Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 14:00:35 Player: HOTSOUP Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1485 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 2 4 4 9 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | . 1 1 3 Device . | . . . . Storage . | . . . . Processor 4 | . 1 . 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 3 . 6 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 3 5 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . 1 . . Weapon 8 | . 2 2 4 Highest Loss Streak 3 | . 3 3 3 Average Slot Usage (%) 20 | . 20 12 33 Flight 3 | . . 8 1 Processor 7 | . 7 . 17 Protection 2 | . . 1 6 Energy Gun 4 | . 10 . 2 Ballistic Gun 2 | . 1 . 6 Special Weapon 1 | . . 2 . Naked Turns 135 | . 26 109 . Heaviest Build 4 | 4 2 2 4 Greatest Support 4 | 3 3 4 4 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 3 | 2 3 3 2 Average Carried 1 | 1 2 2 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 3 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 325 | 146 46 87 46 Remotely . | . . . . Salvage Created 328 | . 112 . 216 Parts 33 | . 13 . 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 3 . 5 Guns 5 | . . . 5 AOE 3 | . 3 . . Classes Destroyed 6 | . 3 . 3 Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 2 | . . . 2 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 3 | . 3 . 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1132 | . 243 150 739 Core 646 | . 173 65 408 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 47 | . 25 1 21 Largest 2 | . 1 2 2 Hottest 200 | . 40 200 85 Shots Fired 62 | . 25 2 35 Gun 60 | . 25 . 35 Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 29 | . 5 . 24 Thermal 13 | . . 2 11 Explosive . | . . . . Electromagnetic 20 | . 20 . . Robot Hit Streak 18 | . 3 . 18 Robot Miss Streak 8 | . 6 8 4 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 37 | . 10 . 27 Core Hits 28 | . 9 . 19 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1059 | . 764 . 295 Guns 478 | . 206 . 272 Cannons . | . . . . Explosions 558 | . 558 . . Melee . | . . . . Ramming 23 | . . . 23 Kinetic 171 | . 19 . 152 Thermal 140 | . 20 . 120 Explosive 538 | . 538 . . Electromagnetic 187 | . 187 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Effects 6 | . . 3 3 Message Errors 3 | . . 1 2 Data Loss (minor) 1 | . . 1 . Targeting Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 112 | . 112 . . Projectiles . | . . . . Explosions 112 | . 112 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 196 | . 185 . 11 Shots 2 | . 2 . . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 137 | . 15 69 137 Average Temperature 42 | . 10 28 54 Received Heat Transfer 321 | . . 60 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 256 | . 50 . 206 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 232 | . 212 78 232 Initial 78 | . . 78 24 Average 82 | . 74 64 129 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 77 100 71 Level 1 14 | . 22 . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 13 18 21 Peak Tracking Total 10 | . 4 7 10 Tactical Retreats 10 | . 1 5 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 13 . 14 Successful 16 | . 9 . 7 Failed 11 | . 4 . 7 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 25 | . 11 . 14 Terminals 27 | . 13 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 . 6 Terminals 11 | . 5 . 6 Track 4 | . 1 . 3 Botnet 3 | . 2 . 1 Detonate 1 | . 1 . . Disrupt 1 | . . . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 2 | . 1 . 1 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 755 | 32 232 291 200 Spaces Moved 912 | 41 283 367 221 Core 649 | 41 283 147 178 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 263 | . . 220 43 Fastest Speed 40 | 50 50 40 40 Average Speed 48 | 68 50 44 52 Slowest Speed 100 | 100 50 50 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 60 63 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 79 | . 78 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE 78 | . 78 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1147 | 44 347 484 272 Wait 165 | . 34 117 14 Move 900 | 40 282 357 221 Hop 4 | . . 4 . Pick Up 3 | 2 1 . . Fast Attach 17 | 2 4 2 9 Attach 2 | . . 2 . Detach 1 | . . 1 . Swap . | . . . . Drop 3 | . 1 . 2 Fire 47 | . 25 1 21 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 9) 142 | -10/Materials | Discovered new exit (range 17) 204 | -10/Materials | Discovered new exit (range 10) 204 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 10) 211 | -10/Materials | Core integrity fell below 50% 265 | -10/Materials | Entered Mines 266 | -10/Mines | Assembled infested the area 269 | -10/Mines | Lost 3 parts (1u2w) 271 | -10/Mines | Assisted by a Guerilla fighting off Assembled 294 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Core integrity fell below 20% 315 | -10/Mines | Build established: Mutant 328 | -10/Mines | Lost 3 parts (1n2w) 355 | -10/Mines | Discovered new exit (range 8) 514 | -10/Mines | Learned location of Storage (-7) 535 | -10/Mines | Learned Materials emergency access door positions 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Utility x2 652 | -9/Materials | Core integrity fell below 50% 707 | -9/Materials | Core integrity fell below 20% 740 | -9/Materials | Lost 3 parts (3w) 756 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00695_ L-31 Rogue destroyed. 00695_ Switching to secondary target: G-34 Mercenary. 00696_ Acquired 23 matter. 00698_ G-34 Mercenary destroyed. 00698_ Switching to secondary target: G-34 Mercenary. 00699_ Acquired 1 matter. 00703_ G-34 Mercenary destroyed. 00703_ Switching to secondary target: Y-45 Defender. 00704_ Acquired 1 matter. 00706_ Spread Laser destroyed. 00708_ Acquired Lgt. Assault Rifle. 00709_ Critical hit. 00709_ Lgt. Assault Rifle destroyed. 00714_ Acquired Lgt. Assault Rifle. 00735_ Acquired Armor Integrity Analyzer. 00745_ Triggered EMP Trap. 00745_ A bubble of electromagnetic force engulfs the area. 00745_ Terminal disabled. 00745_ Door malfunctions. 00754_ Lgt. Assault Rifle destroyed. 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