 11 4 4 11 4 9 17 18 1 8 18 20 30 Fast Attach 14 | . . . 3 . . 3 . . 3 4 1 . Attach 111 | 6 1 2 2 2 5 5 17 1 6 13 12 39 Detach 4 | . . . . . 1 . . . . 1 1 1 Swap 46 | . 1 1 1 3 4 6 7 . 3 8 6 6 Drop 77 | 1 1 4 8 2 3 16 8 . 3 16 9 6 Fire 345 | . 2 15 9 25 24 5 44 4 20 43 66 88 Melee 2 | . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . Crush 11 | . . . . . . 4 . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 415 | -10/Mines | Found a hidden stash of uninstalled traps 443 | -10/Mines | Learned location of Storage (-9) 580 | -10/Mines | Learned location of Zion (-7) 675 | -10/Mines | Discovered new exit (range 7) 682 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 794 | -9/Materials | Discovered new exit (range 13) 858 | -9/Materials | Entered Storage 1366 | -9/Storage | Garrison activated, responded to threat 1411 | -9/Storage | Destroyed 7 combat bots 1507 | -9/Storage | Discovered new exit (range 16) 1532 | -9/Storage | Entered Materials 1532 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1665 | -8/Materials | Garrison activated, responded to threat 1733 | -8/Materials | Destroyed 12 combat bots 1823 | -8/Materials | Discovered new exit (range 10) 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2114 | -7/Factory | Build established: Infiltrator-Skirmisher 2159 | -7/Factory | Repaired Flak Cannon 2227 | -7/Factory | Repaired Adv. Sensor Array 2595 | -7/Factory | Fabricated System Backup Module (x2) 2730 | -7/Factory | Discovered new exit (range 15) 2794 | -7/Factory | Build established: Mutant 2836 | -7/Factory | Entered Lower Caves 2962 | -7/Lower Caves | Learned 4 Factory zone layouts 3134 | -7/Lower Caves | Build established: Skirmisher 3329 | -7/Lower Caves | Spotted B-75 Beast 3404 | -7/Lower Caves | Attracted the attention of an 0b10 base 3513 | -7/Lower Caves | Lost 4 parts (1p1n2w) 3513 | -7/Lower Caves | Learned location of 1 exit from Research 3513 | -7/Lower Caves | Identified exit to Lower Caves 3513 | -7/Lower Caves | Learned Factory garrison access intel 3595 | -7/Lower Caves | Learned Factory trap positions 3810 | -7/Lower Caves | Destroyed B-75 Beast 3827 | -7/Lower Caves | Lost 6 parts (1p2u3w) 4108 | -7/Lower Caves | Ambushed by wild Derelicts 4219 | -7/Lower Caves | Entered another Lower Caves area 4221 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4262 | -7/Lower Caves | Learned Factory garrison access intel 4286 | -7/Lower Caves | Spotted B-75 Beast 4372 | -7/Lower Caves | Discovered new exit (range 12) 4406 | -7/Lower Caves | Entered Factory 4406 | -6/Factory | Evolved 2 slots: Propulsion x2 4407 | -6/Factory | Identified exit to Factory 4408 | -6/Factory | Loaded intel: 85 trap records 4409 | -6/Factory | Loaded intel: 4 garrison access locations 4530 | -6/Factory | Lost 3 parts (3w) 4677 | -6/Factory | Discovered exit to Factory (range 14) 4740 | -6/Factory | Entered another Factory area 4740 | -5/Factory | Evolved 2 slots: Utility x2 4741 | -5/Factory | Loaded intel: 4 garrison access locations 4803 | -5/Factory | Build established: Scavenger-Tank 5105 | -5/Factory | Found Prototype Launcher 5222 | -5/Factory | Spotted B-75 Beast 5517 | -5/Factory | Discovered new exit (range 12) 5552 | -5/Factory | Lost 3 parts (1u2w) 5566 | -5/Factory | Entered another Factory area 5566 | -4/Factory | Evolved 2 slots: Power x2 5761 | -4/Factory | Destroyed 7 combat bots 5805 | -4/Factory | Lost 7 parts (2p2u3w) 5878 | -4/Factory | Identified Mni. Smartbomb Launcher 5892 | -4/Factory | Spotted B-86 Titan 5979 | -4/Factory | Fabricated I-47 Archangel (x1) 6589 | -4/Factory | Build established: Generator-Gunner 6589 | -4/Factory | Discovered new exit (range 6) 6617 | -4/Factory | Entered Research 6617 | -3/Research | Accompanied by 1 ally 6617 | -3/Research | Evolved 2 slots: Utility x2 6618 | -3/Research | Identified exit to Testing 6745 | -3/Research | Garrison activated, responded to threat 6926 | -3/Research | Lost 8 parts (1p1n4u2w) 6932 | -3/Research | Destroyed 8 combat bots 7032 | -3/Research | Lost 3 parts (1p1u1w) 7095 | -3/Research | Spotted B-86 Titan 7146 | -3/Research | First assault squad dispatched 7289 | -3/Research | Lost 18 parts (4p3n5u6w) 7378 | -3/Research | System corruption reached 10% 7438 | -3/Research | Lost 7 parts (2p4u1w) 7449 | -3/Research | Core integrity fell below 50% 7496 | -3/Research | Lost 4 parts (1p1n1u1w) 7558 | -3/Research | Core integrity fell below 20% 7579 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Knocked back. Adv. Target Analyzer destroyed. System corrupted by crushing effect (+3). Adv. Core Analyzer destroyed. System corrupted by crushing effect (+4). C3,OT2YCP&W,TGJ, I/XTNUFD#D&M/GAF5CL Slug penetrates I-47 Archangel. Slug penetrates B-74 Champion. Hcp. Storage Unit destroyed. System corrupted by crushing effect (+3). Acquired Hpw. Shotgun. K-01 Serf destroyed. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????# """ #????# # | | ??????????????# "" ###### # | | ??????????????# + # """ | | ??????????????# ################ # """ | | ??????????????# #??????????????# # """ | | ??????????????#####+#################### #! """ | | ???????????????# #% """ | | ???????????????# = #[ """ | | ???????????????# =[! +% """ | | ???????????????# !%%!% #%%! | | ???????????????####+#############+######=% #%=[ | | ?????????????????????????????# ## % #!! | | ?????????????????????????????# ## "#"### | | ?????????????????????????????# """ ## % | | ?????????????????????????????# """ ##% ! | | ?????????????????????????????# """ ## | | ?????????????????????????????# ## | | ?????????????????????????????# ##!% ###### | | ?????????????????????????????# ## = # #?? | | ?????????????????????????????# ## # #?? | | ????????????????????????############+### # ##?? | | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# ############# # | | ????????????????????????# #??????? # # | | ????????????????????????#@ #?????? # # | | ????????????????????????# #????? # # | | ????????????????????????# #???? """ + + | | ???????????????????????? ??? """" # #? | | ???????????????????????? = #?# """" # #? = | | ??????????????????????? ! Y #?# ???" ?# #? | | ???????????????????????# #?#???? ?# #?? | | ???????????????????????######?????? ??# #????? | | ???????????????????????????????????##??? #????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 68 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Cloak Strength 2 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Target Analysis 8 Core Analysis 10 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Flak Cannon | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked Deuterium Engine | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Adv. Heat Sink | -3/Research | Scanalyzed Cld. Cesium-ion Thruster | -3/Research | Scanalyzed System Backup Module | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Backup Module | x2 | -7/Factory | Preloaded I-47 Archangel | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dangerous Findings Dynamic Key Leap Before You Look More Dakka Please My Command Is Your Wish Please Form A Line Release The Drones! Respectable Loadout Safety First Storm Trooper Total Silence Tourist Challenges ------------ None Game ------ Seed NodeArmageddonClaw Manual? 0 Play Time 03:50:02 Cumulative 14.8 hours Start 2021.01.10 @ 11:49:51 End 2021.01.11 @ 16:08:28 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 96eed5be-efd0-4958-8a69-547d8f9fd5e1