Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 16:07:38

Player: Dull

Result: Destroyed by XD-O7C(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (763)      763
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1538

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     205/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (210) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
      Makeshift Leg
      Makeshift Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Core Shielding
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
     Subdweller Shrapnel Launcher
>               --- INVENTORY (20) ---
                Ion Engine
                Ion Engine
                Ion Engine
                Ion Engine
          Light Treads
         Spiked Treads
                Wheel
     Subdweller Monowheel
     Subdweller Monowheel
                Flightbrick
       Improved Heat Sink
          Small Storage Unit
          Large Storage Unit
       Improved Terrain Scanner
                Hacking Suite
                Tractor Beam
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
      Makeshift Leg
      Makeshift Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Core Shielding
>               --- WEAPON -----------
     Subdweller Beam Cannon
     Subdweller Shrapnel Launcher
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
                Ion Engine
                Ion Engine
          Light Treads
         Spiked Treads
                Wheel
     Subdweller Monowheel
     Subdweller Monowheel
                Flightbrick
       Improved Heat Sink
          Small Storage Unit
          Large Storage Unit
       Improved Terrain Scanner
                Hacking Suite
                Tractor Beam
                Mining Laser
[Rating: 22]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Makeshift Leg
  Wheel                    Wheel
Utility                    Core Shielding
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
  Protection               Core Shielding
Weapon                     Assault Rifle
  Energy Gun               Riot Gun
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 4   8   16  
  Power                    4    | .   3   1   
    Engine                 3    | .   2   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | 2   2   8   
    Treads                 2    | 2   .   .   
    Leg                    3    | .   .   3   
    Wheel                  7    | .   2   5   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | 1   .   .   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 1   .   7   
    Energy Gun             3    | .   .   3   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   2   4   
  Power                    3    | .   1   2   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   2   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   13   | .   13  13  
  Treads                   12   | .   18  .   
  Wheel                    15   | .   9   25  
  Device                   4    | .   6   .   
  Storage                  14   | .   14  14  
  Protection               9    | .   7   14  
  Energy Gun               2    | .   .   6   
  Energy Cannon            2    | .   .   7   
  Ballistic Gun            18   | .   28  1   
  Ballistic Cannon         2    | .   .   5   
  Launcher                 2    | .   .   7   
Peak Build Rating          22   | 9   12  22  
  Average Rating           11   | 7   9   15  
  On Entrance              8    | 6   9   9   
Naked Turns                .    | .   .   .   
Heaviest Build             62   | 13  50  62  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  5    | .   4   5   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 8   14  20  
  Most Carried             20   | 6   16  20  
  Average Carried          12   | 3   10  18  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 3   16  20  

 Class Distribution 
--------------------
 94% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1055 | 276 564 215 
  Remotely                 .    | .   .   .   
Salvage Created            1075 | 101 755 219 
  Parts                    77   | 4   55  18  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           3    | .   3   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  22   | .   16  6   
  Guns                     18   | .   16  2   
  Cannons                  3    | .   .   3   
  AOE                      1    | .   .   1   
Classes Destroyed          8    | 2   5   1   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | 1   2   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    10   | .   10  .   
  Subdweller               6    | .   .   6   
Best Kill Streak           6    | 2   6   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        107  | .    76   31   
  Missed                   24   | .    16   8    
Damage Taken               1221 | .    699  522  
  Core                     251  | .    163  88   
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  31   | .    12   19   
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              124  | 7    85   32   
  Largest                  2    | 2    2    2    
  Hottest                  99   | 60   40   99   
Shots Fired                228  | 14   170  44   
  Gun                      197  | 14   170  13   
  Cannon                   26   | .    .    26   
  Launcher                 5    | .    .    5    
  Special                  .    | .    .    .    
  Kinetic                  199  | 12   170  17   
  Thermal                  20   | .    .    20   
  Explosive                .    | .    .    .    
  Electromagnetic          9    | 2    .    7    
  Robot Hit Streak         13   | 3    13   8    
  Robot Miss Streak        8    | 3    8    5    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           125  | 7    99   19   
  Core Hits                55   | 3    38   14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2323 | 85   1554 684  
  Guns                     1538 | 85   1309 144  
  Cannons                  423  | .    .    423  
  Explosions               300  | .    183  117  
  Melee                    .    | .    .    .    
  Ramming                  62   | .    62   .    
  Kinetic                  1658 | 85   1309 264  
  Thermal                  361  | .    .    361  
  Explosive                183  | .    183  .    
  Electromagnetic          59   | .    .    59   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            16   | .    16   .    
  Projectiles              .    | .    .    .    
  Explosions               16   | .    16   .    
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    .    1    
  Impact                   .    | .    .    .    
  Kinetic                  1    | .    .    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      77   | .    30   47   
  Shots                    1    | .    .    1    
  Rammed                   6    | .    6    .    
Targets Rammed             6    | .    6    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        20   | .    20   13   
  Average Temperature      4    | .    3    6    
  Received Heat Transfer   429  | .    312  117  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    .    3    
  Heat Transferred         470  | .    .    470  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             190  | 10  190 .   
  Initial                  6    | .   6   .   
  Average                  82   | 6   85  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              37   | .   28  9   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 6    | .   6   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   2   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          12   | .   9   3   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                27   | .   24  3   
  Successful               19   | .   16  3   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   19   | .   19  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          6    | .   6   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   6   3   
  Robot Analysis           2    | .   2   .   
  Open Door                1    | .   .   1   
  Locate Traps             2    | .   2   .   
  Disarm Traps             1    | .   1   .   
  Patrol Status            1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
  Release Object           1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         10   | .   10  .   
  Terminals                7    | .   7   .   
    Botnet                 7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
    Monitor                1    | .   1   .   
    Reject                 1    | .   1   .   
    Mask                   1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2533 | 69   1591 873  
Spaces Moved               1626 | 27   965  634  
  Core                     .    | .    .    .    
  Treads                   245  | 23   222  .    
  Legs                     23   | 4    .    19   
  Wheels                   1358 | .    743  615  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            107  | 120  110  107  
  Average Speed            123  | 154  127  115  
  Slowest Speed            240  | 160  240  210  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    99   32   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             10   | .    .    10   
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          95   | .    18   77   
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      94   | .    18   76   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1916 | 40   1149 727  
  Wait                     112  | .    75   37   
  Move                     1624 | 26   964  634  
  Hop                      .    | .    .    .    
  Pick Up                  12   | .    10   2    
  Fast Attach              6    | 1    1    4    
  Attach                   4    | .    1    3    
  Detach                   .    | .    .    .    
  Swap                     18   | 3    6    9    
  Drop                     10   | 3    1    6    
  Fire                     124  | 7    85   32   
  Melee                    .    | .    .    .    
  Ram                      6    | .    6    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
   70 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  423 | -10/Materials | Discovered new exit (range 11)
  428 | -10/Materials | Discovered new exit (range 16)
  733 | -10/Materials | Discovered new exit (range 12)
  935 | -10/Materials | Central database locked down
  963 | -10/Materials | Core integrity fell below 50%
 1005 | -10/Materials | Discovered new exit (range 12)
 1311 | -10/Materials | Discovered new exit (range 16)
 1643 | -10/Materials | Discovered new exit (range 14)
 1661 | -10/Materials | Entered Subcaves
 1794 | -10/Subcaves  | Discovered new exit (range 10)
 1818 | -10/Subcaves  | Visited 4L-MR0's lab
 1829 | -10/Subcaves  | Found Flightbrick
 2211 | -10/Subcaves  | Core integrity fell below 20%
 2309 | -10/Subcaves  | Disturbed a concealed Subdweller
 2529 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2531 | -10/Subcaves  | Discovered new exit (range 6)
 2534 | -10/Subcaves  | Destroyed by XD-O7C(R) with Subdweller Laser

 Last Messages 
---------------
02330_ Searching scrap...
02330_ Found Sub. Shrapnel Launcher.
02330_ Found Riot Gun.
02330_ Found 46 Matter.
02333_ Searching scrap...
02333_ Found Riot Gun.
02333_ Found Battle Rifle.
02333_ Found 52 Matter.
02427_ Dropped Grenade Launcher.
02427_ Acquired Sub. Shrapnel Launcher.
02444_ Acquired 10 matter.
02479_ Acquired Mak. Leg.
02482_ Dropped Mak. Leg.
02484_ Acquired Mak. Leg.
02487_ Acquired 30 matter.
02525_ 1U-OD0(R) destroyed.
02528_ XD-O7C(R) affixes Scrap Shield Fragment to Scrap Shield.
02530_ S1-UZQ(R): "ARGHSUB!"
02530_ Sub. Power Source destroyed.
02531_ EXIT=FOUND

 Map 
-----
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| ####       ###R<                         ????????? |
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| ???## ####  ####"&##    #;;;;;  ;R  ##???????????? |
| ????###??####???###############   ###????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SupersonicScatterProtection
  Manual?         0
Play Time         00:15:58
  Cumulative      110.0 hours
  Start           2024.09.18 @ 15:51:39
  End             2024.09.18 @ 16:07:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          154
  Rogue           154
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          56
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4edbdd33-8c07-4bd1-a14b-d92f08e0d767